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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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axel9fr
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Content count
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Joined
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Last visited
Posts posted by axel9fr
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I have install bodyslide and configure it except for vagina. I have a little problem. All work fine except when I back with my PC I have no facing. I know that before when I run or walk back the PC facing me... Have I forgot something ?
I have install in order in mod manager:
- Racemenu 343
- Ragdoll 1.9
- FNIS 6
- HDT PE 14.28
- Bodyslide 2.8a
- Joy of perspective
- skse ( result of animation register generate from FNIS )
- body ( result mesh of generate from bodyslide)
- SG Female Texture Renewal
- XPMSE For FNIS 6.0
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So I just need to install Bodyslide for all option ?
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Hi,
I search to installe UNP body but I m lost with all links (someboby talk about UUNP) and in the nexus link the last update is in 2012. Maybe I think that it's exist, a body installer for UNP female character, with parameter like BBP, or other option. Maybe it's the same for male character.
I don't know what I need to have last version of UNP, with BBP and vagina...
Can you help me please ?
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I don't find this mod : "Devious Devices Death Alternative". It is this mod : http://www.loverslab.com/files/file/867-submit-devious-devices-progression-daymoyl-mod/ ?
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What the different between this two stuffs ?
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There are a lot of good mods for manage the defeat of the PC, but I search the better mod for my skyrim need and I don't know where it is.
Actualy I use Death alternative and SD+. SD+ is a great mod, but it's a long punishment gameplay and escape is very impossible. Play slave could be fun if the escape with be more easy.
The collar fall PC in sleep when running far from owner and if owner is dead nobody want to remove gears (guards ? freadly NPC.... nobody). It's to difficult and break the skyrim gameplay.
I just want punishment instead of death, like running naked with bondage gear after a severale rape.
Where is the better mod if I want to keep Death alternative possiblility, use zazanimation and add rape, robbering and Devious Device ?
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thx for your help

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I want this one please. how? i mean, i see the download link, but i can't download the files...

http://bbs.3dmgame.com/thread-4811372-1-1.html
Hi
I m going to this link and I had try to download but I don t speak chinese... I have success to register me but where I need to go to give it ? I don t find the download link.
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To upgrade Fallout graphic, I need to use Fallout 3 or new Vegas mod ?
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Ok ^^
So after I can install Sexout and others mod.
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Sorry I have the both New vegas ultimate and Fallout 3 utlimate too.
So if I understant you launch New Vegas and play Fallout 3 ?
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I have New Vegas but no DLC for it. I have Falout 3 game of the year edition (so I think that I have all DLC for it).
taleoftwowastelands will work with that configuration ?
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Sorry for my topic, maybe the question was asked, but I m totaly lost with adding sex in Fallout 3.
I have see that there is SexoutNG for Fallout environement, like sexLab framework for Skyrim. But It's for Fallout 3 or New Vegas ?
I 'm comming from sexout describ link and I can read in requierement : "
- Fallout New Vegas. Should be obvious, but a few people have tried to use it with Fallout 3.
"
But in the same part of the dowload section there is : FalloutTTW QuestOverhaul that's work with fallout 3 ...
So I don't know what I can take for my Fallout 3 to have like my Skyrim, sex, rape, slave and zaz.
Could you help me please ?
0 - Fallout New Vegas. Should be obvious, but a few people have tried to use it with Fallout 3.
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Ok, c'est juste que je soupsonne un mod nexus de ne pas bien s'emboiter avec les autres. Je fait tourner OBIS, immersive creature et le sky redone en plus du sexlab. j'ai beaucoup moins de crash mais j'en ai un peu.
A moins que ce soit Deviuosly Enslaved...
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Y a t'il un moyen de savoir quel mod a provoqué un crash ? Papyrus gère les mods scripte, mais si le bug venait d'une texture ou un meshe manquant, comment le savoir ?
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OK j'ai donc pas rêvé ce mod est tout bugge. La j'ai tout réinstallé et descendu de 2 a 1k et sans slavegirl. J'espère plus de stabilité.
Y a t'il d'autre mod sexlab un peu moisi pour la stabilité du jeu ?
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Hi
When I go near Whiterun I have a CTD.
In papyrus file I have this line :
[05/08/2015 - 07:14:44PM] [Helpless]: Found Captured Dreams
[05/08/2015 - 07:14:44PM] [Helpless]: Deviously Helpless 1.15d loaded.
[05/08/2015 - 07:14:44PM] ERROR: crdedistantenslavescript.canRunSold() being called on an invalid object, aborting function call
stack:
[crdeModsMonitor (62000D62)].crdemodsmonitorscript.checkStatuses() - "crdemodsmonitorscript.psc" Line 222
[crdeModsMonitor (62000D62)].crdemodsmonitorscript.Maintenance() - "crdemodsmonitorscript.psc" Line 191
[crdeStartQuest (620048E0)].crdestartquestscript.Maintenance() - "crdestartquestscript.psc" Line 38
[crdeStartQuest (620048E0)].crdestartquestscript.OnUpdate() - "crdestartquestscript.psc" Line 63
[05/08/2015 - 07:14:44PM] warning: Assigning None to a non-object variable named "::temp3"
stack:
[crdeModsMonitor (62000D62)].crdemodsmonitorscript.checkStatuses() - "crdemodsmonitorscript.psc" Line 222
[crdeModsMonitor (62000D62)].crdemodsmonitorscript.Maintenance() - "crdemodsmonitorscript.psc" Line 191
[crdeStartQuest (620048E0)].crdestartquestscript.Maintenance() - "crdestartquestscript.psc" Line 38
[crdeStartQuest (620048E0)].crdestartquestscript.OnUpdate() - "crdestartquestscript.psc" Line 63
[05/08/2015 - 07:14:44PM] ERROR: crdedistantenslavescript.canRunGiven() being called on an invalid object, aborting function call
stack:
[crdeModsMonitor (62000D62)].crdemodsmonitorscript.checkStatuses() - "crdemodsmonitorscript.psc" Line 225
[crdeModsMonitor (62000D62)].crdemodsmonitorscript.Maintenance() - "crdemodsmonitorscript.psc" Line 191
[crdeStartQuest (620048E0)].crdestartquestscript.Maintenance() - "crdestartquestscript.psc" Line 38
[crdeStartQuest (620048E0)].crdestartquestscript.OnUpdate() - "crdestartquestscript.psc" Line 63
[05/08/2015 - 07:14:44PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[crdeModsMonitor (62000D62)].crdemodsmonitorscript.checkStatuses() - "crdemodsmonitorscript.psc" Line 225
[crdeModsMonitor (62000D62)].crdemodsmonitorscript.Maintenance() - "crdemodsmonitorscript.psc" Line 191
[crdeStartQuest (620048E0)].crdestartquestscript.Maintenance() - "crdestartquestscript.psc" Line 38
[crdeStartQuest (620048E0)].crdestartquestscript.OnUpdate() - "crdestartquestscript.psc" Line 63
[05/08/2015 - 07:14:44PM] warning: Replacing native function getCurrentIdle on unlinked object zzestrusutil.
[05/08/2015 - 07:14:46PM] ERROR: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[Active effect 1 on (390578FE)].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ?
[Active effect 1 on (390578FE)].zbfEffectBondage.RegisterForAnotherUpdate() - "zbfEffectBondage.psc" Line ?
[Active effect 1 on (390578FE)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:14:47PM] ERROR: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[Active effect 1 on (3902CD22)].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ?
[Active effect 1 on (3902CD22)].zbfEffectBondage.RegisterForAnotherUpdate() - "zbfEffectBondage.psc" Line ?
[Active effect 1 on (3902CD22)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:14:54PM] xpoCrimeScanner: (Scanning) OnUpdate
[05/08/2015 - 07:15:01PM] [Helpless]: OnEffectStart(Bandit Lightbringer, Prisonnier)
[05/08/2015 - 07:15:01PM] [Helpless]: AddRapist()
[05/08/2015 - 07:15:01PM] [Helpless]: Player is not wearing a device.
[05/08/2015 - 07:15:01PM] [Helpless]: allowAdding() returning false, not starting a scene.
[05/08/2015 - 07:15:11PM] ERROR: Object reference has no 3D
stack:
[ (0F01D056)].Sound.Play() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 673
[Active effect 1 on (39070819)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (39070819)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (39070819)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (39070819)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:11PM] ERROR: Attempting to set the volume of an invalid sound instance
stack:
<unknown self>.Sound.SetInstanceVolume() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 674
[Active effect 1 on (39070819)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (39070819)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (39070819)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (39070819)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:11PM] ERROR: Object reference has no 3D
stack:
[ (0F01D056)].Sound.Play() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 673
[Active effect 1 on (3907081A)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (3907081A)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (3907081A)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (3907081A)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:11PM] ERROR: Attempting to set the volume of an invalid sound instance
stack:
<unknown self>.Sound.SetInstanceVolume() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 674
[Active effect 1 on (3907081A)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (3907081A)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (3907081A)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (3907081A)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:11PM] ERROR: Object reference has no 3D
stack:
[ (0F01D056)].Sound.Play() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 673
[Active effect 1 on (3902CD22)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (3902CD22)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (3902CD22)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (3902CD22)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:11PM] ERROR: Attempting to set the volume of an invalid sound instance
stack:
<unknown self>.Sound.SetInstanceVolume() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 674
[Active effect 1 on (3902CD22)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (3902CD22)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (3902CD22)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (3902CD22)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:11PM] ERROR: Object reference has no 3D
stack:
[ (0F01D056)].Sound.Play() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 673
[Active effect 1 on (390578FE)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (390578FE)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (390578FE)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (390578FE)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:11PM] ERROR: Attempting to set the volume of an invalid sound instance
stack:
<unknown self>.Sound.SetInstanceVolume() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 674
[Active effect 1 on (390578FE)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (390578FE)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (390578FE)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (390578FE)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:21PM] ERROR: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[Active effect 1 on (3907081A)].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ?
[Active effect 1 on (3907081A)].zbfEffectBondage.RegisterForAnotherUpdate() - "zbfEffectBondage.psc" Line ?
[Active effect 1 on (3907081A)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:21PM] ERROR: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[Active effect 1 on (39070819)].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ?
[Active effect 1 on (39070819)].zbfEffectBondage.RegisterForAnotherUpdate() - "zbfEffectBondage.psc" Line ?
[Active effect 1 on (39070819)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:21PM] ERROR: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[Active effect 1 on (3902CD22)].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ?
[Active effect 1 on (3902CD22)].zbfEffectBondage.RegisterForAnotherUpdate() - "zbfEffectBondage.psc" Line ?
[Active effect 1 on (3902CD22)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:15:25PM] ERROR: Unable to call RegisterForMenu - no native object bound to the script object, or object is of incorrect type
stack:
[None].ProperWeaponScaleEffect.RegisterForMenu() - "<native>" Line ?
[None].ProperWeaponScaleEffect.onBeginState() - "ProperWeaponScaleEffect.psc" Line ?
[None].ProperWeaponScaleEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].ProperWeaponScaleEffect.OnEffectStart() - "ProperWeaponScaleEffect.psc" Line 177
[05/08/2015 - 07:15:25PM] ERROR: Unable to call RegisterForMenu - no native object bound to the script object, or object is of incorrect type
stack:
[None].ProperWeaponScaleEffect.RegisterForMenu() - "<native>" Line ?
[None].ProperWeaponScaleEffect.onBeginState() - "ProperWeaponScaleEffect.psc" Line ?
[None].ProperWeaponScaleEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].ProperWeaponScaleEffect.OnEffectStart() - "ProperWeaponScaleEffect.psc" Line 177
[05/08/2015 - 07:15:29PM] warning: (000846FE): Ref is in an unloaded cell, so it cannot cast spells..
stack:
[ (5601F222)].SPELL.Cast() - "<native>" Line ?
[Active effect 1 on (000846FE)].zbloodnpcbleed.OnHit() - "zBloodNPCbleed.psc" Line ?
[05/08/2015 - 07:15:30PM] ERROR: Unable to call RegisterForMenu - no native object bound to the script object, or object is of incorrect type
stack:
[None].ProperWeaponScaleEffect.RegisterForMenu() - "<native>" Line ?
[None].ProperWeaponScaleEffect.onBeginState() - "ProperWeaponScaleEffect.psc" Line ?
[None].ProperWeaponScaleEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].ProperWeaponScaleEffect.OnEffectStart() - "ProperWeaponScaleEffect.psc" Line 177
[05/08/2015 - 07:15:31PM] [Helpless]: Bandit Berserker dying, clearing.
[05/08/2015 - 07:15:32PM] [Helpless]: OnEffectFinish(Bandit Berserker, Prisonnier)
[05/08/2015 - 07:15:40PM] [Helpless]: Cloak OnUpdate(), clearing bandit
[05/08/2015 - 07:15:40PM] ERROR: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
[Active effect 14 on (49000D9E)].WD_DeviantCloak.Dispel() - "<native>" Line ?
[Active effect 14 on (49000D9E)].WD_DeviantCloak.OnUpdate() - "WD_DeviantCloak.psc" Line 26
[05/08/2015 - 07:15:43PM] [Helpless]: OnEffectStart(Bandit Vermin, Prisonnier)
[05/08/2015 - 07:15:43PM] [Helpless]: AddRapist()
[05/08/2015 - 07:15:43PM] [Helpless]: Player is not wearing a device.
[05/08/2015 - 07:15:43PM] [Helpless]: allowAdding() returning false, not starting a scene.
[05/08/2015 - 07:15:55PM] ERROR: Unable to call RegisterForMenu - no native object bound to the script object, or object is of incorrect type
stack:
[None].ProperWeaponScaleEffect.RegisterForMenu() - "<native>" Line ?
[None].ProperWeaponScaleEffect.onBeginState() - "ProperWeaponScaleEffect.psc" Line ?
[None].ProperWeaponScaleEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].ProperWeaponScaleEffect.OnEffectStart() - "ProperWeaponScaleEffect.psc" Line 177
[05/08/2015 - 07:15:56PM] xpoCrimeScanner: (Scanning) OnUpdate
[05/08/2015 - 07:15:58PM] ERROR: Cannot call GetValue() on a None object, aborting function call
stack:
[Active effect 9 on (00000014)].mzinGetDirtyOverTime.ApplyMagicEffects() - "mzinGetDirtyOverTime.psc" Line 116
[Active effect 9 on (00000014)].mzinGetDirtyOverTime.OnUpdateGameTime() - "mzinGetDirtyOverTime.psc" Line 44
[05/08/2015 - 07:15:58PM] warning: Assigning None to a non-object variable named "::temp19"
stack:
[Active effect 9 on (00000014)].mzinGetDirtyOverTime.ApplyMagicEffects() - "mzinGetDirtyOverTime.psc" Line 116
[Active effect 9 on (00000014)].mzinGetDirtyOverTime.OnUpdateGameTime() - "mzinGetDirtyOverTime.psc" Line 44
[05/08/2015 - 07:16:00PM] ERROR: Object reference has no 3D
stack:
[ (0F01D056)].Sound.Play() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 673
[Active effect 1 on (390308BB)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (390308BB)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (390308BB)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (390308BB)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:00PM] ERROR: Attempting to set the volume of an invalid sound instance
stack:
<unknown self>.Sound.SetInstanceVolume() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 674
[Active effect 1 on (390308BB)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (390308BB)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (390308BB)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (390308BB)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:04PM] SEXLAB - Garde de Blancherive Stats Seed: Sexuality[60] Foreplay[28] Vaginal[14] Anal[22] Oral[27] Pure[290] Lewd[28]
[05/08/2015 - 07:16:05PM] SEXLAB - Garde de Blancherive Stats Seed: Sexuality[60] Foreplay[18] Vaginal[14] Anal[61] Oral[30] Pure[333] Lewd[12]
[05/08/2015 - 07:16:05PM] ERROR: Unable to call RegisterForMenu - no native object bound to the script object, or object is of incorrect type
stack:
[None].ProperWeaponScaleEffect.RegisterForMenu() - "<native>" Line ?
[None].ProperWeaponScaleEffect.onBeginState() - "ProperWeaponScaleEffect.psc" Line ?
[None].ProperWeaponScaleEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].ProperWeaponScaleEffect.OnEffectStart() - "ProperWeaponScaleEffect.psc" Line 177
[05/08/2015 - 07:16:15PM] ERROR: Object reference has no 3D
stack:
[ (0F01D056)].Sound.Play() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 673
[Active effect 1 on (390308B0)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (390308B0)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (390308B0)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (390308B0)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:15PM] ERROR: Attempting to set the volume of an invalid sound instance
stack:
<unknown self>.Sound.SetInstanceVolume() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 674
[Active effect 1 on (390308B0)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (390308B0)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (390308B0)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (390308B0)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:15PM] ERROR: Object reference has no 3D
stack:
[ (0F01D056)].Sound.Play() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 673
[Active effect 1 on (39070807)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (39070807)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (39070807)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (39070807)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:15PM] ERROR: Attempting to set the volume of an invalid sound instance
stack:
<unknown self>.Sound.SetInstanceVolume() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 674
[Active effect 1 on (39070807)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (39070807)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (39070807)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (39070807)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:16PM] ERROR: Object reference has no 3D
stack:
[ (0F01D056)].Sound.Play() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 673
[Active effect 1 on (39070806)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (39070806)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (39070806)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (39070806)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:16PM] ERROR: Attempting to set the volume of an invalid sound instance
stack:
<unknown self>.Sound.SetInstanceVolume() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 674
[Active effect 1 on (39070806)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (39070806)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (39070806)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (39070806)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:16PM] ERROR: Object reference has no 3D
stack:
[ (0F014EEF)].Sound.Play() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 670
[Active effect 1 on (390718B1)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (390718B1)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (390718B1)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (390718B1)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:16PM] ERROR: Attempting to set the volume of an invalid sound instance
stack:
<unknown self>.Sound.SetInstanceVolume() - "<native>" Line ?
[zbf (0F0137E6)].zbfbondageshell.PlayGagSound() - "zbfBondageShell.psc" Line 671
[Active effect 1 on (390718B1)].zbfEffectBondage.ApplyEffects() - "zbfEffectBondage.psc" Line 80
[Active effect 1 on (390718B1)].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 151
[Active effect 1 on (390718B1)].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ?
[Active effect 1 on (390718B1)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
[05/08/2015 - 07:16:16PM] ERROR: Unable to call RegisterForMenu - no native object bound to the script object, or object is of incorrect type
stack:
[None].ProperWeaponScaleEffect.RegisterForMenu() - "<native>" Line ?
[None].ProperWeaponScaleEffect.onBeginState() - "ProperWeaponScaleEffect.psc" Line ?
[None].ProperWeaponScaleEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].ProperWeaponScaleEffect.OnEffectStart() - "ProperWeaponScaleEffect.psc" Line 177390718B1 Is the index of Hydra_slave girl
62000D62 is deviously enslaved
Are there interaction confict between this 2 mod ? Or it's simply a bug of Hydra ? (maybe I have forgot something)
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Bon après plusieurs tests il me semble que j'en demande trop a mon PC pour les mods graphic. En effet texture 4k, verdant, flora overvault, paralax, enbrealvisoin ça semble trop. J'ai donc réduit a 2k voir 1k et la, ça plante moins rapidement.
Mais ça fait chier... J'ai un portable next gens un des dernier MSI avec un gt980m et ça ramouille encore... Enfin la c'est plus fluide et un peu plus stable que précédemment. J'utile obis et slave girl. Je pense que ça fait aussi larguer la bête.
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Pendant qu'on est dans les mods. Je vais etre un peu HS mais quelqu'un aurait une list de tous les mods graphique sympa et compatible pour faire d'un skyrim 2011 un skyrim 2015 ?
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Truc bête, vous lancez skyrim a partir de MO ? Et MO vous lancez en normal ou en admin ?
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Eh bien j'ai pris tous les devious, que j'ai mis dans un seul et unique dossier en émergeant. Et le dernier c'est sd+ la dernière version.
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Je pense pas que ce soit un probleme de memoire graphique. C'est arrivé au moment meme ou le perso retirait le armbringer avec succes. Apres avoir eu le message comme quoi je pouvais l'enlever, j'ai cliqué sur retirer et... hop retour windows...
Par contre si je me souvient bien le SKSE c'est du Python... donc peut etre un confit ou un fichier manquant effectivement...
J'ai installer le mod de trad Fr en dernier cela pourrait il venir de la ?
D'ailleurs Narsilien80 votre skyrim moddé, lui arrive til de planté de temps en temps ? ou est il a 100% stable ?
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Oui, OK fastidieux, mais si ça fonctionne...
Par contre, comment enlever tout ce que j'ai fait?
Juste en déinstallant les mods de NMM puis en vidant le répertoire data?
tu es bon pour une reinstalle complete. bienvenue au club.
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Defeat
in Downloads - SexLab Framework
Posted
I have see in recommended mod from Defeat : Zaz Animation Pack but when I read the description of the Defeat mod there are no references to punishement like pillory, or wipping on a rag if surrender or defeat. It talk about rape, stolen items and with Devious Capture, some devious device to wear. But nothing about use zazAnimationPack.
I would to know how zaz can be usefull for Defeat ? I like the idea of somes punishements when you lose fight and if I Defeat can give me that it will be great ^^
I search some combat mod that they use DAYMOL, Devious Device and Zaz torture by wip / exibition in rag, cross, pilory or anything like this. It's true that he exist the SD+ mod but this mod have to heavy script and not very stable.