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Posts posted by lkl
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If you could find a version that is fit to other UNP-variant bodies you could do it yourself with the Clothing Converter program. So see if you can find that armor in UNPB, UNPetite, UNP Skinny, or to fit one of the 7Base bodies.
After some extensive searching.
I couldn't find one for any of the following body-types you mentioned.
I do however know that there is a male version. Can that be ported or changed to a female one?
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Bummer. Because if it was available for any UNP variant (anything using the UNP UV map) it would be easy to convert using Gerra's Clothing Converter. But from CBBE to UNP ends up messy.
So does this mean, that's not much hope getting this to work with UNP?
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What body is it fitting now?
It fits on CBBE.
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and you broke your save
Thanks for the clarification, spite the circumstances of the texture problem being with the one removed "thread".
Would a papyrus log suffice to point it down?
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Bump, I'm taking it there's no proper fix for this?
Because one leads to the other, the scripted cleaned save leads to body glitch, the non-version leads to CTD.
you will probably waste less time by going back to an earlier save, than trying to fix your mess
if that problem isn't on older saves, it's easy to understand the problem is what you did to your save
it's safer to do nothing that play with tools you don't understand

there's still 0 problem, most is done, level max is near 60 in my game
but i never did that

that's supposed to delete left over from removed esp
it delete things that should not be deleted too, and that break things

doing that mean the blue eyes from draugr are gone forever (once it's broken, it's broken), don't know what the rest is
want to know why that took care of some ctd?
because the game can no longer load some broken things that would lead to a ctd
and that don't mean less ctd, this can break new things that may lead to new ctds
I followed the instructions carefully for the script cleaning, However, I tried the "Advanced" option on the screen shot you posted, it removed over 1k leftover scripts which is a great discovery and advice. It didn't solve my CTD issue though.
I seem to have discovered that upon cleaning my save game with a 'Save game Scapel', I terminated one 'Thread' and that seems to be the cause of the textures going haywire and it fixes my CTD.
Black textures is missing\cant render Mipmaps in body textures, dull body texture is bcs missing msn map.That might be if you messed with textures ?
Read the previously late post above. It mentions about the texture problem.
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Bump, I'm taking it there's no proper fix for this?
Because one leads to the other, the scripted cleaned save leads to body glitch, the non-version leads to CTD.
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That black body thing used to happen to me. I fixed it by using texture optimizer (http://www.nexusmods.com/skyrim/mods/12801/?) to compress my textures.
Sadly, that isn't the issue as I already compressed it.
Either a missing texture or your vram is full.
It's not missing a texture and I doubt my vram is full, otherwise a lot of things would go haywire.
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So far, I confirmed its not the texture or the meshes, I reloaded a save 5 hours before the event by loading through a new game. The textures are fine.
It's my later save game that is the problem. I don't understand as how it could have happened but it might be related to the scripts I removed.
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Okay, I loaded the latest save game from the save file 5 hours earlier from it. The textures are back and I still can't find the problem.
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Found a save game that lead to the black body prior to the event of the shine. Adding image to OP.
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Using UNP and thus far, I'm not sure what is exactly missing as it too uses 4 files for the body.
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I was cleaning out my save game and added a mod called "MoreBrains" , ran FNIS and removing scripts etc.
After 3 hours of script cleaning, my character had a black body.
Saved the game.
Replaced the body mesh and textures with the same original one as I thought the files were corrupted.
Reloaded the game and it became a shining mystical dimension skin.
Judging by the thing, head and hands are fine, body is the problem. Whats the problem?
Black Body Thing - Before Saving

Mystical Shine - After Saving

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I don' do much on textures but I did take a crack at it. I really hop this is hepful. I did not do black ust made it "Grey" So it can keep it's design without bein too colorful
I hope it's likable.
It's good enough. Thanks a lot.
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I would just like a rextexture of this mod, I attached the texture file to it.
It has some rainbows/color things and it looks very odd ingame.
I was hoping someone could just make match it to the texture of the sandals. If it is too difficult, just make it black or dark grey.
Thank you in advance for this.
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Is there a reason why the ESM'd race mod can't be moved to load before Pub?
It can but the game will rearrange it as master. I removed that problem by removing its file header as .esm.
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You can convert your race mod into an ESM so the armor mod can have it as a master, or you can inject the race form into the armor mod so it can be referenced.
I'll try to learn the first option but how can I do inject the race form to the armor?
First option is really easy, you just open the race mod in TES5Edit and enable the ESM checkbox in the Record Flags section of the file header. Don't worry about the file name still having an .ESP extension, Skyrim will treat it as an ESM.
As for form injection, it's a bit more elaborate, but it involves changing the race's formID so that it matches the armor mod's ID in the master list. You then add the injected formID into the armor that needs fixing.
I tried the first option.
The only problem is the load order.
The Pub can't add anything as masters unless it was loaded before it.
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You can convert your race mod into an ESM so the armor mod can have it as a master, or you can inject the race form into the armor mod so it can be referenced.
I'll try to learn the first option but how can I do inject the race form to the armor?
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I want my character to have a proper feet mesh without it looking like a thing another dimension.
I solved it before by setting the customrace mod as a master to the armor, so they will work fine when I add the custom race thing to the mod.
Problem with this is, I want to add the custom to a particular mod called Jackga's Pub, but it is a .esm and not a .esp.
I can't add the race in because it doesn't have a master for it to get added.
I am just coming here for some help. If my english sounds broken, probably means I wasn't thinking too clearly.
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Better Script Handling, Lighting, Graphics and Performance. I've been told Skyrim has those stuff capped, now I prefer them uncapped so things would run a bit smoother and not some cluttering pieces of bile.
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I don't know how it works, but does the mod recognize flame atronachs as heat sources, or registers when you're hit with flames to make you warmer? Because if it did, Flame thralls would just make the mod useless.
From what I know or remember, they don't.
The only way to stay warm is just campfires and many people seem to complain about the freezing penalties and not read the guide that you can craft campfires or change the settings via MCM.
Also if it were, it wouldn't make the mod useless, because you'd be surprise how easy it is to get cold depending where you are.
So yeah, its not really for those that hates script lags, "realism", penalties, those that didn't think outside the box and that just installs the mod and know very little things about it.
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From what I remember yesterday that contains voicepacks that sounds "Japanese-ish"/"Korean-ish"
Is "Additional Player Voices" and "League of Legends Ahri's Voice Pack Korean Version"
Regardless of the name, it sounds hella lot "Japanese-ish"
As for Sexlab hentai'ish voices. Nope, don't seem to recall and I think Estrus has those type of voices.
With given time and effort you could probably implement it into Sexlab as custom voices. (No idea how to do that, though it can be done)
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Break my save game when adding mods through trial and error and attempting to fix it, which just ends up going around in a loop.
So yeah, that's what I do for fun. Fixing my Skyrim in hopes of it working properly.
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First and foremost, what age will you take them? I recommend on taking a puppy after the 8th week. They're more capable and independent and demand less constant care after.
Also, you'll get to see their characteristics by that point.
Second, did you do your research on that breed? Some breeds aren't good for indoors and should have a big yard. Some breeds need a lot of workout, some need specific workouts.
Lastly, did you research on how to take care of a puppy? It's a pain in the ass for a couple of months, until they become more independent.
To your questions:
A. Too young, cannot decide.
B. Bloom, with Pepper after.
C. Milo, with Ken after.
We already know the responsibilities of owning a puppy and we have also done our research.
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[REQ] UNP Conversion for Female "SORAKAGE ARMOR"
in Skyrim Non Adult Mods
Posted
Ah...
Know anyone in particular that might do this?
I was having a hard time understanding this but I'ma make a guess.
CBBE and UNP conversion is a problem because they are using a fixed body which were already implanted, and getting rid of it is more trouble than its worth.
The only way around it is to some how make it work with a particular CBBE body template and then size it down to UNP. My comprehension skills are quite limited but this is all I understand out of it. I am just going to assume it can't be done unless I know how to do body conversions and templates.
If that's the case is it possible, to only convert the gloves, feet and eyepatch instead of the body or does that require the same work as the body?