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Everything posted by TheCaptn
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I liked the new layout but hated how laggy it was... I had a suggestion thread with a load of quotes and spoiler tags in it and it got to the point where clicking the 'edit' button would lead to a 40 second wait for the editor pane to fill in, and even once it had scrolling was frighteningly slow. It was a great attempt, but it clearly wasn't working out and I think this revert is the right choice.
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With 21k polys to play around with I'm really curious if you're adding the vagina and anus internals for futureproofing? It'll probably be a while still, but we know physics is coming sooner rather than later, and it seems like it'd be worth getting out ahead of it for this game instead of having to retrofit it like with Skyrim.
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Mod Organizer 64 bits in Alpha
TheCaptn replied to LeFlemard's topic in Fallout 4 General Discussion
I'm also totally in the MO camp with Skyrim and previous Fallout games, but I'm going to stick with NMM until they have a declared 'Stable' version out... My mod selection is still so small (only 5 esps and 1 esm) that I really don't need elaborate management for the time being. I'm bloody glad to hear they're making progress on it though. -
I was actually hoping her quest would be more like the Rex's Brain one in FONV, with different choices of bodies to transfer her into... An assaultron, a female Gen 1 / 2, a more obviously damaged Gen 3, some kind of prototype (i.e. anything unique), and lastly a human-like body (basically the one we get now). That last 'ideal' body should really have to come from the institute itself. If I'd had those options to pick from I would have made her more like a female version of Nick Valentine. Maybe just a little less 'weathered'.
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Especially if she saw two men leaking in our rubbish bins... (Well played sir.)
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Curie, and for me it's no contest. She's like Ezri Dax with a super sexy French accent. (Vault 81's pretty good for attractive females. Tina De Luca's there too, and I think she's the sexiest 'citizen' I've met... And I kinda have a thing for Gwen McNamara, the Overseer)
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am I the only one finding the "BUSTY" mod... meh
TheCaptn replied to Bloodfang's topic in Fallout 4 General Discussion
Colour me wary of both these sentiments. You're right about the limitations of Busty (I don't use it either) BUT: - Being grateful and being critical are not mutually exclusive. We shouldn't "just" be thankful for things here, we should be also be free to offer feedback and critique wherever we think it's necessary or worthwhile... The notion of just being thankful for whatever we can get doesn't encourage innovation, it hinders it. That path leads to echo-chambers... - We can't all do everything ourselves. The whole point of having a community is that we share our skills and experience... Some people here will only ever have ideas; they might never produce any content. But if those ideas are solid and other members find ways to implement them, ultimately we all benefit, and the idea alone was a contribution of merit. I don't think either of you really meant your comments as conversation-stoppers, but I'm seeing those responses come up more often now that we're getting into the pre-GECK limbo and I really think we should try and nip it in the bud. -
(idea)furry women possible for fallout 4?
TheCaptn replied to fappy45454's topic in Fallout 4 Adult Mods
I really wish furry artists and modders would make the additional effort to fit their creations into existing worlds more. There's a lot of power in mutations, radiation and FEV to craft backstories for all kinds of anthro creatures, but if they still look like cartoon characters then I find it really hard to buy into the premise. And in my experience (take Skyrim for example) too many artists rely on lazy explain-aways... Those images in the OP are great examples. I just couldn't see myself playing the game like that, since it would feel like I was playing Who Framed Roger Rabbit instead of a Fallout game. But create some gritty, semi-realistic fur textures (at least as good, preferably better than those for Dogmeat) and I'll happily play the game like that. -
The first couple weeks of mods :/
TheCaptn replied to modslave's topic in Fallout 4 General Discussion
I feel like you have a wierd kind of "everything was better in my day" memory, reminiscence even, of what Skyrim was like in the early days. The first decent body replacers took 2 months, and other mods that I now consider essential (like Frostfall) first made an appearance 3 months after release... I just had a quick run-through my current Skyrim load order and other than the Unofficial Patch none of those mods have a first upload date before 2012, and many of my staples are 2013 mods (Skyrim released on 11/11/2011). Sure there were mods in those first few weeks, but they were janky as hell, and exactly the kind of basic fixes and texture tweaks we're seeing now. Even the earliest versions of some now-popular mods had pretty shaky beginnings. -
[WIP] Sexy Jumpsuit (help needed from FO4 experts!)
TheCaptn replied to DixiePig's topic in Fallout 4 General Discussion
Hahaha... This whole forum is built around developing the NSFWest content we can possibly imagine, I think almost universally the response will be "not a breach at all". Post! The more the better!. -
This is something that's got me really excited for the modding possibilities but at the moment everyone's so focused on the foundational stuff like body meshes, textures, animations and the like that it doesn't really seem to have come up yet, but let's all have a little chat about it. In settlement mode we can build any structural elements that fit within certain size requirements. Mods like SSEx have demonstrated that we'll be able to make basically any furniture/prefab model that our imaginations and creative skills can create. We can build it in-world, and I think it's safe to assume we can match at least any single-actor animation to a prefab based on what we can already do ingame... We can probably also link the building of specific prefabs to quest progression, since that already happens in the main quest. We can easily assign NPCs to a prefab, and they stay on it fairly intelligently (i.e. they still seem to take breaks for sleeping and eating instead of just being locked in place). Companions are even more flexible than that; in Skyrim if you gave a follower a task like sit or lay down they'd stop as soon as you ended the command mode, but now they keep doing it until you either command them to do something else, or until you move far enough away that they stop to rejoin you... So if I want Piper to get on a table and dance for me that should be easy now. Also you can make people change clothes. Without a bunch of mods and console hacks. It's a freakin' miracle! I do have a couple of questions though, and we may not be able to answer them without a GECK, but maybe you folks have seen something I missed... - Are there any examples of prefabs with more than one actor assigned to them? This seems like it'd be pretty crucial to have sex content embedded into items of furniture, but I think the closest I've seen might be the vertibirds and there's no real sync or alignment with those. - Are there any examples of actors being aligned other than the melee/unarmed kill animations? Skyrim had those too but they didn't seem to help much in the long run. - How long can the animations be? The scene where you first meet Piper outside Diamond City seems pretty long, but is it all one animation or a series of them strung together? It seems like either one would be a good thing right?
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I might be misunderstanding you but are you talking about the weight XML files for HDT? Because you could just swap those out until you found the ones with just the right level of bouncyness... Other than that I really only used BS to set the high and low morphs and batch build all the armors.
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What did Bethesda make harder to mod this time?
TheCaptn replied to Sacremas's topic in Fallout 4 General Discussion
And yet in any other open world game that would be considered a tonne of mods... I mean really, what other studio is as good to their modding community as Bethsoft? None that I can think of. Rockstar? Modding GTAV is a true blood-from-a-stone exercise. CD Projekt Red? There are 809 mods on the nexus half a year after release, most of which are the kind of thing you want to dismiss for Fallout 4; No animations, no player character customisation, no scripting, no quests, no frameworks of any kind. Valve? Source is a setpiece engine not a free-form one; the best it can offer is stuff like Garry's Mod or SFM. Unity? It's an engine, and doesn't come packaged with a fantastic game or world to build on. Then consider that Bethsoft's product is a AAA open world game, it's not an open source modding platform and they don't owe us that. I think we've been pretty goddamn lucky for at least the last 13 years, and the setbacks we experience aren't some conspiracy, they're the unfortunate by-product of iterations on the franchise. -
Don't forget FEV. Can explain away so, so much...
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[WIP] Sexy Jumpsuit (help needed from FO4 experts!)
TheCaptn replied to DixiePig's topic in Fallout 4 General Discussion
I'd love some kind of guide personally... Back in 2000 - 2003 I used to work with AutoCAD and 3DSMax doing architectural visualisation, and I was pretty good at that kind of modelling. But since Second Life introduced mesh I've tried three or four times to get into Blender and I just can't seem to get a handle on the workflow... Everything from the viewport layout to the right-click menus and camera controls is counter-intuitive and frustrating. It makes scratch-building anything basically impossible for me because I can't stick with it for long enough. But if I could get back into it with a more newbie-friendly starter kit, where I can achieve something without having to start from the very beginning, that'd be incredibly useful. -
Correct me if I'm wrong, but didn't Skyrim really only develop two distinct 'families' of body mesh? You had the CBBE family, with branches into CHSBHC BBP and the like; and you had the UNP family with branches into UNPB, Sevenbase, UUNP, etc... The key factor wasn't even the meshes themselves but the skin textures, because the UV's unwrapped differently. Then eventually Bodyslide came along, first for CBBE, allowing you to morph anywhere within that family of bodyshapes, and then eventually with support for UUNP so you could morph basically any shape with the platform now -only- governing the texture sets that were available? That's basically how I remember it all playing out... ... In which case I don't think it's at all unreasonable to ask body modelers to cooperate on a single community mesh with unified UV's, for which their own unique bodyshapes become morphs instead of stand-alone meshes. It would improve the productivity for everyone, especially texture artists and clothing/armor modelers.
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[IDEA] Hermaphrodite Deathclaw player character
TheCaptn replied to kaaduu1280's topic in Fallout 4 Adult Mods
I agree with the sentiment, people like what they like, but this is now the second thread where you've pointedly told us all how disgusted you are by futa. Why the harsh? ... There are kinks here I'm not into (dismemberment), but I don't go around telling everyone how not-into them I am. I just don't visit those threads or download those mods. Presumably you played Skyrim? Was there even a single instance of a devious mod maker pulling some crazy Crying Game shit on you and exposing you to unwanted futa? It just doesn't strike me as a legitimate concern.... -
I like any breasts that don't need anti-gravity generators to be carried around. In Skyrim I used a custom Bodyslide set that went from lithe with small, perky breasts (CHNF 0) to amazonian with big, heavy breasts (She-hulk 100)... I just loved the variety that gave me, except that the vast majority of NPCs seemed to be locked into 0, 25, 50, 75 or 100, with far too many 100's in the world. Also I was forced to choose between amazonian-large or just large, and that was the kind of forced dichotomy I don't appreciate. I love that we now have a triangular scale for body shape because I'm hopeful that it'll allow for MUCH more variety once we get a new Bodyslide for FO4. I'd really like to see all kinds of women in my game, since just about the only look I don't find attractive in some way is the junkie/anorexic one.
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You actually can get much fuller lips with the base character creator by choosing a narrower type like Pout, scaling the whole mouth up, and then scaling the individual lips back down to suit the look you're going for; e.g fuller bottom lip for Angelina Jolie or fuller top lip for Liv Tyler. I've been fiddling with the character creator and it seems like there's a -lot- more power to craft faces than Skyrim had, but it's all locked into this clunky interface with mirrored links and nested nodes... The advantage of the new system is that it's much easier to quickly modify faces and keep them looking normal and uniform, but it's much, much harder to recreate specific facial features even though the capability seems to be there out-of-the-box.
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How about a 'slave sling' mod for the Raider Power Armor... One that carries the slave around like so:
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NPC encounters that could be sexualised (Solutions / Amorous Adventures style)
TheCaptn replied to TheCaptn's topic in Fallout 4 Adult Mods
I've added my bestest idea yet for the Memory Den straight into the OP if anyone's interested... In other news I'm working on adding everyone's suggestions into the OP, but it's a slow and laggy process that I'll probably be plugging away at throughout the weekend. If your suggestion doesn't get added yet it just means I haven't seen that encounter in my own game and I'm still avoiding spoilers. -
NPC encounters that could be sexualised (Solutions / Amorous Adventures style)
TheCaptn posted a topic in Fallout 4 Adult Mods
I'm going to try and maintain a running list of encounters I have in the game that I think could be sexualised in some way, with my short thoughts on lore-friendly approaches. If you want to contribute PLEASE SPOILER TAG EVERYTHING BUT THE NPC's NAME. Once I've had that same encounter I'll update the OP (with full credit of course), but for now I don't want spoil anything for myself, let alone anyone else. Vault 111 / Sanctuary / Red Rocket: Your Wife/Husband Spoiler Don't open the pod! You already did?!? Close it again! Quickly!! Can't you see it's the only other pod that hasn't malfunctioned? Even in 2077 headshots weren't always fatal, you saw that yourself in the war, there are just ... too many factors. Right? ... Maybe she/he still has a chance?!? Who knows what's out there that could help? From DrWhooves: "Necrophilia ftw" Codsworth Spoiler Follower - What a loyal servant, it must have been so lonely for him. Perhaps you could plug in some new 'accessories'? Maybe even find him a synth body and a proper three-piece suit, as befits a gentleman's gentleman... Or Ladies' Gentleman. From DrWhooves: "Your robot in the game" Dogmeat Spoiler Follower - Who could resist that face, head cocked to one side? Just a little scratch behind the ears and then we'll hit the road pal. Wait... Dogmeat?... What're you doing?!? From Pestilencius: "I see, i see....so none of you are gonna say it...Guess ya`ll shy away from it and whatknot, but there a perfectly romancebooble encounter in your first companion ....and YES i`m talking about DOG MEAT. The game practically screams for it to happen. You could just pop open a new perk tree "hungry for dog meat"....Yeesh....amateurs." From DrWhooves: "the dog you find at Red Rocket, his/her gender is ambiguous so he/she could be either (or both), possibly could be at player's choice" Preston Garvey Spoiler Follower - Lover - I really like this dude. If I were going to have an unlikely gay relationship in this game it'd definitely be with Preston... And you'd know he wasn't just sleeping his way to a promotion because he doesn't want none o' that shit. From Valgo: He wants you as the new General. But what do you get in exchange? That Asian Dude Spoiler Settler - He's a whiney little bitch that I'd happily sell into slavery. From Valgo: He seems rather down, cheer him up Mama Murphy Spoiler Settler - Nope. From Valgo: "Nope, just nope." Look, someone's gonna do this, we all know it. When they do I just hope it involves drugs. Lots and lots of drugs. [Edit] And kloro boldly went where none of the rest of us had gone before... From kloro: Maybe you could substitute some other kind of endorphin rush for the chems she needs to get the sight? Of course, you'd need to use special techniques...but apparently there's a book on Tantric Yoga in a bookstore in the city... That would let you avoid the fatal consequences of giving her chems, though I can imagine she might need her special chair to sit down in afterwards Thicket Excavations: Sully Spoiler He's got big plans for that excavation site, and whether you want to be the Imelda to his Ferdinand, the real man in charge, or just the first to be exploited and debased, he's all alone out there and it shouldn't take long to make it happen. (Speaking of taking long, I've fixed the pump more than an ingame week ago and the quarry is still full of water, sooo I'm still not sure what's supposed to happen next). Diamond City: Piper Spoiler Follower - Lover - I'm the noble hero you always wished you could find in this desolate wasteland but never quite dared to hope for. I'm trying to do the right thing, but it's so tiring, and I've lost so much. It's your love and companionship that keeps me centered... That... And, you're such a feisty little vixen. From Valgo: She wants an Interview with you. Give it a more personal note then! Scarlett Spoiler I'm including her and Travis together as a couple, but a couple who have a lot to thank you for once the quest Confidence Man is over. And you're an outsider, who could be safer to experiment with? Travis Spoiler Now that he has some confidence in himself suddenly a whole new world has opened up to him. He'd like to thank you, and share you, with the other new love in his life... No not Radio... Scarlett. From bear165: "What better confidence boost than getting laid. I first thought about this and was disappointed. " The Secretary Spoiler So I just realised that 150 hours in I still haven't been up that lift, even though I know it's to the Mayor's office. I just never got around to it... But Valgo has: From Valgo: Convince her to give you the key to Kellogg's Apartment in a more interesting way. Goodneighbour: Hancock Spoiler Follower - Lover - I won't have a lot to suggest with male NPC's until I do a female playthrough. Also ghouls. From theSuspect: When you talk to him inside goodneighbour he mentions"when you've got one life to live, why not try everything"now i can only picture your character having a dialoge option to be like "wanna fuck?" and he'd be like "i havent been with a man before... so sure why not..." MacCready Spoiler Follower - Lover - As above basically. I won't take him as a follower until my next playthrough. From Valgo: You'd really like that Guy as a Follower. But you don't have those 250 Caps. Maybe you could pay him another way. (duh) KL-E-0 Spoiler She's an Assaultron and clearly sympathy isn't one of her strong traits, so I'd like to see her really mess with the player. As a male PC you flirt, she offers to get kinky, lets you fuck her sleeve-like insert, but just when you're think you're all done she attaches a phalus, manhandles you and pegs you from behind to inject your own cum back into you. Run away? Kill her for the violation? Get turned on and ask for a second go-around? That's up to you... For a female PC she could be a much more 'sisterly' lover. From theSuspect: "hot blooded... Murder""i hope you're buying, even a girl with an arsenal full of weapons, needs to make a living after all""everyone always wants a free peak""afraid of commitment? Daisy Spoiler I'm just not into ghouls. I'm so racist. From theSuspect: "oh you're back~ Cant get enough looks of this lowly figure of mine?" *chuckles* "no? guess you'll just have to shop then..." Daisy's mouth is pretty cute to be honest... From Shephren: Being a pre-war ghoul and sharing something with the player. Could be a point to delve into. Magnolia Spoiler No! I won't settle for just one night! You will be mine again, I swear it! From Valgo: An expansion on what is already there. We need a scene and we need this to be repeatable. The Memory Den / Irma / Dr Amari Spoiler I have a whole in-depth idea for this. I think we all know the place is just begging for a debaucherous overhaul... All of us except Irma that is. Stage 1: Dr Amari seduces the player in a kind of clinical, detached way before concluding that "Yes, I think you'll do nicely", and letting you in on her plan: As the owner Irma only allows people to revisit their own memories, but the technology is capable of so, so much more. Dr Amari can record a memory from one person and allow someone else to relive that memory, which she has to do without Irma's knowledge. By far the most common requests she gets are for 'relives' of sexual encounters with various Boston identities, but she has none to offer. Yet... And she -really- needs someone to go out and record those for her. Someone who's interested in a very pleasurable and potentially lucrative job. Stage 2: After delivering various recordings Amari has a specific request; seduce and bed Irma herself, the kinkier the better. She tells you it's a request for a very, very wealthy client (but really it's for Amari herself). In practice you don't just need to bed Irma, but really open her up to some seriously kinky debauchery before the quest condition is satisfied. If you just get her to blow you and then fuck missionary style Amari will tell you it's not raunchy enough for the 'client' and insist you try again... Once you're successful though Amari is overjoyed, pays you as promised, and with a high enough speech check admits that she was really the client and asks you to heighten the experience by fucking her while she's plugged in and reliving the memories you recorded with Irma. Stage 3: In the last stage Irma finds out what's going on and is furious at the betrayal. Together you and Amari will need to "re-educate" her on the finer points of running the most exclusive, indeed the only memory brothel the wasteland has ever seen... Culminating in the two of you having your combined way with her (and each other) while making her relive those memories of the PC fucking her, from the PC's perspective. BUT at this point you've unleashed a monster and instead of the earlier requests from Amari to record memories with people like Magnolia, Piper, Diamond City's Mayor, the Croup ladies, Maxon, Gangbang the Atom Cats, etc, now she wants the REALLY freaky shit. Supermutants, deathclaws, raider enslavement, synth experiments... She tells you the clients are asking for this stuff now that the Memory Den is really open for business. But are there really clients this fucking kinky? Who knows? You've got two bosses now, and a job to do if you want to keep those fringe benefits with them. From kloro: An easy way to attach any kind of scenario you might want. From Loogie: Place is crying out for a brothel. The Combat Zone: Cait Spoiler Follower - Lover - From kloro: The raiders might be more friendly if you offered to put on a different type of show for them - and Cait seems like she'd be up for it. I just thought I'd add to that idea that maybe they enjoy the show SO much they decide not to let you out at all. They take all your shit, lock the cage, lock up Tommy after he has the conversation with you about Cait's contract, and make the two of you fuck various things under threat of death until you manage to find a way to break out and fuck their shit up in revenge. Graygarden: Supervisors White, Green & Brown Spoiler You are all highly experienced scientists in your own right now, not just programmed supervisors. Look what you've accomplished here! But think how much more comprehensively you could interact with, and study, the survivors around you if you all had synthetic bodies instead of those metal shells. The new... experiments... you could conduct. In fertility. And growing things... And I'll be right here to help you all with anything you might need. Do it... for science. Vault 81: Overseer Spoiler It must be lonely being in charge, having nobody to comfort or pleasure you without creating drama? Once you find out from the cafeteria lady that the overseer's name is Gwen it could kick off the first dialogue stage, then the second when you've completed the molerat / cure quest, and finally after you've spent some time away to let Gwen consider your suggestion. Tina De Luca Spoiler Settler - She has a thing with Holt, but it's not really a part of her arc. Once you cure Bobby you can recruit her for your settlement but what kind of settlement will she walk into? Mine is an attempt to recreate the character's former suburban life, but yours might be full of slave pens... If you don't recruit her, maybe you can encourage her and Gwen to get closer now that Bobby's no longer a junkie? Curie Spoiler Follower - Lover - Oh you sexy, sexy robot! Follow me around the wasteland and whisper thrilling French things into my ear. I'll make it my life's work to build you a stunning synth body that I can ravage properly... Or maybe a Futa body for you to ravage me with. Either way I'm sure this is the beginning of a beautiful friendship. And that's what I get for posting only 20 hours in... So she gets a body and HOLY FUCK I'M IN LOVE. She's like a super cute french-accented Ezri Dax. All my nerd buttons are pushed... I don't just want to fuck her, I want to re-marry. From Hanson: There is so much potential with her ;). how about after you gave her a human body you can convince her to have sex with you because pleasuring a man everytime is a complete normal female behaviour ;). Prydwen: Maxon Spoiler So this dude used to have a total hard-on for Sarah Lyons and it'd be cool if he either tried to turn the PC into Sarah by telling her to change her hairstyle and colour, and repaint their power armor to a Lyons' Pride scheme, etc... Or alternatively if a player wanting to seduce him had to discover that information from various places and make the changes to entice him. Knight Captain Cade Spoiler From Loogie: "Cade asks if you've ever had sex with a non-human creature, there's no option to say yes." The option isn't there because we assume that saying yes would prevent you from joining the Brotherhood. They're basically human-supremacists after all... But instead Cade could be a deviant motherfucker himself. If you say 'yes' he fills in 'no' on the form but then uses the truth to blackmail you into being his bitch... And he ain't picky about gender, because one butt-slut's as good as another. From terson29: Knight-Captain Cade always had fantasies about "sex with non-human beings". Bring him back a holotape with it. Proctor Quinlan Spoiler From terson29: Proctor Quinlan might look for other sorts of "technical documentation". Bring him enough and he can get handsy. Rhys Spoiler From terson29: Show Rhys there is not only a Brotherhood going on in his life. -
This is the armor mod I most want to see in the game right now. I really hope one of the great modellers is already working on it
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I've got a suggestion for something semi-consentual, since it's too elaborate for my encounters thread: Joining the Atom Cats: As a female PC you'd start as a pass-around girl and have to work your way up until you're competing with Rowdy to be Zeke's Old Lady (It'd be nice if you could fail and become her omega-bitch instead, relegated to an even lower and more degrading status than as a pass-around)... Or as a guy you could either end up in a kind of bi-sexual manslut role where you essentially turn the AC into one big poly commune; compete with Zeke to be Rowdy's Old Man (but not the AC leader) or possibly become some kind of beta/omega cock. That pretty much covers all the bases except a more monogamous lesbian relationship with Rowdy... I couldn't really think of a neat path to that outcome.
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NPC encounters that could be sexualised (Solutions / Amorous Adventures style)
TheCaptn replied to TheCaptn's topic in Fallout 4 Adult Mods
I know I'm way behind in updating the OP here, but I just wanted to say I haven't forgotten about my grand scheme to document all these interactions in one go-to place... It's just that I've been playing again for a week now and I'm kinda overwhelmed with the amount of new content I've seen. There's just SO MUCH. ... Also the OP gets super laggy in edit mode with all those nested spoilers. It's off-putting.
