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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

pepertje

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Everything posted by pepertje

  1. Fertile Breeder

    "You can't kill what you can't see." - XV-15 Stealth Suit Warriors, Dawn of War franchise
  2. Fertile Breeder

    @dkey can you take a look in geck wether his model shows up. I've got TTW installed, so I might have accidentally used a model not present in vanilla New Vegas. If so, I could add the model to the game files.
  3. Damn, you have discovered the Nurian Order too soon...
  4. Fertile Breeder

    Bugfixes. The new addittions will be in seperate modules, and those will be developed once the main module is deemed completely stable.
  5. Fertile Breeder

    Monday 06 April '15 around 16:00 GMT I'll upload the new (and hopefully complete) version of Fertile Breeder. Please report any remaining bugs (including typo's and grammar errors) that I missed so that there won't have to be all too many bugfixes from there on out. Anyone helping out, thanks and have fun.
  6. Fertile Breeder Expanded

    Yes. The deathclaw story will start at the Mojave Outpost and the Centaur story will start at Cottonwood Cove. It's tied in to these factions minimally, but if they're hostile you can't start the episode.
  7. Fertile Breeder

      I've posted a walkthrough on the main page, maybe that'll get you through the episodes. Realized it's a lot more complex if you don't know exactly what to do... -,-  
  8. Fertile Breeder

    I'll post a quick step-by-step walkthrough on the main page. It's a lot of unmarked "make sure you do this first" tasks you have to do before reaching Elliott.
  9. Fertile Breeder

    When meeting the alien in the dataslate episode, you can begin collecting dataslates. Once you've activated the Alpha Dispenser (the one in El Dorado Dry Lake) enough times, it becomes exhausted and you can ask Ritual Clarity (NPC) about why only so little women are breeders. He will then tell you of a way to activate the Primary Beacon, which will basically give every named female NPC with a unique RefID in the game a preg outfit because they've become breeders too.
  10. Fertile Breeder

      Well, if you decide to activate the Primary Beacon, there's always the "other" field of employment for women to make some caps on the side.
  11. Fertile Breeder

      Cheater If you just want to cheat, there's console commands hehe. (player.additem f u)
  12. Fertile Breeder

    yeah, found that one yesterday as well. A small mess up with the OR and AND boxes in geck. Should be fixed by now. Thanks for reporting anyway
  13. Yeah... I was sorta tipsy when uploading this... makes me say things I'm not supposed to say and do things I'm not supposed to do (such as typing Skyrim instead of New Vegas -,-) Meh, and if Skyrim players installed this, let's just call it a prank XD.
  14. Fertile Breeder Expanded

    For those who didn't catch on yet, what I said yesterday was just an April Fool's joke (that's why you should read spoilers in important messages ) I'm not leaving anytime soon, and I'm still working on the next module. So stay classy, LoversLab. Hope I mamaged to fool at least some of you hehe.
  15. Fertile Breeder

    @Cyberrrr the BaseID for the FBComplete tokens is XX004895   @Windglaive Whoa, totally missed out on that one. Should be fixed now along with some other bugs.
  16. Fertile Breeder Expanded

    Everyone, as much as it hurts me to say, I can't do this anymore. I've enjoyed working on this project, but with all the stress I'm having in my personal life, I can't find the time to work on this. I'm sorry if I crush anyone's moods with this, but I'm also hoping you understand. I'll make sure the main module is completely wrapped up, but from there on I'll see where the winds take me. If anyone wants to go into detail, here are some of the reasons why:
  17. Fertile Breeder

    @windglaive did you return the original data to Dr. Wolfe? Only after doing that will Elliott talk about the remaining dataslates. And the first dataslate should be discussed through Elliott's greeting.   @Cyberrr thanks, I'll take a look at it asap.
  18. Fertile Breeder

    @dkey In theory, as soon as you turn in an offspring with the unique comment (usually something hinting at it being the first time), then Wolfe receives an FBComplete token as well as the original job giver. (Maybe I've missed some of the dialogues, will do a playthrough myself tomorrow to see for sure.) P.S., could you specify which episodes you've completed?
  19. Fertile Breeder Expanded

    @VaunWolfe yeah, the aliens made cross-species breeding possible in the first place XD   As for the Death Alternative, I have no idea how a mod like that would work. (I'm a mere mortal among gods here...)
  20. Fertile Breeder

      The Script Inductor should be here. I'll make sure to add that dialogue option.
  21. Fertile Breeder Expanded

    @VaunWolfe yeah, that's what the original Sexout Breeder was about, and the next module will focus mainly on that in the Mojave. After that, basic breeding in DC and then captured in DC. @ritualclarity the animals might have "parts", but without proper animations, I'm not sure whether or not it could work properly. And always be careful with probing... Ritual Clarity could very carefully tell you why XD
  22. Fertile Breeder

    @dkey That's intentional. You need to complete at least five breeder jobs before you can start hers (or complete one, then give her another four FBComplete tokens through console commands)
  23. Fertile Breeder

    ^^As described on the main page: the .esp is the latest. Once all the bugs are out, it's repackaged with a couple of icons and meshes into a .zip.
  24. Fertile Breeder Expanded

    I do hope there's going to be animations for animals in the Capital Wasteland as well. Why? Because attached images, that's why! (Gotta love DocHyde)
  25. Fertile Breeder

    Hehe... You don't actually need TTW. You can just go to Elliott and switch out the tokens he has (if you have the BaseID's (I tested this in the TTW branch mostly, and I've got the big bugs out there) or load up a save right before you tell Dr. Wolfe you do or don't know Elliott.   And what do you mean by "Anything that doesn't work with me the way you want is a feature.."? Something off-character?   And you agreed with the cameo! (Least I can do for the support you've given me.)   And P.S., if you choose TTW, I hope you did actually play Mothership Zeta. There's quite some references...