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pepertje

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Everything posted by pepertje

  1. Fertile Breeder

      More like:
  2. Fertile Breeder Expanded

      Awesome idea... and the same for Talon Company if the player's an evil character (I'm guessing some people just want to watch Megaton burn...)
  3. Fertile Breeder

    I'm gonna go full George R. R. Martin (South Park) here: every inconsistency WILL be explained in the final episode, and it's coming, and it'll be Huge! Alien, spaceship and the bone-tossing at TTW players! Also, once these episodes are out, it's going to be pest control and squishing those pesky bugs.
  4. Fertile Breeder Expanded

    I'm more than willing to hand over some of the modules to other (perhaps more experienced) modders. All except for the follower, as stated in the OP, that one's all mine. If anybody is willing to help, simply PM me, and we could co-op.
  5. Fertile Breeder Expanded

    @ritualclarity same here hehe.
  6. Fertile Breeder Expanded

      But where to find a girl who'd be willing to do the voice acting? I don't think there's any of those in the close proximity. Sadly, however awesome voice acting would be, it'd mean the player can no longer be addressed by name, and that's something that I do like in any story progression, makes it feel a lot more personal. (Mass Effect got it right, just a last name and you've got a legend)
  7. Fertile Breeder

      Yeah, I've learned that stepping out for a while can be a good thing. So  Recently, I've been spending my downtime constructing a frame for Jade (it's going to be a little too ambitious for my current skills, I think, but you gotta throw TTW players a big bone every now and then )
  8. Fertile Breeder Expanded

      Bighorners only have one animation as well, and that never grows old hehe. In the end it's all about the pregnancy and dialogue. Actual sex is less than 10% of this mod. Though I do like the idea of how it starts, being crucified and then dropped down into the centaur pit. As for Old Lady Gibson, she is a good character (in-game, literally good, as in, karma alignment), so having her capture the player would be about as awkward as Victor going on a killing spree whilst blasting dubstep.
  9. Fertile Breeder

    Random encounters could be a good idea. I'll add it as a plan in here.
  10. What happened to SexoutBreeder?

    Why the hate against Jar-Jar? He took up the role of most hated character so Anakin wouldn't take the heat for becoming Darth Vader
  11. Fertile Breeder

      The animal doesn't appear but the NPC's do... I'll check in GECK to see if there's any difference between them which could cause this.   EDIT: I think I might have found it. Here's a testfix. Fertile Breeder.esp
  12. Fertile Breeder

    Hmmm... I don't see how an Alternate Start mod could affect Goodsprings's residents... I haven't tried an AS mod for New Vegas, so if any other members who are using this sort of mod could either confirm this is an incident or a recurring bug, it'd be appreciated
  13. Fertile Breeder

      He SHOULD be right over here... Maybe he just ran off somewhere, maybe he didn't appear properly... who knows? And when all else fails, use the console command "player.placeatme XX0010e1 1" with the XX being the mod's load number. (I'll post the rest of the ID's on the main page in case more people experience similar problems.)
  14. Fertile Breeder

    As far as I know, aliens are creatures and don't use armor, but a modellist. Likely it has nothing to do with armor slots...
  15. Fertile Breeder

    He should be in Goodsprings. Turn left immediately after leaving Doc Mitchell's house, there should be a house with a pregnant girl plowing the field.
  16. What happened to SexoutBreeder?

    Once I've got the basic modules for FB completed, I might try and replicate some of the SOBreeder quests into an FB module. It won't be perfect (lack of skills and creative points of view), but it'll give fans something similar for the time being. Apprentice trying to live up to its master hehe...
  17. Fertile Breeder

    I've tried to ignore it, but the sunglasses don't appear in the window either, it's just an alien...
  18. Fertile Breeder

    I've been trying to get the alien to wear sunglasses, but I'm getting an error whenever I'm trying to add them in the modellist. Anybody adept enough to figure out how to make this work?
  19. Fertile Breeder

    @driepinter I'll make sure that Buck is on no factions by default in the next bugfix, maybe it proves to be a solution. @Cyberrr hmmm... Bloatfly pregnancy might be bugged, there should be 6 larvae coming out. Maybe Halstrom knows more. (I had to manually add the gestating larvae through script functions, maybe that's the problem...)
  20. Fertile Breeder

    @driepinter As for the bighorner, I'm not sure what could be causing this. Maybe you're at bad terms with bighorners? (maybe adding the Animal Friend perk could fix the issue, or maybe removing Buck from any factions aside from the AnimalFriendFaction will work). As for the dog and the girl, I'll move them to somewhat more even terrain, hopefully fixing the issue.
  21. Fertile Breeder

    I've marked the original esp as an ESM in FNVEdit, this includes the quests since many of the dialogues and quests which I'll be implimenting in future modules require a certain quest or dialogue option to be chosen, and I'm guessing other people would do the same.  Once the main module is complete, I'll make sure it's absolutely solid so there will be as little updates needed as possible after version 1.0. (e.g., if someone would want to make a captive quest tieing in after completion of the bloatfly episode, they could use a certain dialogue as trigger or set the queststage as a condition.)
  22. Fertile Breeder

    The whole plan was to make a follower in another module (the TTW module, you pick her up on Zeta) and having her interact with stuff from the FB module in the Mojave (e.g. having a little fun with some of the animals or interacting with Elliott.) So would it be possible to copy/cut all the assets, NPC's, creatures and cells into an ESM so they can be referenced in an ESP?
  23. Fertile Breeder

      I've looked at the FNVEdit trick you mentioned, but when I mark it as an ESM, I can't edit it in GECK anymore. I'm guessing this means the best approach would be to make it an ESM file once everything is complete within the main module.
  24. Fertile Breeder

    I'm thinking of changing the Fertile Breeder.esp to an ESM file so other episodes can plug into it easily. Any risks that come with such a transition?
  25. Fertile Breeder

    The bug with the sloan girl should be fixed already. If I haven't uploaded it already, it should be fixed with the next release. I might move the girl at the 188 to a more even terrain with the next release, so consider it noted. The pregnancy issues themselves are beyond me. I don't know how it works, I just use it in this mod. And Martin tells you any bighorner can get you pregnant, but Buck is trained to do this. (p.s., there is a mod called sexkey where you can initiate sex by pressing X)