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pepertje

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Everything posted by pepertje

  1. From the deeps (redone)

    Once you're being interrogated, set the stage of the aFTD2End quest to 40/50
  2. From the deeps (redone)

      The progress on the original was redone. I wasn't there in it's former state, but it doesn't mean everything that is "reworked" is functional (Trust me, I'm an author, I know this stuff )
  3. From the deeps (redone)

    The torture scene and everything after that is still under development. Please be patient until Delzaron has found a way to solve the issue. Until then, keep going through (and enjoying) the content that is already stable and report on those.
  4. Fertile Breeder - Captured

      Try one of those consoles to dismiss all followers at once. (There should be one at the Gun Runner's just outside of Vegas). Maybe you have a follower somewhere who has been set to wait there. Otherwise, I'll look into it for the next patch wave. (Yeah... it's been a while since I patched all my modules...)
  5. Fertile Breeder - Captured

      You can't rat out Kim or anything else along the Bad Karma path because I haven't implemented that part yet. I may create a new module similar to FBFarm which would follow the Courier as she joins the Rogues.
  6. Fertile Breeder - Captured

    Apologies for the bugs in the latest episode, will try to sort them all out. For the time being, here is a hotfix that will solve the following issues at least: -Goodbye topics for after quest completion. -The door to the Garden unlocks after you kill Basil -You can now pick up a daily supply of Purple Sap from Jasmine.   Be warned, though, that there is still WIP behind the dialogue, that will be sorted out eventually, but not right now since the bugs are more important. That is: dialogue indicates that you can now change colors the same way the rest of the girls did, but that feature has not yet been added. FBCaptured.esp
  7. Fertile Breeder

    Have you tried sorting your load order with LOOT?
  8. From the deeps (redone)

    Looking through the kit, my guess is that there is a black book to travel back to rlyeh, right?
  9. --Due to a poor choice of words and sending the wrong message, this original post was edited on Jun. 10th, 18:30 GMT-- Alright, ever since I started modding, I've been spending an increasing amount of time learning the how's of GECK and also a little bit of Skyrim CK. The only problem: I still need to work from time to time. I would love to spend as much time as possible on modding, and I basically am. But because I have hit a rough patch, I can't spend nearly as much time on it as I would like to. Because of this, I have opened donations to anyone who is willing to support me. And don't worry, people who help me will receive something in return Anyway, this thread is just to keep track of what I'm currently receiving, and how much I need (approximately) to fullfill my main goal. Also, you can leave your thoughts on it here as well. Support me on Patreon to help me get closer/be able to spend more time learning how to make good mods. OR Donate a one-time amount directly on PayPal: emiel.peper@hotmail.nl OR If you feel like you're throwing money into a bottomless pit by donating, I also take commissions. Prices for those vary and I'll need to have time in my schedule, but feel free to PM me with any commissions and we'll work something out. (Consider this the $10,-/month reward among single donations.) Current commissions: None   Funds needed: €0,- Current total funds: €0,- Current Patreon income: $27,35/month
  10. I'm wondering if there is a way to have GECK trace the complete inventory value of a given container. I'm tyring to make a caravan runner's mod here and for that it's crucial that the game figures out the total value of the transported goods. I could just go ahead, add all items to formlists and use those, but let's be honest, that takes way too much time (not to mention that only vanilla items can be included that way.) Maybe someone has found the piece of code where the game shows the caps to be transferred during barter somewhere in GECK?
  11. My Patreon Support

    Just a friendly reminder that I'm still taking smaller commissions. If you have a little something you want to see in New Vegas, let me know! (I also have TTW, so if you want to see something in the Capital Wasteland, i can take care of that as well.)
  12. Use09's Suggestion thread

    I believe the Atomic Wrangler fits it perfectly. After all... it finds pleasures for all customers. However, it may be best to have the show take place in a hidden away room, rather than at the main stage. I mean... I doubt the King would approve, and the bad rep could ruin the Wrangler. Maybe the Courier has to pay to watch first and then "accidentally" wounds up with a dog somewhere and is offered a job as a working girl in the Atomic Humper (name needs improvement )   The moneymaking could be: -general shows on the stage -private shows for more discerning customers (who also want to take the Courier personally) -training the dogs -teaching girls how to best have sex with dogs -maybe even recruiting other girls (has to be consensual, the Atomic Wrangler doesn't use slaves)
  13. Fertile Breeder - Captured

    Hmmm... Lucan should show up at approx. 8AM and take you back to the deathclaw breeding grounds. Fron there on, the quest should proceed. If he doesn't properly start conversation with the player, select him in console and type "startconversation player FBC2LucanCollectTopic" Once done, the quest should progress as normal. Talk to Sarah again and hear her out on her plan.
  14. Fertile Breeder - Captured

      Which episode are you talking about?   Most of the Captured scenarios require you to wait until the first pregnancy is over and NPC's will often have the next step in their dialogue. If you're going through your first pregnancy, wait it out and remember to talk to your fellow captives.
  15. Wasteland Stress

    If you can forward me the script in a message, I can look into it. Still, I believe it's best to have mods check gor those things independantly, otherwise people may have to install a fresh esp for just obe mod, and cluttering is something nobody really wants.
  16. Wasteland Stress View / Download File Adds a Stress mechanic to Fallout: New Vegas's Hardcore Mode.   How it works: -Stress piles up every second you spend breathing. (5 Stress/second) -Six tiers of stress, with 2500 Stress for every tier. -Stress increases even faster under certain conditions (being in combat, having low health, radiation poisoning or low weapon health) -Stress can be decreased by either sleeping, using alcohol/relaxing chems or playing a minigame (caravan, blackjack etc.) -If you can't keep your stress low, you will experience debilitating side effects (the vanilla hardcore diseases are nothing compared to this.) Submitter pepertje Submitted 07/30/2015 Category Other Requires
  17. From the deeps (redone)

    Until the fix is out, try the console command "tcai", it should prevent combat from happening.
  18. What happened to SexoutBreeder?

    And I'm sitting here like
  19. What happened to SexoutBreeder?

    >https://www.youtube.com/watch?v=AoX5Nwznlko
  20. Fertile Breeder

      I haven't gotten to testing <   > yet, I have been busy with other things, but <   > has a priority as soon as I'm done helping <   > with some minor issues in <   >. Once that's done, I can get to testing <   > and especially the <   > scenario. I'll have to find the proper COC command for <   >'s location, though. Maybe <   > should add a map marker to the <   > location. But once I have tested <   >  in proper, I'll get to the <   > scenario and give that a shot.
  21. What happened to SexoutBreeder?

      That might be because the dialogue you're trying to edit has another script attached to it that's causing a CTD because that Breeder script is trying to call upon resources that are no longer present. Trust me, many people have tried resurrecting Sexout Breeder, and so far all but one have abandoned ship and have disappeared from LL.
  22. From the deeps (redone)

      First off, you have the wrong quest. The one with the Furotub (in Apocrypha/Rylleh) is aFTD2Dream. Also, you can't type "player.setstage aFTD<EditorID> 40", the proper console command is (no need for capital letters, just to make it more readable) "SetStage <BaseID> 40" with a BaseID being a total of 8 symbols (either numbers or letters A-F)
  23. Fertile Breeder

    @PhoenixDragon @ritualclarity I was just kidding about changing the name, I'm too lazy to think of a new one to use anyway XD
  24. From the deeps (redone)

    Open console, type: help "aftd" this is the standard prefix used for this mod and can be used to find everything you need to know. To advance from the rape scene to the next, the stage should be 40