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MasterworkStone

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Posts posted by MasterworkStone


  1. Ever since DDi debut the underneath system I wonder if that could be tweak to do something like this.

    Or ultimately is it still based on the model of the clothing and armor to cleverly prevent clipping. I remember able to wear clothes under armor in Morrowind, but I don't remember was it because they were designed with that in mind so they won't clip. Could also be that a piece of clothing or armor actually takes up multiple slots and when there is conflict one takes over the other.

    I believe it's the second one, as some clothing does have clipping in morrowind, mainly skirts. It's not too bad though.

     

     

    Skyrim runs on a modified version of the engine Morrowind runs on, and it was possible there. What I was asking was about the second part of your post, they wouldn't share the same slot, and the clothing mesh would change when armor is applied.

     

    Yes, that's because Morrowind had separate body slots for clothes and armour.

     

    Which is what I'm suggesting, make clothing take up a different slot.

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  2. Don't know if there are more, but I only remember seeing this one because it was posted about a week ago. I haven't tried it, but it looks scary because the esp file is actually named "foxrace.esp.esp".

     

    (a custom text link isn't working) www.nexusmods.com/newvegas/mods/56603/?

    Saw it already, made this thread in hopes of finding more.

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