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      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

cecik

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Everything posted by cecik

  1. SexoutNG for Fallout3: It's Here

    First you should get the FormID of the quest, this is how you can do that:     Download and install FO3Edit   Start FO3Edit and select all plugins in the popup, click OK   Wait for it to finish.   In the left pane find the Smallertalk.esp and expand it.   Then find the quest SmallerTalkVars   The 8-digit number in the column FormID is the number you need, so remember it     CLose FO3Edit and start your game, open console and type   set "XXYYYYYY".iVariable03 to 1 (where XXYYYYYY is the number you've found earlier)         Hope this helps.      
  2. SexoutNG for Fallout3: It's Here

    it's been a while since i've done this, but afaik the correct syntax is:   set "XXYYYYYY". variable name to Y (yes, with the quotaion marks"   where XXYYYYYY is the FormID of the quest
  3. Since you're having Nevada Skies in your list, below link to a fix for the NS TTW esp.   https://taleoftwowastelands.com/comment/34228#comment-34228   The one from the Nexus still contains the 'Citadel bug'
  4. I don't know if you've allready did this, but you could try loading your install in FNVEdit. Usually when your game crashes, FNVEdit will crash as well, but it will tell you (or at least try) what is wrong
  5. Try re-register mods in CF's MCM General tab. That did the trick for me.
  6. SexoutSex

    There is another workaround:   'Activate' her to make the companion wheel appear.   Don't use any options, but immediately click on 'Exit'   This will make SmallerTalk kick in and show SexoutSex dialogue (a.o.)  
  7. The meshes  and textures for creatures are inside the SexoutNG - Data pack, so if that's installed correctly they should show up in game.   Edit: Only the penis models ofc. the 'normal' body meshes are vanilla
  8. Learning to use MO for FONV and TTW

      The ones with Replacer in their name are definitely replacers. They come with a plugin file, because Izumiko added additional items. If you don't want those it's perfectly safe to delete/disable the plugin
  9. Learning to use MO for FONV and TTW

    Maybe take a look at this:   http://www.loverslab.com/files/file/43-bouncing-added-outfit-mods-by-nagothm/  
  10.   Not completely sure, but i think it's because it's a quest item. CD only removes 'standard' items & quest items added by CD itself.
  11.   That's Raider Chains   This one is Barbie Outfit:   http://www.nexusmods.com/newvegas/mods/46121/?
  12.   They are 2 diiferent mods (outfits) and they are both included in SCR:   Raider Chains under formid's XX01AFA4 upto XX01AFA7 Barbie Outfits under formid's XX01AFAA upto XX01AFAD   So I guess the 'T6M CH Raider Armor' mod has to be added to the asset list  
  13.   Known isssue with pregnacy, Halstrom is working hard on a fix. Check Pregnacy Beta support topic regularly for updates
  14. Sextime duration

    Sex duration can be changed in the MCM menu of Sexout
  15. The Barbie outfits come from 'T6M CH Raider Armor" by Izumiko
  16. Fertile Breeder

    @Riderofanarchy   Try resetting Pregnacy in MCM before the birthing starts    
  17. fomod files can be extracted with 7z. Just right-click on the file and choose "Open with 7z File manager"
  18. SexOut Creatures???

    Just disable Combat Rape in Assault and there should be no conflict
  19. Try deleting:   [X] Tryout-PG Kennel.esp [X] Tryout-PG Arwens.esp [X] Tryout-PG IMCN.esp [X] SexoutPowderGangers (HPT Tweaks).esp [X] Tryout - Hard Prison Time.esp   If i'm not mistaken they are based on an older version of Tryout and therefore no longer compatible
  20. FalloutTTW QuestOverhaul

    the fast travel issue can be fixed by selecting Sydney in console and type:   setplayerteammate 0
  21.   You could try to resurrect her in console, this usually works for me  
  22. SexLab Sex Slaves December 1, 2015

      Having the same problem here. Dismissed Andrew (he's back at the palace) but still constantly the kissing animation is forced on my girl, even when she is alone (happens most of the times after cell changes btw)
  23. Old SCR Beta (Redundant)

    Had a issue today with the Beta:   After installing my game failed to load.   It turned out to be an issue not with SCR beta, but with SCRCheyenneMaleList.esp, a patch you created to make Cheyenne 'compatible' for SexoutResolutions.   After checking this .esp in FNVEdit it showed a 'dirty' record in the formlist entries in the .esp. After removing this record my game loaded as expected.
  24. FalloutTTW QuestOverhaul

    Started new playthrough, just finished GNR-bit and found some 'minor' issues.   Quest aamutantafterBrotherhood:   dialogue topic 11aared points towards 'new' Reddin, however act in result script points towards 'old' Reddin dialogue topic 11aaredsexafter points towards 'old' Reddin instead of 'new' Reddin.   other than this, anything else sofar is working as expected.  
  25. [D_ManXX2] Animations SexoutNG Showcase

    Maybe this is something to start with:   SexoutModdersAnims.7z     File contains.esp + data pack for the following anims:       First 10 are the same numbers/anims as ChancellorKremlin used in SexoutSex