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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Richard1234
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Everything posted by Richard1234
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Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Cool, can't wait to try 5.0 -
[BETA TESTING] Devious Surrender V2
Richard1234 replied to MixedupJim's topic in Downloads - SexLab Framework
During the process in which the character is being tied up by the captor the tied up idle can be broken. For example after the character got placed on a cross some plugs start vibrating, the character changes pose and doesn't go back to the cross. All escape functionality seems to work fine after that. I don't know if or how something like this can be prevented. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
It's a known issue that will be fixed in the next version. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Was thinking about a new idea for Cursed Loot: a betting system with Sheogorath or your follower. For example your follower says: 'I bet I'm better at combat than you are.' You reply: 'Oh, is that so? The bet is on.' Effect: Whoever kills the fewest enemies during a fight loses a round and will have to equip a devious device. At some point there will be no slots left and the character who equips the armbinder will lose the bet. There has to be some punishment for losing the bet, like wearing a chastity belt with cursed or orgasmo plugs for a while. The conditions of the bet can also vary. Some ideas: - Follower downed state vs your health dropping below a certain percentage. Every fight the follower gets downed she will have to equip a DD, every fight your health drops low you'll have to equip a DD. (These conditions could even end the bet in a tie) - Killing x number of enemies (in a certain time frame?). - Completing x number of quests (in a certain time frame?). -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Hi RichardRahl, I found this post by Knightraven that explains the arousal weight calculation. -
[BETA TESTING] Devious Surrender V2
Richard1234 replied to MixedupJim's topic in Downloads - SexLab Framework
Running into the same issues here. After my first ever critical filure I got the whipping scene, and any next critical failures result in the teleporting scene, also after getting captured by completely different guys. It looks like the critical failure counter doesn't get reset or something? Anyway, good job so far, I like the mod! -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
And with skyUI you can set up equipment groups so you can equip all your stuff again with 1 key. -
[BETA TESTING] Devious Surrender V2
Richard1234 replied to MixedupJim's topic in Downloads - SexLab Framework
Which I didn't see. Sorry, couldn't resist Thanks for this mod MixedupJim! I've been running your old submit mod for a while, loved it. Time to try the new version. Edit: working good! Nice. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
If you select the quest in your journal, then you should see a quest marker on your map. You should be able to access your map from the journal page. -
[BETA TESTING] Devious Surrender V2
Richard1234 replied to MixedupJim's topic in Downloads - SexLab Framework
Looking forward to trying this out. I love your submit + DD progression mod, so I imagine this one will be even better. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Yep, known issue, will be solved in next update. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Yup, known issue, will be fixed next update. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Looking forward to 5.0 -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Same issue here. Have the high security chastity belt and the high security harness equipped. Only one of them will display at any given time. Otherwise functionality is good. I use this conversion for the models: http://www.loverslab.com/files/file/1747-ddddx-bodyslide-22d-cbbe-hdt-body-updated-20150228/ As it's updated for DDI 2.9.0 I thought it should work. In my opinion it's no big issue, perhaps this info will help you track down whatever is causing this, if it's even caused by DCL. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
There are quite a lot of items in Cursed Loot that enforce nudity: Cursed, slave, slut and rubber collar. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Yay! -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Yay, a new version of Cursed Loot! Thanks Kimy, looking forward to trying it. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Great work Kimy! I love the new rubber doll quest. Having trouble with the new hood that doesn't act as blindfold though: if it equips, then it doesn't display on my character and I can just unequip it through inventory. Also the new hoods sold by the dollmaker won't show up on my character. It's an old save though, so perhaps starting a new game will solve the issue for me. I'll let you know if the issue persists on a new game. Supposed to be pink. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Not entirely sure of how this would be different from the current feature: chance to equip DD when opening a container? -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Yay, DCL update! -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
I like this one. The fact that you get some kind of positive effect out of devious devices is nice. Though perhaps the duration should be more controllable, like being able to find some kind of antidote to it. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Hi Kimy, I'd like to make two small requests regarding the damsel in distress quest. As others have already mentioned might it be possible to not restrict fast travel while the damsel in distress quest runs? Or perhaps make it possible to fast travel after a certain restraint is removed? Secondly, and in my opinion more importantly, could the quest be changed so that it will still allow cursed events to trigger? Currently the player is immune to cursed events while the damsel quest runs, which makes looting not as interesting anymore Perhaps only allow cursed events to trigger after a certain restraint has been removed. I really like the damsel quest, but because of the second issue it kind of takes the fun out of your mod until you manage to get rid of all restraints. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Yep, Falmer are not firing any DCL events. Their chests do however -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
You'll need 2 rubber restraints keys if the gloves are linked. -
Deviously Cursed Loot 5.1 (2015-11-23)
Richard1234 replied to Kimy's topic in Downloads - SexLab Framework
Yeah, I have the same issue. I think it only happens when the gloves are locked together. For some reason they don't prevent other gloves being equipped then. I'll try to test it when I have time.
