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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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About unmog
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Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
I remember having a similar problem with the frostfall patch, ended up trying to update it but it didnt work so had to uninstall. -
Devious Devices - Integration. (10/9/2015)
unmog replied to Min's topic in Downloads - SexLab Framework
Just wanted to say Im really excited to hear people are working on kicking animations for use with wrist restraints, and the news that it is apparently more possible than the last time I asked about it. And it'll give more options when being bound other than running away, or magic in my case since I like using the bondage witch mod. Im also still hoping for different leg binding animations like hopping and crawling and being hobbled, which I suppose would disable kicking. But Id guess thats still off the table, or, still very far in the future~ -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
Devious, Loot, still works since Loot can have lots of goodies in it :) -
Devious Devices - Integration. (10/9/2015)
unmog replied to Min's topic in Downloads - SexLab Framework
Honestly I was hoping for a combination effect, if possible. Say for instance dark fog in first person, and blurry for third. Or say the standard effect in first person, and fog for third person. Point being, if you do an update could it be possible to specify which you want specificaly for first person, and which you want for third person? That would be best I think -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
Kimmy! So say in a year or two from now when/if we get Deviant Devices for Fallout4, would you be interested in helping port over Cursed Loot to it? *hopes* -
Devious Devices - Integration. (10/9/2015)
unmog replied to Min's topic in Downloads - SexLab Framework
*squees regardless, and is patient* Well if i can do anything to help let me know. You mentioned a better system, what kinds of things would you improve if you could? -
Devious Devices - Integration. (10/9/2015)
unmog replied to Min's topic in Downloads - SexLab Framework
So Im super glad to see more blindfold options Min~ Randomish question, how easy/hard would it be to have Devious Devices work for Fallout4? Any possibility of that in the future? *hopes* -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
Id like the dark fog blindfold effect, as long as the range was configurable. It reminds me of my SL blindfold. -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
ugh Kimmy yusodevious~ Making me choose~ *yays for update though* -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
*gets lost in the mystical land that is Fallout 4~~~* -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
I dunno about you but I normally try and beat the game fairly and normally the first time, before I start modding. Skyrim is the exception... Ive STILL yet to beat it. I just end up screwing around the whole game. -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
If I get it at release, I think the favor is going to swing in fallout 4 if Kimmy does~ >.> -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
Thanks, all this seems good to hear. -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
I'm okay with that, but since I havent kept up on all the other DD dependencies [ive just kept the one working setup I have that doesnt give me trouble in liu of updating everything all the time] and hearing that so much has changed lately when you do release it could we also get a complete list of dependencies? Aka, what we will need, and, what the other things need. Would be nice to see a complete list somewhere instead of having to to piece everything together from several different sources and hope we dont miss anything. -
Deviously Cursed Loot 5.1 (2015-11-23)
unmog replied to Kimy's topic in Downloads - SexLab Framework
Ive told Kimmy that too several times. I think if you find a dagger or a sword you should be able to free yourself from the leather cord your apparently tied with. Or you should be able to ask for help from someone, maybe a passing guard, or a merchant, or your follower, to just untie you. Most of those people would likely already have "something sharp" but even if not they still have two working hands they could untie you with so... I think if she doesnt want to include such basic logic with the leather rope, she should just remove the leather cords from the arm restraints since its more annoying than it is worth. But shes adamant that you couldnt possibly come across something sharp when your already digging around in storage containers looking for... something sharp. Heck you "could" eventually escape with a nail, or a piece of wood, or a rock with a sharp corner even. But nope, gotta keep looking around in random places until you get that specifically sharp thing since we cant ask for help or use various items.
