• Announcements

    • Ashal

      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

Uncle64

Members
  • Content count

    684
  • Joined

  • Last visited

Everything posted by Uncle64

  1. I have several of plays right now, female and male. 5 profiles in MO right now. 3 profiles for editing. Try to make one plugin for Skykids. I prefer to play as RedGuard or Nord.   This line is yours so you should take credit for that insult.   And those bugs you talk about, i think you should actually read the B-F tread and you will find all information.
  2. BeeingFemale

    Lizzie this is my Rs children. You have some error in your load order. Perhaps you have overwrite wrong files? In wrong order? Since your kid looks like that. And have you cleaned your Skyrim masters?     To be clear this is the loadorder in right window in my MO. It is slighty different in left side.   Rs plugin load should load like this. In this following order.   For the record, B-F have not hijacked your saves. It is always unwise to go remove one updated mod and try to play the save whit one older mod. I use 2.5. Works fine.     Have you tried to restart B-F?  
  3. Family life the last time I did test it it could not understand if I was male or female.   Lizzy why do you have B-F 1.5?  
  4. BeeingFemale

    I have found one little issue.   The new addon in B-F where npc have fun. And you are not involved.   Those children should at-least follow mother if mother die for some odd reason follow father, I did have some cajits that did have fun. They did have one children and when they move away the children did stay behind. Only standing there. I think that is something to check. Or perhaps if you are Heartfire player, they could be added to adoption faction by one small plugin? I think that can be done. But that will not work for those who dont have Heartfire.    
  5. BeeingFemale

    egdethor111 your mod list dont help. If you need help you need to give us your loadorder.   Sort your load order whit LOOT. You have 2 mods that do similar things, B-F and Fill her Up. Why use 2 mod that do similar things? And as stated on page one B-F is not compatible whit other pregnancy mods.   RefID = 00000014 is Player. You can skip ECE it is buggy.   Try using LOOT, clean your load list up, if it dont work make one tread in technical support.
  6. BeeingFemale

      Did you install CANS version? If so you must install CANS to. You find it here.     If not. Did you update from older?
  7. BeeingFemale

    There are one small mod at Nexus made by Emma who have made Vilja. That adress that problem. But it seems to only work for Vilja.   http://www.nexusmods.com/skyrim/mods/26393/?   You can use the small spell you get from Vilja to, to reset all NPC works like charm on any stuck NPC.
  8. BeeingFemale

    There are one small plugin called "BF BabySafeCribs V1" that added some cribs in Tempel of Mara in Riften.   But that is not what you look for.
  9. Normal when you make one house you use the assets from CK. This issue have been addressed since several of years.    
  10. Look for one small mod called. You find it here at Sexlab. For your bed. SexLab Compatible Noble Bed Double 02 v1.1 No Beams That fix will fix all your master beds. Not in all house mods sadly.   There are so many homes that will work fine for you if you head over to Nexus for them.   You have one small list here if you have Heartfire DLC I recommend you install this mod. http://www.nexusmods.com/skyrim/mods/29249/?   There are some houses here at Sexlab to but I have not checked them out.
  11. BeeingFemale

    Ok I will try that later Egon123. Perhaps it will work better if you use one plugin instead.   It is not hard to add to factions in CK, but I dont know exactly where it needs to be set.   I dont think there are beds for babys. Have not found one. Perhaps if you alter normally child beds and make them smaller? And baby cribs perhaps? But those are to small for B-F children.   I currently did get twins whit my Spouse Anduirel. I was out and killing Sinding the child killing beast from Falkreath did came out of the cave. Did get the notice about the children was born. Ok fine. Problem is that Anduirel was not there, she was home. So I did find one Imperial patrol wrestling one Sabel cat. And some other small ones. The children spawned outside the cave and did start to walk. And was attacked by the big cat. So they did get one hard start. I think they will be nice to have as followers later on. Need to go and get my spouse now. But Should not they spawn at the mother?   Was doing the quest where you go and talk to lovers, I feel sorry for Calsemo. Faeleen have jumped whit the Jarl before I did the quest so. She is in 3 Trimester now. But he dont seems to unhappy. I think he have the Big spider to worry about.   And Iririth have finally get her Jarl I love the new addon on B-F   This is the children whit hard start in life.   Check what Lila has found. I did find one mod on Nexus, apparently it did catch up on the children to.   FollowerLivePackage by oldc http://www.nexusmods.com/skyrim/mods/33002/? so they loot and do other stuff instead of standing there.   Vigilante did I think loot one cave for him self, fun to see.  
  12. BeeingFemale

    That sounds like one good solution Egon123. Do they use the heartfire beds to?   Perhaps it can be done whit one small plugin that adds the spawned player children to correct factions. To add some one to one faction I do know how. But that is normal npc how you do it whit those who spawn I have no clue.   Perhaps you need the heartfire adoption plugin to?
  13. i4jdel.exe Trojan?

    I did find the same thing as Yotix did find. You need to check the file, and if it is one legitim file from Serviio they should have that information in the file. Use right mouse button and check properitys on it.   You can also use this site and check it for safety. https://www.virustotal.com/
  14. BeeingFemale

    I did that to Treguld. Then I did remove the CAN version and it works better. So I have only the latest.
  15. Do anyone know about if there are one?   I did find one on Nexus, but changed colour on all horses. http://www.nexusmods.com/skyrim/mods/60289/?   I want one because some followers that have their own horse, are often females. And it looks strange when they have male genitals.   I not sure what files i can remove from the mods so I only have the genitals, not the horse colours.
  16. Sexlab Aroused Redux Dec 01, 2015

    Dont know if any other have noticed, that the beta 25 do clean every time you load the game and some times it do that when you change cell. Can be my mods. Dont have any papyrus.
  17. BeeingFemale

    Hmm Ok. Lizzy. But I dont use that mod since it actually is not god. And the issue is not what you did understand it was for.   The issue is in B-F where it is one small error that needs to be find and fixed. I dont know how to edit scrips. The script is calling for wrong thing. I have pointed on this issue several of time.   Oh and I play as female to, and there it works fine.
  18. Spouses Enhanced 1.7.3 (14-Oct-2015)

    Thanks For that you did take up to fix this mod.
  19. BeeingFemale

      And the part when you play Male, and your spouse get pregnant and you cant send the kid home. And sometimes they spawn at your feat.   There should be some kind of function like you have Vilja as follower (But for some reason you cant have the children to follow her). Tell the children to follow some one for some time. Follow mom/dad to the market or some. That part should be same if you play female.   When you use the scrolls all children come, why not call one?  
  20. BeeingFemale

      Scroll back some pages and you will find one small fix for the names. Right here. http://www.loverslab.com/topic/35269-beeingfemale/?p=1336698
  21. xxx MS01IntroWorldScene IS >=300

    Thanks WraitSlayer. I have forgot this tread. When you say it, I did notice one time that the scene did not start one time.
  22. Do any one know what mod that gives that message up on left corner when loading one save?
  23. odd issue.

    I have removed the profile in MO for this save, i did give it up. Did not find the problem.   Have reinstalled all my mods in MO.   I have no mod that conflict whit that script or location. Actually I do check all those things first.  
  24. odd issue.

    First I am used to help others whit their issues.   But I have run in to some wery odd thing my self. I did get the house Lakeweiwmanor. Travel there start to build. Turn around no house? Only some ropes that points to where it should be? did the same thing 3 times, the same happens. I have zillions of mods from LL. But I dont think anyone of them should do this.   This come up in my papyrus.   [bYOHHouseBuilding (0500305D)].byohhousebuildingscript.GetFormListIndex() - "BYOHHouseBuildingScript.psc" Line 972 [bYOHHouseBuilding (0500305D)].byohhousebuildingscript.BuildHousePart() - "BYOHHouseBuildingScript.psc" Line 333 [item 32 in container (00000014)].byohbuildingobjectscript.OnContainerChanged() - "BYOHBuildingObjectScript.psc" Line 18 [10/04/2015 - 07:29:43AM] Warning: Assigning None to a non-object variable named "::temp211" stack: [bYOHHouseBuilding (0500305D)].byohhousebuildingscript.GetFormListIndex() - "BYOHHouseBuildingScript.psc" Line 972 [bYOHHouseBuilding (0500305D)].byohhousebuildingscript.BuildHousePart() - "BYOHHouseBuildingScript.psc" Line 333 [item 32 in container (00000014)].byohbuildingobjectscript.OnContainerChanged() - "BYOHBuildingObjectScript.psc" Line 18 [10/04/2015 - 07:29:43AM] Info: *Achievement 25 awarded - a winnar is you!* [10/04/2015 - 07:29:43AM] ERROR: Cannot call GetAt() on a None object, aborting function call stack: [bYOHHouseFalkreath (0500305E)].byohhousescript.BuildHousePart() - "BYOHHouseScript.psc" Line 274 [bYOHHouseBuilding (0500305D)].byohhousebuildingscript.BuildHousePart() - "BYOHHouseBuildingScript.psc" Line 336 [item 32 in container (00000014)].byohbuildingobjectscript.OnContainerChanged() - "BYOHBuildingObjectScript.psc" Line 18 [10/04/2015 - 07:29:43AM] ERROR: Cannot call SetValueInt() on a None object, aborting function call stack: [bYOHHouseFalkreath (0500305E)].byohhousescript.BuildHousePart() - "BYOHHouseScript.psc" Line 274 [bYOHHouseBuilding (0500305D)].byohhousebuildingscript.BuildHousePart() - "BYOHHouseBuildingScript.psc" Line 336 [item 32 in container (00000014)].byohbuildingobjectscript.OnContainerChanged() - "BYOHBuildingObjectScript.psc" Line 18   I have run LOOT and all other things, wrye for bashed patch. Use MO for installing mods.   I have some strange errors in my last papyrus since I did update some mods.   Feel free to tell me what I have wrong.   Papyrus.0.log loadorder.txt