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mr.bananas
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Posts posted by mr.bananas
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Really?
Alright, I shall go to bleakfall barrows then and make the same test again.
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Warzone... Possibly script related things. Give it a go if you really want to try it and tell us whats happening! It may turn out to be awesome

I also need some tips though. The first few enslaving events were fluid and worked like a charm. Then after saving 17 times, it happened:
After my character gets enslaved, the enslaver either walks away without binding my characters hands (the collar is put on however), or seldom binds her hands, undresses her (the ground starts to glow) and then walks away.
Not sure what I am supposed to do then. He calls himself Master and just minds his own business. When I prompt him, he simply says "yes?" or "what now?" and nothing happens.
On the other hand, I can (sometimes) safely walk amidst bandits when enslaved by bandits. Any help on whats going on and what I should do?
can you get me a status of the enslavement quest with the following console command.
sqv _SD_enslavement
Testes this in some cave with two bandits on a bridge. One halted his attack after submitting via "K" after my character went into "weak" state, the other stopped for a second before continuing to attack me. Had to kill that guy off with console "kill" wheras lunged and smashed his head into a far away wall and dropped into the water below the bridge. The surviving bandit then called himself master and was very nonchalant about the death of his friend.
The questlog updated the "enslaved" mission.
Afterward the master just went back to his original position and said "yeah?" "Huh?" "Hmm?" when I talked to him without offering any other options or "talking menu"
My character was not bound aside from a slave collar. Opening the inventory revealed some bindings with leather straps as icon with a 75% reduction effect on pickpocketing.
Then I entered the console command as you requested.
REF '_SDRA_hostile_3'-> NONE
REF '_SDRA_hostile_4'-> NONE
------- Quest state ---------------------------------------
Enabled? No
state Waiting for stage
current state: 100
Priority: 97
Seeing as my character was still free, I ironically bound my character via inventory 'myself'. Wherein she squat down with clothes on and made the ground glow a bit. The master did nothing as he was busy on attempting to forcingly stare down the cavewalls.
(Even after waiting for 6 hours, he just went to sleep on a nearby bed)
I then ventured deeper into the cave (still in squat position strafing on my kneecaps) and retreated to the master as soon as I made contact with bandits. The master even though a bandit as well, fled the scene with the words "help! Someone do something".
Upon reloading and replicating the "enslavement situation", same bandits that attacked me recognized me as one of their own and let me pass them without notice. I then killed the master and took his keys whereas the collar and the bindings disappeared and the quest ended.
The whole scene was hilarious
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Warzone... Possibly script related things. Give it a go if you really want to try it and tell us whats happening! It may turn out to be awesome

I also need some tips though. The first few enslaving events were fluid and worked like a charm. Then after saving 17 times, it happened:
After my character gets enslaved, the enslaver either walks away without binding my characters hands (the collar is put on however), or seldom binds her hands, undresses her (the ground starts to glow) and then walks away.
Not sure what I am supposed to do then. He calls himself Master and just minds his own business. When I prompt him, he simply says "yes?" or "what now?" and nothing happens.
On the other hand, I can (sometimes) safely walk amidst bandits when enslaved by bandits. Any help on whats going on and what I should do?
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*Tries to hypnotize jbezorg into making larva impregnation via estrus-trap*
... Not working yet? I guess it will take some time
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Hmm... Now if I just could get the game to actually "load" the botched savegame, I'd totally type that command in.
Thanks for the tip, this may save some other save and hopefully, save me the day. XD
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Ohh~ Now I get it. I thought it had to be 10 different races.
Been wondering what I did wrong: Doesn't matter - Now all my kenneled dogs are immortal after I opened their cages and "invited" all.
Spent dinner with monitors out. Had chicken, it was tasty.
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@fejeena: I am currently on the quest to receive advanced training. From what Maera said I don't need to tame them but "invite" 10 different dogs, right?
@ Tom21: So I don't need to invite 10 different dogs, but ANY dogs will do?
Tried it, nothing happened yet.
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First time poster here.

Currently trying all sorts of adult mods and too lazy
to "invite" 10 different dogs
(I am unable to find even 5 different ones)
Anyone knows a console command to skip that part and proceed with Maereas training?
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Sanguine's Debauchery
in Downloads - SexLab Framework
Posted
Tested again in Bleakfall. Same thing happened. Was sliding around on my kneecaps again while the 'master' went to sleep.
This time, the log said
REF '_SDRA_hostile_3'-> NONE
REF '_SDRA_hostile_4'-> NONE
------- Quest state ---------------------------------------
Enabled? Yes
state Waiting for stage
current state: 0
Priority: 97
EDIT:
Started a new save and abandoned the old saves (effectively 3 hours of playtime, nothing lost here).
Must asume that they are bonkers and move on.
SD is now working like a charm and my character got enslaved by thalmor justiciar and isn't exactly behaving herself. Awesome mod!