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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Corum
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About Corum
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The problem is that I don't know how to reproduce this error. I'm using the tampon add on and got no problems at all. Maybe someone can tell how exactly this error occurs.
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What body/texture pack are you using?
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The tampon addon alters the BF main quest by adding two variables. So you need definitely a clean save for updating. The clean save is (in most cases) not needed if you just edit the scripts unless you edit the MCM plugin itself.
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Yes, "player.additem 2000af61 1" or "player.additem 2000af62 1" would work perfectly. But if you keep saying "plater.additem" poor game engine just can't figure out what Lizzy want.
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If Milzschnitte don't integrate this patch into the next version (I hope it's coming soon...) I will create a patch for this next version.
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You can delete specific records in TES5Edit. If you screwed up a character in an esp-file just delete it. You just have to be sure which records are to be removed. The creation kit will load the data from the original files.
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I guess I have found the reason. If I understand correctly you can set a "main race" the item is created for and additional races that can use it too. The main race for the sanitary napkin (and for all items that are not dependent of a specific race) is set to "DefaultRace", the main race of the baby armor is set to "NordRace". I don't know the reason for this nor can I imagine what this reason could be, but it seems that this is the reason that the baby armor doesn't appear on custom races.
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The armor don't show up on custom races, it's vanilla races only.
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Where Can I Find...? - Non-adult Skyrim REQUESTS
Corum replied to DoctaSax's topic in Skyrim Non Adult Mods
Does anyone know a mod to relocate Serana to Volkihar? I've sided with Dawnguard and defeated Harkon. So I wanted to make Volkihar a player home for me, but I wanted Serana to live in her old room. Is there any mod to just relocate Serana, or (if there isn't any) does anyone know how to do this in the creation kit? -
There was an issue with the baby mesh displayed in the inventory menu. It is originally from Fallout 3 DLC, so BF was disabled by Nexus. I guess it will be available on Nexus again as soon as this is fixed.
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You can use the file from Slammer64. Just rename it from "BeeingFemaleNames_ENGLISH.json" to "BeeingFemaleNames_GERMAN.json". Apart from the filename the files do have the same names.
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It seems there are definitely people who have problems updating Beeing Female. So I want to share my method for updating BF. It's a bit time-consuming but this way I get an absolutely clean save. 1. Go to a place where you normally got no problems with loading. 2. In the MCM uninstall Beeing Female and (if installed) BF-AP and any other add on. 3. Save your game and exit. 4. Make sure that the esm file of BF and any esp that depends on it will not load the next time you start Skyrim. That means that you should uncheck the relevant plugins in NMM (or MO if you using that). How many plugins you have to disable depends on your installation. For an installation with BF and BF AP that are: - BeeingFemale.esm - BeeingFemaleBasicAddOn.esp - BFAP v1.3.esp 5. Load your save in Skyrim, open the MCM and close it. Wait a bit until the MCM is updated and the menu of BF is gone away. Now save your game once more and exit. 6. Now load your game in a save cleaner. For this purpose I use SaveTool, I don't know if there are any other tools out there. - First click on the button "Fix script instances". That removes any orphaned script instances it can find. - Then click on "Del. broken actives". That removes any scripts that use orphaned arrays. - Now go to "Advanced" and click in the opening box "Remove scripts attached to nonexistent created forms". Then click once on the other point "Remove scripts having invalid variables". - Close the "Advanced" menu and save your game. 7. Now you should have a save without any relevant remains from Beeing Female. Update BF and don't forget to enable the previously disabled plugins. 8. Load your game and have fun. Don't forget that you have to redo all settings in the MCM. You just made a clean install.
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I would absolutely recommend a clean save for updating to my patch. The problem is, that I had to edit the core script files of BF. If you are also using Estrus Chaurus I would suggest using the version in this post: http://www.loverslab.com/topic/35269-beeingfemale/?p=1327040
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You can use the patch I've created. http://www.loverslab.com/topic/35269-beeingfemale/page-116#entry1327040 It is for BF 2.5 and has been tested with Estrus Chaurus 4.20a. Since the patch updates the core files of BF you will most likely need a clean save for updating.
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After a long nights work it is finally done. Hopefully.... I've edited three scriptfiles for the Estrus patch: - FWPlayerAlias Edited the event "OnPlayerLoadGame" - FWSystem Edited the function "IsActorPregnantByChaurus" - FWAbilityBeeingFemale Rewrite of the state "PregnantChaurus_State" This time I will only upload one patch. It provides tampons for BF and the EstrusChaurus patch in one package. I've created the patch for BF 2.5, it may or may not work with 2.4. I've tested it on my game and it worked. Maybe milzschnitte knows a way to get the reaction faster, but now the proper reaction should be there. Only thing that is still untested is the forced abortion if the character is pregnant. Edit: After a last test with my pregnant player character everything seems to work as intended. Installation: Most likely you will need a clean save for this because the scripts are the core components of BF. After the installation you need to save and reload because the "Estrus-Detection" is inside a OnPlayerLoadGame event. BeeingFemale_Tampon_EstrusPatch.zip
