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      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

MagnaSonic3000

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Everything posted by MagnaSonic3000

  1. Untamed

    I know yours is different, but in my experience I've had them in the pack even when they were dead. Sometimes the shout erases them if they sense they're dead (something about a lost animal), but usually my pack mates are still dead, and if looted, show the window for the mod. I usually dismiss them if they're dead, because for some reason the "blank has fallen" message doesn't fire off.
  2. SexLab Sex Slaves December 1, 2015

    Fixed the weird issue I was having. I'm assuming once you've broken them you have to set them to wear armor, because once they're broken they just bare everything. Not like they were bothered running around naked as normal followers, but at least as broken slaves there's an explanation for why they don't care about it.   Due to having a horrendous armor rating however, what's the advantage to just being naked? Other than being essential, I don't seem to notice too much of a difference.
  3. SexLab Sex Slaves December 1, 2015

    Now I've run into a new problem. It's the same dialogue problem with Volkar, except now it's even worse. If at any point my slave becomes rebellious, I feel like the mod metaphorically shrugs it's shoulders at me, because it causes Volkar to break like he did last time. And since he's the only way to get them out of that state, I'm in a stalemate. I can't get him to fix her, and she won't respond to my orders.   I don't know if others have suffered this issue, but unless she "cools off" on her own, I'm in a dead game, so to speak.
  4. SexLab Sex Slaves December 1, 2015

    Yes, I found out he's actually right next to where Vess takes a rest after all that transpires (hurr durr). Although I had to reload a save because there were two options to make Vess a slave, and I accidentally hit both thinking it was for 2 different people. One made her a slave, the other made her a slave but also completed the objective. However, this caused Volkar to open his dialogue menu, but clicking any options did nothing. I could enter and exit dialogue with him, but I couldn't say anything to him.   I'll try again to see if it locks up the same way.
  5. SexLab Sex Slaves December 1, 2015

    I don't know if this has been asked, but the thing with Vess (I think that's how you spell her name) with taking her to Volknar, I'm directed to who I assume is who I'm looking for, but the game calls him something with almost, but not quite the same spelling. I can't do anything with him other than buy a slave off him, but I can't send Vess in for training even though the objective tells me to.
  6. Untamed

    For some reason when naming animals the talk option never appears. I can still talk with the animal, but the interaction button is invisible for some reason.
  7. BeeingFemale

    I just wanted to ask, does the baby item do anything? It seems choosing actor might be the only way to physically see your kid (I have not tried it though), as for me it just pops in my inventory. What exactly happens to it in item form?
  8. BeeingFemale

    Well my character has something inside her. I can't tell if it's a baby from the many men I, ahem, "ravaged" in my bloodlust, or if it really is just the human flesh I've been eating. But I'll trust the mod that the baby in her isn't just her overeating. There's certainly a bulge on her. I noticed the health will drop everytime someone decides to slap me around. My health goes up, but I think the baby is forever damaged and can't regain that health. I assume taking damage decides if it dies or not (what mother goes out to murder people with the chance of her baby being killed?), so I've been trying to just snipe people.   Will the baby suffer some sort of error if I turn into a werewolf while it's inside?
  9. BeeingFemale

    I played around with the MCM, although instead of 60 I only went halfway. I noticed a steady increase up to 16%. When I fast traveled somewhere, it showed results in a big way, as the time passed showed the percentage at 60%. So that paid off and then some. Although my question now is that the mod considers who ever couldn't keep it in his pants as the father of a child. What happens if it's some random goon you offed like 20 minutes ago? I'm sure anyone running Defeat may have had at least one encounter where every bandit and their mother had fun with you, resulting in a werewolf transformation massacre. With any potential father's entrails now in my stomach, what becomes of the kid's father if anything became of it?
  10. BeeingFemale

    I have a question. I've been using this mod for quite a long time now, but I've never seen the conception chance go beyond 2%. Very rarely, it'll be at 3%, but it doesn't even count to 5, and I'm convinced the percentage is pretty static at this point. Is there something going on, or do I have to configure something?
  11. Untamed

    I might just be incompetent, but I've installed this mod. Now I'd have a bigger problem if the basics also didn't work (they do thankfully, but it's limited), but somehow I got them to work after fiddling about. Basically to sum it up, all the commands, shouts and generalness works fine, but the only animations I ever get is 3 horse animations (I know there's a 4th one, opening the console shows the animation name), and at least 3 canine animations, with at least 2 that don't work at all. So while the three will play out, if any of the two try to fire off, we go back to the T stance.   Canines and horses are also the only animals that even do anything. Bears, trolls, and other two legged creatures (I have yet to test deers) don't do anything.