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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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korfio
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About korfio
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A Forsworn Story (updated 01/08/2015)
korfio replied to Delzaron's topic in Downloads - SexLab Framework
Hello, also got stuck on stage 40-42/150-200, too. I get stuck, unable to move/escape the dialogue. Then, on to dushnik yal (setstage 45) it again gets stuck the same way. Any chance of more detailed instructions on how to escape from this state? Also, FYI, anyone using wildlings mod should additem a novice hood to the char before doing the raven guard sex quest otherwise everyone's hostile. Finally, using defeat to rape the guard does not work, you must talk to the guard (it's forced dialog). -
Wildlings ~ An alternative Skyrim Experience
korfio replied to Trykz's topic in Downloads - Skyrim Adult & Sex Mods
In case your hood is not popping up a message saying you're disguised, check if you're running "clothing and clutter fixes" mod, this replaces some scripts and breaks the hood. -
Hello, very fun mod, I have begun the quests on the addon mod (MSE) and I'm seeing a couple of issues. 1) as mentioned by someone earlier, I get lactating textures on my char when i have <1.0 milk and 2) when I milk myself the "milks produced" stat does not increase, which means I can't progress in the quest requiring i produce 3 days worth of milk. Any ideas on how to debug this?
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Sian's Story part 3 - Fuck You, Pare
korfio commented on jfraser's blog entry in Ruminations and Stories
iNeed mod already does this snow gathering/melting business. http://www.nexusmods.com/skyrim/mods/51473/? -
Thank you for your reply. I'm sure I had errors in the proposed code cause it's just made up and I don't have the compiler. I think a bracket was missing :-p Also check line 992 for same.
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Very interesting mod. A couple of things I noticed while testing the latest version are below. Sorry i dont know how to compile/make mods yet, I only read code! Otherwise I'd provide a fixed version... Thank you for an excellent and fun mod. I'm sure it swallowed your life for a long time to get it done. (1) The follower's pain actually went from 25% to 0 while on the machine. Shouldn't being milked at 0.1 milk increase pain? I'm probably missing something with the formulas. (2) This comes up every 2 mins or so while a machine is in use. It can't be good considering it's something about the milkingstage spell being applied. [03/08/2015 - 04:15:24AM] Error: (69053682): Spell is permanent (e.g. an ability/addiction/disease) and cannot be Cast.. stack: [ (69053682)].SPELL.Cast() - "<native>" Line ? [MME_MilkQUEST (6900E209)].milkquest.Milking() - "MilkQUEST.psc" Line 992 [ (69013DAA)].MilkPUMP.OnActivate() - "MilkPUMP.psc" Line 9 (3) This came up more rarely. My follower was just getting on a machine. It's probably to do with default armor for followers. [03/08/2015 - 04:08:30AM] Error: Array index 10 is out of range (0-9) stack: [MME_MilkQUEST (6900E209)].milkquest.Milking() - "MilkQUEST.psc" Line 814 [ (69013DAA)].MilkPUMP.OnActivate() - "MilkPUMP.psc" Line 9 (4) When the actor is naked before getting on the machine you get an error in the log and the suction cups/cuirass are not equipped. MilkQUEST.psc row 835: because 'cuirass' is empty. This need refactoring. Proposed: ; get rid of equipped milking items on chestif MilkNaked == True || (cuirass != None && !(Find(cuirass.getname(), "Milk" ) >= 0 )) akActor.UnequipItemSlot(32)endif; equip cuirass or suction cups as per mcm configif MilkNaked != True if MilkWithZaZMoMSuctionCups == true akActor.additem(ZaZMoMSuctionCups, 1, true) akActor.equipitem(ZaZMoMSuctionCups, true, true) else akActor.additem(MilkCuirass, 1, true) akActor.equipitem(MilkCuirass, true, true) endifendif(5) i believe it was mentioned before in this thread, the milk production slider (if i recall correctly) does not show the value you set in the mcm page once you set it so you can't tell what's applied. Is there a console command to see the settings? There are other things in the log when the machine calculates output but I have no more time to investigate right now...
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Also getting no spit attack tentacle action. When spit hits me this happens: [03/07/2015 - 01:43:23AM] Error: zzestruschaurusevents.OnECStartAnimation() being called on an invalid object, aborting function call stack: [zzEstrusChaurusMCM (6100EF8A)].zzestruschaurusae.ChaurusSpitAttack() - "zzestruschaurusae.psc" Line 210 [Active effect 6 on (00000014)].zzEstrusSpitEffect.OnEffectStart() - "zzEstrusSpitEffect.psc" Line 7 [03/07/2015 - 01:43:23AM] warning: Assigning None to a non-object variable named "::temp57" stack: [zzEstrusChaurusMCM (6100EF8A)].zzestruschaurusae.ChaurusSpitAttack() - "zzestruschaurusae.psc" Line 210 [Active effect 6 on (00000014)].zzEstrusSpitEffect.OnEffectStart() - "zzEstrusSpitEffect.psc" Line 7
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Deviously Cursed Loot 5.1 (2015-11-23)
korfio replied to Kimy's topic in Downloads - SexLab Framework
Hi, The slut collar in the config claims that you can talk to people if you have "chastity equipment" on. This does not seem to work, as I've got chastity bra, belt, yoke, gag, boots, piercings, plugs and the kitchen sink and i still get sexed b everyone. It's flattering in a way, especially since they can't do anything to me with all the stuff on, but I'd like to be able to talk (or "hmmm") at people until the slut collar comes off. Looking into dcur_slotcolladialogue I don't see any exit clauses, it seems to be unconditional sex. Am I missing something? Thanks! Happily discovered in the changelog that the gag has to be of a certain variety, plus my inventory had invalid items. Now fixed and I get a notification "you're fully equipped" or similar. -
Deviously Cursed Loot 5.1 (2015-11-23)
korfio replied to Kimy's topic in Downloads - SexLab Framework
Getting this too whenever I open a container. Attached are relevant log lines. I believe it also happens when module is set to disabled. Never mind: it seems the keywords were added on DDI 2.9.0 and i'm still behind the times. Maybe a notification would be nice when the module detects the requirements are not there like DDI does with the assets.
