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randomname002

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Posts posted by randomname002


  1. Nice work as always Kimy.

     

    Two issues I have found - both occuring if you start the Leon dom path and choose to suspend it:

     

    1. if you are not in "allowed to rest/sleep" mode, once the restraints are removed and you are free'ed, the restriction sleep/rest/etc is not removed (i.e. still taking damage from the hidden debuff)

    2. I couldn't seem to find a way to "resume" leon dom, once suspended, even after re-wearing all the gear - no options appear, except normal follower dialogue.

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  2.  

     

    That log snipped indicates that the scene fired nicely and terminated gracefully, but failed to pick up any suitable mob, which could be because your settings don't allow them (e.g. it might that all these mobs are female - did you rule them out in MCM?). It doesn't look like a bug at least.

    It could be that they were all dead... I had just cleared out a bandit camp and decided to had a quick nap.

    I just tested again, ensuring that nothing was disallowed, and it still did not spawn any attackers (same event progression in the logs) - even with all other mobs in the immediate area "disabled" it does not spawn new attackers... very odd.

     

     

    Right now sleep attacks use the same mechanics as the assaults, so if there is nobody nearby to take advantage of you then you are safe even if an attack triggers.  Same goes with flashbang traps I believe.

     

     

    Yeah, that seems to be the case now. In previous versions I thought new npcs were spawned just for the attack, so looks like this mechanic was removed, which explains the behaviour I am seeing.

     

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  3. That log snipped indicates that the scene fired nicely and terminated gracefully, but failed to pick up any suitable mob, which could be because your settings don't allow them (e.g. it might that all these mobs are female - did you rule them out in MCM?). It doesn't look like a bug at least.

    It could be that they were all dead... I had just cleared out a bandit camp and decided to had a quick nap.

    I just tested again, ensuring that nothing was disallowed, and it still did not spawn any attackers (same event progression in the logs) - even with all other mobs in the immediate area "disabled" it does not spawn new attackers... very odd.

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  4. Awesome mod, it has made Skyrim dungeoneering a lot more interesting.

     

    Since ver 4.5 I have had a problem with sleep attacks not triggering properly...

     

    I just updated to 4.6 and using a cleaned save, I get this when I sleep (reformatted to get around forum filters):

    VM is thawing...

    ERROR: Cannot call HasKeyword() on a None object, aborting function call

    stack:

    dcur_mastercontroller (41025A23) . dcur_mastercontrollerscript . OnSleepStart() - "dcur_mastercontrollerscript . psc" Line 391

    warning: Assigning None to a non-object variable named "::temp60"

    stack:

    dcur_mastercontroller (41025A23) . dcur_mastercontrollerscript . OnSleepStart() - "dcur_mastercontrollerscript . psc" Line 391

    Trying to start rape event.

    Trying to select: 3 actors for rape scene.

    Found: Siamria

    Found: Bandit Outlaw

    Found: Lydia

    Found: bandit

    Found: Bandit Outlaw

    Found: bandit

    Found: Bandit Outlaw

    Rape event cancelled. No mobs found

     

    And in the UI I see the message about awakening from a nightmare about rape, which I am guessing is the fallback message if the rape event does not trigger.

     

    Any ideas? otherwise the mod works perfectly....

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