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darkshot64

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Posts posted by darkshot64


  1.  

    attachicon.gif73232.jpg

    Would anyone have any idea where I could get my hands on this?

     

    First of all, all these parts belong to CHSBHC

    Gloves and Boots "Ebony Skull Armor" http://i.imgur.com/Pim4t.jpg

    Shoulderplates "Tera Outfit"

    armor "Sexy Elves Armor" http://mitakusaner.blog.fc2.com/blog-entry-95.html

     

    http://www.mediafire.com/download/kjrtddkgbd5rd9m/DPnTrielekMix_Black_CHSBHC_V3T_.rar

    dark_zps5160cb9a.jpg

     

     

    Hmm That's close but not quite it. Thank you though.

    I've managed to trace the origin of the armor back to a user on this site, goes by the name of "yui0820." I've seen him post frequently here. I don't think he's released any of his armors but I'll try to ask.

     

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  2.  

    attachicon.gif73232.jpg

    Would anyone have any idea where I could get my hands on this?

     

    Could you please be more specific? What exactly in that image are you looking for (i.e. body mods, armors, enb, presets)?

     

     

    Of course, I'm sorry. I mean the armor.

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  3. I'm not exactly against paying for mods. The Just Cause 2 multiplayer mod was pretty great. I'd pay for that. And it seems pretty fair for content creators to be paid for their work if they choose.


     


    HOWEVER, I don't like how this was implemented at all. Poor Skyrim with it's already established modding community has been torn asunder by all this with major dependencies and popluar mods suddenly being put behind paywalls, mod content being stolen or misused by both sides, it's chaos, at least for now. I also don't feel that Skyrim was the best medium to implement this because modding Skyrim is a fragile and tedious process, there's a lot of things that could go wrong and it isn't exactly something that can simply be priced. It might have been better for Valve to try this with a new game, that way there isn't all these conflicts and we can see if the prospect can draw in content creators.


     


    There's also the future ramifications of this new system. A lot of bad things might come from this, surely more bad than good. But we'll have to see.


     


    I just want Skyrim to be left alone.


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  4. A couple of screens using that awesome ATE enb along with the Bokeh enb mod.  

     

    Flower_Child.png

     

    Rear_View.png

     

    If you would like to check out the bokeh dof mod for enb it's right hera

     

    http://skyrim.nexusmods.com/mods/24024/?

     

     

    I have :P but lovers mods tend to unequip them all the time :P

     

    Also, a couple more.

     

     

     

    hr9buAj.jpg

     

    bFqinHn.jpg

     

     

    I would also very much like to know what mods you two are using.

    I'm redoing my Oblivion because I stopped playing for a long time, and when I did play my game was a horrible Frankenstein monster of mods.

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  5.  

    Oh I see, I usually add quite a few more sound fx for variety, the only way to do that is using the CK.

     

     

    Make each .wav less than 0.5 seconds, no more or you'll have issues.

    Use your audio editor to chop each portion of the .wav files sounds you'll use to have to less than 0.5 seconds. Take into account repeating and the sounds being played in random when utilized with the framework.

     

    Your best bet is to make a palette of sounds from your .wav files, see what sounds good then use those sounds for your replacer.

     

     

    Hey that pretty much did they trick. Thanks a lot.

     

    Now if only I could get the orgasm sounds to work...

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  6.  

    Keep the sounds very abrupt and short, somewhat around the length I have mine set to.

    If you have sound fx files that are long break them up into smaller .wav files, add them into your .esp with the CK.

     

    About how short should the files be? I'm trying to get just 2 to work that are roughly about 4 seconds long. (I've been trying to match them with the length of the original files.)

     

    Also what's this about an .esp? If I'm just trying to make a replacer I don't think an esp is necessary is it?

     

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  7. May I ask how you went about creating this?


     


    I'm currently trying to make my of fx replacer but I've run into some trouble having it play correctly in-game.


     


    It seems there is a delay for each time the sound tries to loop. However when the animation reaches the next stage, it seems to start to overlap.


     


    I would like to know if there is some sort of method that you used or if there is an easy way to go about applying new sounds.


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  8.  

    Probably the time I did the "Seven Day Survivor" in Dead Rising. That's around 14 hours of waiting around eating food and no saving.

    That time was only bested by the time a friend and I stayed up for a day and a half trying to beat Resident Evil 6. That game is the best example of how NOT to design a game. It was awful but at least pretty damn entertaining.

    Least they "claim" that the next RE game will go back to their roots the very thing that made RE what it was.

     

    It's not the fact that it didn't keep to the originals that bothered me, because I really liked RE4. And I thought RE5 was a good game although not a good "Resident Evil" game. But the whole time I played RE6 was just me screaming "WHAT IS GOING ON? WHY AM I ABLE TO DO THIS? FUCKING WHA- SERIOUSLY?" 

     

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  9. Probably the time I did the "Seven Day Survivor" in Dead Rising. That's around 14 hours of waiting around eating food and no saving.

    That time was only bested by the time a friend and I stayed up for a day and a half trying to beat Resident Evil 6. That game is the best example of how NOT to design a game. It was awful but at least pretty damn entertaining.

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  10.  

    So let me get this straight...

    I see any bbp/tbbp armor I like

    with the new bodyslide I can change it to my fav bodyslide preset???

     

    You see any armor you like for any body and with the new Outfit Studio you can make it BodySlide compatible (optionally add TBBP, you can make non-TBBP to TBBP).

    AFTER that you can use it in BodySlide to apply your presets and build it.

     

     

    This is going to be a huge change for a lot of people. There's going to be no more conversion threads because everyone can do it themselves because outfits and such are probably the most requested things out there. Outfits that I've always wanted to see be converted will now be converted which means I'm going to spending hours upon hours converting stuff. The hype is tangible. You're doing god's work.

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  11. Ok so what I've gathered from my problem is, creatures like bears, sabre cats, trolls, cows and spiders all have dongs. I imagine all naturally naked creatures do, although I have not checked dragons and possibly some others.

    The problem that I am having is that creatures that are supposed to be clothed and then switch to being naked, like drauger, falmer, and giants, don't seem to have dongs while they perform the animation.

    My question is "Am I supposed to enable something or what? What am I missing that isn't allowing the switch to occur?"

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