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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Everything posted by QuiteTheTail
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Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
@varenne fejeena and I have have different needs, but they somewhat meet. Having distinct futa settings for player and NPCs would allow fejeena to play a character as a pure female, without having to renounce to the futa option for NPCs (or the other way around). For me, it's much as you say, I'd wish to have a permanent futanari character. I'm also considering the option of a male character from a custom race (HappySparkles and GIGABITE have released interesting mods for that purpose, both hosted here at LL). @movomo If you have nothing against it, I would upload your version of MB2 in the dowload section, or post a link to your comment above. Mine is bugged and will remain so for... who knows how long. Yours is working, and I think the people here deserve the best. -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
What I mean is that xLoversPkrIni.Futa LAPF setting renders sAllowFutanari in MB2 redundant (If only that could be accessed from MB2, but this can be done either making Lovers with PK.esp master for MB2, or moving that variable in the LAPF esm). EDIT (based on subsequent post) IMO the LAPF futa setting is not enough. We must introduce a mechanism to tell if an actor is a futanari or not, and this must be done at the higher level possible, so that all the dependent mods can profit of it. And fejeena and me would be happy! -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
That would be really nice. We could get rid both of the % chance in MB2 and the "attacking female" setting in LAPF and make things much simpler. Do you think it would be difficult to tweak Lovers with PK.esm a bit (keep in mind that only the .esm is a master for MB2) so that: - the sAllowFutanari variable becomes a global variable in Lovers with PK.esm Not all people necessarily have the same preferences, and this would be a method to bypass completely the futanari settings from LAPF, and all the mods that depend on it. - a new spell (Set Futa/ Set Futa Self) in Lovers with PK.esp can set pemanently a female actor as futanari, and a (public) function GetIsFuta in Lovers with PK.esm returns 1 or 0 if the character is/isn't futanari. The futa options already present could then be used to specify what to use for that paricular actor's lowerbody: 1. an animated dildo/strapon mesh (keeping the actor female, strictly speaking) 2. the LAPF standard HGEC, DMRA, GM futa lowerbody (a futanari proper) LoversJoystick could then be used to replace choice 2 (or 1) with any futa body replacer available in Setbody. - the boners option in LAPF are in sinc with those in MB2 and so the latter can be removed safely (this can be done directely in MB2, that is, using the LAPF penis/futa settings straightforward) I'm thinking this over and over, and another thing that caught my attention is that futanari, being female, have obviously the female dialogue options. There's no way of changing this (nor it's necessary, as I see it) but installing a race mod that changes male appearance. Male actors from these races have also the advantage of using the male MB animation without question, being male. Sadly, while I'm good at framing the big picture, I suck when it comes to implement the details... -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
I grabbed the file, I will give it a closer inspection very soon. Since you're dragging me into the math madness, I'll share with you what I recall from some past lessons, if I'm not mistaken the set (AND, OR) we have in CS is not complete; that is, combining these two alone we cannot generate each possible logical operation. The set (NAND) or (NOT, AND) is complete, instead (it's the reason why digital circuits use only one type of gate in a huge scale of integration). In the meantime, listen to what my demented fantasy conceived... To simplify the conditions in the Idle Animation window, initially I tried to use auxiliary quest variables. It did not go well. So I went in there and duplicated the two branches xLMBMale and xLMBFemale. I have now five branches: two are replicas of xLMBMale (xLMBFutaPC and xLMBFutaNPC). xLMBFemale branch has been renamed xLMBFemalePC, and its clone named xLMBFemaleNPC. Basically I have a billion redundant nodes (which I copied manually, one by one, like a jerk). The good point is that now some conditions have become ridicolously simple: for instance xLMBMale (which, unlike before, now controls the male animation ONLY for male characters) must check only GetIsSex == Male. Not even the boners. And works great, I tested it. I will post these screenshots to illustrate the remaining conditions: The only condition that troubles me is that for xLMBFutaNPC, and that is not on my account. The part of the code dealing with the boners selection in xLoversQuestSC is rather messed up. -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
By the way, is there any LAPF god kind enough to explain the difference between xBone1 and xLoversPkrFutanari001? -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
Fejeena, as I see it, movomo's point of view is closer to your wishes than you imagine. The real problem with NPC futanari handling of LAPF is they are set randomly (based on the 'futanari chance' setting). Even the same female char, if you cast Instill Lust twice on her, can be first female and then futanari, or the other way around. This makes the game unpredictable. Imagine that at later stages we want to use setbody, for example. It would be best to have a method to set the status of an actor once and for all (through a spell, I suppose), and store that status in an array. For now, making it player only looks easier, but it could make things more complicated in future. Anyway, I set out to make MB2 work for the player, and I intend to do it, one way or the other. What you suggest for LAPF is certainly a remarkable improvement (and something I'd like too). The implementation shouldn't be too different from what I'm proposing here. Let me think about it, but first I need to get this working. -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
I had an idea. How about introducing auxiliary quest variables to store parts of a complex condition? That way we could take advantage of the sintax of the scripting language to shape the condition any way we want, and from the Idle Animation menu in CS/CSE, we could limit all that jam to a single AND or a single OR! (OR in this case) Yes.. definitely it should work... I'm off to try this method. -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
OK. Let's assume your condition interpretation is right (it makes sense, in fact). (xBone1==2 or futa001==2 or male or player) and (futa001!=2 or xBone1!=2 or spcfuta==1) could be changed to (xBone1==2 or futa001==2 or male) and (player or futa001!=2 or xBone1!=2 or spcfuta==1) Even so, it looks strange to me. But it's worth a try. My big intuition was removing the (GetIsSex == Female) check from xLMBMale, because it leads to problems with the anim priorities for female NPCs. I'm not fond of the nested 'if's either. The only good point is that the code for futanari MB remains isolated. EDIT This is what in any high level programming language the condition would be: ((xBone1==2 or futa001==2) and male) or (player and spcfuta==1 and (futa001!=2 or xBone1!=2)) The problem is, how do we express this in the CS/CSE, knowing that OR has a higher priority than AND, and we cannot influence this priority with sintax? -
GIGABITE - FemBoy Body
QuiteTheTail replied to GIGABITE's topic in Downloads - Oblivion Adult & Sex Mods
I just learned how to add animations in CS-CSE, so that shouldn't be too difficult, but someone must provide the anims. I never animated a mesh in Blender before and sincerely have no idea how to do it. -
GIGABITE - FemBoy Body
QuiteTheTail replied to GIGABITE's topic in Downloads - Oblivion Adult & Sex Mods
Impressive work, Gigabyte. Amazing body. Will be immediately added to my Setbody custom menus. Is this mod LAPF-ready, I suppose? In this case, I suggest my revision of the MB2 plugin for players using femboy-body. DO NOT Check it out! First I have to fix an unexpected bug. P.S. I noticed the filesize of version 3.3 is much smaller than 3.2 and I wonder: are these files incremental updates or separate downloads? Nevermind, I didn't read the entire release note. Of corse they are incremental. Thanks, I'm looking forward for armor pack 3. -
GIGABITE - FemBoy Body
QuiteTheTail replied to GIGABITE's topic in Downloads - Oblivion Adult & Sex Mods
Thanks for the recap of the genesis of the mod... I'll take a look at the other thread too. As for my modificaiton of MB2, movomo found a serious flaw in it and I'll have to rework it a bit. When I'm done, I'll let you know. For now, stick with the old LoversMB2 contained in LAPF. Thanks for the reply. -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
Oh shit. I have to remove the file from download as soon as possible... I had tested always with sPCFutanari set to 1, now that I think of it. About the conditions, I don't know what to say. Perhaps your interpretation is correct. However, thanks for bringing this to my attention and for the suggestions. Back to work, I suppose... -
Sui Guts Body Replacer
QuiteTheTail replied to Happysparkles's topic in Downloads - Oblivion Adult & Sex Mods
Hi HappySparkles, I leave this comment to express my appreciation for your work. So I'm not the only one here with a "big legs" fetish... with the only difference that I prefer combining the classic Guts lowerbody with Manga upperbody, and model for that particular body. Mostly for my own use, perhaps in the future I will upload a complete stock replacer, who knows. Good work also with the transgender stuff! I have visited your blog: very nice characters and items. I hope to become as skilled as you are, one day, for now I'm training with petty works in Blender. By the way, on your old blog I found a couple of broken links (mediafire removed the files). Could you please reupload them somewhere? My regards -
New Clothing Body Style Converter Beta v0.89f (10-26-2014)
QuiteTheTail replied to gerra6's topic in Modders Resources
Hey, are you talking about a work derived from BAB, or the original? While waiting for a patch request, I found this interesting post on Bethesda Forums. Maybe this is the source of your problems? -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
Ironically, the screenshot in the dowload page was taken at Highcross (Mania village settled by nice fellows with compulsive behavior). It was just a coincidence, but now that I think about it, I cannot imagine a better place for wanking. -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
Thanks for asking movomo, but I finally solved it. To overcome the boners problem, the following code snippet had to be included in xLoversMB2SpellSelfSC: Relevant section of xLoversMB2SpellSelfSC, after the modification: ; set erect cock if(rPlayerBoners) && (player.GetIsSex Male) player.equipItemNS rPlayerBoners endif ; Rev4: set erect cock for futanari player characters if(rPlayerBoners) && (player.GetIsSex Female) && (xLoversMB2Quest.sPCFutanari) player.equipItemNS rPlayerBoners endif I will upload rev4.0 in a moment, I count on you guys and gals for playtesting and reporting errors. I am particularly interested in the undressing settings: futanari should now unequip the lower part of their equipment like male, but that part of the code is a bit confusing and I could have make a mistake. Works fine with my undressing table, yours may reveal some inconsistency. I will package the esp with the default LoversMB2.ini values and sPCFutanari set to 0. For testing, make sure to set sAllowFutanari and sPCFutanari to 1. If you're concerned about losing your current settings, do not extract the ini folder in you data folder, simply add the new variable sPCFutanari in your old LoversMB2.ini and set it to whatever you like. Use the H key to advance stage if you want to speed up the testing work. Nearly forgot: requires a clean save. Just untick LoversMB2.esp in your Mod Manager, load the game, ignoring the warning. Save. Overwrite the esp and/or ini file, reenable the esp, restore the load order. Have fun. Download link -
Version Revision 4.01
748 downloads
Version 4.01 is from movomo (I'm only the uploader). This time I will include a LoversMB2.ini file with sAllowFutanari set to 1 sPCFutanari set to 1 by default (it makes sense, since you're interested in the new feature). Modification of the LoversMB2 plugin that will allow female player characters to grow a penis and masturbate like dudes. Since the futa option was already present in LAPF, I felt that the MB2 plugin had a gap in it. While female NPCs had support for male animations, I found it rather strange that no one had thought of making it possible also for the player. INSTALL INSTRUCTIONS If you're concerned about losing your current settings, do not extract the ini folder in you data folder, simply add the new variable sPCFutanari in your old LoversMB2.ini and set it to whatever you like. I count on you guys and gals for playtesting and reporting errors. I am particularly interested in the undressing behavior: futanari should now unequip the lower part of their equipment like male, but that part of the code is a bit confusing and I could have make a mistake. Works fine with my undressing table, yours may reveal some inconsistency. Use the H key to advance stage if you want to speed up the testing work. REQUIRES A CLEAN SAVE! 1. Just untick your old LoversMB2.esp in your Mod Manager, load the game, ignoring the warning. 2. Save the game. 3. Overwrite the esp and/or ini file, re-enable the esp, restore the load order. 4. ...have fun! FUTURE IMPROVEMENTS I'm eager to introduce support for Setbody/LoversJoystick in Rev 4.1, but that will require some time. Please, be patient, my workflow is slow (but flows). May you walk on warm sands! -
Finally! This is still in beta stage, but I encourage you to give it a try. Download <---- I removed the link because there's a serious bug I need to fix. I hope to do it soon. Sorry for the inconvenience.
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Being stubborn is a bad side of my character, but also one of my strong points, at times. My skills at modding suck, really, for a number of reasons. For starters, I wish I had more time to devote to this hobby, but work and real life situations take precedence. Second, I took contact with the Oblivion modding community when the game had already become a classic, having lived in a vanilla world for too long. Finding the Nexus site was for me a wonderful discovery, I could have never imagined that so many enthusiasts were working like a huge global team to make a beautiful game even more beautifuI and enjoyable. I started downloading mods greedily, and in time my curiosity and admiration for their authors began to grow. I started thinking how great would have been adapting the game even more to meet my likings. Besides, the various aspects of modding (design, programming... sheer fun) were already among my consolidated interests. Sadly, another reason why I can't (and probably will never be) good a this, is that I can't get myself to specialize on a single area of modding. I like very much pushing vertices in Blender, I find it relaxing and fun. At the same time I look at the countless opportunities offered by the Contruction Set and by tools like OBSE, OBGE, Blockhead. I long for the day I will be able to create some big project with them, something I could look upon and smile. For now, I feel like a boy at his first day of school: there's so much to learn, and so little time. I'd like to learn how to make good textures, normal and glow maps too, and using all the features Nifskope has to offer. And why not, to be able to create my own animations. Then, all of sudden, I wake up from this daydream and return to the barren reality. Finding Loverslab was my latest treat. I like it here, its full of nice, open-minded, somewhat crazy people. Feels like home, unlike the Nexus where the discipline is sometimes exagerated (though admittedly necessary), and not all the opinions are equally accepted and meet the same favor. Man, the other day I read a comment from a Nexus user that reminded me of Torquemada. Made me feel guilty for the occasional fapping which I'm inducted to by Speedbuster's works. Fortunately, not all people there think the same way. Sorry, I digress. This entry of my neglected blog is dedicated to an announcement. I'm very close to finish my first homework, an adaptation of the LoversMB2 plugin that will allow female player characters to grow a penis and masturbate like dudes. Since the futa option was already present in LAPF, I felt that the MB2 plugin had a gap in it. While female NPCs had support for male animations, I found it rather strange that no one had though of making it possible also for the player. You may ask: why in the world you got yourself into this? Well, I am a hungry reader and a real fan of futanari mangas, of corse. Having my character Cornelia scouring Tamriel wielding a bulging cock, and pointing it at her enemies, is certainly a turn on for me, but more than everything is fun! I couldn't terminate this entry without giving credits to people who really deserve it. Of corse this wouldn't have been possible without the great help I received from movomo and varenne, Loverslab users that I consider as friends by now. A huge thanks to both of them. And thanks to gregathit for translating and making available LAPF and many other great mods for the community. May you walk on warm sands!
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Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
It's a painful shit. Latest entry of my blog -
Adapting Masturbate lesser power script for futa PC
QuiteTheTail replied to QuiteTheTail's topic in Technical Support - Lovers with PK
I'm on the verge of release. NEW IN REVISION 4 (20150430) - Fixed a typo in LoversMB2.ini at line 1 (prefix xLoversMB2Quest. was used twice) - Introduced a new quest variable, present in LoversMB2.ini and in xLoversMB2Quest: xLoversMB2Quest.sPCFutanari The ini value is loaded in xLoversMB2QuestSC script when the mod is initialized. The script xLoversMB2SpellSelfSC required modifications: - at line 244, the 'if' statement condition has been changed to include the futanari case * - at line 400 and below, a couple of nested 'if' were added, to prevent futanari from equipping bottom slot. (I'm not sure it was necessary, and perhaps I did it the wrong way, needs review) - Changed the Idle anim conditions for xLMBMale only: (see attached picture) EditorWindow1.7z Both PC and NPCs have the right animations in place, I've tested with: Male PC, female PC futa, female PC, checking also Instill Lust on male, female NPC, female NPC futa. Works great, except for one thing: female PC futa has missing boners... I've tested first with the custom Bombshell body I play with, and then using the default LAPF body. (*) The reason may be the condition at line 244. I will try restoring the original and see what happens. -
New Clothing Body Style Converter Beta v0.89f (10-26-2014)
QuiteTheTail replied to gerra6's topic in Modders Resources
Could be... -
New Clothing Body Style Converter Beta v0.89f (10-26-2014)
QuiteTheTail replied to gerra6's topic in Modders Resources
@ AnnaFly Greetings to you, AnnaFly. I think I have the third version of the Goddess Store. It's good that you mention Saaya, in his time he followed the teachings of Coronerra and rigged almost anything for BBB. A lot of the Goddes Store, too. And yes, of corse, there is no Colourwheels content in the GS. I was only referring to the original HGEC that doesn't fit well with the store equipment. As I understand it, when the store was fist released, HGEC didn't even exist. My nickname explained: on "that site there" my nick is DarJee (you know, the thieves guild fence in Leyawiin). DarJee is Argonian, hence the Tail. Then there is the expression "it's quite the tale", which means, If I get it right, "it's a tale too long or incredible to be told". Since you mod also for Skyrim, you've certainly played through the thieves guild questline. In one of the quests, Enthir wonders why Calcelmo's Falmer Language Guide it's a rubbing (he expected notes) and the dragonborn indeed replies "it's quite the tale". @ varenne How could I have missed your gigantic post! Shame on me. I will read it through ASAP. In the meantime my self-help engine found this excellent tutorial fom movomo (Symon actually). And I imagine that cleaning with PiFFy means using Clean Nif.bat from Gerra6 tools. In any case I'm sure that your post contains other useful informations, as always. Many thanks. -
New Clothing Body Style Converter Beta v0.89f (10-26-2014)
QuiteTheTail replied to gerra6's topic in Modders Resources
Quite the lesson! -
New Clothing Body Style Converter Beta v0.89f (10-26-2014)
QuiteTheTail replied to gerra6's topic in Modders Resources
Well, the perverted meaning was indeed intentional... a sort of understatement (I had hoped). There's no point in hiding it anymore, you managed to blow the cover! I tried many times to roleplay a peaceful character in Oblivion, and realized it's really difficult (unless you introduce some powerful novice spell with a mod). One way is using the novice calm spell on Goblins and become Journeyman in Illusion before exiting the sewers, in the tutorial (painfully slow method). Also high Athletics skill and Speed attribute are good, to be able to flee when things get ugly. Once you have access to paralyze and chameleon/invisibility effects, you can finally catch your breath. But sooner or later you have to get your hands dirty. There are quests that lately I refuse to start altogether (nearly all the Daedric Quests, particularly Mephala's and Namira's).
