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Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Posts posted by QuiteTheTail
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@QuiteTheTail - I never got the 0.89k version of Seam Mender to work, mostly due to lack of directions on how to use it. (I also recall at least one or two .bat files needing a simple fix, per movomo's instructions. Not sur eif this was one of them or not.)
The bat files are ok. I can launch the Seam Mender tool (and the make_template.py, which is specifically the tool I'm talking about). I have tried both b_25_A version (bundled with Python Portable) and the 0.89k version which I have somewhat incorporated in my regular Python33 install.
No problem however, I will get the work done, even if it would mean snapping 500 vertices manually

But I'd rather use the tools, because I'm sure they DO work.
P.S.
The original meshes in my possession are all NiTriShapes. Is there any problem converting them to NiTriStrips, that you know of?
Also, take note of the yellow node in the following screenshot:
It is not associated with any bone, but rather to the entire NiTriStrip. This is unusual, I never saw it before, and is not present in the original NiTriShapes. Is something wrong in my Blender export settings or the skeleton used, perhaps?
I used the standard LAPF skeleton to export the mesh from Blender.
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You can use a nif
start Seam Mender.bat and click files - Select Template... There you can change the file Format to nif.
If you want to fix a foot nif you choose the lowerbody nif you want as tamplate and then foot as target.
I use it often that way ( the two different HGEC Versions ) [...]
A full body template would have been better, though, since I have to mend four variants of the same body (with or without open vagina, with or without erect nipples). Using the nifs as template I'll have to repeat the procedure for every seam (not exactly, I can use the head, hands and feet for two meshes at once), and that's a little more tedious, but it "seams" that I have no choice.
Thank you for the advice.
P.S.
Are you sure about your example? The foot is the template, and the lowerbody the target, I think. Feet are Robert's female (HGEC) and hands are regular HGEC hands (the RAIAR standard). I have only one seamless set available (1 of 4), it was fixed in Blender using Gerra6's Blender script.
But the make-Template-Funktion also works.Can you please specify which version of the tools, and how many body parts you're using to create the template?
I'm using the 0.89k version because I assumed it was more recent than b_25A, I'll have to try the old version.
If all else fails, I will use the Blender "Mend Seam" script for all the seams.
Upload your full Body nif.I'd rather upload the finished work. It's tbsk body, which I got directely from the author. I also asked him for permission to redistribute the meshes here on LL, and he didn't object, but specified that the meshes in fact are not his own creation, but rather a modification of existing meshes.
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My Nexus account name is DarJee (in Oblivion game, that's the name of the thieves guild fence in Leyawiin). DarJee is an Argonian, hence the Tail. Then there is the expression "it's quite the tale", which means, If I get it right, "it's a tale too long or incredible to be told". (Almost a copy/paste from a previous post of mine).
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anyone know this armor mod?
https://www.youtube.com/watch?v=W2cMdGLb4j4
sorry no pics just the video
This is
most likelya DMRA-GUTS conversion of Speedbuster's SMDR 003 E Kunoichi 2 armor, retextured I think.http://www.nexusmods.com/oblivion/mods/43074/?
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I know what you mean; I'd miss them too, had I not taken the time to modify them for the way I use 'em.
I'd rather not ask what use is that...
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How to get this gloss face?

You can start reading here:
http://www.loverslab.com/topic/52447-glossiness-and-head-mesh-question/
(there is a link to a tutorial in the opening post, make sure you read it).
I'm trying to achieve the same result (probably a little less "glossy"), and I'm convinced that the first thing we need is a seamless head mesh. And a better texture replacer, perhaps. Of corse you need to set the glossiness value (100 or more) for headhuman.nif in Nifskope, like this:
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Granted, but no one understands why you mentioned me or linked to your blog
I wish I didn't choke at tests.
A reminder for Aethyrmipe (and an explanation for others), first:
http://www.loverslab.com/topic/19444-corrupt-a-wish/page-182#entry1319458
Granted just ask for them

I wish I had a penis tattoo (ouch)
Granted, put this there...

I wish I can really see them tats...

Granted, but only in a photoalbum.
I wish everyone had hemorroids.
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Finally got the tools updated up to version 0.89k, and they work fine on my end. If someone have problems with Python Portable, I can provide an all-in one package for a resident Python33 installation (including piffy libraries and modified bat files). I can't assure they will work for you (depending on your OS architecture and other factors), so do it just as last resort. Remember to backup your Python33 folder before doing anything stupid.
Tools RC 0.89k for resident Python33.7z
And of corse, consider making a donation for those who provided these fine tools.
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@QuiteTheTail
No actually Gerra6's blog kgtools.org has expired on Sunday, October 11, 2015 and will soon be canceled. Which is what you see when clicking on the kgt link in the first post.Oh no! This blog’s domain kgtools.org expired yesterday!
Unfortunately you cannot access this blog from kgtools.org any more. This domain name expired on Sunday, October 11, 2015 and will soon be canceled.
Please contact the owners of this website and remind them to renew this domain before it’s too late. They need your help!
Don’t worry, you’ll still be able to view the content of this blog at this web address: kgtools.wordpress.com.
I see.
I wanted to give this a try after reading most of the comments (ok not all 56 pages but a lot of it!). Is the download link not working anymore?
My apologies. I should have checked before replying. You can still get the files from the wordpress link.
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I wanted to give this a try after reading most of the comments (ok not all 56 pages but a lot of it!). Is the download link not working anymore?
Check under the tabs (probably you have javascript disabled in your browser and the menus don't show up).
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in general, my characters are nothing worth showing and change way too often.
Let the others judge about that, and don't be afraid of negative comments. My screenshots are nothing to compare with those from sinner, NeoDee and Risray, that's for sure, but I post them anyway. Feel free to share your characters from time to time, this is not a competition, as I see it (but anyone else would agree, I think).
If you're not comfortable doing it, well, that's another story, and I can respect that.
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Granted the adoption, and "or" too. Foulmouth is your new Master (and a demanding one).
I wish everyone (myself included) a good day.
@ AethyrMipe
x-ray pictures of my character here!
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That changes way too often, but the general concepts are always the same:
- a sexy innocent girl mage
- a sexy slut melee warrior
- a rough rapist/slaver
- a "somehow good" arcane assassin
alsthough the latter is what all those characters end up being after level 30 or so.
Ehm... your screenshots, buddy!
Here's something:
Warning: Nudity
Warning: Muscles
Warning: Pretty lame, like everything I post
Full set here
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WTF!That is OblivionFixed that for ya...

Good one!
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Hello folks.
[...]I've tried installing it in the suggested installation path here...
C:\Python33\Lib\site-packages\pyffi
...and yet I keep receiving this message below:
"A version of Python which can run qskope/niftoaster was not found: shortcuts will not be created and batch files will not run.
Cheers!
I assume you are trying to install using the regular Python distribution (like me).
I run across the same problem once, but solved it someway.
About the path:
..\Python3x\Lib\site-packages\pyffi (*)
Python 3x could be Python32 or 33, based on the version you're using.
Python is not the only requirement, you need a compatible version of PyFFI installed.
Installing PyFFI over Python33 seems to be a problem, but can be solved copying the aforementioned folder (*) from a working Python32-PyFFI 2.2.2 installation (a sort of "manual installation"). Python33 should now be able to detect and use pyFFI libraries.
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Don't panic about Windows 7 "end of mainstream support".
MS stopped adding new features to Windows 7 in January 2015, but will be delivering security-relevant patches for Windows 7 until January 2020.
... so I just bought another copy of Windows 7 64bit, simply because I prefer the old UI and hate the Microsoft Account (and Microsoft Support, the arrogant bunch of incompetent pricks that will lock your MS account and blackmail you into giving them your credit card number. Happened to me on Xbox.)
Games magazines have compared the speed of Win 7, 8 and 10, they are very close to one another as far as FPS in games is concerned, so I recommend not believing the popular "you need Windows 10 it'll be much faster" argument.
Thanks for the contribution. Although it puts me back in "undecided" state.
About your hardware:
I had the Phenom XII and a 32 bit OS until recently. Wasteland wouldn't start, Fallout NV took ages to load up, and I kept modifying tiny The Sims 3 maps because medium and larger maps lagged like hell ...
The X4 you have should be more bearable, especially with 64 bit OS and 8GB RAM, but may not be able to play upcoming games such as Fallout 4.
German games mags have recently focussed on recommending the new AMD "APUs" with onboard graphics ... they're much slower and less energy-efficient than Intel CPUs, but also a lot cheaper.
I have a faint suspicion that German mags recommend the AMD CPUs so much because they're made in an AMD facility in Leipzig... But still you might want to take a look at one of their A10 CPUs as a possible alternative to a costly Intel CPU and graphics card upgrade.
Thanks also for your suggestions about the hardware.
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I'm using 8.1 and I have zero complaints. I haven't made a move to 10, and probably won't until I get a new rig. I'm not keen on reinstalling shit when I have everything working just right at the movement. Whatever upgrade features that 10 may have, it just isn't worth me taking my precious little amount of free time for modding and gaming and spend it installing an OS and my programs again. Totally not worth it to me. Besides, I've yet to encounter anything my rig and 8.1 can't handle.......and being as I am a grumpy old dog: "if it ain't broke, don't fuck with it."
Greetings.
Hi " Quiet " The Tail ... sorry i didn't saw your topic.
Older " machine " or not i think your AMD is still " stronger " enough to run Oblivion ( if Oblivion works, Skyrim will work too , probably much better depends of your settings ...
But seriously " with an Integrated Graphic GPU " ... tell me it's not true , that's not something to play with .
[...]
... çà " bounce " encore ferme là-dedans ...! ;°)
... et pas un "Vertical Soft Bounce " uniquement ....

Cheers.
Thank you guys.
I'm taking a little bit more time to decide (some say I take too much time to decide, in many contexts) but in the end my choice will be 8.1, I think.
An OEM version or a full paid version of Win7 at his end-of life as a product, with no more support, is all but appealing.
I should also buy some some new hardware, as AF suggested. I play at ridiculously low fps, the stuttering gives me sickness, at times...
LAPF animations run smoothly, though

@ AnnaFly
"... çà " bounce " encore ferme là-dedans ...! "
I understand it has to to with your work with Lovender's armor and "vertical" Moving Breast, but really is the only part of your text I wasn't able to understand. The French I learned at school is not exactly "top of the notch".
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Yes, It's compatible. I have used Ozmo's hi-res textures for quite some time, now I prefer more "natural" skinsets. With Ozmo's hi-res texures, some Bretons reflected light like a mirror, it was almost blinding in sunny days and at noon. Forced me to use a darker skin tone during character generation, but for many NPCs the problem remained.
So, no support for head 06... what a pity. I'll have to learn using the tools for this kind of task, I never fixed vertex normals before.
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The script is set to detect when sex / masturbation starts and determines if a RHH outfit is being worn or was stripped and then forces the level change animation to be called. As this interrupts the sex animation for a split second, it's possible it may be the culprit, but I'm not certain.I also noticed the console evaluation error with one of my existing saves and a clean save didn't help either, but a new game seemed to be free of the issue. I tested a RHH outfit set to unstrippable and things still worked without error.
Could be as you say: in fact, I started my game with the standard Vipcxj's mod, then replaced it with the Lovers version "on the fly". Rebuilding the Bashed Patch wasn't required in my case, as my RHH mod is loaded after, although I have reason to doubt it could have been merged anyway. Most certainly the error message will vanish in my next playthrough. Besides, I keep playing normally, the error doesn't affect the game at all.
I posted just to let you know, but it seems you were already aware of the issue.
As for the misalignment, it happens rarely. Seeing my characters with their feet on the ground again is a fair trade off.
Thanks for the assistance, and for your fine mods!
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Let me finish my editing of Setbody.ini, you'll be amazed.
I will also include a screenshot of my file manager to show the folder structure. It will take some time though.
Too bad you can't use the CS. Have you tried installing CSE (Construction Set Extended)?
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The mod has a huge poster and a book that basically says LL is the shit.
Better to get it fast before it vaporizes, then.
Usually those on Nexus don't post here and even less those posting here don't post there. We (LL) are sort of verboten on Nexus. (Once upon a time I think you could have your Nexus account suspended just for mentioning Lovers Lab in the forums.)
I have nothing against Nexus policies (it's their home and they make the rules). But what the heck, they even block Loverslab name in private messages.
I think this is a bit excessive. "site not allowed"
*grin*
P.S.
I was interested in getting these H06RR textures (not sure if I need them though, I only use Robert's head):
http://www.nexusmods.com/oblivion/mods/45865/?
but the file is hidden. Perhaps junkacc is still working at it?
By the way, I'd be grateful if you suggested me a good female body texture replacer compatible with Robert's head (I'm not even sure of the head mesh I'm using, Robert's v5 installer have a lot of options for heads). I'm getting sick of Fi-Nev, and having (the unofficial) Luchaire high elf fix merged in the Bashed Patch. Luchaire has also removed his/her files, so they're not supported anymore.
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I changed the guard in the esp and start the game with an old save ( no clean save ) So the guards had the new gender Body but the old gender face.
With console in game: command
sexchange
[...]
BlockHead ??? never used it.
That explains the problem you experienced.
This strenghten my faith in Blockhead as a vital requirement for all this to have any chance to work.
SetBody self spell or setBody target spell :
I use Bodies I not need and replace them with my Player/Companions bodies ( bodies with all 4 meshes : Hand ,foot, upper, lower )
This is inevitable with older version of Setbody, unless you:
- extend the hardcoded menus modding the esp.
- found a way (always modding the esp) to obtain the menu extension editing a simple ini file (like Setbody Reloaded does).
If SetBody reloaded would have 4-5 custom Body Folders for Player and/or companions (4-5 male and 4-5 female) that would be great. The bodies could be used with the spells or with Blockhead.
In the folders can be default bodie (HGEC E Cup or DMRA or ...) with the right nif names, and everyone can copy the bodies he like in the custom Folder ( rename the nifs). So I can use my Body meshes with piercings and nails, or you can add new bodies not included in SetBody reloaded.
And the same custom Folders for LoverJoystick.
This is exactly what I'm doing for all the bodies I like and I can't find in the current Setbody collection. Setting up a custom menu is not the simplest of things, but not extremely complicated either. Setbody Reloaded allows you to do that. At this moment, I have 11 custom bodies added to Setbody Reloaded: DMRA-GUTS Classic and SE, UHK-RA, DM GUTS (the original flat buttock version) DMZ and others, and I plan to include more. LoversJoystick will be aware of these additional folders, and will look for a specific mesh (that you must provide) named femalelowerbody_AP.nif (for females) or "something-Ican't-remember".nif (for males). This is basically the erect penis mesh (or a dildo mesh).
This has been done without needing to change Setbody.esp, or replace resources. I added also a couple of hermaphrodite bodies (male and female versions) but I can't use them at their full "potential" (fitting dialogues, voices, etc.) until something nice comes out of this workshop.
And you can add female bodies in the male Folder (or vice versa) ,so you can have a femboy and NPCs use male dialogs. ( of course the male race needs female HGEC textures or the female race Roberts textures. So not a solution to Change Vanilla races but good for custom Player races)
Yes, my experience tells me that a custom (and playable) race is the only way to do it, and it wouldn't have been possible without your help, so thanks again.
But consider this: Blockhead (among other things) allows you to set textures on a NPC basis, so there is hope.
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WTF!What in Oblivion is that?
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"What mod is this?"
in Oblivion Adult Mods
Posted
You CAN set glossiness >100.
Click on the row in the details view (don't use the graphical cursor from the material property) and type 500 or more.
About the pose, I have no idea.