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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

RookieKing

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Everything posted by RookieKing

  1. SexLab Solutions 4.0.2 (07-Sep-2015)

    Got it, it was the old patch esp, thx
  2. SexLab Solutions 4.0.2 (07-Sep-2015)

    I don't know if it's just me or something, but I think there is a problem with 4.0.0 update, Prison overhaul patch still requires SSv2.esp as master, and since SSv2.esp has been renamed, the game would crash at the start.
  3. Estrus Chaurus v3.94 Spider Addon

    Now this is interesting, will try~
  4. Got it, thanks, I will try other thread.   Edit: I figured out where that message came from, it's from DD_restraints. After I disabled that mod, the message is gone.
  5. I've got this error message whenever I start a new game after 2.9.0 "Programmer error: please initialize at least one of zadkeyword/zbfkeyword!" I have no idea what this means, and it didn't seem to affect anything as far as I know.  Also, no error message when load a saved game, should I be worried?   Edit: The error message show up multiple times right after started a new game, even in load screen. I have to click "ok" 6 ~ 8 times for it to disappear.
  6. More Nasty Critters

    I've got the corrupted files thingy, too.    Edit1: I use chrome as well, but I don't think its the cause. Yes? No? Maybe so? I don't know....=.=   Edit2: Just tried with IE and somehow the files are not corrupted anymore. God I love magic. For those who still get the corrupt files, try a different browser other than Chrome, Chrome sucks this time.
  7. XP32 Maximum Skeleton Extended

    Aha, Thanks, man. I disabled CME plugin and it works like a charm. Thanks again.
  8. XP32 Maximum Skeleton Extended

    Sorry for not being clear, all the weapon scales adjustments that I have done was done in the weapons category, I just tried again to be sure, and now the quiver scales is messed up too, but shield scales is still working. Sigh...I don't even..... Could there be anything that is over writing the data or something like that? LIke ECE sliders or something, oh and I don't have the More ECE sliders installed, could that be the problem?
  9. XP32 Maximum Skeleton Extended

    Holy shit that was a quick reply, Thanks~ I don't know about other sliders, I only adjust some of them, the head scale, waist, body to leg proportions and bow scale(for some reason). Other seems to work fine.   Edit: I also made adjustments to left/right clavicle, left/right thigh, left/right calf, quiver scales, shield scales, dagger scales, sword scales,  and shield scales, these sliders can save adjustments properly.
  10. XP32 Maximum Skeleton Extended

    The body scales sliders works wonderfully, but I have encountered a wield problem. Whenever I load my save, any save, some of my adjustments to the body scales would reset to it was before, but only for some of the sliders, I have no idea why this is happening, is it just me that I messed something up or someone else have this problem too? I mean if it is just me then I can just do showracemenu whenever I load up a save, but I just want to know that it is my own stupidity caused all this. Although, I hope not.....
  11.   Just tried it, and this save is dead. CTD everytime I load it. I guess that should be the problem, well, time for a new save then. Cheers, Kimy, you da best.   Edit: With new save, the Armbinder works perfectly. Before it was my bad, sry... Orz....
  12. I still can't equip the armbinder even with V2.5a. Please, I just want it to end.....Help T.T     [11/16/2014 - 03:58:11AM] [Zad]: OnUnequipped(Alicia: Cursed Arm Cuffs) [11/16/2014 - 03:58:12AM] [Zad]: SyncInventory(): Equipping Arm Cuffs. [11/16/2014 - 03:58:13AM] [Zad]: OnEquipped(Alicia: Cursed Armbinder) [11/16/2014 - 03:58:13AM] Error: Cannot call checknaked() on a None object, aborting function call stack: [item 39 in container  (00000014)].dcur_cursedArmbinderScript.OnEquippedFilter() - "dcur_cursedArmbinderScript.psc" Line 14 [item 39 in container  (00000014)].dcur_cursedArmbinderScript.OnEquipped() - "zadEquipScript.psc" Line 79 [11/16/2014 - 03:58:13AM] Warning: Assigning None to a non-object variable named "::temp1" stack: [item 39 in container  (00000014)].dcur_cursedArmbinderScript.OnEquippedFilter() - "dcur_cursedArmbinderScript.psc" Line 14 [item 39 in container  (00000014)].dcur_cursedArmbinderScript.OnEquipped() - "zadEquipScript.psc" Line 79   Did I do something wrong or I did something wrong?