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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Everything posted by Gameplayer
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Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
As I seem to recall, the armor value listed is incorrect due to the nature of the way the items were made to work with Devious Devices Integration. I may have to apply the Armor Value as a Static Enchantment to correct the issue, It'll be a while before I can address that. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
I've gotten the permissions to create UUNP sliders for Chronotrigger77 Re-modeled Armor they will go up on Nexus under Gamefever Author. Essentially there will no longer be the excuse of But No Vanilla UUNP slider.... I've completed the entire Vanilla Armor Line and have begun the clothing. Still need to work on the DLC's...But there isn't quite as much to those as the Vanilla Pack. -
Hmm, the nipple piercings move with the HDT Breast bone...However these don't jiggle like dangly piercings should that is something that will take an effort to produce and may be possible but... I'm quite far along on another project at the moment for Skyrim.
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Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Sunlight Conditions have been removed for the time being, it may come back in a future update. Meanwhile I've been working on another massive set of UUNP sliders. -
Fallout 4! In like 4 1/2 months, its real.
Gameplayer replied to Gameplayer's topic in Fallout 4 General Discussion
People don't seem to understand this but here goes, I'll attempt to frame up the situation. When you mod your video game with the nerdiest nerds the world over and your stuffing your computer with the techiest tech the geek engineer could make.... How in the world can you ever go back to regular gaming? How can you even say that a normal game should be anything like the dream team mods that get post-developed for years? Its like your saying that your brand new 2015 Cheve should be better than my supped up 2011 high octane fully re-bored Cheve with the whole bevy of aftermarket parts. In other words you just don't understand how crazy your line of logic is to me. My vehicle of entertainment is a 2,000 horsepower Nitous driven Super Wartruck of Doom compared to your everyday driver vehicle built for the masses. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Hey thanks, I'll see about fixing that up soon. In meantime I hope everyone out there is going to have a good Weekend. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
I can only imagine an issue happening with that. Normal Outfit in game. Has an Armor Form entry and an AAaddon form entry. Armor Entry handles quite a lot as is such as stats, scripts, keywords, enchantments. AAaddon tells the game the slots used and which mesh to render for the armor. Devious Devices gets a wee bit more complicated. With Devices you have a 3rd entry into this. Called the ScriptInstanceObject, this object handles pointing to the AAaddon, contains its own Keywords, and may contain additional scripts and enchantments. The old style entry becomes the InventoryObject, this armor/outfit part handles a great deal like the script that controls the whole hook up to the framework of DDI. The script attached to this object tells it what it does and how it behaves, but most importantly it forces a separation of the single object entry. In other words it should be fairly problematic for a scripted program to distinguish the items from this package due to the fact that each object has more entries than the expected number. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
EDIT I quoted wrong person. >< I looked at the regular unp files this evening. They need to be fixed. It would be possible to crash if your using say a weight between 0 and 100 with the files packed in the normal UNP folder. UUNP has been fine mostly its just someone not exporting a UUNP HDT body. I also put up a fix recently for Rogue Boots if your returning to look for a fix there was an update last night. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
If the issue is that your character isn't scaling with the AradiaBra, then what you have to do is export a UUNP body "zero-ed slider" HDT body with Racemenu Morphs Checked off. This will place Femalebody_0 and FemaleBody_1 in your meshes\actors\characterassets Folder. You then have to look for the location of your Unique Player Race meshes Folder and replace the Female body meshes. Example I use Lunari Race. meshes\bhakti\lunari\actors\character\characterassets\ My PlayerActor female body meshes are located here. If your using UUNP slider you gotta have UUNP HDT body files made for your player character unique race. Otherwise the bra will not fit. Example -Bra uses slot 56 ->Therefore the Player Character must have a UUNP body ->Must also have TRI Racemenu Morph file extension Example of why the Aradia Rogue Outfit will work without a problem. ->slot 32 ->Rogue Chaps have the body implanted in the Chaps Example of why Parasite Harness works also -slot 32 ->Parasite has the body implanted in the mesh. -------------------------------------------------------------------------------- Hmm, are you just using UNP and not the UUNP? If your not using a slider, then yup I might have to crack it open and really have a look at whats going on here...Maybe miscommunication? -
Hmm, I updated the file recently with some play test fixes worked out by T3h0th3r it was my understanding that stuff I may have missed was fixed. Please try the updated file and see if that resolves the issue. CuffsEboniteArms_0 and _1
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Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Hmm, I'm not about too install mods I don't use though... Plus I wouldn't understand the game mechanics that would give reasonable stats for those mods that a player would expect so that they would feel it was balanced. IF you could provide some stats that you felt were good I could make some changes to the Armor Value of Rogue Armor quite easily. As far as I know Requiem uses armor stats that are very large compared to vanilla game stats. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Works on this end Darn the pic is fighting me I think you have mismatched 0 and 1 nif files over on your end. Example if you have a Devious_Chastity_Belt_0.nif That was built just a tad different than your Devious_Chastity_Belt_1.nif Then the result would look just like your picture. I'm at a loss at the moment to explain how that could have happened on your end but if I think of something I will let you know. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
I'm sorry, it's my own darn fault, been pushing myself very hard for too long. Created a buttload of content over to UUNP been getting not enough sleep and running on Adrenaline for weeks, actually 4 weeks of just roll outta bed hit the creation tools hard. Plus startin classes man these young kids are really smart and a few of them have even challenged me about who's going to get the better grades >< Well I had to radically change my sleep scheledule which is why I'm able to reply to you at this hour. Hope I can get adjusted and not be a cranky ol fart cause uh I'm not that old haha, but see it coming ouch. Just be aware that I will be working on some tweaks for CBBE soonish but someone might beat me too it fingers crossed. Ya might not happen that way. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Dang she looks like a Bad Ass Succubus. Nice job. Hope you don't mind but uh I posted her to the front page pics -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Were you using those as a replacer for the Armor on the PSQ_SeccubusQuest mod? -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Ok it works on my end here is a file folder with the meshes and TRI files packed loose. Contains the Female Body and Armored Bra Meshes. Try these out and see if it persists. Stuff For Skully.rar -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
I'm building a fresh UUNP HDT Body and the Aradia Armored Bra. About to move the files so Mod Organizer is happy. Then I'll fire up the game and test it. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
It exists!!! <---- UUNP Version has been LIVE since the Update and I'm told by the end-user's that it works very well with all the sliders I made and one person went as far to claim that all the Nsk13 sliders that Ousinus and myself made work very well with Devious Devices. -
First thank you for leaving a nice comment. Hmm, completely black? I think I need to see a picture of that. This sounds like a Texture Size issue but I'd only know for certain by seeing a picture of this strange behavior. If the mesh is all black ink like then, you just might be using texture sizes that are too large (File Size is very Big for stuff like 2K or 4K Textures). An easy fix is to simply get a smaller Texture Pack (GTX 550 Ti - GTX 660 think 512/1K Texture packs are best) Anothor fix is to Re-Size with Ordinator, nifty software that handles this process by just pushing a few buttons (This procedure can also correct some bad mistakes that may be coded into the Texture file as well). If its something else I will try to find what it is.
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Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
You know where the download link on the First Post is? You know how there are pictures attached to the First Post? You see the Download Link Yes? You see The attached files? This Picture is Actually in the INSTALLATION SECTION WHICH YOU WOULD HAVE SEEN IF YOU READ IT!!! Sorry it cant get easier. Upload limit of 100 MB. FOMOD is out of the Question. Clearly if this is hard putting it in an external site download would also create problems. At the current time 55 people out of ~1000 use CBBE. I know that because of a nice counter next to those download files. _______________________________ For some reason people cant be bothered to read, Yes there are CBBE versions of the outfits. Yes at some point there will be CBBE re-visions. Yes I'm working on some nicer ones but I'm not working my butt off on them sorry, the revised ones will be available sometime in the future when I make time. I have a life outside of providing FREE content, likely because IDK I have to feed myself and figure out how to keep a roof over my head. Nasty comments from poster's doesn't keep me fed or keep the roof above my head and it also doesn't help me in real life with social situations with real people either (ya dude I get looked down on in my community for not going to work at some school or some IT computer fix it job). I learned skills sure and I'm much more capable than before and I know for darn sure that the average person holding a Batcholers or even a Masters degree doesn't have it in their capacity to understand how cool it is that I know how to do these things. Its very sad, see I don't even need credentials or papers from a University cause I been there and done that in real life now. Anyway, here is a FREE mod please enjoy it or move on and stop harassing me. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
You might need to export a UUNP body, I use a Lunaria race with just the "zeroed slider" UUNP so that the morphs are fully fun. I find I get the best results this way with the in game morphing. The bra looks correct and I think the femalebody.nif might solve the issue cause Aradia Devious Doesn't contain a female body in the outfit anymore I changed that. Its an actual bra not an armor slot now for all UUNP bodies gotta be clear. The picture below just shows what well I expected to see from an exported bodyslide zero weight slider. We can see at least one object has the TRI file extension which appears to be enough to effect the objects in game...But after reading what you wrote again I think you just need to make a Zero-Weight UUNP body for a unique player race for most fun. _____________ Cant pull another all nighter, Im already yawning pretty bad but it looks like the file might be ok for at least a night or two. I'm aware I need to either get a tweaked Aradia Devious CBBE slider for the Armored Bra or make it myself. Then also there is a CBBE rogue version that could feasibly be converted over in maybe 2 or 3 hours but I'm by no means in my best form tonight for modding sorry guys. Got school and its supposed to be challenging and uh ya these kids say they are going to kick my ass in Organic Chem so its on, ok ok I'll be nice I'll try anyway. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Going to have to check the download and see if I packed that correctly. I just bodyslided UUNP armored bra fine on my end checked in CK. Maybe I was too tired putting the packing together. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
I figured it out, Have a fix going up soon, It has to do with the way the items use keywords on two items in the ESP you cannot have the keyword Devious Boots on both the inventory item and script item so basically the way it was....was confusing the script. It has been corrected. hmm, which pack the UUNP, unp, cbbe, cbbe slider? -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Gloves never got the locking mechanism. Well the only boots that are working for Snake are the V1 on my end...I'm about to just clean out V2 and V3 then scratch build them to see if the behavior continues...Not sure why V1 are working followed the same method on those too. -
Aradia Devious Devices Integrated 2.0 8/31/2015
Gameplayer replied to Gameplayer's topic in Downloads - SexLab Framework
Hey Skull, Which piece, I just jumped into game and figured out the Boots V3 are not functioning but it seems the rest of the parts might be if you remember specific parts that are not that I'm not seeing on my end it could help. Thanks
