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Everything posted by tanuhk
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I am not sure why, but after updating MNC I crash whenever I try to load my games. I haven't updated anything else today or installed anything new, and the game worked fine this morning. Here's my papyrus log (warning: it's quite long.)
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SevenBase HDT Vagina and HDT Creatures
tanuhk replied to Stevierage's topic in HDT Physics Extension - Downloads
Ohhh okay. I shall keep quiet and look forward to any releases. -
SevenBase HDT Vagina and HDT Creatures
tanuhk replied to Stevierage's topic in HDT Physics Extension - Downloads
i've googled for help to add HDT to other creatures for this vagina, but I have yet to find anything useful. I have added it to every canine type in game, it works wonderfully, but now I want to add it to other creatures as well (like troll and horse.) Anyone know of a tutorial I can use that uses plain language? I am not too bright when it comes to working with any sort of code. -
My canines are not getting erect either, but all other creatures seem to be behaving normally. EDIT: A few other creatures were randomly failing to become erect, but adjusting the arousal threshold in Aroused Creatures to 0, exiting the menu then editing it back to the old setting, seems to fix it.
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Billyy's Beast Animations (2015-7-3)
tanuhk replied to billyy's topic in Downloads - Skyrim Adult & Sex Mods
Awesome work! Much love was needed for the little critters! -
You might want to re-read both our posts; even at 100% it does not work. On the older version that required Actor Events, it does work; I only migrated to 4.00 because it supposedly had fewer bugs, but now it does not even function without me forcing the scenarios via the console.
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Is there a way to play as any creature using SexLab Animations?
tanuhk replied to Monsta's topic in Skyrim Adult Mods
If there is one for wolf-transformations (not werewolf, actual wolf) then that would be awesome. -
I used Matchmaker to force the chaurus to engage with the player. If a chaurus is nearby when I sleep using Dangerous Nights they will also mount the player and cause pregnancy, but never a tentacle attack. Also if you type in the console the following: help "chaurus breeder" It will display spell effects (SPEL), if you type in the ID linked to that spell it forces the player to become pregnant, so it will be something like this: player.addspell (spell ID here)
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Got another problem. Crashes have stopped, EC+ Anims registered with Sexlab, new game/character, yet when hit by the spit even at 100% tentacle attack rate nothing happens. I can trigger all but one of the EC+ anims in sexlab and they work fine (except one, which does nothing). Played around in game for 1 real-life hour, because scripts can take a while to kick in, but even after then the spit does nothing. I generatedFNISforUsers, as expected. Forcing the PC to become pregnant works, the birthing also works, it's just the spit. I know it says on the new versions that Actor Events isn't required, but do you think grabbing it might help? Also I read that when the spit hits the player a golden aura is supposed to appear before the attack starts; this golden aura never appears.
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I would love to see some animations for Dwemer Machines, and a buttload of creatures added with the DLCs besides the ones already covered.
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Is there a way to play as any creature using SexLab Animations?
tanuhk replied to Monsta's topic in Skyrim Adult Mods
I too would like to know if there is anything like this. -
I always run GenerateFNISForUsers after installing/uninstalling any mods. As for LOOT, it's a given must and I can't live without it. I tried the reload trick already with Estrus activated in my plugins and it caused the crash. I will try again with Estrus turned off. Also, I started a clean game with no mods recently so the EC+ I installed was brand new "out of the box" 4.00a, so I was not updating an older version. If i get crashes after the plugin-disabled method I will next try downloading an older version and updating it to a new one, so thanks for the tips chajapa. EDIT: Installing 3.94b and then updating it to 4.00a stopped the crash, but now even at 100% attack rate i still don't get attacked by the tentacles. Forcing them to attack works, the spit just doesn't seem to trigger it.
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I don't know why but my game crashes every time I try to continue a save after installing EC+ and its requirements. When I start a new one it starts up ok but I never get the EC+ Menu in MCM, and when i try to reload the new game it crashes right away. I installed Estrus first then EC+, and they are both near the bottom of my load order.
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Tropical Skyrim is a wonderful mod, but I found it to be very taxing on my computer and riddled with odd bugs: palm trees floating in the sky, invisible walls around certain areas, horrific lagspikes in the marshes (turn down grass, it fixes it) amongst a few other things. It was very fun to play for a while, but the processing power needed to use it was just too much for my poor little machine. If I get a better computer that can withstand it, I too would like to grab a Frostfall-like mod just for tropical weather. Even the Elsweyr mod would benefit from it.
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SevenBase HDT Vagina and HDT Creatures
tanuhk replied to Stevierage's topic in HDT Physics Extension - Downloads
Hard to tell in your images, but from what I can see make sure you put it like this: Data/SKSE/Plugins/hdtmalewolf.xml and not this: SKSE/Plugins/hdtmalewolf.xml for the canines. As for the strap-on I can't help with that since I never bothered with it. -
SevenBase HDT Vagina and HDT Creatures
tanuhk replied to Stevierage's topic in HDT Physics Extension - Downloads
I got the HDT Canine add-on to work, and now I want to try and add similar collisions to other beasts bits. Would I need to make a new XML for them or do you think I could get away with linking them to the included wolf one? It got this to work on DeathHound and the Hentai Fox, but I'm thinking bigger beasts like the Horses and Trolls. -
For those that think a furry race is lore breaking...you have giant geckos, radroaches, giant radscorpions and a whole bunch of other huge radioactive beasts...a mutated human/animal hybrid fits in perfectly. I am also looking for anthro mods, but more-so to replace a faction since it'd get kinda lonely being the only one.
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Would like to point out this does not work with Custom Races. I have many and tested with them all and none of them produce a squirt or gush even at 100% settings, or on hotkey command (it makes the sound of the effect being equipped/unequipped but no visual). All vanilla races works fine, the following don't work: Lykaios Ohmes-Raht Dagi-Raht Custom Vanilla Races (these came with PCEA to make unique PC anims work, and are treated as Custom races even though they are identical in appearance) To see if there was a conflict with any other mod, I disabled everything excluding the custom races, sexlab (and matchmaker to use the anims), sexlab aroused, skyUI and Squirt reborn. The same results occur; vanilla races squirt fine, custom races do not. Considering many use custom races and I haven't seen anyone report this problem I fail to see why it does not work with the above mentioned races. I read on the download page that load order does not matter, so I placed it at the bottom of my load order. I reversed this to see if it fixed it by placing it at the top, but it doesn't.
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This is looking great so far, it's about time an anus came about on a model rather than just a flat texture as well. I will be watching this topic.
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I believe these are already included in Non-Sexlab Animations Pack, or the updated Bestiality Pack, since I get them in my game.
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I will try this now, since all other options have been spent. EDIT: Removing XP32 1H Weapon Animations, cleaning my saves, starting a new game, then returning to the old ones fixed this. Might be worth adding to the front page of the mod that it conflicts with more than just the whipping animations. Thank you for helping. o.o
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Sadly you are correct; after reinstalling all the dependant mods the problem still happens on all saves. The log-gag appears now on new saves, but animations still do not work and the jailer still refuses to do anything once I enter the cell. I have even put Prison Overhaul and its patch at the bottom of my load order; I get confirmation when I start the game that PO is functioning. Also, how can I check if PO is being overridden? Edit: NPC's when gagged respond normally, even custom races ones, but they also do not animate into the "cuffed" animation. I have tried using vanilla race and custom race, and both worked fine before I got the DLC. After I got the DLC neither work. Edit 2: I tried getting the scenario for guards whipping the PC before being escorted, and all they do is draw the whip and stand around. Also, I tried wearing the zaz items for PO individually and the gags all work and animate properly, but the Shackles do not. The "arms bound" animation works on all the zaz parts but the ones forced onto the PC by PO. I reinstalled PO, Zaz and all the requirements and then added the patch but it still will not run like it use to. Edit 3: The PC will also not be forced to follow the guards or jailer unless they enter a new interior.
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This mod worked fine for me before I got Dawnguard and Dragonborn, now when I am arrested the "bound hands" animations no longer work and when the jailer asks me to go into the cell and I do, nothing happens. I closed the cell door but the jailer still does nothing, and if I open it again (no lockpicking, it was never locked) I get arrested again and the cycle repeats. I am using the latest build and latest patch. Again, all that I "added" to the game was the two DLCs. Restarting the mod does not seem to fix it. Edit: Also noticed the log gag does not attach to the player or followers, but the normal gags do. I reinstalled the whole mod and patches, including reinstalling ZaZ, but it still isn't working like it use to.
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They have been included in the Non-Sexlab Animations Pack, or Sexlab Werewolves...I cannot remember which, but they are there. Only problem is that the female werewolf will still do male animations unless you turn those off, in which case all male werewolves will then use female animations. Besides the Spriggan and Flame Antronoch there are no male on female beast animations, and there needs to be for the sake of diversity.
