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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

Game Goblin

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Posts posted by Game Goblin


  1. Not abandoned yet. Got massive RL aggro. Been doing 50 hour work weeks along with a very uncomfortable prospect of becoming unemployed due to my unionizing loyalties. Working 2 jobs along with being a offline GM takes it's toll on my free time and my modding time. I'm barely making progress atm when I do get the rare chance to crack open the CK.

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  2. Can't start the quest, Gideon isn't on the stool and I can't say anything to him.

     

    The new update I'm still working on requires sitting on the stool. Current version 2.1 is still walk up and talk to him.

    (It's also really buggy 2.1 - many people have had issues initiating dialogue with Gideon. Try either with a new Dova, or saving > Back to main menu > reloading game from save.)

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  3. Small teeny tiny update, The intro was a bit wibbly wobbly and had to be broken into separate quests. Quest/step 1 is nailed down tight, and Quest/step 2 only has minor cosmetic issues and needs slight adjustment for the player to be whisked away to a new cavernous home. Just looking into locking down #2 so it can not be started til #1 is completed first, and getting the right coding so sleepytime = slaving time on the end of #2. Other than that the intro has been completely rewritten from scratch and so far looks bug free.


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  4. 1. i would like to have the ability to fuck any female npc without any talking in the same pose as she stands... for example you come in a tavern and then you can just fuck a barkeeper from behind while she is standing so nice ... you know what i mean... and maybe she should then undress skirt ot something like that. i have little sexy apparel replacer so there is ability to just undress skirt. That would be awesome!

     

    I believe Funnybizness has the animation your looking for. He posted a .Gif the other day of some sneaky ass rubbing in a tavern.

     

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  5. Just spent the last few hours overhauling a small scene with Gideon at the Bannered Mare. Just tested it twice on my system and the revamped intro works fine.


     


    -> So when I get around to next release all you have to do is pull up a seat at the bar by Hulda, and the scripting handles the intro.


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  6. "wait, so now there are two forks of animal mansion? jmathers has one too, but for some reason he elected to go with an extremely restricted licence."


     


    LOL there could have been three, I spoke to sky_mds and he gave me a green light. But after some thought and research I decided it would be better to lend a hand if need by to an already established modder than make yet another Animal Mansion remix.


     


    P.S. LAWL DAMNIT, everytime I look at your profile pic mybrainhurts, I get M.P. quotes in my head...


     


    Okay back to figuring out how to jackhammer papyrus into a screaming little prison bitch... taa taaaaaa!


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  7. Tested the start of 2.1, notes:

     

    • The objective to talk to the guy in the inn never completes, even after you talk to him at night and he points you to the inn owner.
    • I didn't see a dialogue option to buy the room, only the regular option to buy a room, I could bypass this by consoling past the door to reach the bed, probably missed something because of this though.
    • There is no DD/zaz item check during the first part as slave and/or training, so if the player was wearing chastity items the quest doesn't know it, and doesn't remove them.
    • For some reason, after the quest with the trainer, the player has to use the activate key to leave the sleeping animation, odd. Not a problem, just odd.
    • If the trainer puts a gag on the player, you can't talk to anyone, including the guy with the arrow over his head, stopped here since I wasn't sure if that was intentional or not.

     

    Thanks for adding the zbf factions, curious if you can add the player to the slave faction though, never tried that.

     

    → I've seen that in my tests too. Fudging with the mine quest atm... Once I run out of colorful insults trying to get the scripting to take, That quest hiccup is on my to do list somewhere.

    → Interesting, Last time I did a run through, scrolling down after talking to Razone and Keerava had the option for the basement room. That part should be the same... I hadn't messed with that part of the script.

    → Haven't got to that part yet. Like I said... Trainwreck... I just added factions for now. Item management comes later...

    → I know right!?! At first I thought it was borked. When I can get deeper into the scripts I'll see if I can automate getting out of bed after blackout.

    → That seems somewhat intentional. That's from the original mod setup. You can talk to Master Plavus as his greeting is forced.

    → Adding the player to zbf factions I would think is entirely possible... Still mucking with papyrus and the mine quest before moving on other stuff.

     

    Thanks for the detailed report matey, Every bit helps!

     

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  8. Hmm... dunno what it is, but Gideon Scarrow got nothing to say.

    Used the COC to dunedin prison, nobody said anything either.

     

    Gideon is a little willy nilly. Just updated and added a few touch-ups that *Should* remedy this.

     

    Very nice to see someone adopting Iamtheonewhoknocks' work. 

    I hope someone will adopt Darkwind Island too at some point :)

     

    Uuuh, already did... kinda. One project is overwhelming enough at the moment. Only just dinked around in Darkwind, and I have a few ideas...

     

    Uuuh nice, iamtheonewhoknocks' Mods were always quite promising. I noticed a while ago that he apparently deleted his acount, which is always saddening.

     

    Do you want/need any help beside playtesting/bugreporting atm, Goblin?

     

    Yeah, it's weird how he dropped everything. He had announced updates then poof. Prolly burnout I guess.

    Anyway, and and all help you want to shovel into my magical burlap sack is most welcome. Right now I'm locked in combat getting the mine quest to work... Now if Notepad++ or the CK would compile scripts rather than lick windows giving me herp derp messages... I woulda had that nailed today.

     

    You may also adopt Wolfclub and combine it with this.

     

    In my opinion, what the Skyrim adult modding scene needs, instead of mods that are built around a certain mechanic, is large scale quest mods that play similarly to vanilla quest lines, such as the Thieves Guild, or the Darkbrotherhood quest line, with one storyline and repeatable (radiant) quests. Possibly  one for player slavery and another for prostitution, or a combination of both. "A Dance with Rogues" Part 1 for Neverwinter Nights is a good example for this kind of thing.

     

    I Downloaded WolfClub... Hoooboy that mod hates me. I would like to get this mod up and running first into a story driven mini-campaign. Until then, my project que is rather full.

    LOL If I were to adopt Wolfclub... I could see it now... Abandoning your mod? Send it to Goblins orphanage...

     

     

    You may also adopt Wolfclub and combine it with this.

     

    In my opinion, what the Skyrim adult modding scene needs, instead of mods that are built around a certain mechanic, is large scale quest mods that play similarly to vanilla quest lines, such as the Thieves Guild, or the Darkbrotherhood quest line, with one storyline and repeatable (radiant) quests. Possibly  one for player slavery and another for prostitution, or a combination of both. "A Dance with Rogues" Part 1 for Neverwinter Nights is a good example for this kind of thing.

     

    For gay male players, there is "Isle of Mara" that fits your description - I think, anwyay.

     

     

    Actually for the male on male action. I have somewhat pleasant news. Iamtheonewhoknocks left a couple quest threads dangling around that I noticed today. Basically gender identifiers. Which means the foundation materials are there for both male or female play... I just need to figure out how the puzzle goes together first.

     

    V2.1 is a small blanket update, mostly behind the curtain work, so nothing resembling a miracle at this time.

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  9.  

     

    As some other people pointed out, i approach Gideon in the bannered mare but he gives me no dialogue that can possibly begin the quest.

     

    I have not had issue with this personally. However my test runs have been with fresh new toons. I'll peek into the code for a fix, time permitting.

    There is a glitch in the code

     

    Script SGSlaveTownOneScript, Function StartMineQuest() tries to setstage of mine quest to 5. It should be 0.
     
     
    Try changing to this
    Function StartMineQuest()
    MineQuest.Start()
    MineQuest.SetObjectiveDisplayed(0)
    EndFunction

     

    And btw - yup, this is very much a sexlab mod. Sexlab mods subforum is much more alive as well.

     

     

    Edited the code using NotePad++... Hunting and pecking for a golden goose egg right now that will actually point me to compiling it proper :P

     

    Once I get the Mine quest to work proper I'll Update here on L.L.

     

    P.s. I tried to hunt down the code in CK, but could not locate it after a day of tutorials that kept leading to other things. I had to try my hand at a new tool in the bag ++... HAH haven't coded since Apple IIE was the goto computer :P

     

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  10. Locked in epic combat with scripting! I have no time to bleed... SUCK PLASMAAAAAAAAAAAAAAAA DEATH!


    Researching SEQ stuffehs...


     


    Finished: Faction overhaul... All used NPCs have appropriate faction, including zbffactionslaver / zbf factionslave.


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  11. Looking good! I followed the mod and topic, waiting a bit more before trying. I am hoping this will be playable for (gay) male Players as well... so few mods are.

     

    Woefully I must address this with 2 replies.

     

    1: The current dialogue re-edit is quite femme-centric. I am somewhat inclined to re-edit some things to make it more gender-neutral, but for now I suppose hardcore twinks or effite males would get the most out of it.

     

    2: Gay dialogue is not one of my strong points of writing. Although personally raised as straight, Until I realized I'm really a mutant. Male on male action does not turn my primal crank.

     

    P.s. However once I get this mod up to working order, If a writer more skilled in homoerotic writings were to lend a hand. I could be persuaded to clone the mod and release an alternate sexuality copy...

     

    (Note: I'm all for gender diversity in mods, and would really like to delve into more uncommon aspects. Partly to thumb my nose boogers at trolls like the dreaded Sarkeesian, and partly because I see sexuality as more of a salad bar, with a veritable cornucopia of perverse selections for all.)

     

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  12. As for the version before it was abandoned, it would be great if the "training session" has some more actions instead of being persuaded into a slave, that was kind of weird, don't you think?

     

    As I stated on the info page, I would like to go bugnuts on the training session... basically turn it into a more intense training session. When I get the time to expand on things however I want to make it as little of a rollercoaster experience as possible. It personally annoys me to have a script play out for long enough for me to go grab a drink and nuke up a burrito.

    If I can swing it to be more engaging and interactive, that's the route I am aiming for.

     

    Also, will you do Fallout 4 mods if modding will be possible (Which I really hope!)

     

    Modding on FO4 is something I want to delve into. Provided Bethesda pulls their collective heads out of their arses with the whole pay-for-mods garbage. (A bad idea they seem to want to revisit...)

     

    I too hope this mod goes well. But, I wish it would be more than story driven as Bravil Underground.

    What about if it goes more with dog or animal things?

     

    Right now as I wiggle around in the coding looking for gummy bears... I like the green ones. There is potential for story... And who doesn't like story?!? The original mod author seemed to want to incorporate this as a factor too. Again, I'm just stepping into the mod trying to duct tape things into working order... After that the town itself has alot of potential...

     

    Although pieces have been put in... there's a big troll who is supposed to be for sexual encounters... I am not adverse to adding a dog show sometime down the road. But it propably won't be as friendly as an encounter that Animal Mansion provides.

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  13. Moved to SexLab as requested from Adult.

    Will be working further on this project come Sunday, my second job demands my attention on Saturdays. Thank you aqqh! I'll remedy that glitch soon as I can get to it. Real life has me pinned down on the weekends.

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