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mosmos

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Posts posted by mosmos


  1. You need to get OpenCL 2.0 compatible runtimes to run the plugin.

     

    AMD CPU/GPU: http://support.amd.com/en-us/kb-articles/Pages/OpenCL2-Driver.aspx

    Intel CPU/GPU: https://software.intel.com/en-us/articles/opencl-drivers

    Nvidia: Only has OpenCL 1.1 runtimes for their GPUs, so either you have an Intel GPU or use the Intel runtimes for the CPU and disable the GPU openCL2.0 support in the ini file or you have a AMD CPU and use their driver, and disable the OpenCL2.0 support in the ini.

    Questions

     

    1st : Where is this ini file supposed to be and what name?

     

    2nd : How power hungry is this hdtSkinnedMeshPhysics.dll my fps drops below 20 in towns and pretty much everywhere else contrary to hdtPhysicsExtensions.dll fps stays above 35 everywhere

     

    Windows 8 64bit some intel cpu and nvidia graphic card

     

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  2. I installed hdtSkinnedMeshPhysics.dll to NVSE\Plugins where's is it supposed to be right ?

     

    Now every time i try run skyrim i get this error

     

    ---------------------------
    TESV.exe - Entry Point Not Found
    ---------------------------
    The procedure entry point clRetainDevice could not be located in the dynamic link library D:\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\hdtSkinnedMeshPhysics.dll.
    ---------------------------
    OK  
    ---------------------------

     

    Click OK skyrim will start and run without problems BUT no physics (breasts)

     

     

     

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  3. Does it always say that? Where are you testing it? That means you're not in the same cell as the NPCs you're trying to morph.

    It looks like you're in an exterior cell, you tend to change cells often in exteriors, it's either you or the NPC moved in different cells while the scanner is processing them.

    Have you tried inside buildings?

    Have you tried enabling "Same Cell Scan" and try staying near the NPCs?

    What are your frequency and smooth settings?

     

    I've tried everything you mentioned but same text over and over and nothing happens

     

    Here is sunny smiles example

    post-8443-0-22336900-1438628886_thumb.jp

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  4. Couple hours ago i learned that he was dead.


     


    Then i went his wiki page and found out that he volunteered to fight for the Finnish forces during the Winter War (that was surprise for me i did know that he was involved in WWII but i


    was like damn didn't know that)


     


     


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  5.  

     

    I founded two errors. 
    1. I can't see psiijic gloves meshes in games. 
    2. Textures of mythic dawn boots is missed.
     
    I'm sorry but I always appreciate you.
    This is my favorite conversion. smile.png

     

    1. I tested in my games work fine, why you game not show - maybe conflict mod. Or delete mesh

    meshes\clothes\psiijic - two files psiijicglovesf_1_0 and _1, but it is original gloves only convert for body.

    2. I forgot wrong boots when tested, need delete mesh from meshes\clothes\robemythicdawn two files mdshoes_f_0 and _1.

     

    Hey ledo i just noticed this

     

    post-8443-0-76727300-1433690619_thumb.jp

     

    post-8443-0-56797800-1433690669_thumb.jp

     

    Also always nice to see new conversion from you

     

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  6. From Vanhal last post  "lore-friendliness and immersivness are much overrated, in fact i would prefer straight anime-type mod. No such thing unfortunately" you and me think alike :)


     


    So i've been using these


     


    http://www.nexusmods.com/skyrim/mods/34935/?


     


    http://www.nexusmods.com/skyrim/mods/50396/?


     


    http://www.nexusmods.com/skyrim/mods/51302/?


     


    and these don't replace anything they add more intresting looking npc


     


    http://www.nexusmods.com/skyrim/mods/60625/?


     


    http://www.nexusmods.com/skyrim/mods/51189/?


     


     


     


     


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