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endomiel

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Posts posted by endomiel


  1. As far as I know, I'm the only person to have done most of the armor boots.  There is one on Nexus that has only the Dragon Bone a Daedric boots, but if you don't like elevators then don't bother.  Take what you can get and don't be too picky.  ;)

     

    You've added some nice ones, I admit that. Now that I think about it, the Tera Armour pack probably has heavy armour boots with heels.

     

    Something else: is there a mod that allows you to select dialogue responses with the keyboard? Scrolling in Skyrim is atrocious...

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  2.  

    Any suggestions for mods that make the game a bit harder, other than raising the difficulty?

     

    Did you already tried Requiem? (http://www.nexusmods.com/skyrim/mods/19281/? )

     

     

    Thanks, but those changes are too much for what I'm looking for. It's something for my next game.

     

    Something else, already asked in the adult-thread, but it's not strictly adult related: a nice looking pair of high heeled (thigh high) boots in Clothing version. (So that Mage Armour perks would work.)

     

    EDIT: For UNP Body.

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  3.  

    Any hair-mod that add up-do hairs? I love longhair, but loose or tails clips through the body. I got Apachi's Hair, but not a lot of up-do in that one, regrettably.

     

    EDIT: I mean hairs like this, for example: http://static-6.nexusmods.com/15/mods/110/images/46947-2-1384385914.jpg

     

    This doesn't appear to reference any adult content.  If you ask your question in the non-adult thread I'll be happy to tell you which hair mesh is being used and where to find the hair pins.

     

     

    Alright, done as you asked. :-)

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  4.  

     

    Ow, alright, that might explain a lot. Also, I found out that they still show up on the Tempering Table and I can still temper them. Although, it has no effect.

     

     

    Right click the boots and check Use Info, there should be a crafting recipe to temper them in the list. Delete that recipe and you will not be able to temper them anymore. There might also be a crafting recipe to create the boots, same thing with that.

     

    Note that if you plan to release this in the wild it would be much better to start with a copy of the boots though, that way you would not have any existing crafting recipes (or anything else) pointing to them, and it would not conflict with the armor version of the boots so people could use the 2 versions next to each other.

     

     

     

    It's from a mod anyway, so I can easily override it again. Thanks!

     

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  5.  

    Alright, I've  got the Mage Armour perk (and SPERG). It works as intended, however when I equip UNP Boots Retexture, which I've converted to cloth, the Mage Armour perk stops working. The reworked boots look to be Clothing, though. (No Light/Heavy description, no armour rating, icon in inventory is clothing,...) Any one got any clue, or clothing Thigh High High Heeled boots?

     

    Mage armor perks depend on keywords. Make sure that your boots do NOT have the ArmorLight or ArmorHeavy keywords attached to them. To stick to conventions you should add the ArmorClothing keyword to them.

     

    I think if you remove a keyword from an asset of which instances already exist in your game, those keywords will not be removed from the existing instances. So in other words, if your character already has a pair of these boots in their inventory, and you change the keywords in your mod, the boots in your inventory will most likely keep their old keywords, so best to test it on a save where you did not own the boots before.

     

     

     

    Ow, alright, that might explain a lot. Also, I found out that they still show up on the Tempering Table and I can still temper them. Although, it has no effect.

     

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  6. Alright, I've  got the Mage Armour perk (and SPERG). It works as intended, however when I equip UNP Boots Retexture, which I've converted to cloth, the Mage Armour perk stops working. The reworked boots look to be Clothing, though. (No Light/Heavy description, no armour rating, icon in inventory is clothing,...) Any one got any clue, or clothing Thigh High High Heeled boots?


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  7.  

    Thanks. I stumbled upon Sotteta's already. The Oriental Dresses are (almost) perfect! I don't see any gloves in the Elven & Noble dresses, though?

     

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  8.  

     

     

    Anyone know of a mod that adds elegant (clothing) gloves?

     

    at Outfit requests it is of utmost importance always the Body Type to mention!

    because of the compatibility. ;)

     

    https://www.google.de/search?q=skyrim+mods+elegant+gloves&espv=2&biw=1280&bih=637&source=lnms&tbm=isch&sa=X&ei=3SuYVdDeCILlUqDAspAE&ved=0CAYQ_AUoAQ&dpr=1.5

     

     

    Sorry. I'm using UNP. So far, I haven't found any good ones. To give an example: the gloves seperately of this outfit: http://www.nexusmods.com/skyrim/mods/9387/?, that would be perfect.

     

     

    Merta Assassin Armor UNP - CBBE by Deserter X - Mitosuke

    http://www.nexusmods.com/skyrim/mods/60195/?

    http://static-1.nexusmods.com/15/mods/110/images/60195-1-1417043182.jpg

     

    Merta Assassin Armor UNP - CBBE

    http://sigureduki10.blog.fc2.com/blog-entry-54.html

    http://blog-imgs-44.fc2.com/s/i/g/sigureduki10/2014112915471972e.jpg

     

    Eldrids Armor Mashup UNP by anka01

    http://www.nexusmods.com/skyrim/mods/48652/?

    http://static-8.nexusmods.com/15/mods/110/images/48652-2-1386618274.jpg

     

    The Art of Magicka by Zonzai and Kalell and UKC

    http://www.nexusmods.com/skyrim/mods/1040/?

    http://static-5.nexusmods.com/15/mods/110/images/1040-1-1328937546.jpg

     

     

    Thanks, that's a good start. Are there any high gloves in cloth as well? This Mitosuke seems to make nice things, though.

     

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  9. I have come across a strange problem

    I have Defeat, SD+, and Death alternative

    When my character is defeated she is never raped. A message pops up to us a dragon soul or "leave things to fate". I choose to "leave things to fate"

    Then the PC just stands up an resumes the fight. a secondary health bar appears (propably from that crap DA) and when that is depleted the PC just dies.

    Defeat never kick in.

     

    Have you checked that Defeat has DA enabled? I got the same setup and everything works great. (i.e. DA only pops up after Defeat has run its course.)

     

     

    On a side note: Dragons don't always trigger Defeat. I've seen it happen, but most of the time it looks as if they can't "reach" your character.

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  10.  

    Anyone know of a mod that adds elegant (clothing) gloves?

     

    at Outfit requests it is of utmost importance always the Body Type to mention!

    because of the compatibility. ;)

     

    https://www.google.de/search?q=skyrim+mods+elegant+gloves&espv=2&biw=1280&bih=637&source=lnms&tbm=isch&sa=X&ei=3SuYVdDeCILlUqDAspAE&ved=0CAYQ_AUoAQ&dpr=1.5

     

     

    Sorry. I'm using UNP. So far, I haven't found any good ones. To give an example: the gloves seperately of this outfit: http://www.nexusmods.com/skyrim/mods/9387/?, that would be perfect.

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  11.  

     

     

    I'm using this mod and enjoying it, but it after a day or two it started to play regular sex animations, despite the client asking for a blowjob. Is this a bug? I haven't added any animations beyond those that the mod requires. Is there a way to manually change the animations when playing?

     

    Thank you!

     

    I had this problem of wrong animations with the ZAZ 606, if you have this one.

     

     

    Yes, I have that as well. Could I just delete/unstill ZAZ 606 and use the the base, 605? Would I need to rerun FISS and such?

     

     

    Update to 6.07 or make sure the option to replace animations in the ZAZ MCM (under the SexLab section) is turned off.

     

     

     

    Thanks, updating fixed it.

     

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  12.  

    I'm using this mod and enjoying it, but it after a day or two it started to play regular sex animations, despite the client asking for a blowjob. Is this a bug? I haven't added any animations beyond those that the mod requires. Is there a way to manually change the animations when playing?

     

    Thank you!

     

    I had this problem of wrong animations with the ZAZ 606, if you have this one.

     

     

    Yes, I have that as well. Could I just delete/unstill ZAZ 606 and use the the base, 605? Would I need to rerun FISS and such?

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