• Announcements

    • Ashal

      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

NicoleDragoness

Members
  • Content count

    1,824
  • Joined

  • Last visited

Everything posted by NicoleDragoness

  1. Sexlab Aroused Redux Dec 01, 2015

    Dreamweaver I'm not sure what exactly happened to your download but mine is fine and 7z opens the archive without problem. Once opened there are: - Interface folder --- 512 Kb - Meshes folder   --- 840 Kb - Seq folder        ---    4 Kb - The BSA file     --- 153 Kb - The ESP file     ---   27 Kb   For a total of 1536 Kbs.
  2. SexLab Sex Slaves December 1, 2015

    Just a note about newmiller's piercing and the Labia Exciter: It's not compatible with a UNP body that has HDT breast and belly scaling (for example while pregnant). At least without doing a difficult work extracting the meshes from the bsa, relocalizing the meshes themselves in the esp (while using the esp) and modifying the meshes with the Bodyslide Outfit Studio (very difficult anyway). Not for average users, like me, I suppose.   About the new Dominating Andrew ... well, maybe is time to think at him "also" as a standalone follower? It could be great for a female player.   Question/request: by the point of view of a "sweet, submissive" female Player, why not to have the "submission to Volkar" available even without the need to learn how to enslave someone? Personally, I don't like to be a slaver and, mainly, I don't like to whip, make bleeding and hurt so much defenseless persons. (My personal statistic in the game have always a lot of kills but "never" I had murder of unarmed, innocent, people).
  3. Sexlab Aroused Redux Dec 01, 2015

    "Hanging" myself to pewp43's post, I report that there is a little problem with the mannequins (custom, I think) that are added in some custom versions of Breezehome or Proudspire Manor. They are considered by SLAR and, if not "weared" with some clothes/armor, they cause a BIG increase of the arousal for the Player or whoever other real NPC is around.   One thing that probably lacks in this excellent mod is an "exclusion method", maybe. A MCM page to list races or single NPC/Creatures and make them excluded from the Arousal calculations.
  4. Quieter Dungeons & Caves

    Thank you. I just tried it and, in fact, it enhances AOS too in exteriors (maybe is only my own feeling but it is). Less noise, more "pure" sounds, ambient sound are now fantastics (like a bee passing nearby my toon, bzzzzzz ... ). And, inside dungeons it's really PERFECT! Not only. I noticed that it removes also some annoying noises inside the custom versions of Breezhome and Proudspire Manor I have.   Once again, THANK YOU.
  5. Quieter Dungeons & Caves

    Very interesting but .... 1st important question: Is this compatible with Audio Overhaul of Skyrim?
  6. Soulgem Oven III

    I don't rhink there is something that triggers the squirting earlier than before. It starts just after the "full of cum" message, as before. And both effects started at the init point of the final stage, when the orgasm happens, as before. What I noticed now is that the squirting lasts for only 3 - 4 seconds, while I'm pretty sure that in my previous gameplay it lested at least for 12 - 15 seconds. And I have no idea why it's changed. Also my timescale is always the same, for every gameplay I had, 12.
  7. Soulgem Oven III

    CliftonJD   Ehm ... why did you quoted my post if you replied nothing?
  8. Soulgem Oven III

    I started a new game with a Female Nord character and, this time, I have a little issue that I didn't have in the previous gameplay. All mods and settings are exactly the same as before.   The "squirting cum" effect lasts for very few seconds, while before I remember a duration of at least 10 - 15 seconds. This causes an issue with the female NPCs. They redress some seconds before the sex act is finished, ruining a bit the visuals. I suppose this happens because the "squirting cum" seems to be a "weared thing" and, when removed, could interfere with the redress process of SexLab. This doesn't happen with the player female but only with NPCs females. I set the last stage of every type of animations (normal, foreplay, aggressive) to be 10 seconds (more than default). But this is the same settings I had in the previous gameplay in which I didn't have this issue. The only thing I changed between the two gameplay is that in this new one I set the orgasms as unique for all (SexLab option). Maybe you could add a slider, or a time choice, for the squirting duration?
  9. Untamed

    I can just confirm that it should be the shapeshift that causes the issues. I re-installed SexLab Tools and it worked again as expected, until I transform once more in the sabrecat shapeshit. After this, SexLab tools stopped to working right and, once again, my sword was positioned in the wrong place. I'll follow your suggestion to no longer use the shapeshifts, but it's a pity because I like what your mod promises.
  10. Untamed

    Hello, I need help.   After I reached the rank to be able to transform into a sabrecat and I tried to play a bit, I discovered that SexLab Tools v3.0 by Goubo is no longer able to show the list of "humans" sex animations how it did before. It only shows the three "sabrecat related" animations I have enabled. Of course, this happens when I am in my normal human form and I'm performing a sex with another human. And this happened only after I had my sabrecat things. Before, the Tools always showed the entire list of human sex animations I have enabled for my purposes.   I'm absolutely sure that there is some script or something other related with Untamed that should have changed something. Btw, when I reverted to human form from the sabrecat one, my weapon (set to be a sword on back with my XPMSE3 settings), returned to default side position. I needed to open again the XPMSE MCM, change the sword position to side and then again to back to have my sword where I want it to be.
  11. Submissive Lola. Consensual D/S mod

    If someone has not yet understood the situation ... THIS MOD IS DEAD and no further development and/or bug fix will be done by the Author because himself stated to have erased Skyrim from his system.
  12. Since from my exeperience with FONV, I always liked a lot all your works, Kendo. Thanks.   Just only a little suggestion, hoping to not bother or irritate you.   Instead of making an "alternative" mesh that covers the nipples, why not introduce the little bra as separate piece (possibly using Slot 46)? Should it be a bit of work that deserves a try?
  13. Animation-Appropriate Arousal Adjustments

    Super interesting and useful concept. But you didn't write with which exact version of SLAR it works. Actually, the latest one is v26 (and the one I use). So, which one?   Edit: OPS! I just saw the title in the dowload page. Sorry, but I suggest you to specific the version also in the main OP. In the title only could be mismatched (like I did, poor stupid I am).
  14. From the deeps (redone)

    I was finally able to play this interesting and well done "DLC", forcing my feels to accept to install MNC and the related stuffs. First of all, a great job. Thank you. I really appreciated the "Revenge" option (because my own feelings and gamestyle) but then I tried also the dark side. Almost everything was done with great careful, attencion, care for details.   But I think to have some suggestions and some reports for issues and glitches that, maybe, were not already reported: Location: Even if the Insmouth Harbour is an impressive and terrific work, placing it just over a vanilla "point of interest" in which there are some rare stuffs and skill books maybe is not a good idea. Location: The same could be said because a too near bandit camp. Every time I approached the main gate I found bandits fighting against Insmouth's guards, making some mess of the quest (guards dead, another one bleeding out forever and so on.) Location: For both the reasons above, I suggest to move the entire city a bit more north. Between the actual place and the Brinehammer wreck, there is a little peninsula going forward north in the Sea of Ghost. This seems the perfect place to locate the entire harbour. Navmeshes: There are some problems with the navmeshing inside Insmouth, expecially for followers. The entire northern docks are forbidden to follower. They cannot reach the Sweet Sload, for example, nor enter in it without using console commands. There are also some navmeshing problems near Achab House and the Abandoned House (a big pole blocks often NPC's walking). Followers: considering that followers are almost useless inside the temple, during the dream, during the enslavement and training thing (they are not considered at all and retain all their stuffs, weapons, armor and so on), maybe it could be better to use something like "Your follower cannot be here with you" (Like in the Quest Prove of Honor in the Companion guild, followers are not allowed to enter the Skeleton's Dungeon) and dismiss them. The same seems to happen (but probably is a navmesh problem, see above) for the quest inside the Sweet Sload during the revenge part. Also in this case followers are not able to follow you and, so then, they are useless. Better to dismiss them or send the to the Hostel waiting. Zaz Furnitures: for some unknown reason, the crosses and the other Zaz apparels in the main plaza are not "usable" by the player or by followers leaded to use them. Evevry time I attempted to use them, my toon stayed stuck for some seconds doing nothing and then I regain control but without "hanging" or "be bounding" to the stuff. Giving again my best regards for your work, I hope to not have bothered you too much. Have a nice day.
  15. Submissive Lola. Consensual D/S mod

    I had just lost some hours of playgame because the mod entered into a sort of "deadly loop" just after entering a house. Zapping, zapping, za....
  16. WIP Slaverun Reloaded (30.Nov 2015)

    I could have DD assets (and I have them installed) but I wish to not have the Integration part (more than 240 heavy load scripts almost always running. My game cannot manage this. I've already tried ending with CTDs or freezes percent raised from 5% to 90%).
  17. Nusbie's Voices for SexLab

    Top of page, "Downloads" menu, when opened write in the Search "Nusbie".
  18. Sexlab Aroused Redux Dec 01, 2015

    Should be there:   http://www.loverslab.com/topic/19513-cbbeunp-nude-female-cover-animations-updates-on-hold/#comment-455351
  19. Soulgem Oven III

    Kitsone & CliftonJD Thank you for help. You were both right. It was my fault, because I'm stupid and, mainly, I'm not of english mother language. But ...   Darkconsole It was not clear, for me (because I'm stupid), the real meanings of these advanced settings. I supposed that if I am a female, I don't have schlongs for females installed, the "enable inseminate" setting should mean that "I" become able to be inseminated. So ... apologize for my wrong post.
  20. WIP Slaverun Reloaded (30.Nov 2015)

    There is a chance to avoid the "hard" dependency from DD integration?
  21. Soulgem Oven III

    Darkconsole I have a request, if possible: - As female, and playing with a female toon, it's a bit strange to use "Arrok_MaleMasturbation_A1_S1 and S2" for the "clean the cum" animation. - In fact, there is no gender difference even in the menu ("Wank it" should be "Clean it" for females).   I tried to edit the QuestController psc file, changing the animation by Arrok with the first two stages of Mitos FaceFemDom (they seem to be appropriate), BUT the CK refuses to compile the pex. I don't know why. I tried almost everything, even some external decompiler and compilers without luck.   Could you be so kind to help me? Maybe compiling a "special version" of the psc with the animations I suggested?
  22. Arousal Visuals

    Well, I must confess that I don't know why, but in my game it works really fine on every race, npcs and player when it should work as I set it (arousal state, during orgasm and so on).   @alexvkj You wrote you are not the one who can decide. Right, but asking should not harming you, right? Maybe the other guy doesn't know of this, yet.
  23. Arousal Visuals

    There is something similar (at least for exterior visuals) and it's a mod called "Blush When Aroused". It works very fine and I think, in fact, that "your" mod could part of this one. Could you think on a collaboration with the other author? (One less esp, one more complete mod together. Why not?).
  24. Soulgem Oven III

    Thank you a lot, chajapa. I wasn't aware there is a so big difference in the scaling setting between SGO2 and SGO3. I set 4.5 and the belly, after a while, started to be visible and growing. With this value in SGO2 I had a belly like a Whale.
  25. Soulgem Oven III

    I, instead, am a bit confused.   While I was using SGO2 and I went pregnant, my belly growed as expected, with a nice visual. Since I upgraded (clean save) to SGO3, with the same exact bodymesh, bodytextures and so on, even if I'm carrying 6 gems and I'm at 30% of completed pregnancy, my belly seems to be always flat. In both 2 and 3 versions I set the belly to be 2.80 x and breast to be 1.80 x. My breast visually grows right, my belly not. The same happens to the pregnant NPC females I'm tracking.   And I don't know nor understand why.