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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

TechBaNe

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Everything posted by TechBaNe

  1. Outfit Studio/Bodyslide 2 CBBE Conversions

    Is there such thing as poaching? Because I was already working on this one for a few days.  Northern Priestess Bodyslide.7z
  2. Nope. Just compared the new mesh to the old ones, and I've got the same bones, plus the additional breast and belly bones from the CBBE HDT reference body.   Could it have something to do with a change in the bone weighting from the copy bone weights function?
  3. I tried to make an HDT slider set for Edhildil's Dwemer Cyborg.   It looks fine in Outfit Studio, but the output has parts flipped around in nifskope. I have no idea what happened. Could someone explain what happened? My Slider Set .xml and _1.nif result is below. dfatalebody_1.nif dfatalebody.xml
  4. An Idea for a punishment could be a periodic increase in bounty for whatever hold you are called to go to, so that if you continue to refuse, you will have a very hard time getting into cities and sent to prison for being disobedient.
  5. Load up TES5Edit. If you get errors there, it will tell you what's wrong. CTD at Logo is usually caused by missing a dependency or having a bad load order. If you don't use TES5Edit, you should.
  6. I've got the add-on items all merged into a single esp using the TES5Edit merge plugin script to reduce plugin load. Will that cause problems for the Captured Dreams add-on patches? Do I still need them to include the add-on items?
  7. BeeingFemale

    also, if you want to take screenshots without the HUD, open the console with the ~ key (if you use QWERTY layout) and type "tm" without quotes. This turns off the HUD. enter "tm" again to turn it back on.   Be careful as this also makes the console invisible.
  8. BeeingFemale

    Go to ...data/Interface/Translations.   Look to see if you have the following files: BeeingFemale_CHINESE BeeingFemale_CZECH BeeingFemale_DANISH BeeingFemale_ENGLISH BeeingFemale_FINNISH BeeingFemale_FRENCH BeeingFemale_GERMAN BeeingFemale_ITALIAN BeeingFemale_JAPANESE BeeingFemale_POLISH BeeingFemale_RUSSIAN BeeingFemale_SPANISH BeeingFemale_SWEDISH BeeingFemale_TURKISH   If those files are missing, Re-download and re-install Beeing Female. That menu error is caused by not having the proper interface files. If you do have the files make sure they're in the right folder. Beeing FEmale was set up to be installed with a mod manager, so the folder structure in the original archive should not be changed. Other than that make sure you are using the latest version and have all of the proper requirements.   My interface files are attached Interface.zip
  9. tl;dr: Yes to curses that make me talk like a drunken loose slut! No to curses that make my Learning Stick fall apart in the middle of a battle because I was too blind to notice the gaping holes that were developing in it for the past half hour. The possessed weapon bit is okay since you can fix it (in my case, very easily).   Those sound like really cool ideas! I like the thought of hidden curses. Especially ones that effect behaviour. I think we need more things that affect speech and interactions rather than inventory.    The only problem I can think of here is that I feel that the permanent loss of very valuable or costly to make items, like my enchanted Daedric Greatsword of Chaos Health Absorption named Devourer, would either make me not want to use them at all for fear that sudden critical existence failure might occur, or make me just not use this mod. Or I'd cheese the system and cheat all of my stuff back into my inventory, thereby defeating the purpose of your suggested changes. This applies more to the second suggestion.   Loss of gold is fine. In fact I want more opportunities to lose gold since for some odd reason, I keep finding random chests and coin purses containing 10,000+ Septims leaving me with a drawer in Breezehome containing more money than in all of The Pale put together by the time I hit level 20.   Items on the other hand is not okay by me unless the loss can be limited to generic items that I did not craft or enchant. I worked hard to get to the point where I can make a Life-eating sword of Chaos, and if some 2 bit bandit manages to somehow take it from me, I'm going to show him CHIM-induced wrath on the business end of said sword. Then he's going to experience a thousand deaths that only a Master of the Voice can give, before I lock his soul in a rock and use it to fuel a piece of armour that will guarantee my protection from all of his friends.
  10. BeeingFemale

    You're missing the Interface/Translation files. Make sure you installed this properly.
  11. 1

    The vagina stops working in lez scenes (I assume this is for the strap-on animations?) because there's no collisions happening. The Male actor collisions are connected to the malehands.nif files. If you want the vagina to work in lez scenes (or bestiality scenes, or any scene not involving a fully nude male and female) you have to attach a path to hdtm.xml on the strap-on nifs (or whatever nif you feel would work best. I find it's better to attach it to the actual things in the scenes like the schlongs if you use SOS).   To do this: 1) open the file in nifskope 2) right click on Scene Root > Block > Insert > NiS...> NiStringExtraData (not NiStringsExtraData) 3) In the bottom box under Block details:       a) Rename the block by clicking the "Txt" icon under name. Enter "HDT Havoc Path"       Click on "Txt" under String Data. Enter the path of hdtm.xml (usually "data/skse/plugins/hdtm.xml") 4) Copy the branch you just made 5) Right click on Scene Root and paste branch 6) Press Ctrl +up until the new branch is entry 1 under Scene Root 7) Right click the old NiStringExtraData and remove branch. 8) Save Nif and you should be good to go.
  12. Mod Sequence is the install order for your mods (the left window). That's how the virtual manager reads the files for install. It's like a cleaner way for you to install the mods over each other without permanently overwriting files. The right pane is the plugin priority list.   In NMM, as far as I can remember (I haven't used it since I switched to MO) you could only effect change by moving your load order around to dictate what changes took effect assuming there wasn't anything vital that was overwritten. If something important was overwritten, you'd have to re-install that mod and anything that was installed after that affected the same files. In MO, if something isn't working with your install order, you just go to the left window and change the mod sequence by dragging and dropping mods, or turning mods off, effectively "uninstalling" them. Other than legacy script changes, there's nothing to worry about as there's nothing in your Data folder other than SKSE and HDT files.   Greyface is caused by missing/incorrect facetint files in the FaceGen folder. This could either be because they were overwritten, the mod was installed incorrectly or one of your other mods were uninstalled incorrectly (a very good reason to move to MO).
  13. SexLab Skooma Whore

    You could just drag the statue to another room, then steal it. Last I checked, the statue wasn't bolted to the table.
  14. That would make pickpocketing more interesting, but I'd like to request a modification to this:  - a significantly reduced timelock for those of us who play with needs mods.  - a very short timelock for things like armbinders, shackles, yokes, blindfolds, gags, ya'know, the things that really punish the player and are really hard to get rid of. It's fine to run around for a few days at everyone's mercy, but after three days of not being able to actually do anything, I'm just going to turn off RN&D and spam wait until the timer runs out.   Not being able to do anything for a month is seriously way too much time spent doing nothing, because who's really going to go running around the wild without being able to defend themselves especially when keys wouldn't be of any use, meaning there'd be no point in looking for them.
  15. 1

    Just to double check, but are you using XPMS or XPMSE 2.50? Additionally, did you install it after the body? It's important that you have the right skeleton and that nothing overwrites it. I'm using XPMSE and I have no issues at all.
  16.  Get the SexLab Framework and plugins. Animations will last as long as you want them to depending on how you configure your set-up (via MCM).   On it's own, it does nothing, but there is a vast number of plugins that cater to most kinks. Explore the SexLab downloads section for an idea.   As for making female characters futa, you can give them the appearance of being futa by using Schlongs of Skyrim Female Schlong add-ons. The only thing here is that they will still only use female animations or strap-on animations since the game will still list them as female. It's a problem inherent in the game's structure itself as the actors are all either male or female.
  17. From the deeps (redone)

    Tried this out. I like where it's going. That said, I think there should be a "good path" somewhere in there, or at least a "screw this, I'm out of here" route so that your character doesn't get stuck in an unplayable state. I understand this is in alpha right now, but the final product should offer an out for the player.   You could have it such that once you do take over Solitude, one of the other, more influential NPCs take notice and has the person instrumental in the take-over (read: you) kidnapped in a manner similar to the Dark Brotherhood initiation (maybe even use The Blades to do it) so that they could deprogram you or turn you into a double agent. This way you can give the player the option to maintain the status quo or follow a quest chain to seal Old One and restore Solitude (returning the game state back to before the change).
  18. Sexlab Aroused Redux Dec 01, 2015

    Is there any reason why "Is Exhibitionist" would check itself off and Exposure Rate would suddenly jump from 2.0 to 10 while I'm wandering around a recently emptied dungeon while fully clothed and without a follower? This happened to me twice while exploring the first cell of Avanchenzel (most recent instance) and after the first instance, I manually set Exposure Rate to 2.0, switched off Exhibitionist and set Exposure to 0. After about 5 minutes, I get spammed by arousal increase messages that over a course of 10 seconds indicate that I go from totally satisfied to desperately needing to get off.   While this is great to play as a nympho character, it makes it brutally hard to actually dungeon dive with Deviously Cursed Loot (I actually had to turn arousal sex attacks off while in cities because I could barely walk five feet out of my houses before somebody initiates a train run).   Papyrus log is attached. I have no idea how any of you can make sense of these things. 
  19. SexLab Skooma Whore

    Have you tried to update with a clean save?
  20. "Lipple" Body

    As a long time CoC fan, I have to thank you for giving me the chance to create a Scylla expy. Is there any chance of this eventually getting sliders for bodyslide and a belly node for full HDT support? I want to use this with PSQ transformations, and tweak it's proportions to be more in line with my current character (more of a bubble but, and more tear-shaped tits).
  21. If you want to find the Havok Object, you have to use: help "HDT Havok Object"   It's not called "collision object" in game
  22. 1

    If you're reinstalling, I'd say this is as good a time as any to switch over to Mod Organizer. It'll save you loads of modding hassles in the long run. Things like experimenting with new mods, textures, bodies and complete overhaul mods are easier, and more importantly, will not kill your installation or load order.
  23. Just discovered something interesting when I decided to try out a new body (Tripleen-Daie's HDT Vag pack - not the actual name of the pack). It looks like the Slave/Slut collars think the HDT Havok Object is a piece of clothing. This leaves me with the interesting dilemma of choosing between having an extremely long session of electrotherapy and very sexy body, or having all of my health and bizarro-tits (and ass, and legs, and vag).   So, just a heads up that this mod is currently in conflict with the HDT Havok Object.
  24. I have the 0.9.6 version of Immerslave (the version that accounts for the official DLC, which I own. The patch notes said that the only changes between 0.9.6 and 0.9.6b was the removal of DLCs as masters) with DD cutting 1.0.0. installed.   I also have SD+ v3.1.4a installed.   If it makes any difference, I have Immerslave towards the bottom of my load order and SD+ near the top (with 180-some-odd other mods in between).
  25. Tried this out with the latest Immerslave setup. I keep getting spammed with the message "Removing cuffs since a yoke is equipped". So the detection of yokes works, which is good, but the cuffs apparently don't want to stay off.