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Posts posted by TechBaNe
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The synth faction would be a great idea to bring about a Daughter of A.R.E.S. type body. I loved how that race worked in New Vegas, but was a little disappointed that there was no quest that forced you to become a gynoid sexbot, a la Breeder/Fertile Breeder scenarios. I would have done it myself, but I can't code my way out of a semi-decent event.
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I find that shoot and scoot does work, but only if used from the sniper's maximum effective range, i.e. the enemy can't even be on your radar or they will find you. Other than that, I've just gotta say I Noped out of Bedford Station when it started to rain at night.
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Yeah, but that's for general screenies while this one has a focus on character builds/designs. I'd post a couple of shots, but I don't get out of work for a little while longer
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Hey guys, I'm still lurking, but my gaming pc is borked so I can't really do much with skyrim until that gets fixed (stupid Windows 10).
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I have a problem with the guards of all holds refusing to say something else than "Wait I know you", Immerslave is at the end of my load order and LAL just above..any idea ?
You're an escaped slave, right? I'd get that bounty on your head payed off asap.
How can I pay a bounty when I can't interact with the guards
If the guard doesn't do anything when you try talking to them, try punching a guard and either paying the fine or getting arrested.
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Actually no, I'm pretty sure Ria+Agni is dropped and College will be the last.
Then again, it was supposed to be done before Foxfingers decided to look into a character called Serana as well...

It'll be just like the Chronicles of Thomas Covenant. Just when you think it's over ....
Wait, it isn't? I had forgotten about The Unbeliever. Imagine a ring that boosts fire damage and makes fire destruction spells white with additional bonuses against daedra...
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Yeah I already murdered and ate my owner and her clan. I guess it's showracemenu for me.
If you have Dawnguard installed, you could also make a trip to the Face Sculptor in the Ragged Flagon for another semi-immersive way of getting your hair back.
Thanks but....
I got shaved bald while in captivity, is there any way other than showracemenu (or the Riften face changer, who wont take you if you're a vampire) to get my hair back?
+1 for picture though.

OHHHhhhhhhh. Derp. Looks like you need some Dibella, get you one!
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I have a problem with the guards of all holds refusing to say something else than "Wait I know you", Immerslave is at the end of my load order and LAL just above..any idea ?
You're an escaped slave, right? I'd get that bounty on your head payed off asap.
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ok so I uninstalled this mod cause it really bugged my whiterun and now all the girls are still naked, any way to fix that?
You probably have orphaned scripts. Use this.
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Well, I'll give a few other enbs a try, if that doesn't work, then I'll just drop the enbs and give this a whirl.
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I know of at least a case of ENB working correctly with this mod and its alpha, so I know some ENBs should work

ENBs can have some issues with transparency sometimes, I don't know details of it, what causes it.
For example in Willhaven I remember some ceilings in interiors were not visible if you had a ENB.
Also, in a mod I did some time ago a building was not visible with ENB active.
It should be some consequence of some peculiar shader, but I don't know technical details.
And now that I think... there's some "transparency fix" inside some ENB ini file, which should be turned off to make ENB working correctly with transparency. Maybe it's the same tweak that must be done for my shader to work correctly.
Okay, I'll have a look through my ini files to see if that works, brb with news.
EDIT: found and entry in enblocal.ini called "FixTransparencyBugs=True" I set that to false with no results. After checking the other main enb ini file, enbseries.ini, it doesn't seem to have an entry that controls transparency.
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Looks interesting, but I can't seem to get it to work, I'm getting a really weird graphical error on my face after applying the lipstick. I'd upload a pic but the site seems to be having issues, maybe I'll get one up later. Basically my face gets all black and glitchy, kinda like there's a black layer trying to occupy the skin layer.
EDIT: It is most definitely the black area on the textures. Experimented by turning the black areas white and now my face is white with the same graphical errors in game.
The black is alpha channel. If your graphic handles the alpha as mine, then it will be invisible; if it doesn't, then it will be black, and it's what's happening.
Why your game is not handling alpha as my game does? I don't know, but we could investigate. Are you using some certain ENB, maybe?
I am using an ENB. I've got Enhanced Shaders installed in my setup.
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Do you have a map, or directions, of where to find the cabin? I've been all over that damned lake and I can't find the bloody thing.
It should show up on your map as a standing stone marker labelled MBM, just southwest of the exit of Bleak Falls Barrow.
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Gotta say I love the screenshots on the download page
What ENB is it that you're using?
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Looks interesting, but I can't seem to get it to work, I'm getting a really weird graphical error on my face after applying the lipstick. I'd upload a pic but the site seems to be having issues, maybe I'll get one up later. Basically my face gets all black and glitchy, kinda like there's a black layer trying to occupy the skin layer.
EDIT: It is most definitely the black area on the textures. Experimented by turning the black areas white and now my face is white with the same graphical errors in game.
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Played with it. Interesting concept, but I don't like how you're practically forced to make a decision on which path you want to take more or less from the get-go. The moment you pick up any of Molag Bal's "temptations" you get locked out of Mara's path. It would have been much better if the lock-out happened after the 4th or 5th one so as to simulate more of an internal struggle for the character. Also, death by fall damage on my first jump. Not cool.

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... You won't need to pull the FNIS files out of the overwrite folder after running FNIS through MO.
This is true only if you operate on one profile. If you have multiple profiles like I do, you will want to take everything out of the overwrite folder, including animations.
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Basically, Devious Traps sets out some rune spells that trigger Devious Devices events and Deviously Enchanted Chests magically springs Devious Devices on you when you open chests. While they're all good mods in their own rights, Deviously Cursed Loot does pretty much all of it (except the rune traps) and more.
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Does anyone have a list of some or all of the mods using this mod?
OP has the most comprehensive list on LL. Other than that, the only other ones that I know of are Apropos's wear and tear overlays and SexLab Hormones's Bimbo Tatts.
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After that, click on the Gear button on the top of MO and at the binary there, enter the path of FNIS you install
x:\yourpath\Mod Organizer\mods\Fores New Idles in Skyrim - FNIS\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
then run the fnis from MO
This is how I install FNIS and works, Hopefully this will works on you too
Easier: in right window, go to "data" tab -> scroll to "tools" -> expand -> find GenerateFNISforUsers.exe -> right click -> "Add as Executable" -> ??? -> Profit!
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i am having a problem with the version 2.1 after upgrading to version 2.1 i cant upgrade the body in bodyslide.
I have the same problem, i select Atria Body an push build or preview, then BodySlide closed.
Do you have the latest version of Bodyslide and Outfit Studio? Crash on preview/build is related to out of date versions 90% of the time. Get the stand-alone version, not the one packaged with CBBE.
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Just looking at the Gifs, these look like great animations, I can't wait to try them out. I find it kinda hilarious how at the end of some of the animations your character looks at the camera as if he knows you're watching, like he's saying "Yeah, we just did that ya perv, now let's find another one!"
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I'm sorry to be "that" guy but I get error 404 when I try to download the mod... Any ideas?
The actual mod doesn't publicly exist yet. The only thing available right now is the body on pg 11.
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A second look at Fallout 4
in Fallout 4 General Discussion
Posted
The thing I like most is the fact that they actually react to the two shots to the face if not die. The previous games you could land a bullet right in the eye socket and they wouldn't even bat an eyelash if the shot wasn't the game's definition of "crippling". FO4 by far has the best combat mechanics of any Bethesda-developed game (Even Skyrim, because that game pretty much devolved into "Power attack until desired consistency", and spells sucked on average...").
Narrative speaking, it's weak, but so are all Bethesda's main plots, so what were you (being anyone referencing BethSoft and Plot, not OP specifically) expecting? It's not the voice actors' fault. They're actually pretty good for the script they got. The dialogue "wheel" sucks though. I'm not advocating going back to the menu at the bottom of the screen, but they could have actually implemented a full-fledged wheel like in all the Mass Effect/Dragon Age games where it had more than 4 options (all of BioWare's wheels had the potential to have 6 responses, one of which always lead to a new "more info" wheel). I feel that menu dialogue just doesn't work for voiced protags.
At 25 hours in on two characters, this is the best made Bethesda game, but a weak RPG overall. I'm really enjoying playing it, and I think it'd be perfect if they kept the shooting mechanics and enemies (or even improved their AI) and gave the story to Obsidian to write, or hunt down the team that worked on Vampire the Masquerade Bloodlines to write the story. Because that game was a near perfect example of a first-person action RPG (once you got the bugs patched out).