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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Everything posted by azmodan22
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SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
I seriously doupt that this has anything to do with the skeleton. I have been going trough 1.59 to 1.60 versions trying ot get it to work and now SOS is broken. I am almost certain that there is something wrong either with my game of the update. -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
I am geting the file corruption problem I had with RC! and B2 again. After a while the game becomes "corrupt" and fails to load. Must be my game since no-one else has it *Edit I also noticed that the SKSE co-save is almost half the size as with the previous versions -
SeXtreme Loading Screens
azmodan22 replied to azmodan22's topic in Downloads - Skyrim Adult & Sex Mods
No. Since that would be too much work, statues have been made on request for a few mods. You can find some in Sistehood of Dibella and SD+. -
SeXtreme Loading Screens
azmodan22 replied to azmodan22's topic in Downloads - Skyrim Adult & Sex Mods
hehehe.. For You my Friend.. I can make a thorough walkthrough.... But privetely -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
I dont have Aroused Redux PANIC -
SeXtreme Loading Screens
azmodan22 replied to azmodan22's topic in Downloads - Skyrim Adult & Sex Mods
I made the all in "something like Max" , Then exported them to Max, and then exported them to .nif. The "younger" files are more better made as I learned better ways to make them in the process. -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
Animals (horse tested) still dont work for me -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
Then I think it should also send an "e-slap" to the mod author to update :-) -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
What dies this error mean? [08/02/2015 - 11:14:43PM] SEXLAB -- sslUtility.PushForm -- DEVELOPMENT DEPRECATION, MOTHER FUCKER - Check PapyrusUtil.psc alternative. -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
I think that in 8 hours the problem should have come up. Right Now it is working so I will install the release candidate and see if it occurs again to try and have more thourough information about it. My skse co-save is not differenet from previous working saves. It does increase gradually as the normall save but to normall sizes. One of my suspects is SOS, as I had to make a clean save of it yesterday. I noticed that all males were wearing underwear, and the MCM menus for the addons had dissapear. SOS hates having its load order chaged, so I re-installed it with NMM, left everything at the bottom of the load order to see if it will happen again. On a previous occasion when that happened, I used the clean save tool to delete the sslBaseVoice script and all its instances and the "broken" save loaded fine. In the broken save, the only thing that appears on the log after "loading game" is something about the quest scrip of SexlabCumshot having a wrong value when looking for SAM quest (I never had SAM installed) [07/31/2015 - 09:47:06PM] Loading game... [07/31/2015 - 09:47:06PM] warning: Variable SAM on script slcumshotscript has an invalid type SAM_QuestScript loaded from save. This variable will be skipped. -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
After using the B2 for a while I have noticed that after a while SL1.60 corrupts the game and the save cannot be loaded. The procedure I have been following was to remove 1.60, reinstall 1.59. load, save the game, and then re-install 1.60 after that the game loaded normally. Was anyone else come accross this problem? -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
It seems that after awhile while running SL 1.60B2 the games becomes "corrupt" and fails to load. It might be update issues or something wrong in my game but this is the 4rth time it happens so I thought I should mention it. Dont have a lot of info on it yet but I will look into it. Last time it was the sslBaseVoice that caused the problem. It had 600+ instances. "Cleaned" it but it has 505 -
SD+ (Sanguine Debauchery enhanced) (2015-12-05)
azmodan22 replied to skyrimll's topic in Downloads - SexLab Framework
I found a problems. I am not sure thought it is caused from SD+ Anyway.. When my PC is engaged in a scene with Sanquine, Sanguine and the PC play different animations. They start normally but imediately after Sanguine switches and playes the male part of another animation set. I am using Sexlab 1.60 Beta 2b. So you might need to check if this problem is going to come up with 1.60 when it is launched or is it something else. -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
Thats What I did actually and managed to load the game. I deleted all Sexlab forms and the script sslBaseVoice (it had 630 instances) Loaded the game and resete Sexlab. Save and exit. I checked with save tool and sslBaseVoise is back there (althoughnow it is called sslbasevoice__no Caps) However it now has 505 instances.. Is it normal to have so many? -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
he he.. nope, that wont work.. first of I have already done it, and there were 3 orphas scripts. The way savetool works is that id detects whtert scripts refer to a mod that in not installed. Sexlab is installed, so its scripts are not considered "orphan" so save tool cannot detect them. To detect them I will have to uninstal sexlab, and thus all sexlab related mods. That's what I am trying to avoid :-) -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
Ihave updated from 1.59c. How do I clean it with savetool. Hopwfully not the way I know...Uninstall everything and make a clean save? (wait..I cant make a clean save because I cant load the game.) -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
Run into a small problem with Beta 2b. Sexlab seems to be spaming the papyrous with errors about voices. The hole case is this: I have just finished the civil war quest and I am at whinterhold. If I save the game there, It loads fine. Same thing if I save on the bridge. But, if I leave (walking or fast travel) every save that I make fails to load. This is the papyrous log \ (to Load a save I use "coc whiterun" first) here is the full log Papyrus.0.log Any ideas? -
SexLab Framework Development - 1.61 Beta 1 - Nov 19th
azmodan22 replied to Ashal's topic in SexLab Framework
I gave it a try and I can confirm that after the scene the npc is pined to the same spot. on a side note, in them MCM menu where the mod checks for requirements, I think you need to change the FNIS 5.2+ to FNIS 5.5+ -
SeXtreme Loading Screens
azmodan22 replied to azmodan22's topic in Downloads - Skyrim Adult & Sex Mods
There are no animations. You can of course point an animator this way and kindly ask them to make them -
SD+ (Sanguine Debauchery enhanced) (2015-12-05)
azmodan22 replied to skyrimll's topic in Downloads - SexLab Framework
I didnt have the time as when the conversation with sanguine ended the player was teleported back. The key did broke without removing the collar too. All my staff where on the master exept the money. -
SD+ (Sanguine Debauchery enhanced) (2015-12-05)
azmodan22 replied to skyrimll's topic in Downloads - SexLab Framework
So I just got enslaved by a Falmer. (in Mzulf-for the college's questline) Unfortunately I "accidentaly" opened a door of a room with a Dwemer Centurion in it...mmm..tough luck.. poor master ended up boiled. Naturally I took everything back, removed my bounds exept the colar (my gear and the gear of my follower) killed the microwave Dwemer centurion and moved on. So, my problem: 1. The follower remained bound and apparently there is no way to free her. I could not talk to her but I telleported to the underground baths, and in conjuction with AFT she removed everything (I have seted followers to wear no clothes in player houses). Otherwise I am afraid I would have to use the good old console. 2. Tried to buy something from a merchant in the bathhouse and I got the message I dont have enought money. I'm sorry what? Apparently, I did not get back the 39k gold I had. (witch the master removed from me). So I went to bed to see if that dreamworld thing fixes that. Went there, Met Sanguine (who by the way has a woman in my game)..had a chat, woke up.....still broke. so, are money supposed to be lost or is there something wrong. Just so I would know to keep them in a safe. -
SeXtreme Loading Screens
azmodan22 replied to azmodan22's topic in Downloads - Skyrim Adult & Sex Mods
watersports? -
I have come across a strange problem I have Defeat, SD+, and Death alternative When my character is defeated she is never raped. A message pops up to us a dragon soul or "leave things to fate". I choose to "leave things to fate" Then the PC just stands up an resumes the fight. a secondary health bar appears (propably from that crap DA) and when that is depleted the PC just dies. Defeat never kick in.
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Looking for a mod I used to have + 2 requests
azmodan22 replied to TheVoid's topic in Skyrim Adult Mods
For killing your targets with sex for the dark brotherhood questline and for pickpocketing them aafter sex for the thiefs guilt questlne you can also try Teft and Seduction..it still works fine -
did you register the animations in estrus Chaurus+ MCM ?
