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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Everything posted by Supierce
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Here are two first-person skeletons with all of the LAPF bones. - Vanilla is the original Oblivion 1st person skeleton with LAPF bones added. - Enhanced is for use with "3rd person animations in 1st person view" and some of the combat mods. I've only given them a quick test but everything seems to be working okay. Gregathit, if they work for others, please feel free to add them to the LAPF package. EDIT: Attached file removed. Updated in post 645.
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Thanks for testing. If this version works out, it's probably the one to include with LAPF, if gregathit wants it.
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PM sent...
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Varenne, try these. Converted with Paint Shop Pro and a dds add-on. midasslime.dds midasslimedrop.dds
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Lovers RaperS - WappyOne's Edition 1.80
Supierce replied to WappyOne's topic in Downloads - Lovers with PK
Thank you... this mod is indispensable! -
Lovers RaperS - WappyOne's Edition 1.80
Supierce replied to WappyOne's topic in Downloads - Lovers with PK
Not sure if this is new in 1.8 but when a female character is gangraped using LAPF's 1st person camera mode, the first rape is in first-person but all subsequent rapes are in third-person. Also, I haven't had any success getting the rapist in that situation to unequip his shield, which kinda gets in the way of things. -
Lovers RaperS - WappyOne's Edition 1.80
Supierce replied to WappyOne's topic in Downloads - Lovers with PK
Just checking to be sure you spotted my bug report in post 259. I won't pester you about it any more. -
Lovers RaperS - WappyOne's Edition 1.80
Supierce replied to WappyOne's topic in Downloads - Lovers with PK
The new version looks good. Thank you! -
I'll dig a little deeper into the vanilla version and see if it can figure out what's going on. The enhanced version requires an additional file to avoid the problems you mentioned. Try adding this to your 1st person folder and see if it helps. If so, I'll add idle_recovery.nif to the original package. EDIT: Attached file removed. See post 645.
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You're right, the original first person skeleton didn't have the OP bones as part of the spine hierarchy and I didn't catch it. Here is a new version to try. The new Vanilla first person skeleton is Growlf's controllable first person skeleton but with the LAPF bones added. Let me know if it improves things. The only change to the enhanced skeleton is that I've included the extra file it needs. EDIT: I just saw on your other thread that you use the VipCxj Controlable (first person) Skeleton, not the one from Growlf. Can you post a copy of that for me to look at? 1stPersonSkeletons_v2.zip
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Yes, it has both. The OP bones are for breast movement.
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Varenne, I've just posted an update in the LAPF thread based on Growlf's first person skeleton, but with the LAPF bones added. It should work better than the version I uploaded earlier.
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Yes, I should have said that idle_recovery.nif goes in the _1stPerson folder. If you put it anywhere else it will break things. And if you use it with any other skeleton than the enhanced first-person skeleton it will also break things. Have you got a copy of a skeleton that works with the "new" breast movement? Mine is a direct copy from the LAPF skeleton so I need to see what's been updated. Thanks!
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I've just uploaded two versions of the first-person skeleton below your post in the LAPF thread. Both have all of the LAPF bones.
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TamagoClub 1.15c / HiyokoClub1.10a stuff ENG
Supierce replied to movomo's topic in Downloads - Lovers with PK
It looks fine but maybe I'm missing something. Try replacing that script with this one: EDIT: Dratted editor removed all the indents. You should put them back in. -
TamagoClub 1.15c / HiyokoClub1.10a stuff ENG
Supierce replied to movomo's topic in Downloads - Lovers with PK
Would that also make males infertile? If so, you might want to go with: -
New Clothing Body Style Converter Beta v0.89f (10-26-2014)
Supierce replied to gerra6's topic in Modders Resources
Thank You!! :-) With version 85a and Mem4ob4's wonderfully explicit instructions, it now works flawlessly! So others don't have to search, version 85a is in post 409 on page 21. Mem's instructions are in post 495 on page 25. Now I have a boatload of clothing to convert! -
This just keeps getting better, Movomo. Thank you for all the improvements!
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Mesh Rigger (Skyrim, Fallout, Oblivion) Beta.89.f (10-26-2014)
Supierce replied to gerra6's topic in Modders Resources
Same thing here. It appears to run, but there are no converted files anywhere, designated location or not. I assume it's something I'm doing wrong - I need to dig into this a little deeper. -
Great! I'm glad it's solved! Movomo, should those pregnant body meshes be part of your reboot, or maybe link and list them as a requirement?
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Siskin, the models you want should be in Bombshell\HGEC\Pregnant. Maybe something has happened to that folder?
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Lovers Set Scale Revised V1.12.1 doesn't read its ini correctly - the line calling it is pointing to the wrong filename. To get it working, open script kzsFuncInitializeAdjustData and change the following line: set cFN to sv_Construct "Data\ini\LoversSetScale_Adjust_%02.0f.ini" idx to: set cFN to sv_Construct "Data\ini\LoversSetScale_Adjust_00.ini" idx
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PM sent.
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This doesn't happen every time, but I've seen it several times at the end of tsbr initialization: Error in script 79000801 Operator <- failed to evaluate to a valid result File: TamagoSetBody.esp Offset: 0x0710 Command: <unknown> Error in script 79000801 An expression failed to evaluate to a valid result File: TamagoSetBody.esp Offset: 0x0710 Command: <unknown> Error in script 79000801 ForEach expression failed to return a value No other tsbr lines after this in conscribe. Script 79000801 is tsbrMainScript. Of the three ForEach expressions, only the first doesn't have a Scribe debug message, so this might be that first one. WAIT... BOSS is loading TamagoSetBody.esp before SetBody.esp - might that be the problem?
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Pretty much the same for me on all points. The parts I can test are working fine.
