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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

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Found 90 results

  1. Fertile Breeder - Farmer

    Version 1.1

    4,969 downloads

    DONATIONS If you like this, please support me on either Patreon or PayPal, any donations are completely voluntarily and will, in no way, be forced on any member of the community. Further details in the spoiler section. Keep track of donations.   Please note that this mod is a module to Fertile Breeder, and will require the main module in order to work.   Part of the Fertile Breeder series, this mod allows you to begin your very own farm. Talk to Paula after setting her free from Jeff's basement and help her revive the Matthews Animal Husbandry. Watch it grow as you bring new women to the farm to give in to the large bighorner fest. And once it is all done? What will you do? Well, you collect the bounty, of course!   In order to start the quest, you'll have to turn in five calves at Paula once she has taken over the Wolfhorn ranch. After that, she'll note that the farm is growing too fast. From there on out, simply follow the quest markers.   So far, this is as far as this module goes. If demand is high enough, I might add some side quests for all characters, until then, off to the next module.
  2. ok, so I noticed at first i couldn't find meridias beacon anywhere and I can't talk to meridias statue, nor use console to start it, its the same with boethias quest, the book doesn't start it nor can I use the console, and before you ask, yes i tried to go to his shrine, noone is there. please help
  3. Heyho, I have a request: Is someone willing to create a quest, that is based on Maze Runner? So, Labyrinthion isn't really a place that could be called "maze", though it should represent one.   So, does someone want to create a real maze for Skyrim? Maybe you could even plug in some existing mods, like Devious Traps or Quick as You like.   There already exists a really good maze generator out there, that also can show the solutions, so a source for a layout and some hints already is given. Now the only problem is to build it up and plug in a quest, and I just don't get how to use CK.
  4. From the deeps (redone)

    Version 1.8

    38,208 downloads

    FROM THE DEEPS : REDONE   The first point FTD 2.6 is now too more corrupted, but i decide to save it by rewriting the mod entirely. The mod is moved to Insmouth, a city on the North Coast. The mod will be a lovecraft like story, with a large enquiry part, and two way to finish it : joining the cult, or destroying it. No player enslavement, but dreams and freaky scenes. Assets are reused : FTD redone is totally incompatible with FTD previous version ! Dependendies : SexLab More Nasty critters Dragonborn ZAZ XPMS   Soft dependencies : Simple Slavery   Collaborations : Pepertje (co author, dialogues fixer, screenshots) Aqqh for script trick and collaboration. Alpha and Beta testers for their time, advices and critics. Xluxlu for music.   Current release : 1.7 Next Release : 1.8. Will include Simple Slavery event.   Mod description (Thanks to Long John) : A series of disappearances of women from Solitude and across Haafingar. All the while there is a strange fog which never lifts the North Coast. To begin with it was just the peasant women who disappeared. Now however a noble woman has disappeared her family has applied political pressure to the Jarl and her court. This pressure has resulted in the launch of an investigation into the disappearances. As part of the investigation the Dragonborn is called in.... to enquiring in the Skyrim most isolated city : Insmouth.   Will you be able to find the reason for the disappearances, or become the next victim?   Play the adventure to find out...   How to enter into Insmouth ? Talk to Knyva, the gate keeper, and pay 200 gold.     - Part 1 : Enquiry. aFTD0Starter : dialogues for Innkeepers about the disapearances near Solitude. Done. Available in FTDredone 0.1. aFTD1Begin : Hired by the blue palace stewart (Falk Firebeard), you will be send to Insmouth, a city on the North Coast, in Pale Hold. Find Zadok Allenith and Susana. Done. Available in FTDredone 0.1. aFTD1Enquiry ; Made an enquiry in Insmouth, and try to discover the truth. Done. Available in FTDredone 0.1. aFTD1Infiltration ; Infiltrate the temple. Done. Available in FTDredone 0.1. - Part 2 : Facing the truth. aFTD2Ceremony : Assist to the strangiest ceremony you ever seen... Done. Available in FTDredone 0.1. aFTD2Dream : Your mind submerged by the voices of the Deeps, made the strangiest dream you ever made. Done. Available in FTDredone 0.2. aFTD2End : Understand all the awful truth. Meet Mankara... and made your choice.Done. Available in FTDredone 0.2. - Part 3 : Serving the plan. aFTD3Begin : Rally the cult, made your oaths, and proove your value. Done. Available in FTDredone 0.3. aFTD3Corruption : Serve the cult and corrupt some Solitude and DawnStar officials. Done. Available in FTDredone 0.4. aFTD3Insmouth : Enslave Susana, and find some imperial and thalmors spies... the last one is needed for the ceremony.Done. Available in FTDredone 0.4. aFTD3LordDeeps : The final quest of the cult path. Done. Available in FTDredone 0.5.     - part 4 : Alone in the dark.   Dont rally the cult, be punished, and come back for your vengeance ! aFTD4Begin : be a slave, and be sold. Done. (if you have simple slavery, you will be sold at the market. If not, you will have the cart accident event). aFTD4End : Take your revenge on the cult of the Lord of the Deeps. Done. Available in FTDredone 0.7.   - side and radiant quests : aFTDDialogues . just for a little immersion. Hostel owner, and gate keeper. a Dialogue for Lurka (opening cell gates). AFTDWhoreDialogues : Insmouth is a harbor. Harbor means prostitutes. aFTDInsmouthControler : Manage the cult progresson in Insmouth : objects, NPC.     Locations : Insmouth : a city on the North Coast, not far from Dawnstar (Made by using Solitude buildings, and the harbor part of the city of Trade mod, but with modifications). Done. Available in FTDredone 0.1. Insmouth interiors : interiors cells for Insmouth. Houses, store, stock, Inn, hostel... Done. Available in FTDredone 0.1. Temple of the Deeps : The temple of the cult. Connected to lot of parts of Insmouth. Done. Available in FTDredone 0.1. Ryelh : A very litle part of the city of Ryelh, in Apocrypha. Where the slaves breeds more Deeps inhabitants. Need to be redone. Done. Available in FTDredone 0.1. Factions : Dagon : Lurkers, seekers, Deeps inhabitants (Raelek, Mankara, Khrushu, Harshulku...). I will try to made a special race for them... Cultists : some Insmouth NPC. Dagon Slave : Slaves used by cultists or for breeding. Slave : enslaved NPC, restrained and ready to sell. Whore : Insmouth prostitutes. Susana friends : the Investiguator faction... you and Susana the whore.     Ressources and other mods used : - Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/? - DixiePig for the tentacle armor. - Aradia for Aradia Parasite Armor meshes. - Slaverun Enforcement script base. - PS1 games Doom I and Nightmare creatures I for musics.
  5. Sky Casino

    Version V1

    5,397 downloads

    What is this mod? This mod adds a casino that has a few mini games including a dice game, a slot machine, and a version of blackjack, as well as some adult oriented content. There is a short intro quest that is started by the courier delivering a letter. This mod is created with a female character in mind and a lot of the dialogue and scenes reflect that. Comments This is my first attempt at modding so there are bound to be some issues. Make sure you use a mod manager to install and be wary of using this on a save you care about. Required Mods Sexlab Framework FNIS Zaz animation pack Recommended Mods Sexlab Skooma Whore - This mod has situations in which skooma is used, and this mod adds some complementary content to that. Installation Install all the required mods and there requirements. Install this mod using a mod manager. Run FNIS. Credits Ashal for sexlab. Fore for FNIS. ZaZ for his animation pack. Selenia for the idea of this mod.
  6. Version 1.8

    62,471 downloads

    FOR THE OLD GODS : A FORSWORN STORY   I : The First point This mod is finished, but some bugs are still here. I'm trying to fix them. It's a very huge quest mod Female player and magic focused mod, but male path is available Forsworns are tribals who worship daedras. Their purposes and way of life are strange (and horrible) for other Skyrim inhabitants. AFS contains gore, cannibalism, bestiality, rape, slavery. Some characters are very cruels (Phage, Moira), totaly monstuous (Rathi, Drana), or have strange tastes (Katalia, Ethrane). Some quests are really disturbed. Don't drink it if it's not your cup of tea. Lot of easter eggs : Lovecraft, Game of Thrones, Antic history, Russian mythology... The mod contains also lot of spells, lot of new cells, a complete small world, new outfits, and of course lot of NPCs ! Current release : 1.8, which will include last AqqH modifications !     Dependencies : SexLab More Nasty critters (Not a real dependencies, but the mod is better with More Nasty critters animations) Fuz Ro D'Ho.   Soft dependendies : Dibella Sisterhood Sexlab stories (planned for version 1.8, for Hagraven themed side quest) Beast mod (like Untamed)   Co Authors and participants : AqqH (humongous tears of gratitude), Valkaulak (russian mythology about Kolduns), Xluxlu (music), Aploochra (ideas), Ashal and CPU (scripts), and all the people who gives ideas, remarcks, and tested the mod. How to use ? - Unzip the archive, and copy paste in your skyrim data folder ZaForswornStory.esp, and meshes, SEQ, textures, scripts... due to the mod complexity, it's splitted in several archives. The source archive is only needed for modders.   How to delete ? - Save when you're not in a mod quest or in a mod space, and delate all the files.     II : Mod description : A story and a serie of quests (more then 40 !) centered on Forsworns. I like Forsworns, but I was very disapointed : they are underexploited in Skyrim. They are the better faction for implementing shamanism stuff They fit lot of Loverlabs purposes Their way of life and history is like a black state Potential for implement kirmishes, Game of Throne stuff, etc... More outfit are needed to reflect the tribes hierarchy.   Driven by Katalia and her friends, you will discover the life of Forsworns accross the Reach. Be hired by Zenoby, in Riverwood Inn, to join the adventure. 1 : Prologue : AFS1Begin : Hired by Zenoby, and East Empire Company executive, you will face how imperials treats the Reachmen... AFS1FollowKatalia : help Katalia to escape, and prove your will to join the tribes by completing some tasks. AFS2BeginTribes : meet the Sicambres and the Marses, two Tribes who lives in the Forgotten Valey, and meet Badycia (Katalia mother) and Ethrane (Katalia friend)   Alternative start : suceed to escape Cidhna mine with Madanach alive. You will receive a letter later... Scripts redone from scratch. Alternarive start planned : wildling, you were raised by a pack of wolves, and you will join the forsworns.   2 : Shamanic initiation and Tribes life AFS2NewShaman1 : suceed Badycia's tests to convince her you can be a good shaman AFS2NewShaman1Vulkos : help Vulkos, the strangiest briarheart you ever met... Meet Ascula the mad Hagraven, and Moira, the evil teenager. At the end of this quest : you will be able to choose the shaman way (shaman for female player, Briarheart for male) or the Werewolf way (for both sex) AFS2NewShaman2 : Ethrane sex lesson ! AFS2ShamanCeremony : Join Katalia, Ethrane, Moira and Constance, and become a Shaman ! AFS2Briar(Armin and Drana) : proove you can be a Tribal leader to Armin, suceed Drana's trials... and face your own death and resurrection. AFS2Werewolf : Complete Drana's tasks, and become a true Hircine Pack member.   There are also lot of AFS2 side quests (tagged AFS2SideQSuest), all accross the Reach. AFS2RepQuestSkirmish : defend the tribes against Markarth soldiers AFS2SideQuestArachne : Cynthera Homble is looking for her sister, a girl who have a spider on the roof... AFS2SideQuestBrenus : find a new wife for Brenus and made him stop anoying women ! AFS2SideQuestCyrodiil : Jainy needs you to protect Nera Fausta during her travel accros the Reach... prepare to wear her junk ! AFS2SideQuestEye : face what Bothela, alchemist of Markarth, want to sell... AFS2SideQuestHroldan : help Phage to enslave Eidis, Old Hlrodan Inn keeper. AFS2SideQuestPrincessWolves : the Sicambres outpost is sacked by a pack of wolves leaded by a girl... meet them and try to explain to Romula Sena she's human ! AFS2SideQuestRaiders : Styr and Orel wants blood... AFS2SideQuestRavena : "convince" the old witch Revana to leave the valley. Help her... as her new slave ! (Tnanks AqqH !) AFS2SideQuestTroll : a story about a party, a maiden fair, and a horny troll... AFS2SideQuestYngride : One night, Yngride slept with a Markarth watcher named Jean Neige... now she wants to put an arrow in his ass ! AFS2SideQuestAriovist : show to the shy Katalia what's mean to get revenge ! 3 : Learning the ways :   AFS3WaysTrial : as a shamab, you will need to complete some side quests, and suceed into the ways trial.   At the end of the quest, you will need to talk to Katalia, Ethrane or Moira to choose a way. Katalia will lead you to the Koldunic way, Ethrane to the Primal way, and Moira to the Hagraven way. Three ways are available : Koldun (flesh crafter witch), Primal shaman (beastess like), and Hagraven (I nreally need to explain ?).Each ways offer different powers (Hagraven are the more offensive, Primals interract withs animals by sex spells, Kolduns are polyvalents). All the ways witches have special outfits to reflect their statut. AFS4Koldun : With Katalia, complete Frisson rituals. Eat human flesh, have sex with Devoreirs, pray Shub Niggurath, and receive your outfit and your powers. AFS4Primal : with Ethrane, complete Arlwyn rituals, have lot of sex with spriggans and make the bound with other primal shamans. Receive your outfit and your powers. AFS4Hagraven : with Moira, complete the cruel Melka rituals, have sex with werewolves to make your pact with Hircine. Receive your outfit and your powers.   There are also lot of AFS3 side quests (tagged AFS3SideQSuest), all accross the Reach. Some of them are also available for BriarHeart. AFS3Badycialesson : learn the enslave spell from Badycia AFS3Couple : try to convince Vulkos and Phage to rebuilt their couple... AFS3EthraneLesson : learn the Beast Calm spell from Ethrane AFS3JainyLesson : learn lot of teleportation spells from Jainy AFS3PhageLesson : learn how to explode ennemies heads with this Phage spell ! AFS3RepCult : pray the old gods : rape, kill, eat, and slept with spriggans ! AFS3SideQuestGirlandWolf : help Braith and Red Riding Hood to solve their couple problem. Katalia can help... AFS3SideQuestJudgment : help Vulkos to solve an hard case. AFS3SideQuestLastWish : help an old Nord to find peace, and teach a young shocked forsworns in the same time AFS3Sybiloldgods : organize a ritual gangbang for Fjotra, and turn her into a Sybil of Old gods ! Need Dibella sisterhood mod, and some fixes... AFS3ThusneldaLesson : learn the Tame Beast from Thusnelda.   All the ways lead to the same quest : AFS4LoreGrove. All teachers will lead to this sacred cave to face the old gods, but something happened.   Werewolves have also the quest AFS4Werewolf, wich lead the player to build a couple relation ship with the Red Riding Hood (Katalia cousin) At a point, werewolf player will need to choose between be only with the Red Riding Hood, or build an Harem by seducing some women accross the Reach.   4 : For the Tribes :   Use your new posers for fighting for the tribes, and defeat the East Empire Company ! AFS5GroveDefense : save nature from the woodcutters of the company AFS5Oldgods1 : find ancient artifacts and heal the land AFS5OldGods2 : help Ethrane to put Katalia in her bed AFSInvestiguate : find a way to make a deal with Windhelm East  Empire Company Executive AFS5KillZenoby : catch Zenoby and her secretary AFS5OldGods3final : lead Zenoby to her fate, and receive huge powers from the old gods themselves ! In progress.   And some Side Quests : AFS5HagravenHansel : Melka loves kids... cooked with mushroom sauce. Help her to catch Hansel and Gretel. (thanks Valkaulak !) AFS5HagravenVane : the angry teenager wants vengeance... excause her ! (will be replaced by a quest related to a SexLab story). AFS5KoldunBadEye : Vane wants vengeance... curse who she wants ! (thanks Valkaulak !) AFS5KoldunFrisson : learn a powerful curse form Frisson AFS5KoldunVulkosLesson : learn more koldunic spells from Vulkos AFS5KoldunWedding : show to Skyrim how Kolduns likes as a "good wedding" ! (thanks Valkaulak !) AFS5PrimalCave : help Muirie Lamie to find out what is in her cave... AFS5PrimalHealing : the powerful beast is wounded... Save him with your sexual healing ! AFS5PrimalSamarieLesson : learn more primal spells from Samarie.   And the Kennels quests ! AFS5KennelHagraven : help Kartimandua to complete her researches : use slaves to breed trolls companions ! AFS5KennelPrimal : Constance likes wolves : help her to recruit wolves and Romula Sena brothers ! AFS5KennelKoldun : Arachne is working on breeding chaurus by using slaves wonbs. Help her in her researches. AFS6Werewolf : just dialogues for werewolf player... and how to use your beast effect on women.   The mod Lore :   The mod tribes and NPCs names are based on Germanic and Celtic ones.   The Tribes  Due to their losses during the prise of Markarth by Ulfric Stormcloak, two tribes, more religious than other forsworns ones, decide to go back to an ancestral valley : the Marses and the Sicambres. They are actually leaded by a BriarHeart named Armin, and some shamans : Badycia, Thusnelda, Frisson, Arlwyn Marses have red tattoos, and practices ritual cannibalism. They worship Shub Niggurath, as an avatar of Namira and Hircine. Katalia, Badycia, Brenus, Braith, Frisson and Vulkos are Marses. Sicambres have green tattoos, and have a strong link to nature thought their sexual practices. They worship Kyne. Armin, Thusnelda, Ethrane, Najade, Knyva, Arlwyn and Samarie are Sicambres   Vanilla Forsworns tribes have also some NPCS, as the antogonist factions.   The NPCs : The mod add more than 50 NPCs to Skyrim. The more importants are : - Katalia. The "cute cannibal", and the "tutorial character". - Ethrane, the "lusty huntress". - Moira, a cruel beggar girl, apprentice of Ascula and Phage. - Phage, the cruel shaman of Karshpire (thanks AqqH !). - Ravena, an old witch who lives in a caban on the valley (thanks AqqH !). - Drana, an babba yaga like Hagraven who knows lot of things about Werewolfs and Briarheart. - Armin, the Marses and Sicambres chief. - Badycia, shaman of the Marses, and Katalia's mother - The Red Riding Hood, a girl who like Werewoves, cousin of Katalia. - Braith, Marses Tribal, Werewolf - Melka, a young hagraven, teacher of the way - Frisson, Marses Koldun teacher of the way - Arlwyn and Samarie, Sicambres Primal shamans, teachers of the way - Kartimandua, Hagraven who made research about breeding trolls and Nords women. - Arachne, a Koldun passionated by Chaurus and Spiders - Zenoby, East Empire Company Executive  Ariovist, East Empire Company Executive, and his team - Ascula, the mad hagraven, expert in heart extractions - Constance, a young Primal shaman apprentice - Gleba, Katalia brother - Jainy Quinctulius, former mage of the guild, now shaman of Druadach redoubt. - Kalydi, Dibella sister - Nera Fauster, reporter, friend of Jainy - Styr, Yngride and Orel : a trio of mad warriors. - Romula Sena, a wildling girl, who lead a pack of wolves.     Ressources : I need a moment to find the mods i used as ressources...   The mod contains also lot of spells, lot of new cells, a complete small world, new outfits, and of course lot of NPCs !              
  7. Fertile Breeder

    Version 1.4

    19,789 downloads

    DONATIONS If you like this, please support me on either Patreon or PayPal, any donations are completely voluntarily and will, in no way, be forced on any member of the community. Further details in the spoiler section. Keep track of donations.    
  8. LoversHorseRider

    Version 1.01

    3,431 downloads

    LoversHorseRider v1.01 What is it? A new Stable has appeared in Cyrodiil, west of Chorrol, run by the lovely (if a bit eccentric) Godiva. They have the best horses in the land, though the might be a bit of trouble to handle. They're having a bit of trouble with business lately, so if you want a horse, you might need to lend a hand. Mechanics
  9. Wolfclub [20150924 Alpha]

    Version 20150924 Alpha

    38,516 downloads

    Wolfclub (in Cragslane Cavern)   version 20150924 Alpha   ------------------------------------------------------------------------------------------------------------------------- Alpha version intended to be tested by LL community. Relevant feedback appreciated. -------------------------------------------------------------------------------------------------------------------------   Introduction & Foreword ---------------------------------- This mod is another player-slavery questline, with about 1-2 game hours. Player can get enslaved, forced to work in the club on various taks, while all the time there is a secret way to escape.   What is there to do? ----------------------------- You can act as either a customer of the club, enjoying the entertainment...or, you can get yourself to trouble by mouthspeaking or letting someone else know you are without resources. In that case, you'll visit the club too, but in different position.. The enslavement part of mod is intended to play from female perspective, the visitor part for both. No additional male support planned. If you are playing male, you probably should disable Wolfclub option in DAYMOYL.   Requirements -------------------- SexLab ZaZ animation pack DAYMOYL Realistic Needs and Diseases (optional dependency - but some mod features will not work correctly without it) SD+ (optional dependency - but some mod features will not work correctly without it)   Features & Functions ------------------------------ - Trading system with Realistic needs and diseases support - While the player is enslaved, there is a trading system which serves both as a user motivator to do jobs, and to keep player fed in RND.   - unique piece of equipment, the Bellystretcher - currently no weight slider support, the body used is unp skinny adjusted by myself to my HDT settings. I know, it's really skinny. Until I learn how to add weight slider support, there will be just this version. If you don't like it, you can change the meshes to whatever you like, just rewrite these two: "..Data/Meshes/wolfclub/shibari_0.nif" and "..Data/Meshes/Wolfclub/shibari_1.nif". (only if you use 'loose' version, otherwise the nif's are packed in the .bsa file) Added replacer made by Gedion (file: Bellystretcher CBBE HDT BodySlide.7z)   - Escape prevention - player is intercepted (by script) even if he tries to evade the guard's forcegreet dialogue. Escape from the enslavement is possible via the questline.   - MCM menu with debug options - as the mod messes with factions, you can use manual removal from BanditAllyFaction in case something went wrong. The same option is there for the forced shackles.   - DAYMOYL integration - player will be put to slavery if defeated by bandits (experimental feature until tested and confirmed working)   - Skooma Whore 'friendly' - player is forced to use Skooma in various situations, leading to an addiction, afterwards player can claim skooma as a reward for jobs   - SD+ integration - at the end of this short story, there is a surprise..   Credits ---------- Ashal for SexLab. ZaZ Chris and XaZ for ZaZ animation pack. Calypsys for the SexToys pack. Unknown (uglykidcid?) for the shibari armor. BralorMarr for DAYMOYL.   Known issues ----------------- Pending: Broom punishment scene (animation is not playing, other SL animations are playing instead) Fix - to be confirmed: Player controls issues after Wolf/Falmer/Troll/Punishment scenes Fix - confirmed: Falmer/Troll scenes not working Modders -----------
  10. Slaves of Tamriel (Updated 5/23/2015)

    Version Alpha 5

    25,080 downloads

    Slaves of Tamriel What Is It? Slaves of Tamriel intends to be an umbrella mod, which would eventually cover major aspects of a slavery experience from the player's point of view. Currently, a small mine where slaves are forced to work as miners is being worked on. Why Another Slavery Mod? Credits Every mods that Slaves Tamriel depends on as a requirement deserves my sincere gratitude, as it wouldn't even be possible to create such a mod without them. Additionally, Slaves Tamriel includes resources from following mods, thanks to the kind permission from the original authors: Peeing and cunnalingus animations from Leito's Animations. Whip mark textures from Layam's Paradise Halls. Manure texture and object from Jonx0r's Manure Mod. And lastly, I'd like to thank everyone who's been actively sharing their opinions and ideas about this mod in the supporting thread, and especially jfraser, who's been helping the users by answering questions and even kindly integrated Slaves of Tamriel with his wonderful mod, Simple Slavery.
  11. [WIP]Darkwind Island 2/11/2014

    Version 0.1d

    11,005 downloads

    THIS IS A BETA RELEASE! Do not use this on an important save. Update to 0.1d - Replace all bandits with custom NPCs + bug fixes. I recommend disabling all non-essential mods as there seems to be a problem with bandits caused by some mods. This problem should be fixed in update 0.1d This content is not final, the mod is in a state of WIP and only has a few quests finished. I would recommend for you to play only if you are okay with bugs/problems at the moment. What is this mod? This is a story-focused quest mod in which the player can become a slave to a group of bandits staying on an isolated island off the coast of Skyrim. So far there are 5 small-medium sized quests finished. After the player gains their freedom, they will not be attacked by bandits in the wild. This mod is intended to be played as a female character. I recommend playing as a low-level character and not on an important save game. How to Start Go the Beggar's Row in Riften and talk to Kathel to start the quest. Darkwind Island Darkwind Island is an island fortress built by the imperial legion as an outpost near Skyrim. The island was stormed and overrun by bandits and is now controlled by several clans. The leader of the clans is a bandit called Tercius, the leader of the first attack. The bandits have been kidnapping slaves to use as a workforce and also recruits willing servants for more important jobs. Installation/Uninstallation To install, extract the contents of the RAR file into your Skyrim Data folder. Alternatively, use Mod Organizer or NMM. To Uninstall, delete Darkwind.esp, Darkwind.bsa from your Data folder and Darkwind.seq from your Data/SEQ folder. Or just uninstall with MO or NMM. Requirements SKSE SkyUI SexlabFramework and all of its requirements ZAZAnimationPack and all of its requirements
  12. Version 0.53

    17,798 downloads

    Trapped in Rubber A rubber fetish mod This mod provides: Shiny Rubber Catsuits by mxwqtkl (fully integrated), original source for reference: http://www.nexusmods.com/skyrim/mods/41534/ More colors for the Shiny Rubber Catsuits: Cyan, light grey, dark grey, green, orange, pink, purple, yellow (the original had: black, white, red, blue, red/white and transparent versions) Ballet boots now also in "devious" variants (lockable using the Devious Devices framework) A framework that:Traps the wearer inside the catsuit when putting it on (cannot be unequipped) Fuses the gasmask with the catsuit when putting it on (cannot be unequipped either) Shows regular messages about what it feels like to be trapped in rubber Messages progress in three stage, e.g. first there's no sweating, then a bit, and then a lot. Chance for special messages when wearing a gag under the gasmask Wearing rubber increases actor arousal over time Framework currently only works for player character (but that's not a real problem, how would you know how someone else feels like anyway?) and works independantly from Devious Devices (except for the ballet boots, see above) [*]A questline/story woven around the catsuit/gasmask experience with focus on various fetishes, including rubber, of course. There are over 4400 lines of dialog. I took the time of one of my test playthroughs and it took me about 8 hours to complete the mod (already knowing where everything is and what to do and using fast travel). Donations:   You are not required to donate. But if you would like to support me and my work, please feel free to do so. The more money I make, the more time I'll have to work on my mod. Every bit helps, so if you can't afford a large sum, don't worry. Just give what you can.   You can send your donations via PayPal to greyspammer@gmail.com. Current status:   Overall, the mod is beta. The framework seems to be doing what it's supposed to and the story is complete. Future work will include bug fixing and adding features. This is my very first mod so I can not promise perfection. Rookie mistakes and all that. Requirements:ZaZ Animation Pack (http://www.loverslab.com/topic/17062-zaz-animation-pack-2014-08-29/) SexLab Framework (http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v159b-updated-0915/) SexLab Aroused (http://www.loverslab.com/topic/20193-wip-sexlab-aroused-v2014-01-24/) Devious Devices Assets (http://www.loverslab.com/topic/19865-devious-devices-assets/) Devious Devices Integration (http://www.loverslab.com/topic/21484-devious-devices-integration-08242014/) Devious Devices Expansion (http://www.loverslab.com/topic/35569-devious-devices-expansion-v113a/) SKSE (http://www.loverslab.com/topic/35569-devious-devices-expansion-v113a/) Fuz Roh D'oh (http://www.nexusmods.com/skyrim/mods/14884/) HDT Highheel System (http://www.nexusmods.com/skyrim/mods/36213/) and all subsequent requirements of the components listed above Recommendations: Player character should be a human female. I do not enforce any checks on that, but there is no male version of the catsuits (and no, I cannot change that). So I made the mod centered around women in rubber and the writing will assume you are female. Elves are theoretically possible, but elven ears tend to clip through the gasmasks. Haven't yet figured out if I can fix that. If it doesn't bother you, feel free to play an elf. Beast races are not tested and the additional colors have no armor addons for them (I was too lazy to set it up in the CK). Also, the writing does not reflect their specifics. The way I see it, beast races would require enormous work to support properly. Cats and lizards don't sweat, so a lot of writing would have to be changed. Leaving the question what else they should suffer while in rubber. Too much work for now. Apologies to all furry lovers out there. When you install the mod for the first time, starting a new save is not necessary (unless Evette San is already dead, see above). If you upgrade, you will likely need to make a clean save. While the mod is a work in progress and beta, I most likely will not take any measure to ensure you can upgrade from any version to any version without hitch. It would slow down development too much. Sorry, folks. The mod does not support followers. There comes a point early on when it will try to determine if you have followers and give you a semi-plausible reason why you cannot have them with you. I'm not sure how reliable that check is and it's only supposed to be a reminder, not a tamper-proof barrier. I'm sure there are ways around it. But the writing will always assume you are alone and ignore your followers. I strongly recommend sending them home for the duration of the mod. The catsuits and gasmask are only available for the CBBE body (again, I cannot change that due to lack of knowledge and talent). If the sudden change in body shape does not bother you, you can also play with a different body. I'm doing that myself, because I personally prefer the UNP body. So if some talented 3D artist out there wants to make an UNP variant of the catsuits, you can be damned sure I'll integrate them in my mod. The number of slotted NPCs in the Devious Devices framework should be set to 12 or higher for optimal experience. Let me know if that is too much for your system to handle. It works fine on my rig but I have absolutely no idea about what's out there. If enough people have a problem, I will try to find a way to lower it. The device hider in Devious Devices Integration should be set to avoid slot 43. Use slot 54 or 60 or disable it completely. Conflicts Mods that modify combat defeat (like Death Alternative) can cause problems. Combat in the mod is always tied into the story. If you get defeated there, it makes no sense from a story point of view that the attacker would accept your surrender in any way (rape you or put you in bondage gear or whatever). The attacker really wants to kill you. As in: Make you dead. He would not be content with anything less. Until I find a way to signal that to other mods without having to add them all as a dependency, you should deactivate them. Any mod that modifies dialogue or character behaviour on a worldwide basis (like SexLab Dialogues) has the potential to interfere. Deviously Cursed Loot (or similar mods that force-equip items) may strip the suit or mask if the item uses conflicting slots. A proper solution would, in my opinion, require a change in the DD framework. The request has been made but until then, I suggest to disable such mods. Cursed Loot can be temporarily disabled via the MCM. I suggest to use that for the time you play my mod. The mod currently needs Evette San in Solitude to be alive. If enough people complain, I'll try to find a way around it. But for now, make sure she survives. I have been told that the mod "Expanded Towns and Cities" makes one of the barrels required for a certain quest inaccessible. The barrel is normally located in Riverwood. You may need to disable the mod. See the troubleshooting section below for a possible workaround. FAQ: Is the mod for doms? Or subs? There something in there for both. I try to keep a balance between the two. Story explanation: The first two digits vary for each installation and indicate the load order index of my mod. So if "Trapped in Rubber.esp" had a load order of 0A in your installation, then you have to replace the "xx" with "0a". [*]I use "Expanded Towns and Cities" and cannot access the barrel in Riverwood! You may need to disable the mod or use the console to access it. The ref id of the barrel is 1f22b. So you could try: 'prid 1f22b', followed by 'moveto player' to teleport the barrel to where you are currently standing. [*]I cannot move my character anymore! Try 'setstage tir_dbg_restoregameplay 20' in the console. Warning: Use this only as last resort. It might break things later on. [*]I'm stuck in devious devices that I cannot get rid of! Try 'setstage tir_dbg_restoregameplay 30' in the console. Warning: Use this only as last resort. It might break things later on. [*]I have a black screen that won't go away! Try 'setstage tir_dbg_restoregameplay 40' in the console. Warning: Use this only as last resort. It might break things later on. [*]My character won't move anymore Try 'setstage tir_dbg_restoregameplay 50' in the console. Warning: Use this only as last resort. It might break things later on. [*]I have some other problem! Check your papyrus log. Disable all non-essential mods and try again with a fresh savegame. License and Credits: For the catsuits I integrated, mxwqtkl has described the license as: "Please modify and distribute this as you like." Sound samples were taken from SoundBible.com (Wooden Thump by Mike Koenig and Brushing Wood by Caroline Ford) and are licensed under Creative Commons Attribution 3.0. Mistress' eye glasses worn during class are from Dwiss (http://tesalliance.org/forums/index.php?/files/file/1609-dwiss-eyewear-version/) and used with express permission (detailed license can be found on the mod's homepage). For my own work, I say the same as mxwqtkl (do whatever you want with it). Just give credit and release your own work under the same license, so that others can build upon your work as you did on mine and as I did on others.
  13. [WIP] Heroine in Distress Alpha

    Version 0.5 (2015-12-03)

    15,911 downloads

    Heroine in Distress — Alpha v0.5.   NB: I only recommend running this on new games, characters you don't want or are happy to go back to an earlier save.   DESCRIPTION   How much trouble can you get yourself into? After helping out a grumpy researcher, you find yourself trapped underground with only your wits to save you. Can you find you way out, and who, or what, is behind it all?   FEATURES   Spiders*. Trouble. Trouble with spiders*. Depravity.   * At least 4 spiders guaranteed.   WHAT'S NEW IN ALPHA V0.5   + Nothing. Just tidying some things up. + Only Zaz Animation Pack 6.07 supported. + Upgrades only from V0.04. + To upgrade from earlier versions, install V0.04, load a game, save, then install V0.05.   WHAT'S NEW IN ALPHA V0.4   + Completely new, smaller but more spidery dungeon + No sex (apart from the poor victim) + Struggle your way out of webs for fun and no profit + More ways to get started   WHAT WAS NEW IN ALPHA V0.3b   + Magic-nullifying collar (and it's removal) + More lights + "Stagger" effect + A joke   WHAT WAS NEW IN ALPHA V0.2   + Further caves to explore! + Interesting spiders to have sex with! + Several marble things! + Temporary placeholder buttons!   REQUIREMENTS   Really Really Required   SexLab (tested on 1.59c) Zaz Animation Pack (6.07+) Fuz Ro D-oh   Probably A Good Idea To Have for spider peen   More Nasty Critters   CONFLICTS   Fine Young Cannibals Skooma Whore   INSTALLATION   Password for the SpiderOak mirror:   Spoiler GeEjEe8ozakFJEzC0fpaJ4Xi5WUoJYes   Usual deal. Place the contents of the zip's data folder in your Skyrim's data folder. Or use a mod manager.   IMPORTANT:   On a new game, SexLab will not have creature animations allowed, so Heroine in Distress will partially disable itself. Wait for the HiD SkyUI menu to become available, and after Creature Animations have been switched on in SexLab, choose the restart option.   UPGRADING   Use a mod manager (Mod Organizer ot Wyre Bash recommended)   From Earlier Alphas   Install all files from HeroineDistressAlpha-004RC2.7z   Continuing from an earlier save with HiD...   DON'T!! If you are any way into the quest at all, you'll want to start a new game. Loading a partially completed prior version probably won't kill you (I left the old dungeons in for the moment), but it might not be completable any more.   If you haven't started, but just have had earlier versions installed, you may be OK.   GETTING STARTED   Three ways to get started: Ask innkeepers for rumours - sometimes they talk about Mistress Gilfre's guest. Bump into Hjioriik around Mixwater Mill and offer your help. Kill the creature in the shack by the river and wait for a letter.   QUICK START   For a really quick start, open the console and type: setstage hidspidequest 61   Otherwise, the creature at the shack is a little tricky for a fresh character, so you can cheat you way up if need be:   Create a female character Cheat you way to level six using the console command player.setlevel 7 Switch on godmode - tgm in the console Teleport to Mixwater Mill - coc MixwaterMillExterior If it's not between 10am and 6pm - set gamehour to 10 Talk to Hjioriik   TROUBLESHOOTING   Heroine in Distress will attempt to detect certain fail conditions and list these in the MCM. These include SexLab being disabled, Creature Animations in SexLab being disabled or other mods deleting things HiD uses. The first two of these can be fixed without leaving the game, and HiD restarted from the MCM. If something's deleted something from the game (which they shouldn't do, but <sigh>) then I'm afraid it's a choice between the two mods.   For reporting other problems, a Papyrus Log is a requirement. If you don't know how to switch this on, please read the SexLab Support & Troubleshooting Guide first. After you have turned on logging, turn on DEBUGGING in HiD's MCM. Post the log alongside your description of the problem. Please try to give as much info as possible, including what you've tried already. If you can remember what you did before the problem, or can reproduce it, list the steps you took - one of the things about testing your own work is that you know how it should behave, so often tend to never do anything that breaks it.   If your problem report is a single short sentence, it's probably not enough. If it's a single short sentence that involves "crash", "before" and "menu" you're very likely to be missing or have disabled a fundamental requirement of this or another mod.   KNOWN BUGS   Realistic Lighting Overhaul may make the caves far too dark to see anything. It is technically being very realistic in this case. Caves are very dark with RLO, but there should be enough light. ENBs make also affect lighting. You use the hotkey (shift-F12 I think by default) to turn it off if need be.   Getting up from the bed does sometimes look like an out-take from The Exorcist. Sorry about that.   Best not to attack the spiders. It can make the controls go weird.   TIPS   Struggling: The actual mechanic is still evolving, but as of v0.4RC2 here's what to do...   Two bars will appear. The one on the left is the timer, the one on the right is your ability to struggle. As the timer runs down, "opportunities" will appear when you can break the web (the bar will turn red). Whilst the bar is red you have to press and release A then D either twice or four times. That is, ADAD or ADADADAD. How much damage you do to the web depends on both if you managed to do all eight presses or not, and how much of the opportunity time you took (up to 100% is better, less than 50% is a complete fail). There are three randomly places opportunities per bar, lasting one, two and four seconds. If you fail to struggle free in two bars, the spider will return and re-wrap you, but giving you another two bars to escape.   Getting Out: After wrapping you the first time, spiders carry you to their personal larder. If you can confuse one of them, they might leave you at the exit by mistake. More tips follow if you're still stuck.         THANKS TO   gaggedgirl123 - for the original idea Insanity - for the mortar & pestle model   SUPPORT, PERMISSIONS, TRANSLATIONS & MODIFICATIONS   Support for this mod is only available through this official support thread, and only for versions downloaded from this LoversLab thread.   Translations, patches and ideas gratefully accepted with credit.   Unaltered versions may not be uploaded anywhere else, unless downloads from LoversLab are no longer available. Permission is granted for anyone to take and alter the code/esp, but altered versions become the responsibility of the editor.    
  14. OpenSkiesTradingPost_09062014

    Version 2.0

    156 downloads

    Welcome to Open Skies Trading Post. This is a player home turned business property. The goal is to make the player the crafter/vendor, and let Skyrim buy from the player. Near future plans -Possibly make the player buy the property from the Jarl -Navmesh the perimiter of the building to keep followers from getting stuck against the outside walls -Investigate cloning NPCs and generating generic NPCs -Write quests and dialogue -Remove the supplies from the outside chests Two people have offered to help get some of these plans accomplished. We will see if they even have the time. If not, then this may be a long time in coming. There isn't much to say other than check out my blog that better states my goal with OSTP. Have fun, folks. http://www.loverslab.com/blog/152-gitchegumees-development-blog/
  15. [Abandoned]Bandit Slut

    Version 1.1

    13,068 downloads

    I've been away from my PC for a few weeks (I still am) and I didn't bring the SlaveTown file with me. When I get home I'll put out an update, pinky promise. NOTE: There is currently no way to remove the collar without console commands, there will be a quest to remove it in the future. Description This is a simple mod intended for people playing with weaker characters - Prostitutes, Nobles etc. It allows you to make a deal with bandits so that you can pass through their territory unharmed. In return, you can offer your body to bandits all across Skyrim. Requirements You need Sexlab and the Zaz Animation Pack to use this mod Where do I start? Go to the Silver Blood Inn in Markarth and talk to Runjorn to start the mod.