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Riceball

CK Custom hair dds where to put?

Okay, I figured out how to place the nif and tri which is in the head parts tab, but I don't know where the hell I should put/insert the dds files.

Trying to make a standalone hair for a custom race.

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Sounds like you should put it into the folder where the mesh texture location is linked to. Open up the mesh with nifskope and check under BSLightingShaderProperty > BSShaderTextureSet > Textures.

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