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friskychicken

Horse Futa equipable Cock (1/4/2013) Completely Fixed

84 posts in this topic

I'd like to request a version of your horse cock mod that allows you to choose which to equip without having to rampage.


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I'd like to request a version of your horse cock mod that allows you to choose which to equip without having to rampage.

You can pretty much already do that. Just rename the .nif file for the desired size to the sheathed one. Look back at the earlier posts. someone phrased that better than I did. 

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I'd like to request a version of your horse cock mod that allows you to choose which to equip without having to rampage.

You can pretty much already do that. Just rename the .nif file for the desired size to the sheathed one. Look back at the earlier posts. someone phrased that better than I did. 

 

 

Would it have the same slowdown at the larger sizes?

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Would it have the same slowdown at the larger sizes?

 

 

I'm not sure what you mean by slowdown, are you referring to how the penis bends?

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Would it have the same slowdown at the larger sizes?

No, if you are just replacing the .nif files, it will just affect the appearance of the object. The buff/debuff effects are attached to actual item, not the .nif.

 

Hope this helps.

 

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No, if you are just replacing the .nif files, it will just affect the appearance of the object. The buff/debuff effects are attached to actual item, not the .nif.

 

Hope this helps.

 

 

 

 

hey jacques, what would I need to do to get that raging horse mesh to work on a horse in game? namely, a non-vanilla horse? I just want the max rage version on the horse, so I'll be using the futahorse08.nif file. I'm just not sure how to go about putting the pieces together. Would I do that in nifskope or 3DSmax? and how should I approach it? 

 

Did you see my post? Can you share any knowledge? 

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hey jacques, what would I need to do to get that raging horse mesh to work on a horse in game? namely, a non-vanilla horse? I just want the max rage version on the horse, so I'll be using the futahorse08.nif file. I'm just not sure how to go about putting the pieces together. Would I do that in nifskope or 3DSmax? and how should I approach it? 

 

Did you see my post? Can you share any knowledge? 

 

It just requires adjusting and renaming/adding some bones in the .nif file in NifSkope, as well as linking the .nif properly into the .esp and making it an equippable item.

 

I have a WIP at the moment. No ETA as of yet since I'm super busy, but if and when it is released, it may require SexLab Aroused (though that might ultimately be optional)...

 

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hey jacques, what would I need to do to get that raging horse mesh to work on a horse in game? namely, a non-vanilla horse? I just want the max rage version on the horse, so I'll be using the futahorse08.nif file. I'm just not sure how to go about putting the pieces together. Would I do that in nifskope or 3DSmax? and how should I approach it? 

 

Did you see my post? Can you share any knowledge? 

 

It just requires adjusting and renaming/adding some bones in the .nif file in NifSkope, as well as linking the .nif properly into the .esp and making it an equippable item.

 

I have a WIP at the moment. No ETA as of yet since I'm super busy, but if and when it is released, it may require SexLab Aroused (though that might ultimately be optional)...

 

 

 

Ah, okay, well when you release it, I hope there's optional non-sexlab required versions. I'd just wanted to use the size 8 schlong on a warhorse model i'm mashing up in 3DS max. I figure replacing the vanilla horse with mine will be the hardest part. 

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well! now that I've gone though and gotten all stages of HDT raging horse I think it's time to give some feedback.


 


Firstly I like the mod and I will most certainly be keeping it in my load order and very well done/thank you to Jacques00 for this wonderful mod.


however I was a little sad that my spells don't build rage but this is a minor bump im this mod


(maybe in future we could see a raging magical boner?) But while normal spells don't work bound weapons do so im okay with this


 


texturing and model are nice and solid and the HDT is very well done, not too bouncy but still very noticeable when you move/stop or jump/crouch.


 


i'd show some screenshots of the max size but sadly not allowed to do that yet.


 


it also work really well with the enhanced camera/ immersive first person mods, you can get some mildly funny or annoying (depending on taste) results if you use these two mods together, as the rage builds up your "weapon" will start hogging up some space on the lower half of your screen and it will be swinging around as much and as fast as your sword (kinda funny when you crush a bandit with your meat stick from a 2 hander kill-move animation) 


 


is this mod for you? well if you like charging into the battlefield with a glorious,rage induced horse dong between your legs swinging around like a sexually confused collage student,give it a try


 


 


 


 


 


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