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      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

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gpigpwr

Translating a Script to English

Hi, I recently started translating a mod called Dragons of Cyrodiil. I have translated everything in the mod including the scripts. I used a program called Oblivion Translator to use Google Translate automatically, then I fixed any errors that I came across. Everything works except the Call Dragon spell (originally Llamar al Dragon spell), the spell works and everything but the text in the message box isn't translated. I know that the script has the commands translated to English, but the translation doesn't appear. I have tried looking at it in the CS and when I try to save the script it says "Begin/End mismatch at line 25", I am not a script writer (well I understand it somewhat, as I use Computercraft for Minecraft and have written a few programs for it), obviously the begin and end functions aren't right but I don't know how to fix it. If someone could fix this script I would be grateful. Thanks

 

scn 0001CommandDragon


ref Dragon
short menu
short Button
short Button2
Short countRat
Short countCrab
Short countFire
Short countFrost
Short countScales
Short countVoid
Short countGold
Short countIridis
Short countbelzelga
Short countkhazan
Short countshek
Short countdraziel
Short countWyvern
Short countHydra
Short CountTotal
Begin ScriptEffectStart
Set Dragon to BabyBlackRef
MessageBox "Control Dragon", "Summon", "Follow Me", "Waiting", "Calm","Rest","Wake","Open the inventory","Return Home","Feed","Continued"
End
Begin ScriptEffectUpdate
if (menu == 0)
Set Button to GetButtonPressed
If Button > -1
If Button == 0
Dragon.RemoveScriptPackage
Dragon.MoveTo Player 0 0 3000
Elseif Button == 1
If Dragon.IsSpellTarget 1SSMountRest
Return
Else
Dragon.AddScriptPackage 1SSMountFollowPlayer
Endif
Elseif Button == 2
Dragon.AddScriptPackage 1SSMountWander
Elseif Button == 3
Dragon.Cast 1SSMountCalm Dragon
Elseif Button == 4
Dragon.RemoveScriptPackage
Dragon.AddSpell 1SSMountRest
Elseif Button == 5
Dragon.RemoveSpell 1SSMountRest
Elseif Button == 6
If Player.GetDistance Dragon <= 150
SSMountSaddlebags.Activate Player 1
Else
Message "You need to approach your dragon."
Endif
Elseif Button == 7
Dragon.RemoveScriptPackage
Playgroup FastForward 1
if (Dragon.GetInWorldspace Tamriel == 1 ) || (Dragon.GetInWorldspace SEWorld == 1 )
Dragon.MoveTo SSMountHomeMarker
endif
Elseif Button == 8
Cast 000hechizoalimentar player

Elseif Button == 9
Return
Endif
endif
Endif

if getstage aa1DragonGrow == 1
if aa1DragonGrow.countRat > 10 && aa1DragonGrow.countRat > aa1DragonGrow.countFire && aa1DragonGrow.countRat > aa1DragonGrow.countFrost && aa1DragonGrow.countRat > aa1DragonGrow.countCrab && aa1DragonGrow.countRat > aa1DragonGrow.countscales && aa1DragonGrow.countRat > aa1DragonGrow.countvoid && aa1DragonGrow.countRat > aa1DragonGrow.countgold && aa1DragonGrow.countRat > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BabyGreenRef
Dragon.enable
endif
if aa1DragonGrow.countFire > 10 && aa1DragonGrow.countFire > aa1DragonGrow.countRat && aa1DragonGrow.countFire > aa1DragonGrow.countfrost && aa1DragonGrow.countFire > aa1DragonGrow.countcrab && aa1DragonGrow.countFire > aa1DragonGrow.countscales && aa1DragonGrow.countFire > aa1DragonGrow.countvoid && aa1DragonGrow.countFire > aa1DragonGrow.countgold && aa1DragonGrow.countFire > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BabyRedRef
Dragon.enable
endif
if aa1DragonGrow.countFrost > 10 && aa1DragonGrow.countFrost > aa1DragonGrow.countRat && aa1DragonGrow.countFrost > aa1DragonGrow.countfire && aa1DragonGrow.countFrost > aa1DragonGrow.countcrab && aa1DragonGrow.countFrost > aa1DragonGrow.countscales && aa1DragonGrow.countFrost > aa1DragonGrow.countvoid && aa1DragonGrow.countFrost > aa1DragonGrow.countgold && aa1DragonGrow.countFrost > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BabyWhiteRef
Dragon.enable
endif
if aa1DragonGrow.countCrab > 10 && aa1DragonGrow.countCrab > aa1DragonGrow.countRat && aa1DragonGrow.countCrab > aa1DragonGrow.countfire && aa1DragonGrow.countCrab > aa1DragonGrow.countfrost && aa1DragonGrow.countCrab > aa1DragonGrow.countscales && aa1DragonGrow.countCrab > aa1DragonGrow.countvoid && aa1DragonGrow.countCrab > aa1DragonGrow.countgold && aa1DragonGrow.countCrab > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BabyBlueRef
Dragon.enable
endif
if aa1DragonGrow.countScales > 10 && aa1DragonGrow.countScales > aa1DragonGrow.countRat && aa1DragonGrow.countScales > aa1DragonGrow.countfire && aa1DragonGrow.countScales > aa1DragonGrow.countcrab && aa1DragonGrow.countScales > aa1DragonGrow.countfrost && aa1DragonGrow.countScales > aa1DragonGrow.countvoid && aa1DragonGrow.countScales > aa1DragonGrow.countgold && aa1DragonGrow.countScales > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BabyBlackRef
Dragon.enable
endif
if aa1DragonGrow.countVoid > 10 && aa1DragonGrow.countVoid > aa1DragonGrow.countRat && aa1DragonGrow.countVoid > aa1DragonGrow.countfire && aa1DragonGrow.countVoid > aa1DragonGrow.countcrab && aa1DragonGrow.countVoid > aa1DragonGrow.countscales && aa1DragonGrow.countVoid > aa1DragonGrow.countfrost && aa1DragonGrow.countVoid > aa1DragonGrow.countgold && aa1DragonGrow.countVoid > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BabyPurpleRef
Dragon.enable
endif
if aa1DragonGrow.countGold > 10 && aa1DragonGrow.countGold > aa1DragonGrow.countRat && aa1DragonGrow.countGold > aa1DragonGrow.countfire && aa1DragonGrow.countGold > aa1DragonGrow.countcrab && aa1DragonGrow.countGold > aa1DragonGrow.countscales && aa1DragonGrow.countGold > aa1DragonGrow.countvoid && aa1DragonGrow.countGold > aa1DragonGrow.countfrost && aa1DragonGrow.countGold > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BabyGoldRef
Dragon.enable
endif
if aa1DragonGrow.countIridis > 10 && aa1DragonGrow.countIridis > aa1DragonGrow.countRat && aa1DragonGrow.countIridis > aa1DragonGrow.countfire && aa1DragonGrow.countIridis > aa1DragonGrow.countcrab && aa1DragonGrow.countIridis > aa1DragonGrow.countscales && aa1DragonGrow.countIridis > aa1DragonGrow.countvoid && aa1DragonGrow.countIridis > aa1DragonGrow.countgold && aa1DragonGrow.countIridis > aa1DragonGrow.countfrost
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BabyIridisRef
Dragon.enable
endif
endif
if getstage aa1DragonGrow == 5
Dragon.disable
if aa1DragonGrow.countRat > 10 && aa1DragonGrow.countRat > aa1DragonGrow.countFire && aa1DragonGrow.countRat > aa1DragonGrow.countFrost && aa1DragonGrow.countRat > aa1DragonGrow.countCrab && aa1DragonGrow.countRat > aa1DragonGrow.countscales && aa1DragonGrow.countRat > aa1DragonGrow.countvoid && aa1DragonGrow.countRat > aa1DragonGrow.countgold && aa1DragonGrow.countRat > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to RuntGreenRef
Dragon.enable
endif
if aa1DragonGrow.countFire > 10 && aa1DragonGrow.countFire > aa1DragonGrow.countRat && aa1DragonGrow.countFire > aa1DragonGrow.countfrost && aa1DragonGrow.countFire > aa1DragonGrow.countcrab && aa1DragonGrow.countFire > aa1DragonGrow.countscales && aa1DragonGrow.countFire > aa1DragonGrow.countvoid && aa1DragonGrow.countFire > aa1DragonGrow.countgold && aa1DragonGrow.countFire > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to RuntRedRef
Dragon.enable
endif
if aa1DragonGrow.countFrost > 10 && aa1DragonGrow.countFrost > aa1DragonGrow.countRat && aa1DragonGrow.countFrost > aa1DragonGrow.countfire && aa1DragonGrow.countFrost > aa1DragonGrow.countcrab && aa1DragonGrow.countFrost > aa1DragonGrow.countscales && aa1DragonGrow.countFrost > aa1DragonGrow.countvoid && aa1DragonGrow.countFrost > aa1DragonGrow.countgold && aa1DragonGrow.countFrost > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to RuntWhiteRef
Dragon.enable
endif
if aa1DragonGrow.countCrab > 10 && aa1DragonGrow.countCrab > aa1DragonGrow.countRat && aa1DragonGrow.countCrab > aa1DragonGrow.countfire && aa1DragonGrow.countCrab > aa1DragonGrow.countfrost && aa1DragonGrow.countCrab > aa1DragonGrow.countscales && aa1DragonGrow.countCrab > aa1DragonGrow.countvoid && aa1DragonGrow.countCrab > aa1DragonGrow.countgold && aa1DragonGrow.countCrab > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to RuntBlueRef
Dragon.enable
endif
if aa1DragonGrow.countScales > 10 && aa1DragonGrow.countScales > aa1DragonGrow.countRat && aa1DragonGrow.countScales > aa1DragonGrow.countfire && aa1DragonGrow.countScales > aa1DragonGrow.countcrab && aa1DragonGrow.countScales > aa1DragonGrow.countfrost && aa1DragonGrow.countScales > aa1DragonGrow.countvoid && aa1DragonGrow.countScales > aa1DragonGrow.countgold && aa1DragonGrow.countScales > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to RuntBlackRef
Dragon.enable
endif
if aa1DragonGrow.countVoid > 10 && aa1DragonGrow.countVoid > aa1DragonGrow.countRat && aa1DragonGrow.countVoid > aa1DragonGrow.countfire && aa1DragonGrow.countVoid > aa1DragonGrow.countcrab && aa1DragonGrow.countVoid > aa1DragonGrow.countscales && aa1DragonGrow.countVoid > aa1DragonGrow.countfrost && aa1DragonGrow.countVoid > aa1DragonGrow.countgold && aa1DragonGrow.countVoid > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to RuntPurpleRef
Dragon.enable
endif
if aa1DragonGrow.countGold > 10 && aa1DragonGrow.countGold > aa1DragonGrow.countRat && aa1DragonGrow.countGold > aa1DragonGrow.countfire && aa1DragonGrow.countGold > aa1DragonGrow.countcrab && aa1DragonGrow.countGold > aa1DragonGrow.countscales && aa1DragonGrow.countGold > aa1DragonGrow.countvoid && aa1DragonGrow.countGold > aa1DragonGrow.countfrost && aa1DragonGrow.countGold > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to RuntGoldRef
Dragon.enable
endif
if aa1DragonGrow.countIridis > 10 && aa1DragonGrow.countIridis > aa1DragonGrow.countRat && aa1DragonGrow.countIridis > aa1DragonGrow.countfire && aa1DragonGrow.countIridis > aa1DragonGrow.countcrab && aa1DragonGrow.countIridis > aa1DragonGrow.countscales && aa1DragonGrow.countIridis > aa1DragonGrow.countvoid && aa1DragonGrow.countIridis > aa1DragonGrow.countgold && aa1DragonGrow.countIridis > aa1DragonGrow.countfrost
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to RuntIridisRef
Dragon.enable
endif
endif
if aa1DragonGrow.state2 >= 6
if aa1DragonGrow.countbelzelga > aa1DragonGrow.countkhazan && aa1DragonGrow.countbelzelga > aa1DragonGrow.countshek && aa1DragonGrow.countbelzelga > aa1DragonGrow.countdraziel && aa1DragonGrow.countbelzelga > aa1DragonGrow.countwyvern && aa1DragonGrow.countbelzelga > aa1DragonGrow.counthydra
setstage aa1DragonGrow 10
if aa1DragonGrow.countRat > 10 && aa1DragonGrow.countRat > aa1DragonGrow.countFire && aa1DragonGrow.countRat > aa1DragonGrow.countFrost && aa1DragonGrow.countRat > aa1DragonGrow.countCrab && aa1DragonGrow.countRat > aa1DragonGrow.countscales && aa1DragonGrow.countRat > aa1DragonGrow.countvoid && aa1DragonGrow.countRat > aa1DragonGrow.countgold && aa1DragonGrow.countRat > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BelzelgaGreenRef
Dragon.enable
endif
if aa1DragonGrow.countFire > 10 && aa1DragonGrow.countFire > aa1DragonGrow.countRat && aa1DragonGrow.countFire > aa1DragonGrow.countfrost && aa1DragonGrow.countFire > aa1DragonGrow.countcrab && aa1DragonGrow.countFire > aa1DragonGrow.countscales && aa1DragonGrow.countFire > aa1DragonGrow.countvoid && aa1DragonGrow.countFire > aa1DragonGrow.countgold && aa1DragonGrow.countFire > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BelzelgaRedRef
Dragon.enable
endif
if aa1DragonGrow.countFrost > 10 && aa1DragonGrow.countFrost > aa1DragonGrow.countRat && aa1DragonGrow.countFrost > aa1DragonGrow.countfire && aa1DragonGrow.countFrost > aa1DragonGrow.countcrab && aa1DragonGrow.countFrost > aa1DragonGrow.countscales && aa1DragonGrow.countFrost > aa1DragonGrow.countvoid && aa1DragonGrow.countFrost > aa1DragonGrow.countgold && aa1DragonGrow.countFrost > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BelzelgaWhiteRef
Dragon.enable
endif
if aa1DragonGrow.countCrab > 10 && aa1DragonGrow.countCrab > aa1DragonGrow.countRat && aa1DragonGrow.countCrab > aa1DragonGrow.countfire && aa1DragonGrow.countCrab > aa1DragonGrow.countfrost && aa1DragonGrow.countCrab > aa1DragonGrow.countscales && aa1DragonGrow.countCrab > aa1DragonGrow.countvoid && aa1DragonGrow.countCrab > aa1DragonGrow.countgold && aa1DragonGrow.countCrab > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BelzelgaBlueRef
Dragon.enable
endif
if aa1DragonGrow.countScales > 10 && aa1DragonGrow.countScales > aa1DragonGrow.countRat && aa1DragonGrow.countScales > aa1DragonGrow.countfire && aa1DragonGrow.countScales > aa1DragonGrow.countcrab && aa1DragonGrow.countScales > aa1DragonGrow.countfrost && aa1DragonGrow.countScales > aa1DragonGrow.countvoid && aa1DragonGrow.countScales > aa1DragonGrow.countgold && aa1DragonGrow.countScales > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BelzelgaBlackRef
Dragon.enable
endif
if aa1DragonGrow.countVoid > 10 && aa1DragonGrow.countVoid > aa1DragonGrow.countRat && aa1DragonGrow.countVoid > aa1DragonGrow.countfire && aa1DragonGrow.countVoid > aa1DragonGrow.countcrab && aa1DragonGrow.countVoid > aa1DragonGrow.countscales && aa1DragonGrow.countVoid > aa1DragonGrow.countfrost && aa1DragonGrow.countVoid > aa1DragonGrow.countgold && aa1DragonGrow.countVoid > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BelzelgaPurpleRef
Dragon.enable
endif
if aa1DragonGrow.countGold > 10 && aa1DragonGrow.countGold > aa1DragonGrow.countRat && aa1DragonGrow.countGold > aa1DragonGrow.countfire && aa1DragonGrow.countGold > aa1DragonGrow.countcrab && aa1DragonGrow.countGold > aa1DragonGrow.countscales && aa1DragonGrow.countGold > aa1DragonGrow.countvoid && aa1DragonGrow.countGold > aa1DragonGrow.countfrost && aa1DragonGrow.countGold > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BelzelgaGoldRef
Dragon.enable
endif
if aa1DragonGrow.countIridis > 10 && aa1DragonGrow.countIridis > aa1DragonGrow.countRat && aa1DragonGrow.countIridis > aa1DragonGrow.countfire && aa1DragonGrow.countIridis > aa1DragonGrow.countcrab && aa1DragonGrow.countIridis > aa1DragonGrow.countscales && aa1DragonGrow.countIridis > aa1DragonGrow.countvoid && aa1DragonGrow.countIridis > aa1DragonGrow.countgold && aa1DragonGrow.countIridis > aa1DragonGrow.countfrost
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to BelzelgaIridisRef
Dragon.enable
endif
endif
if aa1DragonGrow.countkhazan > aa1DragonGrow.countbelzelga && aa1DragonGrow.countkhazan > aa1DragonGrow.countshek && aa1DragonGrow.countkhazan > aa1DragonGrow.countdraziel && aa1DragonGrow.countkhazan > aa1DragonGrow.countwyvern && aa1DragonGrow.countkhazan > aa1DragonGrow.counthydra
setstage aa1DragonGrow 11
if aa1DragonGrow.countRat > 10 && aa1DragonGrow.countRat > aa1DragonGrow.countFire && aa1DragonGrow.countRat > aa1DragonGrow.countFrost && aa1DragonGrow.countRat > aa1DragonGrow.countCrab && aa1DragonGrow.countRat > aa1DragonGrow.countscales && aa1DragonGrow.countRat > aa1DragonGrow.countvoid && aa1DragonGrow.countRat > aa1DragonGrow.countgold && aa1DragonGrow.countRat > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to khazanGreenRef
Dragon.enable
endif
if aa1DragonGrow.countFire > 10 && aa1DragonGrow.countFire > aa1DragonGrow.countRat && aa1DragonGrow.countFire > aa1DragonGrow.countfrost && aa1DragonGrow.countFire > aa1DragonGrow.countcrab && aa1DragonGrow.countFire > aa1DragonGrow.countscales && aa1DragonGrow.countFire > aa1DragonGrow.countvoid && aa1DragonGrow.countFire > aa1DragonGrow.countgold && aa1DragonGrow.countFire > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to khazanRedRef
Dragon.enable
endif
if aa1DragonGrow.countFrost > 10 && aa1DragonGrow.countFrost > aa1DragonGrow.countRat && aa1DragonGrow.countFrost > aa1DragonGrow.countfire && aa1DragonGrow.countFrost > aa1DragonGrow.countcrab && aa1DragonGrow.countFrost > aa1DragonGrow.countscales && aa1DragonGrow.countFrost > aa1DragonGrow.countvoid && aa1DragonGrow.countFrost > aa1DragonGrow.countgold && aa1DragonGrow.countFrost > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to khazanWhiteRef
Dragon.enable
endif
if aa1DragonGrow.countCrab > 10 && aa1DragonGrow.countCrab > aa1DragonGrow.countRat && aa1DragonGrow.countCrab > aa1DragonGrow.countfire && aa1DragonGrow.countCrab > aa1DragonGrow.countfrost && aa1DragonGrow.countCrab > aa1DragonGrow.countscales && aa1DragonGrow.countCrab > aa1DragonGrow.countvoid && aa1DragonGrow.countCrab > aa1DragonGrow.countgold && aa1DragonGrow.countCrab > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to khazanBlueRef
Dragon.enable
endif
if aa1DragonGrow.countScales > 10 && aa1DragonGrow.countScales > aa1DragonGrow.countRat && aa1DragonGrow.countScales > aa1DragonGrow.countfire && aa1DragonGrow.countScales > aa1DragonGrow.countcrab && aa1DragonGrow.countScales > aa1DragonGrow.countfrost && aa1DragonGrow.countScales > aa1DragonGrow.countvoid && aa1DragonGrow.countScales > aa1DragonGrow.countgold && aa1DragonGrow.countScales > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to khazanBlackRef
Dragon.enable
endif
if aa1DragonGrow.countVoid > 10 && aa1DragonGrow.countVoid > aa1DragonGrow.countRat && aa1DragonGrow.countVoid > aa1DragonGrow.countfire && aa1DragonGrow.countVoid > aa1DragonGrow.countcrab && aa1DragonGrow.countVoid > aa1DragonGrow.countscales && aa1DragonGrow.countVoid > aa1DragonGrow.countfrost && aa1DragonGrow.countVoid > aa1DragonGrow.countgold && aa1DragonGrow.countVoid > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to khazanPurpleRef
Dragon.enable
endif
if aa1DragonGrow.countGold > 10 && aa1DragonGrow.countGold > aa1DragonGrow.countRat && aa1DragonGrow.countGold > aa1DragonGrow.countfire && aa1DragonGrow.countGold > aa1DragonGrow.countcrab && aa1DragonGrow.countGold > aa1DragonGrow.countscales && aa1DragonGrow.countGold > aa1DragonGrow.countvoid && aa1DragonGrow.countGold > aa1DragonGrow.countfrost && aa1DragonGrow.countGold > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to khazanGoldRef
Dragon.enable
endif
if aa1DragonGrow.countIridis > 10 && aa1DragonGrow.countIridis > aa1DragonGrow.countRat && aa1DragonGrow.countIridis > aa1DragonGrow.countfire && aa1DragonGrow.countIridis > aa1DragonGrow.countcrab && aa1DragonGrow.countIridis > aa1DragonGrow.countscales && aa1DragonGrow.countIridis > aa1DragonGrow.countvoid && aa1DragonGrow.countIridis > aa1DragonGrow.countgold && aa1DragonGrow.countIridis > aa1DragonGrow.countfrost
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to khazanIridisRef
Dragon.enable
endif
endif
if aa1DragonGrow.countShek > aa1DragonGrow.countkhazan && aa1DragonGrow.countShek > aa1DragonGrow.countbelzelga && aa1DragonGrow.countShek > aa1DragonGrow.countwyvern && aa1DragonGrow.countShek > aa1DragonGrow.countdraziel && aa1DragonGrow.countShek > aa1DragonGrow.counthydra
setstage aa1DragonGrow 14
if aa1DragonGrow.countRat > 10 && aa1DragonGrow.countRat > aa1DragonGrow.countFire && aa1DragonGrow.countRat > aa1DragonGrow.countFrost && aa1DragonGrow.countRat > aa1DragonGrow.countCrab && aa1DragonGrow.countRat > aa1DragonGrow.countscales && aa1DragonGrow.countRat > aa1DragonGrow.countvoid && aa1DragonGrow.countRat > aa1DragonGrow.countgold && aa1DragonGrow.countRat > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to ShekGreenRef
Dragon.enable
endif
if aa1DragonGrow.countFire > 10 && aa1DragonGrow.countFire > aa1DragonGrow.countRat && aa1DragonGrow.countFire > aa1DragonGrow.countfrost && aa1DragonGrow.countFire > aa1DragonGrow.countcrab && aa1DragonGrow.countFire > aa1DragonGrow.countscales && aa1DragonGrow.countFire > aa1DragonGrow.countvoid && aa1DragonGrow.countFire > aa1DragonGrow.countgold && aa1DragonGrow.countFire > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to ShekRedRef
Dragon.enable
endif
if aa1DragonGrow.countFrost > 10 && aa1DragonGrow.countFrost > aa1DragonGrow.countRat && aa1DragonGrow.countFrost > aa1DragonGrow.countfire && aa1DragonGrow.countFrost > aa1DragonGrow.countcrab && aa1DragonGrow.countFrost > aa1DragonGrow.countscales && aa1DragonGrow.countFrost > aa1DragonGrow.countvoid && aa1DragonGrow.countFrost > aa1DragonGrow.countgold && aa1DragonGrow.countFrost > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to ShekWhiteRef
Dragon.enable
endif
if aa1DragonGrow.countCrab > 10 && aa1DragonGrow.countCrab > aa1DragonGrow.countRat && aa1DragonGrow.countCrab > aa1DragonGrow.countfire && aa1DragonGrow.countCrab > aa1DragonGrow.countfrost && aa1DragonGrow.countCrab > aa1DragonGrow.countscales && aa1DragonGrow.countCrab > aa1DragonGrow.countvoid && aa1DragonGrow.countCrab > aa1DragonGrow.countgold && aa1DragonGrow.countCrab > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to ShekBlueRef
Dragon.enable
endif
if aa1DragonGrow.countScales > 10 && aa1DragonGrow.countScales > aa1DragonGrow.countRat && aa1DragonGrow.countScales > aa1DragonGrow.countfire && aa1DragonGrow.countScales > aa1DragonGrow.countcrab && aa1DragonGrow.countScales > aa1DragonGrow.countfrost && aa1DragonGrow.countScales > aa1DragonGrow.countvoid && aa1DragonGrow.countScales > aa1DragonGrow.countgold && aa1DragonGrow.countScales > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to ShekBlackRef
Dragon.enable
endif
if aa1DragonGrow.countVoid > 10 && aa1DragonGrow.countVoid > aa1DragonGrow.countRat && aa1DragonGrow.countVoid > aa1DragonGrow.countfire && aa1DragonGrow.countVoid > aa1DragonGrow.countcrab && aa1DragonGrow.countVoid > aa1DragonGrow.countscales && aa1DragonGrow.countVoid > aa1DragonGrow.countfrost && aa1DragonGrow.countVoid > aa1DragonGrow.countgold && aa1DragonGrow.countVoid > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to ShekPurpleRef
Dragon.enable
endif
if aa1DragonGrow.countGold > 10 && aa1DragonGrow.countGold > aa1DragonGrow.countRat && aa1DragonGrow.countGold > aa1DragonGrow.countfire && aa1DragonGrow.countGold > aa1DragonGrow.countcrab && aa1DragonGrow.countGold > aa1DragonGrow.countscales && aa1DragonGrow.countGold > aa1DragonGrow.countvoid && aa1DragonGrow.countGold > aa1DragonGrow.countfrost && aa1DragonGrow.countGold > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to ShekGoldRef
Dragon.enable
endif
if aa1DragonGrow.countIridis > 10 && aa1DragonGrow.countIridis > aa1DragonGrow.countRat && aa1DragonGrow.countIridis > aa1DragonGrow.countfire && aa1DragonGrow.countIridis > aa1DragonGrow.countcrab && aa1DragonGrow.countIridis > aa1DragonGrow.countscales && aa1DragonGrow.countIridis > aa1DragonGrow.countvoid && aa1DragonGrow.countIridis > aa1DragonGrow.countgold && aa1DragonGrow.countIridis > aa1DragonGrow.countfrost
Dragon.disable
Set Dragon to ShekIridisRef
Dragon.enable
endif
endif
if aa1DragonGrow.countwyvern > aa1DragonGrow.countShek && aa1DragonGrow.countwyvern > aa1DragonGrow.countdraziel && aa1DragonGrow.countwyvern > aa1DragonGrow.countkhazan && aa1DragonGrow.countwyvern > aa1DragonGrow.counthydra && aa1DragonGrow.countwyvern > aa1DragonGrow.countbelzelga
setstage aa1DragonGrow 12
if aa1DragonGrow.countRat > 10 && aa1DragonGrow.countRat > aa1DragonGrow.countFire && aa1DragonGrow.countRat > aa1DragonGrow.countFrost && aa1DragonGrow.countRat > aa1DragonGrow.countCrab && aa1DragonGrow.countRat > aa1DragonGrow.countscales && aa1DragonGrow.countRat > aa1DragonGrow.countvoid && aa1DragonGrow.countRat > aa1DragonGrow.countgold && aa1DragonGrow.countRat > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to wyvernGreenRef
Dragon.enable
endif
if aa1DragonGrow.countFire > 10 && aa1DragonGrow.countFire > aa1DragonGrow.countRat && aa1DragonGrow.countFire > aa1DragonGrow.countfrost && aa1DragonGrow.countFire > aa1DragonGrow.countcrab && aa1DragonGrow.countFire > aa1DragonGrow.countscales && aa1DragonGrow.countFire > aa1DragonGrow.countvoid && aa1DragonGrow.countFire > aa1DragonGrow.countgold && aa1DragonGrow.countFire > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to wyvernRedRef
Dragon.enable
endif
if aa1DragonGrow.countFrost > 10 && aa1DragonGrow.countFrost > aa1DragonGrow.countRat && aa1DragonGrow.countFrost > aa1DragonGrow.countfire && aa1DragonGrow.countFrost > aa1DragonGrow.countcrab && aa1DragonGrow.countFrost > aa1DragonGrow.countscales && aa1DragonGrow.countFrost > aa1DragonGrow.countvoid && aa1DragonGrow.countFrost > aa1DragonGrow.countgold && aa1DragonGrow.countFrost > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to wyvernWhiteRef
Dragon.enable
endif
if aa1DragonGrow.countCrab > 10 && aa1DragonGrow.countCrab > aa1DragonGrow.countRat && aa1DragonGrow.countCrab > aa1DragonGrow.countfire && aa1DragonGrow.countCrab > aa1DragonGrow.countfrost && aa1DragonGrow.countCrab > aa1DragonGrow.countscales && aa1DragonGrow.countCrab > aa1DragonGrow.countvoid && aa1DragonGrow.countCrab > aa1DragonGrow.countgold && aa1DragonGrow.countCrab > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to wyvernBlueRef
Dragon.enable
endif
if aa1DragonGrow.countScales > 10 && aa1DragonGrow.countScales > aa1DragonGrow.countRat && aa1DragonGrow.countScales > aa1DragonGrow.countfire && aa1DragonGrow.countScales > aa1DragonGrow.countcrab && aa1DragonGrow.countScales > aa1DragonGrow.countfrost && aa1DragonGrow.countScales > aa1DragonGrow.countvoid && aa1DragonGrow.countScales > aa1DragonGrow.countgold && aa1DragonGrow.countScales > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to wyvernBlackRef
Dragon.enable
endif
if aa1DragonGrow.countVoid > 10 && aa1DragonGrow.countVoid > aa1DragonGrow.countRat && aa1DragonGrow.countVoid > aa1DragonGrow.countfire && aa1DragonGrow.countVoid > aa1DragonGrow.countcrab && aa1DragonGrow.countVoid > aa1DragonGrow.countscales && aa1DragonGrow.countVoid > aa1DragonGrow.countfrost && aa1DragonGrow.countVoid > aa1DragonGrow.countgold && aa1DragonGrow.countVoid > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to wyvernPurpleRef
Dragon.enable
endif
if aa1DragonGrow.countGold > 10 && aa1DragonGrow.countGold > aa1DragonGrow.countRat && aa1DragonGrow.countGold > aa1DragonGrow.countfire && aa1DragonGrow.countGold > aa1DragonGrow.countcrab && aa1DragonGrow.countGold > aa1DragonGrow.countscales && aa1DragonGrow.countGold > aa1DragonGrow.countvoid && aa1DragonGrow.countGold > aa1DragonGrow.countfrost && aa1DragonGrow.countGold > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to wyvernGoldRef
Dragon.enable
endif
if aa1DragonGrow.countIridis > 10 && aa1DragonGrow.countIridis > aa1DragonGrow.countRat && aa1DragonGrow.countIridis > aa1DragonGrow.countfire && aa1DragonGrow.countIridis > aa1DragonGrow.countcrab && aa1DragonGrow.countIridis > aa1DragonGrow.countscales && aa1DragonGrow.countIridis > aa1DragonGrow.countvoid && aa1DragonGrow.countIridis > aa1DragonGrow.countgold && aa1DragonGrow.countIridis > aa1DragonGrow.countfrost
Dragon.disable
Set Dragon to wyvernIridisRef
Dragon.enable
endif
endif
if aa1DragonGrow.countdraziel > aa1DragonGrow.countwyvern && aa1DragonGrow.countdraziel > aa1DragonGrow.countshek && aa1DragonGrow.countdraziel > aa1DragonGrow.countkhazan && aa1DragonGrow.countdraziel > aa1DragonGrow.countbelzelga && aa1DragonGrow.countdraziel > aa1DragonGrow.counthydra
setstage aa1DragonGrow 15
if aa1DragonGrow.countRat > 10 && aa1DragonGrow.countRat > aa1DragonGrow.countFire && aa1DragonGrow.countRat > aa1DragonGrow.countFrost && aa1DragonGrow.countRat > aa1DragonGrow.countCrab && aa1DragonGrow.countRat > aa1DragonGrow.countscales && aa1DragonGrow.countRat > aa1DragonGrow.countvoid && aa1DragonGrow.countRat > aa1DragonGrow.countgold && aa1DragonGrow.countRat > aa1DragonGrow.countiridis
Dragon.disable
message "Your dragon has changed color, you should re-invoke"
Set Dragon to drazielGreenRef
Dragon.enable
endif
if aa1DragonGrow.countFire > 10 && aa1DragonGrow.countFire > aa1DragonGrow.countRat && aa1DragonGrow.countFire > aa1DragonGrow.countfrost && aa1DragonGrow.countFire > aa1DragonGrow.countcrab && aa1DragonGrow.countFire > aa1DragonGrow.countscales && aa1DragonGrow.countFire > aa1DragonGrow.countvoid && aa1DragonGrow.countFire > aa1DragonGrow.countgold && aa1DragonGrow.countFire > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to drazielRedRef
Dragon.enable
endif
if aa1DragonGrow.countFrost > 10 && aa1DragonGrow.countFrost > aa1DragonGrow.countRat && aa1DragonGrow.countFrost > aa1DragonGrow.countfire && aa1DragonGrow.countFrost > aa1DragonGrow.countcrab && aa1DragonGrow.countFrost > aa1DragonGrow.countscales && aa1DragonGrow.countFrost > aa1DragonGrow.countvoid && aa1DragonGrow.countFrost > aa1DragonGrow.countgold && aa1DragonGrow.countFrost > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to drazielWhiteRef
Dragon.enable
endif
if aa1DragonGrow.countCrab > 10 && aa1DragonGrow.countCrab > aa1DragonGrow.countRat && aa1DragonGrow.countCrab > aa1DragonGrow.countfire && aa1DragonGrow.countCrab > aa1DragonGrow.countfrost && aa1DragonGrow.countCrab > aa1DragonGrow.countscales && aa1DragonGrow.countCrab > aa1DragonGrow.countvoid && aa1DragonGrow.countCrab > aa1DragonGrow.countgold && aa1DragonGrow.countCrab > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to drazielBlueRef
Dragon.enable
endif
if aa1DragonGrow.countScales > 10 && aa1DragonGrow.countScales > aa1DragonGrow.countRat && aa1DragonGrow.countScales > aa1DragonGrow.countfire && aa1DragonGrow.countScales > aa1DragonGrow.countcrab && aa1DragonGrow.countScales > aa1DragonGrow.countfrost && aa1DragonGrow.countScales > aa1DragonGrow.countvoid && aa1DragonGrow.countScales > aa1DragonGrow.countgold && aa1DragonGrow.countScales > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to drazielBlackRef
Dragon.enable
endif
if aa1DragonGrow.countVoid > 10 && aa1DragonGrow.countVoid > aa1DragonGrow.countRat && aa1DragonGrow.countVoid > aa1DragonGrow.countfire && aa1DragonGrow.countVoid > aa1DragonGrow.countcrab && aa1DragonGrow.countVoid > aa1DragonGrow.countscales && aa1DragonGrow.countVoid > aa1DragonGrow.countfrost && aa1DragonGrow.countVoid > aa1DragonGrow.countgold && aa1DragonGrow.countVoid > aa1DragonGrow.countiridis
Dragon.disable
Set Dragon to drazielPurpleRef
Dragon.enable
endif
if aa1DragonGrow.countGold > 10 && aa1DragonGrow.countGold > aa1DragonGrow.countRat && aa1DragonGrow.countGold > aa1DragonGrow.countfire && aa1DragonGrow.countGold > aa1DragonGrow.countcrab && aa1DragonGrow.countGold > aa1DragonGrow.countscales && aa1DragonGrow.countGold > aa1DragonGrow.countvoid

 

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If that is the entire script, it's truncated.


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Oh does that mean it is cut off? Why would that happen? Is the rest of the script just not showing in the program or is the script simply unfinished? I found the rest of it the CS cut it off I used the Oblivion script dumper to get the rest of it. Thank you so much for pointing that out for me.


 


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