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Ashal

Skyrim SexLab - Sex Animation Framework v1.60.2 (hotfix 2) - UPDATED Sep 1st 2015

10,176 posts in this topic

Thank you Ashal!

Was a Baka and couldn't figure out why I wasn't able to install this until I realized my Papyrus was out of date xP. Been so long since I've needed to update it.

 

Edit: Not sure if I'm right or wrong here, but for those that see the "StorageUtil.dll 3.0" as not present, I think it's cause your PapyrusUtil isn't up to date.

Edit 2: If still having the StorageUtil problem, do EXACTLY what Ashal says in regards to disabling all Sexlab related mods (deactivate them, go into game, install Sexlab Framework with MCM, save, exit, reactivate Sexlab mods, profit).

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Thanks for the update but I got the problem. Any advice to fix this? I run FNIS for user and I recognized SL Framework 1.60 hasn't been generated. I checked ingame and there's no animation showed up. Everything required is OK.


 


WKLcQqm.png


4F6f6Wi.jpg


NVEkQm8.jpg


 


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ArghhhhhHHH!!!!!!!, just got a very stable build, was very happy with it, 'tramped' all over Tamriel Skyrim with only occasional problems (i.e. for looks and, you know, stability), and then you pull this 'releasing the new version' stunt over the weekend! Shame on you for releasing the new version. grumble, {old folk not wanting change), type grumble. :shy:


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I am still having the old problem from beta, if I choose using bed option, the characters won't start sex animations, but strangely when I choose not using bed at 1st, start the animations, then preposition my character, choose the bed option works, it always fails in the 1st time.


 


 


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Just a FYI for others scratching their heads about this error. After upgrading, I found a lot of these errors in the papyrus log (multiple per second and constantly repeating)


 


[08/23/2015 - 05:25:04PM] Error: Cannot call IsSwimming() on a None object, aborting function call
stack:
[Active effect 5 on  (7200FA42)].sslActorCumEffect.OnUpdate() - "sslActorCumEffect.psc" Line 12
[08/23/2015 - 05:25:04PM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 5 on  (7200FA42)].sslActorCumEffect.OnUpdate() - "sslActorCumEffect.psc" Line 12

 


It looks like this was caused by upgrading in the presence of actors that still had a cum effect applied from their last sex. I found that simply moving to another area (load door or fast travel) made the errors go away, and returning to the previous area didn't make them re-appear.


 


Otherwise, I have seen no problems whatsoever so far. Thanks a lot for the upgrade, I'm going to explore all these juicy new options now :)


 


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Latest Skyrim Legendary version, full patched, with latest 2.1.3 Unofficial Patches for everything.


SKSE 1.7.3


SkyUI 5.1


All other requirements installed and working.


FNIS 5.5x, tool ran before launching the game.


 


I just installed 1.60 new version. After the end of sex, just afte my toon (and the partner) are redressed, my toon is totally stuck. Unable to move, unable to open inventory, magic or other menus, unable to sheat or drawn weapons, nothing. The only menu that appears is the ESC general. I can access to the MCM and other settings. That's all.


 


My toon is a Ningheim female, Groovtama XPMSE3 extended skeleton.


 


With previous 1.59c everything worked fine. The sex act was started using SLE dialogue.


Sex acts between NPCs work fine. The problem is only with my own char.


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i am having trouble getting 1.6 to install in game. i have everything needed, but it refuses to install.


 


have tried reinstalling several times but nothing works. even tried on a new game.


 


edit have tried reinstalling 1.59c and loading an older save, and using the clean/uninstall/upgrade function. still doesnt work. 


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Been using 1.60 for about 30 minutes to an hour. Everything seems to be working without issues, upgrading (from 1.59c to 1.60) went fine. At first though, I thought 1.60 had cum on clothes integrated as I loaded a save and I had cum on my clothes as it began upgrading, but guess not. Also it reset my Sex Diary, but no big deal.


 


The expressions look very toned down from 1.59c, especially when compared to 1.59 or was it maybe 1.58 that had an issue where they were a little too expressive, so going to try out the tweaked ones.


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Troublesome.  Sexlab Framework updates, but even though I followed the file, I get no notification from the forum itself.  That's happening more and more often with the files I follow...


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Troublesome.  Sexlab Framework updates, but even though I followed the file, I get no notification from the forum itself.  That's happening more and more often with the files I follow...

Did u make sure to actually follow the file AND follow the topic?

Because I made this mistake in the past a few times too since they're separate from each other.

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i am having trouble getting 1.6 to install in game. i have everything needed, but it refuses to install.

 

have tried reinstalling several times but nothing works. even tried on a new game.

 

edit have tried reinstalling 1.59c and loading an older save, and using the clean/uninstall/upgrade function. still doesnt work. 

 

 

Same problem here : / (every requirement ok, but the install button doesn't work).

 

Thanks for the update anyway : )

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Just upgraded to v1.60 and unfortunately the update didn't went that smoothly:


  • First of all despite having v1.59c the installation process did start automatically.
  • Then after the update notification nothing seemed to happen for a long time and the MCM menu did only say that SexLab is currently installing. As it turned out sslSystemConfig.PreloadSavedStorage() was processing a list of about 500 actors (Is there a way to clean this list?), which took about 10 min. Everyone having the same problem, do not save till SexLab is finished (which is hard to find out since I got no notification that SexLab is ready. I only found out by looking at the Papyrus log).
  • After the installation the Player's diary was reset, and only the player's diary. All other NPCs had their diaries still intact.

Another thing I noticed is that Mfg Console is not packaged anymore with v1.60. But Zaz Animation Pack is still requiring it (It's not listed under its requirements), flooding the Papyrus log with error messages. So everyone also using Zaz Animation Pack need to manually install Mfg Console.


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For me, the update on an old save went through and works just fine. Just 2 things could be pointed out be me:


 


- the strip Options won´t work exactly. For example Boots (slot 37) are removed for agressive animation, although the box is unchecked.


SL defeat for example strips seleceted parts, Feet resigns, animations starts, Feet are unequiped. I tried several adjustments, but the pieces i do net want to unequip, exspecially feet an jewelary are unequiped if animations starts.


 


- the mouth is not opened while oral animations plays. Expressions work fine.


 


One a new game i expired the very strange bug that through the execution scene while the player is on the block, Alduin is not shown up. But i guess that´s not a SL releated Problem. (first time that happens to me) :D


 


 


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Does 1.60 including all animations from the current NSAP?


 


When i install NSAP i become double Animation issues in FNIS


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Does 1.60 including all animations from the current NSAP?

 

When i install NSAP i become double Animation issues in FNIS

 

NSAP is not fully compatible with SL 1.60, need to wait for NSAP 3.0 which is WIP and no SL 1.60 does not include all NSAP animations.

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So there is a file Sexlab Creatures Animations 1.60 in the download section of this mod, should we download it and install it?


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I finally found the cause of my strange bug, when uncheck no standing on the bed option in 1.60, I can't choose using bed for the animations, it won't start.......


 


 


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So there is a file Sexlab Creatures Animations 1.60 in the download section of this mod, should we download it and install it?

 

If you want to use creature animations, you will need to follow some extra installation instructions.

  • Install the SexLab 1.60 CreaturePack file, SexLab_CreatureAnimations_v160.zip.

  • Install the latest FNIS and the latest FNIS Creature Pack, both of which are available on the FNIS Download page

Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button.

After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..."

Load your Skyrim save

Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings"

Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty)

You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself.

SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations.

For others, look through the download page for SexLab mods with creature support

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Upgraded mid game, went fine once I dropped NSAP, everything went smoothly... but Defeat is only playing loving animations and MNC seems broken, neither werewolves, wolves or draugr got junk during sex scenes, was a lot of air-thrusting. Animations worked fine, and non-creature animations work fine (except the strange case of Defeat) but all creatures seems castrated...


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159c and the new Sexlab, same problem. The mod works just fine in everything except the cum effect. Only anal. It appears on orgasm and then disappears a few seconds later. Every other cum effect works fine. I have the new sexlab set to 1000 seconds. Also tried different lengths of time. Agin, it is only behind and anal positions. Can anyone help please?


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Upgraded mid game, went fine once I dropped NSAP, everything went smoothly... but Defeat is only playing loving animations and MNC seems broken, neither werewolves, wolves or draugr got junk during sex scenes, was a lot of air-thrusting. Animations worked fine, and non-creature animations work fine (except the strange case of Defeat) but all creatures seems castrated...

 

Reset creature framework.

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Hi! I just updated from 1.59c to 1.60, and i love it. Runs very smoothly, except for one thing.


 


My character's facial expressions gets stuck after having sex.


 


The position her mouth was in when having sex gets stuck even after the act is over. This has never happened with the old versions before. Any fix for this?


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I'm waiting several minutes after update to 1.60 version, but in MCM still persists the message saying that the Sexlab is installing and i must close the menu. What's wrong?


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Thanks Ashal for the update, greatly appreciate the amount of time and effort it must take to update a framework of this scope.  Just did some quick testing with the 1.6 release candidate and only really had a few issues with expressions.  Not a big issue for me as I'll likely not be using 1.6 fully until more mods I use support it.


 




Hi! I just updated from 1.59c to 1.60, and i love it. Runs very smoothly, except for one thing.


 


My character's facial expressions gets stuck after having sex.


 


The position her mouth was in when having sex gets stuck even after the act is over. This has never happened with the old versions before. Any fix for this?




 


This has also been my experience so far, many NPCs and my PC were having issues with expressions persisting after a scene and causing graphical glitching when trying to talk (vibrating mouths ect).  It also appeared that actors were sometimes lip-syncing while animating, despite the option being disabled.  Not all actors had stuck expressions after an event but at least 50% were having the issue.


 


I tested with 1.60 running on a new save and minimal SL related mods loaded (or as unloaded as you can get being a baddie still using NMM and just disabling mod .esp/.esms).  Animation settings were Allow Expressions, Allow separate orgasms, no lip sync, orgasm effect enabled.


 


With a new character in the LAL prison cell with a copy of Farkas consoled in, the Farkas NPC was having issues with his expression getting stuck after a SL animation triggered by the animation editor window.  I have MFG Console installed, and clicking on him showed he had a mood of "puzzled" and several expression values set to 50.  Spawning in a new version of Farkas showed a mood of "none" with all zeros for the values.


 


Snippet of the papyrus log


 



[08/23/2015 - 05:28:47PM] [CF][Framework] Creature Framework is done initialising

[08/23/2015 - 05:28:47PM] [CF][Main Quest] The cloak is being applied for the first time since game load

[08/23/2015 - 05:28:49PM] SEXLAB - NOTICE: Farkas Seeded: [27.208910, 19.686193, 21.852203, 28.597601, 51.851986, 0.000000, 7.000000, 16.000000, 0.000000, 0.000000, 0.000000, 0.000000, 23.000000, 0.000000, 75.000000, 243.350876, 512.417908, 0.000288]

[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]:Defered maintenance...

[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]Slamain stage 3

[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]: Enabled Desire spell

[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]: Updated notification key to 49

[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]: finished maintenance

[08/23/2015 - 05:29:07PM] SEXLAB - Thread[0]  - Entering Making State

[08/23/2015 - 05:29:08PM] SEXLAB - NOTICE: ValidateActor(Prisoner) -- TRUE -- MISS

[08/23/2015 - 05:29:08PM] SEXLAB - ActorAlias[Prisoner] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0B061EEF)>]

[08/23/2015 - 05:29:08PM] SEXLAB - NOTICE: ValidateActor(Farkas) -- TRUE -- MISS

[08/23/2015 - 05:29:08PM] SEXLAB - ActorAlias[Farkas] SetActor([TrainerGoldScript < (FF000D22)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0B061EEF)>]

[08/23/2015 - 05:29:08PM] SEXLAB - Thread[0] Adjustment Profile - NordRaceF.NordRaceM

[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array

stack:

[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?

[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array

stack:

[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?

[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array

stack:

[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?

[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array

stack:

[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?

[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array

stack:

[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?

[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array

stack:

[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?

[08/23/2015 - 05:29:10PM] SEXLAB - ActorAlias[Farkas]  - Scales[1.030000/1.030000/1.000000] Voice[Average (Male)] Expression[sad] BaseEnjoyment[0]

[08/23/2015 - 05:29:11PM] SEXLAB - ActorAlias[Prisoner]  - Scales[1.030000/1.030000/1.000000] Voice[Mature (Female)] Expression[sad] BaseEnjoyment[1]

[08/23/2015 - 05:29:11PM] SEXLAB - Thread[0] Event Hook - AnimationStart

[08/23/2015 - 05:29:11PM] [slnc] [slncmainquestscript <slncControllerQuest (A00110DF)>]: OnSexLabAnimationStart(AnimationStart, 0, 0.000000, [sslthreadcontroller <SexLabThread00 (0B061EEF)>]) Begin

[08/23/2015 - 05:29:11PM] [slnc] [slncmainquestscript <slncControllerQuest (A00110DF)>]: OnSexLabAnimationStart() End

[08/23/2015 - 05:29:12PM] SEXLAB - Thread[0] Event Hook - StageStart

[08/23/2015 - 05:29:12PM] [slamainscr <sla_Main (0C042D62)>] Getting actors for 3 and locked = False

[08/23/2015 - 05:29:12PM] Locking for 3 at position 0

[08/23/2015 - 05:29:12PM] Found 2 arousedActors

[08/23/2015 - 05:29:21PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94DC)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]

[08/23/2015 - 05:29:21PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94DD)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]

[08/23/2015 - 05:29:21PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94DB)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]

[08/23/2015 - 05:29:21PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94D6)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]

[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["ghost" [defaultGhostScript < (000590F0)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]

[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94EE)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]

[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000FEBE1)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]

[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E9524)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]

[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94DE)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]

[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["ghost" [defaultGhostScript < (000590F1)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]

[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["ghost" [defaultGhostScript < (000E94CC)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]

[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94E9)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]

[08/23/2015 - 05:29:24PM] SEXLAB - Thread[0] Event Hook - StageEnd

[08/23/2015 - 05:29:25PM] SEXLAB - Thread[0] Event Hook - StageStart

[08/23/2015 - 05:29:25PM] [slamainscr <sla_Main (0C042D62)>] Getting actors for 3 and locked = TRUE

[08/23/2015 - 05:29:25PM] Locking for 3 at position 1

[08/23/2015 - 05:29:30PM] SEXLAB - Thread[0] Event Hook - StageEnd

[08/23/2015 - 05:29:31PM] SEXLAB - Thread[0] Event Hook - StageStart

[08/23/2015 - 05:29:31PM] [slamainscr <sla_Main (0C042D62)>] Getting actors for 3 and locked = TRUE

[08/23/2015 - 05:29:31PM] Locking for 3 at position 2

[08/23/2015 - 05:29:34PM] SEXLAB - Thread[0] Event Hook - StageEnd

[08/23/2015 - 05:29:34PM] SEXLAB - Thread[0]  - SyncLock(1)

[08/23/2015 - 05:29:34PM] SEXLAB - Thread[0] Event Hook - OrgasmStart

[08/23/2015 - 05:29:34PM] SEXLAB - Thread[0] Event Hook - StageStart

[08/23/2015 - 05:29:34PM] [slamainscr <sla_Main (0C042D62)>] Getting actors for 3 and locked = TRUE

[08/23/2015 - 05:29:34PM] Locking for 3 at position 3

[08/23/2015 - 05:29:34PM] SEXLAB - ActorAlias[Prisoner]  - Orgasms[1] Enjoyment [10] BaseEnjoyment[-41] FullEnjoyment[51]

[08/23/2015 - 05:29:34PM] SEXLAB - ActorAlias[Farkas]  - Orgasms[1] Enjoyment [10] BaseEnjoyment[-41] FullEnjoyment[51]

[08/23/2015 - 05:29:43PM] SEXLAB - Thread[0] Event Hook - OrgasmEnd

[08/23/2015 - 05:29:43PM] [slainternalscr <sla_Internal (0C083137)>]: Prisoner had orgasm date updated

[08/23/2015 - 05:29:44PM] SEXLAB - Thread[0] Event Hook - AnimationEnding

[08/23/2015 - 05:29:44PM] [slainternalscr <sla_Internal (0C083137)>]: Prisoner got -16 exposure for having orgasm

[08/23/2015 - 05:29:44PM] SEXLAB - ActorAlias[Farkas]  - Resetting!

[08/23/2015 - 05:29:44PM] SEXLAB - ActorAlias[Prisoner]  - Resetting!

[08/23/2015 - 05:29:44PM] [slainternalscr <sla_Internal (0C083137)>]: Farkas had orgasm date updated

[08/23/2015 - 05:29:44PM] [slainternalscr <sla_Internal (0C083137)>]: Farkas got -16 exposure for having orgasm

[08/23/2015 - 05:29:45PM] SEXLAB - Thread[0] Event Hook - AnimationEnd

[08/23/2015 - 05:29:56PM] SEXLAB - Thread[0]  - Returning to thread pool...

[08/23/2015 - 05:30:53PM] [CF][Creature Apply] Failure on ["Farkas" [TrainerGoldScript < (FF000DB9)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]

[08/23/2015 - 05:30:53PM] [CF][Creature Apply] Failure on ["Farkas" [TrainerGoldScript < (FF000D22)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]

[08/23/2015 - 05:32:05PM] VM is freezing...

[08/23/2015 - 05:32:05PM] VM is frozen

[08/23/2015 - 05:32:06PM] Log closed


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