• Announcements

    • Ashal

      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

Archived

This topic is now archived and is closed to further replies.

Garret76

TES4Edit Help

37 posts in this topic

I never used bash before , I have it running right now but stumped on how to use.


0

Share this post


Link to post

sorry can't help you in standart way i do not use bash but tes4edit


you can try and put your redguard textures where mbp is looking for his and rename if needed (i allway suppose you make backup)


 


normaly you need to bash patch all your mbp esp !     well i think you will use some reading before using bash tools and playing


 


please read and follow mbp beautification http://www.loverslab.com/topic/1355-oblivion-optimization-testing-and-beautification-wip/


 


there is a lot off answers


0

Share this post


Link to post

Well tried building bash patch for the first time , complete fail, ctd when it loaded


0

Share this post


Link to post

Kong , would you happen to know a link for the TES4Edit tutorial , Im going to try to redirect the redguard textures in MBP to the vanilla one's in main bsa.  


0

Share this post


Link to post

if you use tes4edit you might get the same result !


you need to read carefully before manipulating any esp , esm or bingo !


 


and when you use wain bash you need to bash esp by esp.


there is more options in it.


 


link for tes4edit   http://oblivion.nexusmods.com/mods/11536


 


do not touch your oblivion esm   or you just might break your game or have trouble later on.


0

Share this post


Link to post

I meant a tutorial for editing texture with it , I already have it downloaded. I just don't wanna muck up , an have to re-install game


0

Share this post


Link to post

Why cant I find a tutorial on redirecting textures with TES4Edit, its all here's how I clean my mod, an there's like 50 of them :(


0

Share this post


Link to post

   http://www.uesp.net/wiki/Tes4Mod:Tes4Edit       i do not know if you can redirect the texture i have never try


 


i change directly the texture in the file.nif    or you can do it with CS opening the esp ,redirect it and save over


 


0

Share this post


Link to post

How would I disable redguard MBP textures so just Oblivions work for them? 


0

Share this post


Link to post

Think , I will just edit in CS , Thank again for all the help Kong :)


0

Share this post


Link to post

Problem solved, what I did was made a patch using CS with MBP and oblivion loaded , not selecting any file as active editing race with proper mesh an texture , save ,name , then put it right after last MBP mod, an boom fix :) thank you all for your patience and help .


0

Share this post


Link to post