• Announcements

    • Ashal

      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
9,109 posts in this topic

 

Hmm okay well that sucks to switch if on and off all the time but maybe our dear creator of the best rape mod ever could include such a feature in the next version so we can have lesbian and non lesbian animations at the same time ^^

 

You can have that already friend :) Just a matter of tagging in Sexlab. Disable Female vs Female so normal animations play. Then make sure the lesbian animations are tagged as aggressive in Sexlab's MCM. Even if your female characters have dicks, they'll still use that lesbian animation in an aggressive scenario, if they're tagged as aggressive.

 

All that the Female vs Female setting in Defeat does is force lesbian animations if it's on. If it's off, the normal Sexlab animation pools apply. I'm fairly sure of it anyways.

0

Share this post


Link to post

ok, so i'm using 5.1.0 and i've been experimenting with how many npcs you can have tied up at a single location; and i have repeated this multiple times. You can't tie up more than a dozen npc's before skyrim freezes and ctds. i've checked it's not a vram issue, or it shouldn't be because i'm running two 970's in SLI and the vram is not being maxed to the 3.5GB limit. I suspect it's probably a script/papyrus issue. Any ideas? I just get a kick on tying up lots and lots of npcs lol and it kinda sucks that I can only capture like six before my game crashes.


0

Share this post


Link to post

Hello, I'm new to the sexlab and I'm having problems with this mod... Whenever I blackout and go to one of the alternate scenarios, my character is stuck in place and unable to walk.  I can sorta of jump, but very little and can punch, use magic, items, etc... but cannot move.  anyone else getting this or know what's happening?


I don't want to be that guy, but is there another way to DL? LL always says Can't find that on everything now.

 

 

Something I've found is that if LL says that, try right clicking the link and open in a new tab.  Has worked every time for me.

0

Share this post


Link to post

Too many NPCs in a location will simply crash the game, it has nothing to do with Defeat. Be it CPU, RAM, or game limitation. You can do placeatme command and rack up the NPC count nearby and the game will crash.


0

Share this post


Link to post

Hey guys, I need help...


 


I have been really pulling my hair out with that submit bug for close to two days now, and I just can't figure it out. I reinstalled the game, used new saves, only the bare minimum of mods, used almost all setting cominations posibble, etc. and still: Sometimes surrender works, most of the time it doesn't. I've reduced my testing to the first two enemies in the Embershard mines (first little dungeon after Helgen), and after they had their own little script running (dialogue), I jump them and try to surrender. They usually just walk away... then they come back after the cool down, and try to kill me, which sometimes results in my character dying and sometimes in a rape scene happening.


 


It worked somewhat better in the 5b3 version, but still... ah, and yea, I use the newest versions of SL, SLA, FINS, SKE, etc., and I also tried using the modified pex file somebody posted in here.


 


I frankly had never that much trouble geting a mod work reliably... ;)


 


EDIT: Is it possible that the mod script gets overruled by NPC AI?


EDIT2: I also noticed thet one of the knockdon parameters' tool tips says it's default value is 30, but it's actually 20 when you install the mod from scratch.


0

Share this post


Link to post

Never mind, I found it out!


 


It seams the script has such a long delay, that NPCs have enough time to leave area of effect if their AI tells them to do so, essentially breaking the surender before the script even starts... when I tried it on enemies that don't have excessive pathing, it worked.


0

Share this post


Link to post

 

Not sure, but i think there are some similar creatures in Immersive Creatures mod, and Bad Dog (here on LL) took the time to go through the labourious process of making new models and adding "naughty bits" to the creatures in that mode. Now those creatures are compatible with Defeat (and any other SexLab mod that uses Creatures). You can get his mod here.

 

i know that's not what you're asking for specifically, but Bad Dog's mod is really great ^_^

2

Share this post


Link to post

I'm getting an issue that after tying up a bandit and raping him, it's not playing bound animations like the menu says it will.  I have the ZaZ animation packs installed properly (installed as textures, then main, then patch) as recommended and animations are registered.  I even have the ZaZ MCM set to override animations as necessary.  I also seem to be missing some options, like a face down bound pose when I try to force pose him.


 


Anyone else getting this?


0

Share this post


Link to post

 

 

Not sure, but i think there are some similar creatures in Immersive Creatures mod, and Bad Dog (here on LL) took the time to go through the labourious process of making new models and adding "naughty bits" to the creatures in that mode. Now those creatures are compatible with Defeat (and any other SexLab mod that uses Creatures). You can get his mod here.

 

i know that's not what you're asking for specifically, but Bad Dog's mod is really great ^_^

 

 

Great, going to test it rightaway!

 

0

Share this post


Link to post

 

 

Not sure, but i think there are some similar creatures in Immersive Creatures mod, and Bad Dog (here on LL) took the time to go through the labourious process of making new models and adding "naughty bits" to the creatures in that mode. Now those creatures are compatible with Defeat (and any other SexLab mod that uses Creatures). You can get his mod here.

 

i know that's not what you're asking for specifically, but Bad Dog's mod is really great ^_^

 

as well on this site there is also this  http://www.loverslab.com/files/file/679-skymomod-v12-sex-lab-compatibility-patch/

but does not work well with nude creatures. i believe it's a wip. for momod v12 <---dogtowns newer version (not dtown and ironman)

0

Share this post


Link to post

hello everyone.


 


i need a little help.


 


i have the Defeat showing in MCM as well as the many other MODS i installed. i have started a new game, no others in the skyrim so first game on newly set up skyrim.


 


On the first use of Defeat via MCM i have to activate/enable it.


 


I hit enable and it says to exit to main menu and wait for the mod to register.


 


i did that and then walked on and did about an hour of the game but no message to say Defeat has registered. i checked MCM and its still asking me to click enable, as if i have never done it at all.


 


Any ideas why defeat MCM is not wanting to enable? other mods working fine, even Aroused Creatures says it found defeat etc. :(


0

Share this post


Link to post

reinstall it and try again if not need a clean save or just restart your game all together


0

Share this post


Link to post

Dont forget load orders and papyrus help people help you.


0

Share this post


Link to post

Ah i found the issue.


 


In the past i simple installed Defeat with no mention or warning of anything in particular required, other than obviously sexlab, FNIS etc.


 


But for the first time i think, i realised going back over the main page that i now need UIextension MOD.


 


So i installed UIExtension from Nexus and yay!! works fine and now is active and fine.


 


:)


0

Share this post


Link to post

I installed this mod but i cant surrender to supported creatures and they don't assault me


0

Share this post


Link to post

Dont forget load orders and papyrus help people help you.

 

Silly question but how do I access the papyrus?

I installed this mod but i cant surrender to supported creatures and they don't assault me

This helped me

 

#8081 icon_share.png

1

Share this post


Link to post

Im sure this has been posted on here before, but cannot find it.  I am having a bug with Defeat where after the animations are finished, my player will not stand up. I fill up the action bar when my player is sitting there and then she just sits there.  The NPC then re-aggros on me and kills me.  I have run cleanup but this does not fix the bug, uninstalled and reinstalled the mod but nothing works... anyone know what to do to fix this?


0

Share this post


Link to post

Uh Silly question here too. I am trying to install defeat through NMM but nothing is happening. I click on it twice. Nothing. I click install. Nothing.


0

Share this post


Link to post

Uh Silly question here too. I am trying to install defeat through NMM but nothing is happening. I click on it twice. Nothing. I click install. Nothing.

 

try install manually or try unpack the zip and pack it up again with 7.zip, cant help more since i dont use NMM anymore

0

Share this post


Link to post

 

Uh Silly question here too. I am trying to install defeat through NMM but nothing is happening. I click on it twice. Nothing. I click install. Nothing.

 

try install manually or try unpack the zip and pack it up again with 7.zip, cant help more since i dont use NMM anymore

 

I was going to install manually but the instructions say "Don't". Is it still alright?

0

Share this post


Link to post

 

 

Uh Silly question here too. I am trying to install defeat through NMM but nothing is happening. I click on it twice. Nothing. I click install. Nothing.

 

try install manually or try unpack the zip and pack it up again with 7.zip, cant help more since i dont use NMM anymore

 

I was going to install manually but the instructions say "Don't". Is it still alright?

 

 

since it manual you must remember all part of it for uninstall the mod. are you already try unpack-pack in 7.zip?

0

Share this post


Link to post

Uh Silly question here too. I am trying to install defeat through NMM but nothing is happening. I click on it twice. Nothing. I click install. Nothing.

 

So you have all the Required mods? Someone a few posts above had issues getting Defeat to work, but then said they realised it was because they were missing UI Extensions mod .. so maybe you need that as well?

0

Share this post


Link to post

 

Uh Silly question here too. I am trying to install defeat through NMM but nothing is happening. I click on it twice. Nothing. I click install. Nothing.

 

So you have all the Required mods? Someone a few posts above had issues getting Defeat to work, but then said they realised it was because they were missing UI Extensions mod .. so maybe you need that as well?

 

Yeah I saw that post. I already installed it but still doesn't work....

 

Edit: Scratch that. I had to reinstall all mods again and now it works..... Thanks guys!

0

Share this post


Link to post