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Dude500X

how do i make oblivion mod animations work for fallout 3

I heard its possible.


 


 


there are two animations i want to use, a walking one and a running one, how do I get them to work for fallout 3? 


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First off you'll need a few things:


1. Blender.  I recommend this version: http://oblivion.nexusmods.com/mods/42755/?


2. Nifskope - just grab the latest version here:  http://niftools.sourceforge.net/wiki/NifSkope


3. Gerra6's Pose Converter script: http://www.loverslab.com/topic/13140-pose-converter-073-2082013/


4. A skeleton for Fallout.  Don't use the vanilla one, instead use the one that Sexout recommends.


 


Follow the instructions in the Pose Converter Script. It may, or may not work very well.  I know sex animations didn't translate over very well as I tried my hand at it some.  I ran out of time to mess with it and had to get back to what I was working on.


 


Have fun.


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