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b3lisario

SOS schlong for females - UNP

1,356 posts in this topic

Thanks!!


I want to ask you guys now how can i use them as a different kind of dick?


I don't want to replace the original


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Thanks!!

I want to ask you guys now how can i use them as a different kind of dick?

I don't want to replace the original

I hadn't compiled that one yet,but now I have. Here you go.

SOS-Double Dick Add-On.7z

 

Note that all of the schlong interactive gear,schlong shouts and cum shots are going to connect to or emerge from the center of the two shafts. It is all fairy confusing.

post-197547-0-26892900-1413659162_thumb.

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Thanks!!

I want to ask you guys now how can i use them as a different kind of dick?

I don't want to replace the original

I hadn't compiled that one yet,but now I have. Here you go.

attachicon.gifSOS-Double Dick Add-On.7z

 

Note that all of the schlong interactive gear,schlong shouts and cum shots are going to connect to or emerge from the center of the two shafts. It is all fairy confusing.

attachicon.gifTESV 2014-10-18 13-58-30-50.jpg

 

 

Thanks a lot :D

 

I have one last question. I found in here a pack with different dicks but I'm searching for a massive veiny one. Pretty much something taken out from an hentai.

 

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i'm having issue with vector muscle sos, the normal one works fine but when i use the spell for the muscular sos it appears erected (kind of freeze/still) up n down keys dont work not it moves with the body. just stays still erected.  


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i'm having issue with vector muscle sos, the normal one works fine but when i use the spell for the muscular sos it appears erected (kind of freeze/still) up n down keys dont work not it moves with the body. just stays still erected.  

Perhaps the movement of each new schlong is treated as a new animation? Maybe running FNIS might help?

I possibly didn't have that problem due to my running it every single time that I add on anything that animates and has bones.

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i'm having issue with vector muscle sos, the normal one works fine but when i use the spell for the muscular sos it appears erected (kind of freeze/still) up n down keys dont work not it moves with the body. just stays still erected.  

Perhaps the movement of each new schlong is treated as a new animation? Maybe running FNIS might help?

I possibly didn't have that problem due to my running it every single time that I add on anything that animates and has bones.

 

 

ok i'll run it and see what happens

 

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Okay, obviously I'm doing something wrong, but for the life of me I can't figure out what.  I have SoS running, and just put this in.  I've done the clean and everything, then schlonged my character (it looks great on her, works perfectly).  Schlongs on the guys work perfectly too.  But I'm hitting two problems here.  First, its schlonging every other female in the game (I was shooting for just my character), despite having the percentage set to 0% for the UNP.  Second and more horribly, the schlong is all distorted during animations, stretching off from the body. 


 


If I can just get it to not slap a piece on every other female, the problem will be fixed, but so far nothing I've tried has done the trick.  Any ideas?


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Okay, obviously I'm doing something wrong, but for the life of me I can't figure out what.  I have SoS running, and just put this in.  I've done the clean and everything, then schlonged my character (it looks great on her, works perfectly).  Schlongs on the guys work perfectly too.  But I'm hitting two problems here.  First, its schlonging every other female in the game (I was shooting for just my character), despite having the percentage set to 0% for the UNP.  Second and more horribly, the schlong is all distorted during animations, stretching off from the body. 

 

If I can just get it to not slap a piece on every other female, the problem will be fixed, but so far nothing I've tried has done the trick.  Any ideas?

Perhaps the female NPCs who were schlongified had their members added automatically as the add-on was loaded as tends to happen? 

Did you go to the UNP add-on option and select the Clean schlong option? That ought to remove the UNP add-on from all NPCs who have it. 

If not,it might be the result of a more serious problem with the schlongification scripts.

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Okay, obviously I'm doing something wrong, but for the life of me I can't figure out what.  I have SoS running, and just put this in.  I've done the clean and everything, then schlonged my character (it looks great on her, works perfectly).  Schlongs on the guys work perfectly too.  But I'm hitting two problems here.  First, its schlonging every other female in the game (I was shooting for just my character), despite having the percentage set to 0% for the UNP.  Second and more horribly, the schlong is all distorted during animations, stretching off from the body. 

 

If I can just get it to not slap a piece on every other female, the problem will be fixed, but so far nothing I've tried has done the trick.  Any ideas?

Perhaps the female NPCs who were schlongified had their members added automatically as the add-on was loaded as tends to happen? 

Did you go to the UNP add-on option and select the Clean schlong option? That ought to remove the UNP add-on from all NPCs who have it. 

If not,it might be the result of a more serious problem with the schlongification scripts.

 

 

Well, after running the Clean again, it seems to be working right now.  Though I did have a brief period where it was CTD on startup.  Fiddling with the mod order seems to have fixed that, but Skyrim is finicky as hell sometimes, so we'll see how it behaves.  But hey, now my futa succubus has a schlong to play with, so yay!

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Ok bit of an issue here,i set SOS to not give my char a schlong but that setting doesn´t save so everytime i start the game i have to once again set my PC to not have a schlong.Help?

Yes the no-schlong option is not permanent. Read mod description, configuration section. There is a way of doing that.

 

 

i'm having issue with vector muscle sos, the normal one works fine but when i use the spell for the muscular sos it appears erected (kind of freeze/still) up n down keys dont work not it moves with the body. just stays still erected.

Perhaps the movement of each new schlong is treated as a new animation? Maybe running FNIS might help?

I possibly didn't have that problem due to my running it every single time that I add on anything that animates and has bones.

 

ok i'll run it and see what happens

Frozen schlong means that something is wrong on meshes\auxbones\sos folder, or the schlong meshes that make use of that folder contents from their BGED nodes.

As that folder was changed some time ago, make sure you are running last version of all SOS-related mods.

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is there any patch for cbbe fairskin ? :D


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If we are on the topc texture conversions, I would still love a CBBE SG Female version. The UNP SG Female one is working not bad, but I guess it could be better.


 


In the second place...is there any possibility how to make this mod SOS - GRworks HDT Willy Addon work with SOS Female Schlongs ?


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If we are on the topc texture conversions, I would still love a CBBE SG Female version. The UNP SG Female one is working not bad, but I guess it could be better.

 

In the second place...is there any possibility how to make this mod SOS - GRworks HDT Willy Addon work with SOS Female Schlongs ?

I second the suggestion to make those HDT schlongs join the array of HDT enabled body parts on female characters,allowing nearly everything but the bones in their bodies to move of their own accord(well,according to the laws of HDT physics).

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I don't know if this has been solved before but for some reason, my character has a "No SOS Compatible Skeleton" line when I try to select a Schlong in the MCM Player/NPC Settings.  I am using a custom race, Ashen, and the schlongs seem to work on everyone else except me.  My followers have one, the men have one, but my female Ashen doesn't.  I see no options of forcibly adding one on, and when I drank the UNP Potion, nothing came up.  I have the XP32 Extended Skeleton on, and when I run FNIS it says "Skeleton Female: Unknown (115 Bones)" and I believe that it never has said this for me before but when I test out my sex mods, all the animations work.  The only I don't have working is putting a schlong on my PC.  And I have another problem.  When I have a schlong on one of my followers, it looks distorted.  Unlike in the screenshots of this mods, the schlongs don't look fully proportionate.  The penis looks like it is squeezed at where the penis meets the body.  I am using the SG Renewal texture and I looked at the male penises and they look fine.  These are probably obvious fixes but I can't seem to figure it out.  Please help.


post-407343-0-03210600-1414878584_thumb.

post-407343-0-80559100-1414878589_thumb.

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I don't know if this has been solved before but for some reason, my character has a "No SOS Compatible Skeleton" line when I try to select a Schlong in the MCM Player/NPC Settings.  I am using a custom race, Ashen, and the schlongs seem to work on everyone else except me.  My followers have one, the men have one, but my female Ashen doesn't.  I see no options of forcibly adding one on, and when I drank the UNP Potion, nothing came up.  I have the XP32 Extended Skeleton on, and when I run FNIS it says "Skeleton Female: Unknown (115 Bones)" and I believe that it never has said this for me before but when I test out my sex mods, all the animations work.  The only I don't have working is putting a schlong on my PC.  And I have another problem.  When I have a schlong on one of my followers, it looks distorted.  Unlike in the screenshots of this mods, the schlongs don't look fully proportionate.  The penis looks like it is squeezed at where the penis meets the body.  I am using the SG Renewal texture and I looked at the male penises and they look fine.  These are probably obvious fixes but I can't seem to figure it out.  Please help.

 

You need to replace the skeleton from the Ashen Race with the one frome XP32 Extended Skeleton.
The skeleton from the Ashen Race can be found in data\meshes\actors\character\Oriental\Body.
Don't know about the squeezed penis maybe a side effect of the no balls version.

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I don't know if this has been solved before but for some reason, my character has a "No SOS Compatible Skeleton" line when I try to select a Schlong in the MCM Player/NPC Settings.  I am using a custom race, Ashen, and the schlongs seem to work on everyone else except me.  My followers have one, the men have one, but my female Ashen doesn't.  I see no options of forcibly adding one on, and when I drank the UNP Potion, nothing came up.  I have the XP32 Extended Skeleton on, and when I run FNIS it says "Skeleton Female: Unknown (115 Bones)" and I believe that it never has said this for me before but when I test out my sex mods, all the animations work.  The only I don't have working is putting a schlong on my PC.  And I have another problem.  When I have a schlong on one of my followers, it looks distorted.  Unlike in the screenshots of this mods, the schlongs don't look fully proportionate.  The penis looks like it is squeezed at where the penis meets the body.  I am using the SG Renewal texture and I looked at the male penises and they look fine.  These are probably obvious fixes but I can't seem to figure it out.  Please help.

 

You need to replace the skeleton from the Ashen Race with the one frome XP32 Extended Skeleton.

The skeleton from the Ashen Race can be found in data\meshes\actors\character\Oriental\Body.

Don't know about the squeezed penis maybe a side effect of the no balls version.

This is probably noob move, but I don't have a mesh folder in my data folder.  I have a "Skyrim - Meshes.bsa" file... And I also use Mod Organizer and it when I look at the conflicts of both the Ashen race and XP32 Extended, neither say they are overwriting the other or Ashen having a skeleton.

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If we are on the topc texture conversions, I would still love a CBBE SG Female version. The UNP SG Female one is working not bad, but I guess it could be better.

 

In the second place...is there any possibility how to make this mod SOS - GRworks HDT Willy Addon work with SOS Female Schlongs ?

I second the suggestion to make those HDT schlongs join the array of HDT enabled body parts on female characters,allowing nearly everything but the bones in their bodies to move of their own accord(well,according to the laws of HDT physics).

 

 was done long ago , b3lisario will tell how to add it through nifskope 

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I don't know if this has been solved before but for some reason, my character has a "No SOS Compatible Skeleton" line when I try to select a Schlong in the MCM Player/NPC Settings.  I am using a custom race, Ashen, and the schlongs seem to work on everyone else except me.  My followers have one, the men have one, but my female Ashen doesn't.  I see no options of forcibly adding one on, and when I drank the UNP Potion, nothing came up.  I have the XP32 Extended Skeleton on, and when I run FNIS it says "Skeleton Female: Unknown (115 Bones)" and I believe that it never has said this for me before but when I test out my sex mods, all the animations work.  The only I don't have working is putting a schlong on my PC.  And I have another problem.  When I have a schlong on one of my followers, it looks distorted.  Unlike in the screenshots of this mods, the schlongs don't look fully proportionate.  The penis looks like it is squeezed at where the penis meets the body.  I am using the SG Renewal texture and I looked at the male penises and they look fine.  These are probably obvious fixes but I can't seem to figure it out.  Please help.

 

You need to replace the skeleton from the Ashen Race with the one frome XP32 Extended Skeleton.
The skeleton from the Ashen Race can be found in data\meshes\actors\character\Oriental\Body.
Don't know about the squeezed penis maybe a side effect of the no balls version.

This is probably noob move, but I don't have a mesh folder in my data folder.  I have a "Skyrim - Meshes.bsa" file... And I also use Mod Organizer and it when I look at the conflicts of both the Ashen race and XP32 Extended, neither say they are overwriting the other or Ashen having a skeleton.

 

Sorry I don't use Mod Organizer so I can't help you with that. But would it be possible to replace the skeleton in the MO folder the one it use instead of the skyrim folder? I can assure you that the Ashen Race use it's own skeletone file, one that doesn't support SoS and that the reason why only your PC as a Ashen Race can't have a Schlong.

If you want you can try my uploaded file that should overwrite the skeleton from the Ashen Race with the latest XPMSE  2.14. I think you need to tell MO to let it overwrite.

The Ashen HD V2_6 - XP32 Maximum Skeleton Extended 2.14.rar

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I don't know if this has been solved before but for some reason, my character has a "No SOS Compatible Skeleton" line when I try to select a Schlong in the MCM Player/NPC Settings.  I am using a custom race, Ashen, and the schlongs seem to work on everyone else except me.  My followers have one, the men have one, but my female Ashen doesn't.  I see no options of forcibly adding one on, and when I drank the UNP Potion, nothing came up.  I have the XP32 Extended Skeleton on, and when I run FNIS it says "Skeleton Female: Unknown (115 Bones)" and I believe that it never has said this for me before but when I test out my sex mods, all the animations work.  The only I don't have working is putting a schlong on my PC.  And I have another problem.  When I have a schlong on one of my followers, it looks distorted.  Unlike in the screenshots of this mods, the schlongs don't look fully proportionate.  The penis looks like it is squeezed at where the penis meets the body.  I am using the SG Renewal texture and I looked at the male penises and they look fine.  These are probably obvious fixes but I can't seem to figure it out.  Please help.

 

You need to replace the skeleton from the Ashen Race with the one frome XP32 Extended Skeleton.

The skeleton from the Ashen Race can be found in data\meshes\actors\character\Oriental\Body.

Don't know about the squeezed penis maybe a side effect of the no balls version.

This is probably noob move, but I don't have a mesh folder in my data folder.  I have a "Skyrim - Meshes.bsa" file... And I also use Mod Organizer and it when I look at the conflicts of both the Ashen race and XP32 Extended, neither say they are overwriting the other or Ashen having a skeleton.

 

Sorry I don't use Mod Organizer so I can't help you with that. But would it be possible to replace the skeleton in the MO folder the one it use instead of the skyrim folder? I can assure you that the Ashen Race use it's own skeletone file, one that doesn't support SoS and that the reason why only your PC as a Ashen Race can't have a Schlong.

If you want you can try my uploaded file that should overwrite the skeleton from the Ashen Race with the latest XPMSE  2.14. I think you need to tell MO to let it overwrite.

Omg thank you so much.  It seemed to work and when I looked into the conflicts it does say that it overwrites the Ashen Skeleton.  Thank you so much.

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How do I get the Schlong/genital sliders in the Racemenu? also i'm using Sevenbase body with SG renewal textures, the only schlong texture that works is SG Renewal, it's the only one that shows up in the MCM menu. I don't like the look of SG's because it's to bulky. If anyone can help me that'd be great.


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Hi guys first of all - exellent moding job and sorry for my english :blush: !

Please help me with one thing.
I have CBBE with XP32 Maximum Skeleton Extended v2.14, Custom Races v1.6, hdtPhysicsExtensions v14.28, SOS - Schlongs of Skyrim v2.05.034 and all latest patches and updates for everything.

The problem is that I can not make UNP schlong (or Equipable Schlong) move along with HDT physics on my сustom-race-female character.

When one of "Custom Skeleton Replacers SOS Edition" is installed, the schlong moves (bends with the motion of the character), but breasts, butt and belly HDT physics is dead.
And when "XP32 Maximum Skeleton -XPMS" is installed - HDT physics is alive, but schlong solid and does not react on the movement.

Tell me how to make it work together, HDT physics and "bending-on-movement" schlong.

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Hi guys first of all - exellent moding job and sorry for my english :blush: !

Please help me with one thing.

I have CBBE with XP32 Maximum Skeleton Extended v2.14, Custom Races v1.6, hdtPhysicsExtensions v14.28, SOS - Schlongs of Skyrim v2.05.034 and all latest patches and updates for everything.

The problem is that I can not make UNP schlong (or Equipable Schlong) move along with HDT physics on my сustom-race-female character.

When one of "Custom Skeleton Replacers SOS Edition" is installed, the schlong moves (bends with the motion of the character), but breasts, butt and belly HDT physics is dead.

And when "XP32 Maximum Skeleton -XPMS" is installed - HDT physics is alive, but schlong solid and does not react on the movement.

Tell me how to make it work together, HDT physics and "bending-on-movement" schlong.

Skeleton bone names differ in every skeleton(custom,because orig is vanilla)  that community released so check names in Nifskope and try to rename them.

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