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b3lisario

SOS schlong for females - UNP

1,356 posts in this topic

b3 a qestion u cna stil disabel and then enabel by will tho or if u once  revert fro mahaveing a slong 2 no slong u cant go back 2 having a slong(takea whiel this is writen dma confusign now i tink bauat it lolXD)


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You can swap between 'no schlong' and any other schlongs freely.

Not sure if that's what you mean. I find it difficult to read your posts

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You can swap between 'no schlong' and any other schlongs freely.

Not sure if that's what you mean. I find it difficult to read your posts

that was what i ment :)

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I'm getting a weird thing where I set an armor to revealing, exit the game, then reload again to find it now conceals, and I have to set it on and off again. I've got version 2.05.037. Should I downgrade to a previous version? (last I recall I had was 2.05.032)


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Custom armor + revealing through MCM + loading savegame = no schlong.

I'm currently testing a new release that fixes this, it was a typo error. I found it today while I was testing (other) bug.

I spent some hours testing all the possible stuff, but there are so many combinations (player / follower / revealing or concealing / revealing through mcm or mod / loading a savegame / starting a new game / found 1st time or not / custom races / custom or vanilla armors / cart initial scene / on horse / after uninstalling addons or armor mods)

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Ah, I see. That's good to hear. Here's to hoping upgrading from .037 in an existing save is easy.  :)


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Excellent mod! I have one question though: Is there a way to use the no-balls addon as a separate option for the MCM menu? I looked at the files and it seems like one replaces the other. Am I overthinking it?


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Yes, photoshop or gimp2.

 

 

Excellent mod! I have one question though: Is there a way to use the no-balls addon as a separate option for the MCM menu? I looked at the files and it seems like one replaces the other. Am I overthinking it?

It would need some CK knowledge to make another esp file, and use another path for the meshes and textures.
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Little boggled on trying to answer what would be the root cause of this pinched root =0

 

Oversize to exaggerate pinching issue.

 

 

Played around with some testing out other versions of wang. The UNP with balls seems to fit just fine without the pinching so probably just a no-balls quirk.

 

 

 

2014_12_22_00001.jpg

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Let me know if this fixes the shadow issue. Need to replace the meshes manually.

no balls possible fix.7z

0.8 is the current version for the no-balls. In 0.9 I added werewolf meshes. I didn't add them to the no-balls version with the excuse that the WW mesh has balls.

no balls possible fix.7z

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So I have an odd request, has anyone made or considered making a mod for futas where you can wear underwear and see a bulge? I've been tempted to attempt to by convert the SOS Jockstraps to be wearable by both genders (and changing it slightly to fit females), or take the male underwear and replace the females underwear (scaling it down to fit women).


So yeah, probably a bit odd, but it sounds nifty in a way


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So I have an odd request, has anyone made or considered making a mod for futas where you can wear underwear and see a bulge? I've been tempted to attempt to by convert the SOS Jockstraps to be wearable by both genders (and changing it slightly to fit females), or take the male underwear and replace the females underwear (scaling it down to fit women).

So yeah, probably a bit odd, but it sounds nifty in a way

 

In my testing I used to use the underwear to temporarily remove the schlong from my character since since the underwear is invisible on female characters and takes up the same slot as the schlong. But actually working the way you explained is the more logical approach I think.

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So I have an odd request, has anyone made or considered making a mod for futas where you can wear underwear and see a bulge? I've been tempted to attempt to by convert the SOS Jockstraps to be wearable by both genders (and changing it slightly to fit females), or take the male underwear and replace the females underwear (scaling it down to fit women).

So yeah, probably a bit odd, but it sounds nifty in a way

 

If you have bodyslide for the underwear, try this: 

 

 

 

attachicon.gif Untitled.png

 

 

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So I have an odd request, has anyone made or considered making a mod for futas where you can wear underwear and see a bulge? I've been tempted to attempt to by convert the SOS Jockstraps to be wearable by both genders (and changing it slightly to fit females), or take the male underwear and replace the females underwear (scaling it down to fit women).

So yeah, probably a bit odd, but it sounds nifty in a way

Considering that you are posting to a thread dedicated to penis add-ons for female characters,your request isn't the least bit odd. There was a thread in the past in which the topic was discussed,but unfortunately,nothing came of it and female characters are still without underwear with scalable bulges.

 

I've tested the various kinds of underwear for male characters (including the Skimpy 'Crouch' Underwear,SOS Jockstraps and the SOS Protective Undies) on female characters and found that UNP Base,UNP Skinny and UNP Petite have the least problems if any wearing them. A Weight 0-50 Slim/Petite female character's proportions are very similar to those of slender male characters so there is no clipping at all.

That's all fine and good for those who want to use it with small bodied female characters but a disaster when used with curvier UNP variants like UNPB or much worse with UNPK or MCBM.

 

It can be done but whoever takes on the task will need a specific body type to work with or make those underwear sets that work well with both CBBE and UNP Bodyslide.

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Let me know if this fixes the shadow issue. Need to replace the meshes manually.

attachicon.gifno balls possible fix.7z

0.8 is the current version for the no-balls. In 0.9 I added werewolf meshes. I didn't add them to the no-balls version with the excuse that the WW mesh has balls.

Sorry guys , little issue with no balls version such as 'Big" scale are a skin weightpaint bug,the skeletons are constantly updating with bodies and its hard to proper set weight when new nodes comes and goes.

It is fixable by copy weights a new, i can redo it if you post here archive with a skeleton that is used today and a normal body of unp\b (not bodyslide) cause vertex alignment are not same with new hipoly body today.

There is updated version of Futa i made,but its for my custom skeleton and custom body i made screen in http://skyrim.jpn.org

but got baned by some unknown "dont upload nude pictures !specially fUta! from other country" rule  :D

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What I did in my previous post was a Nifskope thing "mesh > make skin partition".

The big scale, if you mean the zeppelin-like shape you get when using SOS full, is forced by the esp file and the SOS main mod. That can be changed easilly.

About changes on sos nodes on skeletons, I'm not aware of this, other than the extra CME nodes of XPMS extended.

For skinning the mesh I'd use SOS default skeleton for males and skulltyrant's skeletons for females.

I think any other skeleton should be identical to these in regards position and rotation of the sos bones, related to the pelvis bone. If not, it would be great to know what these changes are improving.

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For skinning the mesh I'd use SOS default skeleton for males and skulltyrant's skeletons for females.

 

People use groovetama xpms\e and bunch of other for bodyslide2 Rmenu3 and almost all new stuff specially sliders stuff ,with hkx files and special bones in it.Rigged objects work only on the original skeleton that was used for skinning.Otherwise they deform. and have issues.No good.

i got 1  skeleton that don't have lagbone contrls and have HPA sos bones.what is it for?  :s

thats the reason i update it for my skeleton,otherwise i would post update here long ago.

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HPA bones were experimental and they were removed in XPMS 2.14 I think.

Current 2.32 version has lagbones with no rotation movement

They also have CME nodes which should be ignored.

SOS default skeletons are vanilla + 8 bones. I think you can't go wrong using them for skinning schlong meshes.

Proof is that schlongs work OK with any skeleton that has the right nodes with the right hierarchy.

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So I've installed this mod according to the instruction, however now all the female body textures (mine+npc) is almost pure black... what's gone wrong? Looks like an amazing mod though, cant wait to get it working!


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So I have an odd request, has anyone made or considered making a mod for futas where you can wear underwear and see a bulge? I've been tempted to attempt to by convert the SOS Jockstraps to be wearable by both genders (and changing it slightly to fit females), or take the male underwear and replace the females underwear (scaling it down to fit women).

So yeah, probably a bit odd, but it sounds nifty in a way

Considering that you are posting to a thread dedicated to penis add-ons for female characters,your request isn't the least bit odd. There was a thread in the past in which the topic was discussed,but unfortunately,nothing came of it and female characters are still without underwear with scalable bulges.

 

 

Ha that's true isn't it? I just thought it may seem odd to ask for underwear in a thread dedicated to giving your character a penis, something about it seems a bit comical

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So I've installed this mod according to the instruction, however now all the female body textures (mine+npc) is almost pure black... what's gone wrong? Looks like an amazing mod though, cant wait to get it working!

 

You likely have two textures  overlapping, it's an easy mistake. If youre using mod organizer choose "data" then "show only existing conflicts" and see whats going on

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So I've installed this mod according to the instruction, however now all the female body textures (mine+npc) is almost pure black... what's gone wrong? Looks like an amazing mod though, cant wait to get it working!

 

You likely have two textures  overlapping, it's an easy mistake. If youre using mod organizer choose "data" then "show only existing conflicts" and see whats going on

 

 

That's a lot for the reply! I'm using mod manager, is there a way to do it there?

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I've noticed that neither Fair Skin Complexion patch A or B fully eliminates the seam between the schlong and the body. Has anyone noticed this as well or is it just me?


 


Using UNPB + Fair Skin Complexion + SOS UNP 0.9 + Fair Skin Complexion Patch A


 


Is it because I am using UNPB? Thanks in advance :)


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