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lordescobar666

SexLab Nude Creatures

846 posts in this topic

Well, this looks dangerously inviting...


Ah...screw it, I'm gonna try this out. Wish me luck.


 


Edit: Tested it out a bit. I have tried all the creatures on the creature list except vampire lord, only giant works so far, the rest still have their "littler brother" hanging around their crotches. I don't know whether it's just me or anyone else having the same issues. BTW, although only giant works for me so far but it works like a dream, AWESOME!!


 


Edit2: Aha!! Nailed it. It's the other mods that I have mess with creature ID that f**ked it up, now it works perfectly. You sir, deserve a medal, cheers man.


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Unfortunately Dawnguard.esm is not listed as a master, causing CTD. Is it possible to strip off this requirement?


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Works perfectly, hope you finish the list, especially wolves.


Also, I could never get certain creatures like bears and sabrecats to have their parts show up, but with this mod they not only show up, but do so without permaboners :3


 


Many tanks. ;)


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Need a patch with dogs urgently : >


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Finally someone solves this!


Thank you!


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We really thank you very much to you.


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It works! Tested with sexlab matchmaker and I must say there wasn't the slightest flashing or glitch during the transition from flaccid to erect. Very good work.


 


I've noticed the meshes were purple. Could be something on my end? Somebody else has the same problem of missing textures? 


 


Maybe I have to rename some of the gone texture files in Bestiality ext


 


EDIT: checked again: texture are working now.  Your mod seems to be working even with Immersive creature Draug.


I'll never thank you enough for getting us rid of the permabone.


 


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it says it needs gone's animation pack, but sexlab already comes with his animations. so do i still need the pack anyways or not?


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Not the pack. The extras. They are different thing. Both made by gone.

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it says it needs gone's animation pack, but sexlab already comes with his animations. so do i still need the pack anyways or not?

 

The animation pack itself is not needed. Only the bestiality extras because of the meshes.

 

Need a patch with dogs urgently : >

 

Dogs are not implemented by the bestiality extras. I have to look for suitable meshes first.

 

Unfortunately Dawnguard.esm is not listed as a master, causing CTD. Is it possible to strip off this requirement?

 

You mean it is listed?

My mod references FormIDs from Dawnguard (to support Vampire Lord and Gargoyles). So I don't think it can work without it.

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Can you make a version without Vampire Lord and Gargoyles for those of us without Dawnguard?


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When the animation starts, the creature turns invisible.... any one with a fix?


Edit: Never mind.. I don't have Immersive Bodies.... still waiting for those files....


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RookieKing, on 06 Nov 2013 - 9:41 PM, said:

Well, this looks dangerously inviting...

Ah...screw it, I'm gonna try this out. Wish me luck.

 

Edit: Tested it out a bit. I have tried all the creatures on the creature list except vampire lord, only giant works so far, the rest still have their "littler brother" hanging around their crotches. I don't know whether it's just me or anyone else having the same issues. BTW, although only giant works for me so far but it works like a dream, AWESOME!!

 

Edit2: Aha!! Nailed it. It's the other mods that I have mess with creature ID that f**ked it up, now it works perfectly. You sir, deserve a medal, cheers man.

Which orher mods do you mean?

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Works great! Can you please make Horse and Dogs/Wolves too? 


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Dogs are not implemented by the bestiality extras. I have to look for suitable meshes first.

 

 

Check this out (the gender beta version), some great models in there, I can't remember if it includes canines though.

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Working great, nice work. :)


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Working great, nice work. :)

 

@goubo. Now the setting for an immersive bestiality playthrough is almost complete. We only need the great Defeat 4.2!!!

eheheheh

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Works with immersive creatures yyyyeeeeeeaaaaaaa.


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immersive bodies has horse meshes and horny dog of skyrim has...well..dogs (basic dogs, dawnguard huskies, wolves and deathhound, so you should have everything you need). 


Working great so far : ) , just noticed that white bear may change their colors sometimes (and I haven't tested everything but it looks like falmer/draugr don't use all the meshes provided by bestiality extre depending on their armors, perhaps you can fix it too? : )  


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What about mod which is combination of this mod and bestialityrape mod.


 


It adds horny creatures who have their cocks erect and are trying to rape player AND creatures with flaccid cocks which are just going for the kill.


 


So by creatures cock you can see it status: is it going to kill you or hump you?


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Can you make a version without Vampire Lord and Gargoyles for those of us without Dawnguard?

 

Will do that for the next version.

 

When the animation starts, the creature turns invisible.... any one with a fix?

Edit: Never mind.. I don't have Immersive Bodies.... still waiting for those files....

 

Immersive Bodies is not needed. Invisible creatures are usually caused by missing meshes. Did you install Bestiality Extras correctly?

 

immersive bodies has horse meshes and horny dog of skyrim has...well..dogs (basic dogs, dawnguard huskies, wolves and deathhound, so you should have everything you need). 

Working great so far : ) , just noticed that white bear may change their colors sometimes (and I haven't tested everything but it looks like falmer/draugr don't use all the meshes provided by bestiality extre depending on their armors, perhaps you can fix it too? : )  

 

Will include dogs and wolves as soon as I get permission from diarawr.

 

For horses there is no flaccid mesh in immersive bodies. So including them would mean a transition from having no genitals at all to having an enormous boner. I can do that but this would break immersion.

 

Bears ... :dodgy:. They work completely different from other creatures. All creatures have different meshes for each variant, but with bears there is only one mesh. I still haven't found out where exactly their color is defined.

 

I have included all falmer/draugr meshes I found in bestiality extras and I check their base skin before replacing meshes to apply the correct errected version. But for finding out what exact skin a specific creature is using, I use an undocumented SKSE function, I don't know how reliable it is. And I can only recognize vanilla skins. So any mod changing creature skins or custom creatures from mods may not be recognized correctly. Was it vanilla creatures you tried (and do you by chance know their formIDs)?

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Thanks for this!! So we who had to rename our wolf.nif etc. files have to go back to the original files, right? Good thing I didn't delete them. :)


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Added to SexLab Index under Bestiality


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