• Announcements

    • Ashal

      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
skyrimll

SD+ (Sanguine Debauchery enhanced) (2015-12-05)

10,889 posts in this topic

 

 

- Added: More diverse bound poses when sleeping anywhere as a slave

 

 

Sorry if this was already explained, but how do you "sleep anywhere"?

 

0

Share this post


Link to post

 

2 questions...

1. Is this normal? (sorry if this is painful to read, had a hard time keeping my thoughts in a straight line)

I finished a night to remember. (don't remember ever being enslaved) first time I went to bed i was transported to dreamworld. after being let go from dreamworld I never returned unless I went to the shrine. (which i had to use console to get to because I was not far enough in the thieves guild quest line or whatever the requirement is for that "clear the rats" mission) Do i actually need to complete both a night to remember and escape slavery for the dreamworld visits to increase in frequency upon sleep?

 

The first visit should happen after the first escape from enslavement, even if you have 'A night to remember' turned ON.

The option around that quest is just  a way to delay the trigger, but the trigger is still the same.

 

I may have found a bug in how that part is processed. I will try to test it soon.

 

Ok

 

2. first visit to dreamworld sanguine was female. (Lesbian is gender preference) every subsequent visit was Sam Guevenne. Is Sam one of the potential options or was that a bug.

 

I looked at the code and I can't see how this can happen.

 

Are you talking about the gender preference in SexLab (lesbian) or the gender preference option in SD's menu (Opposite only, with your character being female) ?

 

Sorry, i was under the impression that it read your sexlab gender preference not the SD MCM option. (I thought the MCM option only affected what gender the NPC that enslaved you could be, not sanguine too). My MCM option was set to none (because most slaves don't get to choose who there master is).

 

and apparently i have more because I initially forgot.

Is there anyway to lock out the Alicia's in the dreamworld from starting a sex scene.

I have lovers victim installed and they often leave there confines or cages to rape my character.

ex. the alicia who cycles through the wheel and (futatrap?) will rape my character then walk around until the apparatus cycles. And the one who is in the cage is almost never actually in the cage, she stands right next to it though.

 

The rapes are intended and should show that their punishments are something they choose to do (and leave temporarily to do the player).

 

That's Lovers Victim effect at work - they get aroused seeing your character walk around naked and they rape you. 

I don't think there is a programmable switch to turn Lovers Victim OFF when in Dreamworld (like Deviously Helpless for example) and even if there was, the point of visit to Dreamworld is debauchery.. so why would I turn that off? :)

 

That makes sense. I don't actually so much mind being raped which is why I have LV in the first place. I just thought it was weird for NPC's to be completely bound but yet could magically break free just to rape a visitor. Although I guess it is Sanguines realm so anything is possible

 

 

0

Share this post


Link to post

 

Version 3.0.4 is out with these changes:

 

- Added: Master teleports to the slave when choked by collar (this should allow to go through doors) 

:: Only when the master and the slave are in different cells (like one is outside and the other inside)

:: When both are in the same cell, the slave will wake up next to the master to preserve the hopelessness of the leash

 

- Added: Punishment duration variable based on type (short for gags, long for blindfold)

:: Belt, anal plug and vaginal plug are now 3 separate punishments.

:: Punishment applied after each failed escape attempt

 

- Added: More diverse bound poses when sleeping anywhere as a slave

 

- Added: Support for threesomes in whore queue

 

- Fixed: Logic behind whore queue (NPCs should stand around the slave and stay until they are done).

- Fixed: Added missing list of banned actors from slavery

- Fixed: Spriggan mask and body stuck after end of spriggan quest

- Fixed: Bound pose applied after dance outside of enslavement (using dance spell)

- Fixed: Armbinders removed before sex outside of enslavement

 

Remember to update Dialogues accordingly.

 

Enjoy...

(the mod that makes them notice sex acts and start clapping/disapproving dialogue) ultra going to break their queue AI?

 

 

question will spectator crowds ultra by by mainfct and wpg97541 http://www.loverslab.com/files/file/1310-spectator-crowds-ultra-edition/ break the npc queue logic? its not listed on the incompatibilities and i've not not had a issue with the train run before (most likely because this mod was already keeping them close to the sex act) but it sounds like their might be duplication now

0

Share this post


Link to post

Does the mod still remove armbinders from the character outside of SD+ (i.e. after the character has escaped)?  Because that is apt to break some other mods.


 


Never mind.  Reading comprehension fail.


0

Share this post


Link to post

@pinky6225 - I haven't tried Spectator Crowds in a long time. so I can't really answer that.


 


I am guessing it would just add more scenes around the queue and would probably eventually crash the game as it happens where too many sexlab scenes are triggered at once.


0

Share this post


Link to post

This is an excellent update.  Ran into a small problem, unintended feature or bug perhaps.


 


 


Asked master to sleep.


 


Sleep menu appears.


 


Select nine hours.


 


Woke up in dreamworld.


 


Master teleported to me.


 


Flame Antronach killed the master.


 


I took the key.


 


Freed myself.


 


Sanguine sent me back to point of enslavement.


 


 


If I understand the logic properly you teleport to the dreamworld upon sleeping after an enslavement.  It seems the mod decided I had finished the enslavement and sent me to the dreamworld.  Using the new code the master teleported there as well because it is a new cell.  The rest is just what it is.


 


The only caveat that I can add is that I updated SD+ mid game.  I followed the proper procedure and made a clean save so maybe that had something to do with it.


0

Share this post


Link to post

This is an excellent update.  Ran into a small problem, unintended feature or bug perhaps.

 

 

Asked master to sleep.

 

Sleep menu appears.

 

Select nine hours.

 

Woke up in dreamworld.

 

Master teleported to me.

 

Flame Antronach killed the master.

 

I took the key.

 

Freed myself.

 

Sanguine sent me back to point of enslavement.

 

 

If I understand the logic properly you teleport to the dreamworld upon sleeping after an enslavement.  It seems the mod decided I had finished the enslavement and sent me to the dreamworld.  Using the new code the master teleported there as well because it is a new cell.  The rest is just what it is.

 

The only caveat that I can add is that I updated SD+ mid game.  I followed the proper procedure and made a clean save so maybe that had something to do with it.

 

That's pretty funny :)

 

I didn't think of that sequence of events but I would say SD is working as intended in that case.

 

I will have to disable the OnSleep teleport to Sanguine during slavery if that causes too many problems.

0

Share this post


Link to post

The only dialogue option I get when I talk to my owner is "do you like what you see?". I don't know which mod it came from. Also immerslave seems to be incompatible with this mod.


0

Share this post


Link to post

I like the new dialogue a LOT but ÿ ■²ⁿr∙  I z um, I think one of my fonts is messed up. I was trying just now to type the box I see whenever you wish an apostrophe.


"What a good pet you are. YouÓd make a great addition to my stable".


 


When I was nine we'd play a game vaguely entitled "feed the pets" and I was always getting turtle-food.


I'm not sure why but suddenly it's like a song in my head I can't get rid of.


----


reading back, I see you might want to disable the dreamworld during slavery.


Please, I'd live in the dreamworld if it let me, Me and a few flowering spriggans to abuse me.


Not that I've any idea wtf the dreamworld is for, I just need more time there to pick up tips.


Maybe make a phrase "there's no place like home" to get you there,


Or a magic soulgem.


0

Share this post


Link to post

Love the mod, but when Harkon tries to make me into a vampire lord after I rescue Serena, the game seems to consider this a death and I get a black screen. Not sure if this is fixed in newest version.


 


Keep up the good work.


0

Share this post


Link to post

Love the mod, but when Harkon tries to make me into a vampire lord after I rescue Serena, the game seems to consider this a death and I get a black screen. Not sure if this is fixed in newest version.

Keep up the good work.

First time this was reported and I never play enough in my tests to get that far.

Can you share a log file when the screen gets black?

0

Share this post


Link to post

The only dialogue option I get when I talk to my owner is "do you like what you see?". I don't know which mod it came from. Also immerslave seems to be incompatible with this mod.

its from DD cursed loot

Did you install SL dialogues also?

0

Share this post


Link to post

 

 

 

- Added: More diverse bound poses when sleeping anywhere as a slave

 

 

Sorry if this was already explained, but how do you "sleep anywhere"?

 

 

Tell your master you are tired.

 

At slavery level 1, you will be allowed to just kneel.

At level 2, you will be allowed to sit.

After level 3, you will be allowed to sleep.

 

 

Do the different poses of rest convey different bonuses from sleeping such as the rest vs well rested buffs that you get from sleeping in different types of beds?

 

also.... yaaayyyyy new update

0

Share this post


Link to post

 

 

 

- Added: More diverse bound poses when sleeping anywhere as a slave

 

 

Sorry if this was already explained, but how do you "sleep anywhere"?

 

 

Tell your master you are tired.

 

At slavery level 1, you will be allowed to just kneel.

At level 2, you will be allowed to sit.

After level 3, you will be allowed to sleep.

 

 

 

since some people like me are dumb :D

 

Let me add the dialogue appears only during nighttime...then it appears a Windows asking to submit or resist (resisting messes up stuff, submitting wnter the sleep mode).

0

Share this post


Link to post

After entering the Dreamworld for the first time, I have really bad double vision. Like, making me ill bad. Is this supposed to be so?


0

Share this post


Link to post

Sanguine's restraints weren't removed when I left the dreamworld :/


0

Share this post


Link to post

 

This is an excellent updatearrow-10x10.png.  Ran into a small problem, unintended feature or bug perhaps.

 

 

Asked master to sleep.

 

Sleep menu appears.

 

Select nine hours.

 

Woke up in dreamworld.

 

Master teleported to me.

 

Flame Antronach killed the master.

 

I took the key.

 

Freed myself.

 

Sanguine sent me back to point of enslavement.

 

 

If I understand the logic properly you teleport to the dreamworld upon sleeping after an enslavement.  It seems the mod decided I had finished the enslavement and sent me to the dreamworld.  Using the new code the master teleported there as well because it is a new cell.  The rest is just what it is.

 

The only caveat that I can add is that I updated SD+ mid game.  I followed the proper procedure and made a clean savearrow-10x10.png so maybe that had something to do with it.

 

That's pretty funny :)

 

I didn't think of that sequence of events but I would say SD is working as intended in that case.

 

I will have to disable the OnSleep teleport to Sanguine during slavery if that causes too many problems.

 

 

I should add that I disable Dreamworld in Death Alternative so the only time it should kick in is after I am freed from enslavement.  That's what made it kinda odd... but it was funny.

0

Share this post


Link to post

Sanguine's restraints weren't removed when I left the dreamworld :/

 

They are on a random timer... sometimes they are removed before you leave and sometimes, after.

 

Sleep or wait for a few hours.

0

Share this post


Link to post

After entering the Dreamworld for the first time, I have really bad double vision. Like, making me ill bad. Is this supposed to be so?

 

There shouldn't be any visual effect anymore when visiting Dreamworld.

0

Share this post


Link to post

 

 

 

 

- Added: More diverse bound poses when sleeping anywhere as a slave

 

 

Sorry if this was already explained, but how do you "sleep anywhere"?

 

 

Tell your master you are tired.

 

At slavery level 1, you will be allowed to just kneel.

At level 2, you will be allowed to sit.

After level 3, you will be allowed to sleep.

 

 

Do the different poses of rest convey different bonuses from sleeping such as the rest vs well rested buffs that you get from sleeping in different types of beds?

 

also.... yaaayyyyy new update

 

 

Resting on your knees refreshes your magicka.

 

Sitting down refreshes your stamina.

 

Sleeping on the floor makes you just sleep... no well rested perk (will will need a bed for that).

0

Share this post


Link to post

 

Love the mod, but when Harkon tries to make me into a vampire lord after I rescue Serena, the game seems to consider this a death and I get a black screen. Not sure if this is fixed in newest version.

Keep up the good work.

First time this was reported and I never play enough in my tests to get that far.

Can you share a log file when the screen gets black?

 

 

[01/10/2015 - 12:20:39PM] Papyrus log opened (PC)

[01/10/2015 - 12:20:39PM] error: Native function GetUseSound in empty state does not match existing signature on linked type Potion. Function will not be bound.

[01/10/2015 - 12:20:39PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)

[01/10/2015 - 12:20:39PM] Memory page: 128 (min) 512 (max) 76800 (max total)

[01/10/2015 - 12:20:53PM] Cannot open store for class "slaResetScr", missing file?

[01/10/2015 - 12:20:53PM] Cannot open store for class "follower3dnpc", missing file?

[01/10/2015 - 12:20:53PM] Cannot open store for class "hdtHighHeelEffect", missing file?

[01/10/2015 - 12:20:53PM] Cannot open store for class "hdtHighHeelShoes", missing file?

[01/10/2015 - 12:20:54PM] ERROR: Failed to find variable ::_targetActorBase_var used in RaceMenuPluginXPMSE.OnSliderChanged()

[01/10/2015 - 12:20:54PM] ERROR: Failed to find variable ::_targetActorBase_var used in RaceMenuPluginFemales.OnSliderChanged()

[01/10/2015 - 12:20:54PM] ERROR: Failed to find variable ::_targetActorBase_var used in RaceMenuPluginBeast.OnSliderChanged()

[01/10/2015 - 12:20:54PM] ERROR: Failed to find variable ::_targetActorBase_var used in RaceMenuPluginWeapons.OnSliderChanged()

[01/10/2015 - 12:20:54PM] ERROR: Failed to find variable ::_targetActorBase_var used in RaceMenuPluginSOS.OnSliderChanged()

[01/10/2015 - 12:20:54PM] Cannot open store for class "QF__01064481", missing file?

[01/10/2015 - 12:20:54PM] ERROR: Unable to bind script QF__01064481 to LTDDragonTest09 (31064481) because their base types do not match

[01/10/2015 - 12:20:58PM] ERROR: Property Player on script _sdras_master attached to alias _SDRA_master on quest _SD_enslavement (2200182D) cannot be bound because alias _SDRA_player on quest _SD_controller (22000D64) is not the right type

[01/10/2015 - 12:20:58PM] Warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (22000D64) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (22000D64) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (22000D64) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004E9BD) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004E9BD) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004E9BD) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004424B) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004424B) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004424B) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:58PM] VM is freezing...

[01/10/2015 - 12:20:58PM] VM is frozen

[01/10/2015 - 12:20:58PM] Reverting game...

[01/10/2015 - 12:20:58PM] ERROR: Unable to bind script QF__01064481 to LTDDragonTest09 (31064481) because their base types do not match

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (000FDBB1) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (000FDBB0) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (22000D64) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (22000D64) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (22000D64) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (0005A6CA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (000FDBAF) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004424B) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004424B) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004424B) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004E9BD) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004E9BD) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonFrostsageScriptAlduin attached to  (0004E9BD) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:20:59PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (00032D9F) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (0003530D) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (0003530D) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (0003530D) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (0003530D) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (0003530D) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (00061067) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (00061067) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (00061067) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (00061067) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (00061067) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (00035541) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (00035541) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (00035541) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (00035541) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (00035541) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (FF000ABA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (FF000ABA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (FF000ABA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (FF000ABA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (FF000ABA) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon03FrostsageSpike on script LTDDragonMainScript attached to  (FF000F83) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon02FrostsageSpike on script LTDDragonMainScript attached to  (FF000F83) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragon05FrostsageSpike on script LTDDragonMainScript attached to  (FF000F83) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralRemains on script LTDDragonMainScript2 attached to  (FF000F83) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:00PM] Warning: Property LTDDragonSpectralFadeShader on script LTDDragonMainScript2 attached to  (FF000F83) cannot be initialized because the script no longer contains that property

[01/10/2015 - 12:21:22PM] Loading game...

[01/10/2015 - 12:21:22PM] VM is thawing...

[01/10/2015 - 12:21:22PM] SexLab Dialogues: Reset SexLab events

[01/10/2015 - 12:21:22PM] [_sdras_player] Register events

[01/10/2015 - 12:21:22PM] [Zad]: Starting update chain.

[01/10/2015 - 12:21:22PM] SexLab Dialogues: Reset SexLab events

[01/10/2015 - 12:21:22PM] ERROR: File "Dragonborn.esm" does not exist or is not currently loaded.

stack:

    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?

    [alias _SDRA_player on quest _SD_controller (22000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 265

    [alias _SDRA_player on quest _SD_controller (22000D64)]._sdras_load.OnPlayerLoadGame() - "_sdras_load.psc" Line 15

[01/10/2015 - 12:21:22PM] error: Native static function RemoveAllTransforms could find no matching static function on linked type NiOverride. Function will not be bound.

[01/10/2015 - 12:21:22PM] [Zad]: QuestMonitor is now watching for device events.

[01/10/2015 - 12:21:22PM] ==== LAL: DLC and Mod support check - Ignore errors about missing files. ====

[01/10/2015 - 12:21:22PM] [Zad]: [Harness] Loaded: 10%

[01/10/2015 - 12:21:22PM] [Zad]: [Posture Collar] Loaded: 10%

[01/10/2015 - 12:21:22PM] [Zad]: [blindfold Mystery] Loaded: 1%

[01/10/2015 - 12:21:22PM] [Zad]: [stamina Drain] Loaded: 100%

[01/10/2015 - 12:21:22PM] [Zad]: [Vibration] Loaded: 100%

[01/10/2015 - 12:21:22PM] [Zad]: [Horny] Loaded: 5%

[01/10/2015 - 12:21:22PM] [Zad]: [Nipple Piercings] Loaded: 100%

[01/10/2015 - 12:21:22PM] [Zad]: [belted Empty] Loaded: 10%

[01/10/2015 - 12:21:22PM] [Zad]: [belt Chafing] Loaded: 10%

[01/10/2015 - 12:21:22PM] [Zad]: [Plug Moan] Loaded: 100%

[01/10/2015 - 12:21:22PM] [slaMainScr <sla_Main (0B042D62)>]: starting maintenance... Update frequency 120.000000

[01/10/2015 - 12:21:22PM] [Zad]: [blindfold Trip] Loaded: 100%

[01/10/2015 - 12:21:23PM] [Zad]: Devious Devices is now creating animations.

[01/10/2015 - 12:21:23PM] SEXLAB - GetSetAnimation(DDBeltedSolo): Get

[01/10/2015 - 12:21:23PM] [Zad]: DevicesUnderneath::Maintenance()

[01/10/2015 - 12:21:23PM] ERROR: File "aMidianborn_Skyforge_Weapons.esp" does not exist or is not currently loaded.

stack:

    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?

    [alias Player on quest ESFCompanionsCore (45000D62)].esfcplayeraliasscript.CompatibilitySetup() - "ESFCPlayerAliasScript.psc" Line 27

    [alias Player on quest ESFCompanionsCore (45000D62)].esfcplayeraliasscript.OnPlayerLoadGame() - "ESFCPlayerAliasScript.psc" Line 14

[01/10/2015 - 12:21:23PM] SEXLAB - GetSetAnimation(DDArmbinderSolo): Get

[01/10/2015 - 12:21:23PM] [Zad]: [Wet Padding] Loaded: 10%

[01/10/2015 - 12:21:23PM] error: Native static function ClearPreset does not match existing signature on linked type CharGen. Function will not be bound.

[01/10/2015 - 12:21:23PM] [Zad]: [Mana Drain] Loaded: 100%

[01/10/2015 - 12:21:23PM] [Zad]: EnableEventProcessing()

[01/10/2015 - 12:21:23PM] [Zad]: Rehooking Mod Events

[01/10/2015 - 12:21:23PM] [Zad]: [Armbinder Struggle] Loaded: 15%

[01/10/2015 - 12:21:23PM] [slaMainScr <sla_Main (0B042D62)>]: registered for maintenance

[01/10/2015 - 12:21:23PM] [Zad]: Set Device Hider slot to 50.

[01/10/2015 - 12:21:23PM] ===============================[DAYMOYL: Ignore all Warnings start]================================

[01/10/2015 - 12:21:23PM] daymoyl - SkyUI.esp found

[01/10/2015 - 12:21:23PM] daymoyl - Dawnguard.esm found

[01/10/2015 - 12:21:23PM] ================================[DAYMOYL: Ignore all Warnings end]=================================

[01/10/2015 - 12:21:23PM] [slaMainScr <sla_Main (0B042D62)>]: starting maintenance... Update frequency 120.000000

[01/10/2015 - 12:21:23PM] InitWidgetLoader()

[01/10/2015 - 12:21:23PM] [Zad]: [Health Drain] Loaded: 100%

[01/10/2015 - 12:21:23PM] [Zad]: [Mounted] Loaded: 100%

[01/10/2015 - 12:21:23PM] [Zad]: [bump Pumps] Loaded: 17%

[01/10/2015 - 12:21:23PM] LAL: Dawnguard detected.

[01/10/2015 - 12:21:23PM] [slaMainScr <sla_Main (0B042D62)>]: registered for maintenance

[01/10/2015 - 12:21:23PM] [Zad]: [Restraints+Armor] Loaded: 7%

[01/10/2015 - 12:21:23PM] [Zad]: RebuildSlotmask()

[01/10/2015 - 12:21:23PM] [sD] Register devious keywords

[01/10/2015 - 12:21:23PM] SexLab Loaded CurrentVerison: 15903

[01/10/2015 - 12:21:23PM] [Zad]: [bra Chafing] Loaded: 10%

[01/10/2015 - 12:21:23PM] LAL: Hearthfire detected.

[01/10/2015 - 12:21:23PM] ERROR: File "Dragonborn.esm" does not exist or is not currently loaded.

stack:

    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?

    [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 149

    [alias Player on quest ARTHLALVersionTracking (3F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6

[01/10/2015 - 12:21:23PM] ERROR: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.

stack:

    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?

    [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 173

    [alias Player on quest ARTHLALVersionTracking (3F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6

[01/10/2015 - 12:21:23PM] ERROR: File "Helgen Reborn.esp" does not exist or is not currently loaded.

stack:

    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?

    [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 185

    [alias Player on quest ARTHLALVersionTracking (3F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6

[01/10/2015 - 12:21:23PM] ERROR: File "teg_returntohelgen.esp" does not exist or is not currently loaded.

stack:

    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?

    [ARTHLALVersionTracking (3F049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 193

    [alias Player on quest ARTHLALVersionTracking (3F049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6

[01/10/2015 - 12:21:23PM] ==== LAL: DLC and Mod support check - Done. ====

[01/10/2015 - 12:21:23PM] [Zad]: [Drip] Loaded: 10%

[01/10/2015 - 12:21:23PM] [Zad]: QuestMonitor is now watching for device events.

[01/10/2015 - 12:21:23PM] [Zad]: QuestMonitor is now tracking player.

[01/10/2015 - 12:21:23PM] daymoyl - Registering custom quest events

[01/10/2015 - 12:21:23PM] [Zad]: ZadNpc::DoRegister(0.484879)

[01/10/2015 - 12:21:23PM] [Zad]: RepopulateNpcs()

[01/10/2015 - 12:21:23PM] [Zad]: Not repopulating NPC slots: Feature is disabled.

[01/10/2015 - 12:21:23PM] [Zad]: ==========Begin Compatibility Checks==========

[01/10/2015 - 12:21:23PM] [Zad]: Please note that Errors related to missing files should be ignored.

[01/10/2015 - 12:21:23PM] [Zad]: [ Dependency Checks ]

[01/10/2015 - 12:21:23PM] [Zad]: DDi version [2.830000]: OK

[01/10/2015 - 12:21:23PM] [Zad]: assets version [2.820000]: OK

[01/10/2015 - 12:21:23PM] [Zad]: ZaZ Animation Pack version [600.000000]: OK

[01/10/2015 - 12:21:23PM] [Zad]: Aroused version [20140124.000000]: OK

[01/10/2015 - 12:21:23PM] [Zad]: SexLab version [15903.000000]: OK

[01/10/2015 - 12:21:23PM] [Zad]: [ Third Party Mod Compatibility Checks ]

[01/10/2015 - 12:21:23PM] [Zad]: [ Sanity Checks ]

[01/10/2015 - 12:21:23PM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK

[01/10/2015 - 12:21:23PM] [Zad]: Verifying that old DDi esp is not present: OK

[01/10/2015 - 12:21:23PM] [Zad]: ==========End Compatibility Checks==========

[01/10/2015 - 12:21:23PM] [Zad]: Initializing Events arrays.

[01/10/2015 - 12:21:23PM] [Zad]: zadEventSlots::Maintenance()

[01/10/2015 - 12:21:23PM] [Zad]: Config Interval:0.500000. Total number of events: 0. Next staggered update in 0.500000

[01/10/2015 - 12:21:23PM] [Zad]: [Wet Padding] Registered. Event #0

[01/10/2015 - 12:21:23PM] [Zad]: [Posture Collar] Registered. Event #1

[01/10/2015 - 12:21:23PM] [Zad]: [Mounted] Registered. Event #2

[01/10/2015 - 12:21:23PM] [Zad]: [blindfold Trip] Registered. Event #3

[01/10/2015 - 12:21:24PM] [Zad]: [blindfold Mystery] Registered. Event #4

[01/10/2015 - 12:21:24PM] [Zad]: Monitoring Camera state.

[01/10/2015 - 12:21:24PM] [Zad]: [Harness] Registered. Event #5

[01/10/2015 - 12:21:24PM] [Zad]: [Mana Drain] Registered. Event #6

[01/10/2015 - 12:21:24PM] [Zad]: [Nipple Piercings] Registered. Event #7

[01/10/2015 - 12:21:24PM] [Zad]: [Health Drain] Registered. Event #8

[01/10/2015 - 12:21:24PM] [Zad]: [Vibration] Registered. Event #9

[01/10/2015 - 12:21:24PM] [Zad]: [Drip] Registered. Event #10

[01/10/2015 - 12:21:24PM] [Zad]: [bump Pumps] Registered. Event #11

[01/10/2015 - 12:21:24PM] [Zad]: [Horny] Registered. Event #12

[01/10/2015 - 12:21:24PM] daymoyl -  SKI_MeterWidget OnWidgetReset()

[01/10/2015 - 12:21:24PM] daymoyl -  SKI_MeterWidget OnWidgetReset()

[01/10/2015 - 12:21:24PM] [Zad]: [belted Empty] Registered. Event #13

[01/10/2015 - 12:21:24PM] [Zad]: [Restraints+Armor] Registered. Event #14

[01/10/2015 - 12:21:24PM] [Zad]: [bra Chafing] Registered. Event #15

[01/10/2015 - 12:21:24PM] [Zad]: [Armbinder Struggle] Registered. Event #16

[01/10/2015 - 12:21:24PM] [Zad]: [Plug Moan] Registered. Event #17

[01/10/2015 - 12:21:24PM] [Zad]: [belt Chafing] Registered. Event #18

[01/10/2015 - 12:21:24PM] [Zad]: [stamina Drain] Registered. Event #19

[01/10/2015 - 12:21:24PM] [Zad]: Set slot mask to [67108864]: 67108864

[01/10/2015 - 12:21:28PM] VM is freezing...

[01/10/2015 - 12:21:28PM] VM is frozen

[01/10/2015 - 12:21:28PM] Saving game...

[01/10/2015 - 12:21:28PM] VM is thawing...

[01/10/2015 - 12:21:30PM] ERROR: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on  (0301A961) cannot be bound because <NULL form> (0102DF26) is not the right type

[01/10/2015 - 12:21:35PM] [slaMainScr <sla_Main (0B042D62)>]:Defered maintenance...

[01/10/2015 - 12:21:35PM] [slaMainScr <sla_Main (0B042D62)>]: found Devious Devices - Assets.esm

[01/10/2015 - 12:21:35PM] [slaMainScr <sla_Main (0B042D62)>]Slamain stage 3

[01/10/2015 - 12:21:35PM] [slaMainScr <sla_Main (0B042D62)>]: Enabled Desire spell

[01/10/2015 - 12:21:35PM] [slaMainScr <sla_Main (0B042D62)>]: Updated notification key to 49

[01/10/2015 - 12:21:35PM] [slaMainScr <sla_Main (0B042D62)>]: finished maintenance

[01/10/2015 - 12:21:45PM] VM is freezing...

[01/10/2015 - 12:21:45PM] VM is frozen

[01/10/2015 - 12:21:45PM] Saving game...

[01/10/2015 - 12:21:45PM] VM is thawing...

[01/10/2015 - 12:21:48PM] [Zad]: CheckAllEvents()

[01/10/2015 - 12:21:48PM] [Zad]: ZadNpc::OnUpdateGameTime()

[01/10/2015 - 12:21:48PM] [Zad]: ZadNpc::DoRegister(0.499985)

[01/10/2015 - 12:21:48PM] [Zad]: Config Interval:0.500000. Total number of events: 0. Next staggered update in 0.500000

[01/10/2015 - 12:22:09PM] [Zad]: CheckAllEvents()

[01/10/2015 - 12:22:09PM] [Zad]: ZadNpc::OnUpdateGameTime()

[01/10/2015 - 12:22:09PM] [Zad]: ZadNpc::DoRegister(0.499985)

[01/10/2015 - 12:22:10PM] SEXLAB - NOTICE: ValidateActor(Fura Bloodmouth) -- TRUE -- Cache MISS

[01/10/2015 - 12:22:10PM] [Zad]: Config Interval:0.500000. Total number of events: 0. Next staggered update in 0.500000

[01/10/2015 - 12:22:16PM] SEXLAB - NOTICE: ValidateActor(Hestla) -- TRUE -- Cache MISS

[01/10/2015 - 12:22:31PM] [Zad]: CheckAllEvents()

[01/10/2015 - 12:22:31PM] [Zad]: ZadNpc::OnUpdateGameTime()

[01/10/2015 - 12:22:31PM] [Zad]: ZadNpc::DoRegister(0.499969)

[01/10/2015 - 12:22:31PM] [Zad]: Config Interval:0.500000. Total number of events: 0. Next staggered update in 0.500000

[01/10/2015 - 12:22:52PM] ERROR: Unable to call UnregisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type

stack:

    [None].DLC1VampireTransformVisual.UnregisterForAnimationEvent() - "<native>" Line ?

    [None].DLC1VampireTransformVisual.TransformIfNecessary() - "DLC1VampireTransformVisual.psc" Line 43

    [None].DLC1VampireTransformVisual.OnEffectStart() - "DLC1VampireTransformVisual.psc" Line 26

[01/10/2015 - 12:22:52PM] [Zad]: CheckAllEvents()

[01/10/2015 - 12:22:52PM] [Zad]: ZadNpc::OnUpdateGameTime()

[01/10/2015 - 12:22:52PM] [Zad]: ZadNpc::DoRegister(0.500000)

[01/10/2015 - 12:22:53PM] [Zad]: Config Interval:0.500000. Total number of events: 0. Next staggered update in 0.500000

[01/10/2015 - 12:22:59PM] SD DA dreamworld death condition

[01/10/2015 - 12:22:59PM] ERROR: Property BloodFX on script zbloodnpcbleed attached to Active effect 1 on  (FF000DC4) cannot be bound because <NULL form> (0102DF26) is not the right type

[01/10/2015 - 12:23:02PM] SD DA dreamworld death: selected

[01/10/2015 - 12:23:02PM] [Zad]: ZadNpc::OnUpdateGameTime()

[01/10/2015 - 12:23:02PM] [Zad]: CheckAllEvents()

[01/10/2015 - 12:23:02PM] [Zad]: ZadNpc::DoRegister(0.499985)

[01/10/2015 - 12:23:02PM] [Zad]: Config Interval:0.500000. Total number of events: 0. Next staggered update in 0.500000

[01/10/2015 - 12:23:13PM] VM is freezing...

[01/10/2015 - 12:23:13PM] VM is frozen

[01/10/2015 - 12:23:13PM] Saving game...

[01/10/2015 - 12:23:14PM] VM is thawing...

[01/10/2015 - 12:23:17PM] VM is freezing...

[01/10/2015 - 12:23:17PM] VM is frozen

 

0

Share this post


Link to post

 

Sanguine's restraints weren't removed when I left the dreamworld :/

 

They are on a random timer... sometimes they are removed before you leave and sometimes, after.

 

Sleep or wait for a few hours.

 

 

I've had a gag and ankle cuffs stuck on for over a week, timer ran out ages ago but the symbol is still visible in the HUD.

0

Share this post


Link to post

Sanguine's restraints weren't removed when I left the dreamworld :/

They are on a random timer... sometimes they are removed before you leave and sometimes, after.

Sleep or wait for a few hours.

I've had a gag and ankle cuffs stuck on for over a week, timer ran out ages ago but the symbol is still visible in the HUD.

Are these the red ones from Sanguine or the metal ones from a master?

0

Share this post


Link to post

Hi,

either i missunderstood something, because my english is not so good or something going wrong.

 

My PC is enslaved and i want to earn the freedom. My Pc ask several times for the wishes of the mistress.

So had some sexacts, punishments and dancings for her. The Pc was always submissive to her and to other npc's.

 

After my PC dropdown a collar to the floor, two warriors fight for this collar and one died. The equipment (Weapons, Armor, Rubins) had a value of 3470 gold. My PC give the misstress all the stuff (Speechoption: I have something for you).

 

But the trust will already show as -10. This is from the papyrus:

 

[01/10/2015 - 08:16:25PM] [sD] --- Slavery update
[01/10/2015 - 08:16:25PM] [sD] It's a new day as a slave.
 Today your owner is ..
Horny - Vicious
Hungry - Greedy
Angry - Suspicious
Disposition: -10
Trust: -10
[01/10/2015 - 08:16:25PM] [sD] iSexComplete: 0 Count: 0 / 2 - Need: -2 +/- 3
[01/10/2015 - 08:16:25PM] [sD] iPunishComplete: 0 Count: 1 / 5 - Need: -4 +/- 3
[01/10/2015 - 08:16:25PM] [sD] iFoodComplete: 0 Count: 0 / 1 - Need: -1 +/- 3
[01/10/2015 - 08:16:25PM] [sD] iGoldComplete: 0 Count: 0 / 38 - Need: -38 +/- 3
[01/10/2015 - 08:16:25PM] [sD] Master: Mood: -10 - Trust: -10 - Type: 3
[01/10/2015 - 08:16:25PM] [sD] Master: OverallDisposition: -5
[01/10/2015 - 08:16:25PM] [sD] Master: Slave trust points: 0 - Master trust threshold: 20
[01/10/2015 - 08:16:25PM] [sD] Master: GoldTotal: 0
[01/10/2015 - 08:16:25PM] [_sdqs_enslavement] Punishment earned: 1
[01/10/2015 - 08:16:25PM] [_sdqs_fcts_outfit] Adding punishment item: Gag
[01/10/2015 - 08:16:25PM] [sD] Slave set - Outfit: -1 - Part: 3 - Equip: TRUE

 

P.S. Newest Version of SD+, Dialog and a fresh new game.

0

Share this post


Link to post

I like the new dialogue a LOT but ÿ ■²ⁿr∙  I z um, I think one of my fonts is messed up. I was trying just now to type the box I see whenever you wish an apostrophe.

"What a good pet you are. YouÓd make a great addition to my stable".

 

.......

 

This sentence is from this Mod: http://www.loverslab.com/files/file/1423-petcollar/not from SD+.

 

I wonder if the Pet Collar is recognized by SD as a normal Collar or will it be removed if the PC is being enslaved?

0

Share this post


Link to post