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ger4

Syncing animation with animated mesh

I'm trying my hand at an animation where a character "plays" with themselves using a set of anal beads I ported from fallout. Both the animation and the animated mesh export fine to the game, but while the sync up in blender, the are always de-synced in game.


 


If someone could help to find the correct export procedure to fix this, I would be very grateful.


 


Thankyou


 


Animation.zip


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