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      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

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Advint

HDT, figuring stuff out

So I was trying to figure out HDT, which all in all is easy to get working, but getting it working right is the hard part. The thing I ran into is the breast compression, where with animations from sexlab the hand would crush the breast. As well with some armor I had which didn't appear to have TBBP properties the breasts would be crushed by the mesh, and even after I fixed that for a few of them the mesh would not sway.

In short, how do I modify a mesh in bodyslide to be TBBP / HDT compatible, and how do I make it so the animations won't make physics wonky.

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