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Advint

Script Compile

So I've scoured the web read all the info I can and I know I'm missing something really dumb, but I just can't get script compile to run correctly. And it's gotten aggravating as its keeping me from progressing at this point. So, here's what my ScriptCompile.bat looks like:


"D:\Program Files\Steam\SteamApps\Common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="D:\Program Files\Steam\SteamApps\Common\Skyrim\Data\Scripts\Source;D:\Program Files\Steam\SteamApps\Common\Skyrim\Data\Scripts\MyScripts" -o="D:\Program Files\Steam\SteamApps\Common\Skyrim\Data\Scripts"

Pause

And it always fails on -f=TESV_Papyrus_Flags.flg, for what reason I do not know, hence this topic.

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I forget the trick to get the .bat file working and If I had saved a copy of my script I'd post it but I think I nuked it when I re-installed skyrim, but whatevs.


Dunno if the bat file would help (actually I think it was a Sublime Text build script or something... I forget)


 


But I do know if you just run cmd/powershell inside the Papyrus Compiler folder, you can just copy paste that text over (after you enter the script names you wish to compile) and it'll work.


 


Not a very good answer, actually doesn't really answer your question at all so sorry about that. But if your in a rush to do a quick compile on just a few scripts or have a folder with all the scripts inside that you just want to compile running it through this way isn't too bad.


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Yea, I could do it all manually, but the auto compile is a real time saver.


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-f="D:\Program Files\Steam\SteamApps\Common\Skyrim\Data\Scripts\Source\TESV_Papyrus_Flags.flg"

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-f="D:\Program Files\Steam\SteamApps\Common\Skyrim\Data\Scripts\Source\TESV_Papyrus_Flags.flg"

Was really hoping it was something like this that would make it work, but it still fails. Some extra information: It reads <unknown><0,0>: unable to locate script etc. etc.

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