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gvman3670

Ran's Head Mesh?

Has anyone here used Ran's head mesh with RaceMenu? Can you use it with the newest RM version?


 


I ask because I am attempting to use the new RM and I am not impressed with it, mostly because it just morphs a vanilla head. That makes a more jagged head/face and the results are just not as attractive. I was hoping that a better mesh would change that.


 


So has anyone done this? Which head mesh is nicer in your opinion?


 


I think I am going to just download and install one to see how it goes. But I am still curious and I will report on my findings.


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RM has a morph that morphs the face into RAN's headmesh I believe.


 


The jagged edges and stuff is a problem with the low poly head mesh.


RAN's mesh is the same poly count.


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ECE doesn't have that issue. Doesn't ECE use one of RAN's meshes? I know it's not the vanilla mesh anyway.

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Tried RAN headmesh with Racemenu, it is slightly better from what I can tell.


Currently I am using the headmesh from one of the older HDT physics mod that enables physics without the use of the physics object.


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I tried the rounder face/head mesh so far. I do see an improvement, especially around the cheekbone/eyesocket area. There is DEFINITELY less of a pointy spot there. That alone makes it look better. I'll keep messing around then post a pic or two.

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Yup, it does work better with the head mesh I tried. Definitely.

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