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leonbrass

CRYENGINE, Has anyone used this?

Have any of the modders here tried CRYENGINE development software tool? It is available on Steam for a monthly subscription and is intended for game development rather than mod construction.


 


I am curious, and would like to try creating a small game of some sort.  I am a retired guy, with more time than sense, and want to keep my mind sharp and my computer skills growing.


 


Any input is welcome


 


p.s. I have absoluely no experience with game design, or programming, so this is like jumping off a 2000 foot cliff into a kiddie pool full of jello... probably won't turn out too well :s


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:D


 


CryModding (Back in crysis 1 days) were pretty insanely fun times.


Crytek releases the latest versions of their engine along with very helpful tools for apps like photoshop, 3dsmax etc... for free on their web page.


http://www.crydev.net/dm_eds/download_detail.php?id=4


 


I think you only pay for the subscription stuff if you want commercial licence and customer support.


 


Anyway have fun!


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@blabba =  thanks for the link and tip... I didn't expect an answer this quickly.  And you saved me some money!


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:D

 

CryModding (Back in crysis 1 days) were pretty insanely fun times.

Crytek releases the latest versions of their engine along with very helpful tools for apps like photoshop, 3dsmax etc... for free on their web page.

http://www.crydev.net/dm_eds/download_detail.php?id=4

 

I think you only pay for the subscription stuff if you want commercial licence and customer support.

 

Anyway have fun!

 

I believe you need to have a subscription just to even use it regardless of business or not. Well at least you do on Steam so its most likely the same.

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Easiest thing to do is to start by learning basic stuff C++ or python, I'd recommend python and going from there.  Once you've got a good grasp of a basic language, start reading the documentation for whatever engine you want to play with.  Lot of people start with RPG Maker VX or Ace since it's regularly on sale, then once you get a good handle on the 2d stuff move onto 3d stuff using a cheaper engine like Unity.


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:D

 

CryModding (Back in crysis 1 days) were pretty insanely fun times.

Crytek releases the latest versions of their engine along with very helpful tools for apps like photoshop, 3dsmax etc... for free on their web page.

http://www.crydev.net/dm_eds/download_detail.php?id=4

 

I think you only pay for the subscription stuff if you want commercial licence and customer support.

 

Anyway have fun!

 

I believe you need to have a subscription just to even use it regardless of business or not. Well at least you do on Steam so its most likely the same.

 

 

Taken from the page I linked:

 

"Anyone can now download a full version of the best All-In-One Game Development Engine, for free and use it without charge for non-commercial game development. You can try out the fastest toolset for creating game worlds and use the power of CRYENGINE® in your own games"

 

Again, just cuz you have to pay for something on steam doesn't mean it's not available for free.

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Thanks again for the information


 


downloaded, installed, looked at it, read some documentation, then panic!  :)  So all is good. Just an incredible amount to learn, -- python, Blender, Nifskope and who knows what else...


 


Yeah I asked for it, and boy oh boy, did I ever get it!


This is going to be fun.


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I haven't looked but youtube usually has video tutorials on just about anything you want to know about. might give that a look.


the GUI looks about like Blender to me....might as well be in Predator language but like anything that new to you it's gonna be difficult to learn until you get a grasp on the basics. 


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@Mogie56 -- yeah, YouTube search turns up a lot of useful tutorials, including some very basic ones... Time for me to turn on my brain, and start learning.  thanks.


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It gets far more complicated than this and the licensing gets really expensive when you start to look at adding "sound" and other "options". We looked at working with this on a particular project and felt the licensing models were far too expensive to be practical, unless your budget is over $300,000.


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It gets far more complicated than this and the licensing gets really expensive when you start to look at adding "sound" and other "options". We looked at working with this on a particular project and felt the licensing models were far too expensive to be practical, unless your budget is over $300,000.

 

 I am using this for learning purposes, not commercial or free use game releases anyway. So the cost is not a problem, unless I get to the point of actually building a releasable game.

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I recommend you to use the unreal development kit, its far easier and for free. At least it helped me out a lot and things are really easy to learn there. However i wouldn't recommend to you that you buy/rent an engine, because there is far more content, wich can be very complicated at the beginning.


 


If you want to try the UDK, here is the link: https://www.unrealengine.com/products/udk


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Forget my english

First: CryEngine SDK is free, you can download it from here:

http://www.crydev.net/dm_eds/download_detail.php?id=4

 

You need to register in order to use it, but is free.

 

Second: UDK and CryEngine are both great yes, but, UNLESS you want to develop your own game, wich one you use will depend strictly on the game you want to mod. If you want to compare those, in my opinion CryEngine interface is clean and more intuitive than UDK. An is not so complicate, you have thousand of video tutorials and blogs, and forum with information about both engines.

 

And I'm very sorry for Skyrim and TES in general, but Creation Engine is buggy, outdated, and all Bethesda is doing is parching the same engine over and over again for the last decade. It can be compared with the next gen engine like UE4, CryEngine, Frostbite, Unigine or the incoming Fox Engine. 
I will not put my hand in TES again, unless they change the engine for something more..... well more...

 

Anyway, maybe you should try both (CryEngine and UDK), but in the end, it'll depend on the Game Engine your favorite game is using.

 

For example, I'm waiting for Kingdome Come Deliverance, and I downloaded CryEngine last year, so I'll put all my effort on that engine, because I want to develop mods for that KCD next year. Is simple, first select your favorite game, then learn how to mod in the engine is using.

 

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Are you making a shooter? That's Cryengine's specialty. If not, use something else. I'm going to check out Unity first I think. I'm going to make a game, but for me, I'll make a fighting game my #1 priority, which may lead me to MUGEN, but Unity is where I'll make my RPG (hobby project).


 


You say you have no game-creation experience? No coding, scripting, programming, animating, modding (?), texture-mapping, level design, concept art (?), or storyboarding (and more)? In that case, you'd be wasting time and money on Cryengine. CE is for teams of experienced professionals. There's no starting out on that engine. Even I won't touch it, and I'm in college for Game Design.


 


I studied up on CE, and found that it's really more for big-business companies. Steam is a bit misleading about that, the way they advertise it for $9.99 per month without getting into details. Also, there are very few presets to use (unless you're making a shooter), and tutorials are lacking when it comes to newbs, so you'd be getting your hands dirtier than you think.


 


To successfully make a good game with CE, you need professional training (like college). I'd recommend starting off with Unity (RPG), MUGEN (fighter), or Unreal (both, but I'd say more for a fighter). With CE, you'll pretty much be making everything from scratch, in which case you'd certainly need an experienced team.


 


A list of engines can be found on Sourceforge.


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Unity offers more, and has plenty of free content to make something basic to get some experience with the engine.


It has plenty of content too for cheap on the Asset Store.


I'm using it for an project based on what LL community has told me they prefer. :)


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Unity offers more, and has plenty of free content to make something basic to get some experience with the engine.

It has plenty of content too for cheap on the Asset Store.

I'm using it for an project based on what LL community has told me they prefer. :)

Are you now? Not to derail the thread, but what are you making? An RPG? I'm just trying to muster up the ambition and inspiration to formally begin my project. Just need to beef up my knowledge (or lack thereof) of Java to make them...you know, do stuff. :P Plus I only recently began 3D modeling classes, so I'll need to learn 3DS Max for a few more weeks before I can make my characters, clothing, armors and weapons.

 

I saw Cryengine, and almost jumped on it, until I did some time-consuming (yet rewarding) research on it. Unity was what I decided would be best for an RPG. Also, it has some nice YouTube tutorials for newbs. Even a dumbass could make a whole world on Unity with some of those tutorials. Not that Unity is that simple, just that the tutorials are that easy to follow, though Unity is simple compared to the majority of engines, assuming you know Javascript.

 

 

@leonbrass:

What kind of game do you want to make? :)

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Again, forget my english

I was very exited the first time I saw Unity, until I spend more than 2 week on it. Is powerful I will not deny it, and if you have any doubt just see Hearthstone and you will witness a very good game created with the engine.
But... every time I entered unity forum, I feel like I was entering some kind of geeto populated with people trying to sell me low quality scripts, models, and tools. I wondered for some time why the engine didn't incorpore some advanced features in the last 2 years, and the answers was in the forum. They live, they subsist with those microtransaction. They even develop a market frame inside the engine, just to sell you all kind of assets.

So, the engine is fine, is basic, and that is all. But in the end is just a window from where they can show you a big amount of "others" stuff that will come with a price.

 

Anyway, about CryEngine, I'd not say that is just a FPS engine, Star Citizen developers probably have a different opinion  :cool:

 

And I say the same question: What kind of game you want to develop? Is a full game or a mod?

 

If you are a solo team, in my opinion you should focus on modding, or basic tic tac toe like games for browser with unity.

if you have a FULL team of professionals, with money on your back to financiate your project for the next 2 years, then go for a full game.

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