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Kimy

Deviously Cursed Loot 5.1 (2015-11-23)

7,921 posts in this topic

 

Anybody encountered some unwanted immortality with Cursed Loot? My redguard has suddenly joined Clan MacLeod and it was suggested that the current build might be a culprit. If so, how do I make her mortal again? 

DD cursed loot MCM menu>follower options>disable "follower support enabled"

 

Or sex attacks>disable combat surrender

 

I don't know if normally from vanilla install this is likely to happen, and I'm not sure follower support would do it without combat surrender.

 

 

Okay, I disabled Combat Surrender and I died right on the spot. Even when I reloaded and tried God Moding before disabling it. 

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Anybody encountered some unwanted immortality with Cursed Loot? My redguard has suddenly joined Clan MacLeod and it was suggested that the current build might be a culprit. If so, how do I make her mortal again? 

DD cursed loot MCM menu>follower options>disable "follower support enabled"

 

Or sex attacks>disable combat surrender

 

I don't know if normally from vanilla install this is likely to happen, and I'm not sure follower support would do it without combat surrender.

 

 

Okay, I disabled Combat Surrender and I died right on the spot. Even when I reloaded and tried God Moding before disabling it. 

 

 

Yup, known issue, will be fixed next update.

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Yup, known issue, will be fixed next update.

 

 

Till then, I guess she's born to be Princess's of the Universe....

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Where stay the 5.0 Update Notes?


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I'm having a issue with the mod, I am crashing to desktop with Sex Attacks. The moment I am bound, the game crashes. I have tested everything else and it seems to run fine, plant traps work, equipment being placed on me from trapped chests, etc. Its only with Sex Attacks that the game crashes and I cannot figure out why.


 


I am all the required mods, none of the conflicting mods. Any help or advice would be greatly appreciated, cause this is becoming a little frustrating to say the least.


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Ah crap, if Perkus/Patchus Maximus changes tags on the child races too then this mod becomes unusable. I'm all for preventing any pedo stuff (they can politely burn in hell), but I thought that was built into Sexlab anyway with an auto-height restriction and tag catcher? I do like your good intentions though, and you have my full support for the secondary restriction. I'm not a mod creator myself but as was stated in a previous post within the last three pages, putting a gender requirement on the mod that locks it otherwise makes it unusable, especially if there are some mods that will temporarily put your character on a different list. The only mod that I know of that I use that seems to be conflicting with this is Perkus Maximus due to tag changes I believe.

Side Notes: I always play a female character, I have tried checking the "male check override", and I've even uninstalled Perkus Maximus and all relevant mods but I'm still getting the error. I do use Eager NPC's, I've set it to force my character to female, and checked the male override option, saved, then loaded again but still get the lockdown message.

Great mod though, but I'll have to wait to update.

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Gotta say I love the screenshots on the download page :) What ENB is it that you're using?


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The auto disable for males function was added for convenience, mostly for people who alternate between male and female characters. I can remove that if it causes too much trouble - actually the same function brought the "Shutdown Mod" button, so people alternating characters can still disable the mod with one click. No big deal there.

 

But I have -zero- idea why so many mods mess with the child tags. I have to admit I had to giggle when I read that a -perk overhaul- system does it as well. Then again, it's Perkus Maximus, so I can't say I am surprised. The child-flag tamper detection will stay, though. There is absolutely nothing that will change my mind on that. Yes, SL filters animations, but my mod does naughty stuff on its own (e.g. dialogue), so I have to catch underage characters -before- things get passed to SL. I will add Perkus Maximus to the "incompatible mods" list, then. In all honesty, remaining compatible with that mod isn't exactly a priority of mine. From the Cursed Loot readme:

 

Q: Your mod doesn't work with SkyRe/PerkusMaximus
A: I have no clue and I honestly don't care. At this point there is no confirmed incompatibility with these mods, but some people did report issues of the "Hey, it doesn't work!" kind - while others said it works just fine. Frankly, while SkyRe/PM users are more than welcome to discuss related issues in the Cursed Loot support thread, I will not dedicate any of my time to troubleshoot or fix any issues stemming from running Cursed Loot alongside what I believe to be the most invasive and incompatible Skyrim mod known to mankind. I will generally not answer support issues involving SkyRe/PM. If it works, fine. If it doesn't...*shrug*

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I use Perkus Maximus just fine with this mod.


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I use Perkus Maximus just fine with this mod.

 

same I've never had a single issue with perkas maximus and dcl.

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I use Perkus Maximus just fine with this mod.

 

Hmm...is the child-tag conflict confirmed then or not? I don't use PerMa so I cannot verify this myself. If there is a -confirmed- clash I will add a remark in the Readme.

 

EDIT: I guess there isn't. Moving on. :D

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i highly doubt it clashes seriously kimy maybe in a minor way but I've used them together together for more than 100 hours and never noticed a serious bug (only minor bugs and they weren't repeatable)


 


Edit: I'm pretty sure perkas was designed to make as few changes as possible and then patch the game to make everything work together using the base game tags on armor, weapons, spells etc i don't think it edits actors at all.


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Add me to the list of people that have had absolutely no problems with Perkus Maximus and Cursed Loot: been playing for hours with both installed and they never clashed with each other (can't see why they would, either :/).


It must be some other mod that you're using, Valdyr: I've seen happen multiples times in the thread that someone had a non-pedo/child-killing related mod still altering those tags, and that made DCL shut itself.


 


I'm not a modder, but maybe you had some of those mods that causes those conflicts and, even after turning them off, Patchus Maximus somehow saved those altered tags?


 


PS: Can't wait for 5.0, Kimy!


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Gotta say I love the screenshots on the download page :) What ENB is it that you're using?

I took them with bleak enb + rlo tailored a little to my preference with the imaginator tool :)

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MFVM - More Follower Voices Mod Plus Khajiit Marriage, has a patch that makes children able to fight and be followers.


I had the same issue with Cursed loot that it disabled itself on load until I removed that patch.


Thanks for the TES5Edit guide, that's what helped me find the culprit.


Just posting this in case anyone else has that mod.


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MFVM - More Follower Voices Mod Plus Khajiit Marriage, has a patch that makes children able to fight and be followers.

I had the same issue with Cursed loot that it disabled itself on load until I removed that patch.

Thanks for the TES5Edit guide, that's what helped me find the culprit.

Just posting this in case anyone else has that mod.

 

That mod is recommended as a "must have" on the Perkus Maximus DL page. so that is probably why there are some reports that PerMa itself is the incompatibility. Good detective work

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I'm having a issue with the mod, I am crashing to desktop with Sex Attacks. The moment I am bound, the game crashes. I have tested everything else and it seems to run fine, plant traps work, equipment being placed on me from trapped chests, etc. Its only with Sex Attacks that the game crashes and I cannot figure out why.

 

I am all the required mods, none of the conflicting mods. Any help or advice would be greatly appreciated, cause this is becoming a little frustrating to say the least.

 Anybody have any ideas or suggestions?

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Looking forward to it Kimy - on one hand I want to ask what's new, on the other I kind of want to be surprised when I go through the changelog!

 

I posted a lot of the new upcoming features a few pages back.

 

 

Just take your time with the new update smile.png

 

Read your feature post for the new update, just one question:

If i remember correctly a while ago you said something about full dragonborn/dawnguard implementation once cursed loot reaches the v0.5 stage. Is this still planned?

 

 

 

I manually added some/most of the Dragonborn stuff to the FormID lists. It might not be perfect and it is possible i made mistakes, but thus far it has been working without issues for me. Feel free to do whatever you want with it.

Link to .esp:  https://mega.nz/#!D1l0STzR!WdPtfo7ggpYR5Ny4EV9bLDHf5h5HaO_Z2nCtHOnOZTo

 

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I'm having a issue with the mod, I am crashing to desktop with Sex Attacks. The moment I am bound, the game crashes. I have tested everything else and it seems to run fine, plant traps work, equipment being placed on me from trapped chests, etc. Its only with Sex Attacks that the game crashes and I cannot figure out why.

 

I am all the required mods, none of the conflicting mods. Any help or advice would be greatly appreciated, cause this is becoming a little frustrating to say the least.

 Anybody have any ideas or suggestions?

 

Did you register zaz bound animations? Did you install the new beta sexlab but forget to activate it?

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I'm having a issue with the mod, I am crashing to desktop with Sex Attacks. The moment I am bound, the game crashes. I have tested everything else and it seems to run fine, plant traps work, equipment being placed on me from trapped chests, etc. Its only with Sex Attacks that the game crashes and I cannot figure out why.

 

I am all the required mods, none of the conflicting mods. Any help or advice would be greatly appreciated, cause this is becoming a little frustrating to say the least.

 Anybody have any ideas or suggestions?

 

Did you register zaz bound animations? Did you install the new beta sexlab but forget to activate it?

 

 

Sexlab is activate and animations are registered, they work with everything and run fine without CTD. CTD only occurs when Sex Attacks happen, in Papyrus log it shows "Activating Rape Scene" and thats the last entry before CTD. Also I was running Sexlab 1.59c, cause I didnt know there was a update to it yesterday. I'll download and update to the newer version.

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I'm also using PerMa, and cursed loot has been running fine with no issues along side it for a good bit of time now. I don't think that's where peoples issues are with the child tag are coming from.


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Hi everyone, I've been around for a while now but this is my first post.  I love your mod Kimy, thank you for your work.  My one suggestion would be an option in MCM to lock the configuration for a period of time.  A random period seems to be the best I can think of... say between like 2 in game weeks to a month.  This way the whole temptation to cheat with drop rates etc. is eliminated.


 


-Zhash


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Hey Kimy I really love the quests you've added to the mod.  Do you have any plans for any more? ;D  the special events are what make it for me.


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Hey Kimy I really love the quests you've added to the mod.  Do you have any plans for any more? ;D  the special events are what make it for me.

 

There are one or two more coming with the next update.  It is discussed a few pages back (p. 304 I think).  It's a bit of a teaser hehe.

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Looking forward to it Kimy - on one hand I want to ask what's new, on the other I kind of want to be surprised when I go through the changelog!

 

I posted a lot of the new upcoming features a few pages back.

 

 

Just take your time with the new update :)

 

Read your feature post for the new update, just one question:

If i remember correctly a while ago you said something about full dragonborn/dawnguard implementation once cursed loot reaches the v0.5 stage. Is this still planned?

 

 

 

I dropped it for the time being, but it might come at a later time.

 

 

 

I see. Was mainly asking because i was hoping for a cursed loot version of the riekling barrel trap from dragonborn :D

 

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