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Kimy

Deviously Cursed Loot 5.1 (2015-11-23)

7,921 posts in this topic

 

Just testing and fixing issues now. I will not add any more new features to 5.0.

 

Did you fix issues with followers? Thank you anyway!

 

 

If you mean the bug that always dumped an entire load of restraints on them each and every time, yes, fixed that.

 

Just testing and fixing issues now. I will not add any more new features to 5.0.

 

On that note, when this releases, would you mind if I take a look at hooking into some of the cursed events with immerslave so as to allow players to start off a game in a circumstance of their choosing?

 

 

Sure, go ahead! :)

 

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Did you fix issues with followers? Thank you anyway!

 

If you mean the bug that always dumped an entire load of restraints on them each and every time, yes, fixed that.

 

It seems another bug. I wrote upper

Hi Kimy! I found a bug with follower. I use sylvana follower http://www.nexusmods.com/skyrim/mods/70306/?  I switch off follower support but when cursed loot trigger she equip FULL SET of devices. Feature force full set is off (101)

aa2017c7e333.png

I switch on/off follower option same result

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Did you fix issues with followers? Thank you anyway!

 

If you mean the bug that always dumped an entire load of restraints on them each and every time, yes, fixed that.

 

It seems another bug. I wrote upper

Hi Kimy! I found a bug with follower. I use sylvana follower http://www.nexusmods.com/skyrim/mods/70306/?  I switch off follower support but when cursed loot trigger she equip FULL SET of devices. Feature force full set is off (101)

aa2017c7e333.png

I switch on/off follower option same result

 

 

I fixed that one as well. :)

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I fixed that one as well. :)

 

 

Oh, thank you very much!

 

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Just curious but do you have a rough idea of when the update will release? Like if its looking like it will be a days weeks or months timeframe?


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If you mean the bug that always dumped an entire load of restraints on them each and every time, yes, fixed that.

 

damnit my way of making stupid amounts of money with the captured dreams shop is gone xD

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Nvm, it suddenly works again lol.

 

Another question.
Is it possible to skip the animation and just instantly equipt the restraints? Kinda annyoing that I always get "downed" or whatever animation.

And is there anyway to keep my equipment equiped? I mean I literally get naked for just 1 item or so. If possible just unequip the slot that it actually uses

I dont want to search trough all my stuff for rings and necklaces just to equip them again

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Nvm, it suddenly works again lol.

 

Another question.

Is it possible to skip the animation and just instantly equipt the restraints? Kinda annyoing that I always get "downed" or whatever animation.

And is there anyway to keep my equipment equiped? I mean I literally get naked for just 1 item or so. If possible just unequip the slot that it actually uses

I dont want to search trough all my stuff for rings and necklaces just to equip them again

 

 

There is an option (under misc i think) where you can select it where your character does not get undressed and you can also set it with "explosive traps" where instead of the "blackout" the chest/corpse/EvilFuckingFlower just explodes when it is cursed. 

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Nvm, it suddenly works again lol.

 

Another question.

Is it possible to skip the animation and just instantly equipt the restraints? Kinda annyoing that I always get "downed" or whatever animation.

And is there anyway to keep my equipment equiped? I mean I literally get naked for just 1 item or so. If possible just unequip the slot that it actually uses

I dont want to search trough all my stuff for rings and necklaces just to equip them again

 

 

There is an option (under misc i think) where you can select it where your character does not get undressed and you can also set it with "explosive traps" where instead of the "blackout" the chest/corpse/EvilFuckingFlower just explodes when it is cursed. 

 

 

And with skyUI you can set up equipment groups so you can equip all your stuff again with 1 key.

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can you add this Angeli Devious Expansion? >>>> Angeli Devious Expansion 1.5


there was only an option to replace some files from Trapped In Rubber.


but there may also be an option to just add an vink box for your Deviously Cursed Loot.


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can you add this Angeli Devious Expansion? >>>> Angeli Devious Expansion 1.5

there was only an option to replace some files from Trapped In Rubber.

but there may also be an option to just add an vink box for your Deviously Cursed Loot.

 

 

 

 

*edit*  So I just had a self bondage event go off and it put me in angeli's stuff.  Is this already integrated?  Honestly I'm really not sure how exactly it all works.  I'm very good at making the mods I download play nice together, but I know nothing of modding itself...

 

Angelii's stuff isn't integrated in Cursed Loot and likely will not, but the self-bondage code looks in your inventory for any (non quest) devious device you could wear and thus is able to pick up devices from other mods even if Cursed Loot otherwise doesn't know about them. I could easily filter items and use only "officially supported" ones, but in that particular case I don't think there is anything wrong with it.

 

 

 

 

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I've been having a issue getting it to run. keeps giving me the error that I'm using a male character when i have it set to override the male character check. plus i have the patch so it would work.


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i have a question is this mod compatible with angrin apprentice?


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Hi Kimy, again =) There are bugs in chance of events. I set chance of living harness to 0% but it always trigger.(open door, plant, dead bodies) I enable estrus integration but it didnt work with plants or chest. If set chance of plant attack or estrus to 100% again trigger living harness(all another chance set to 0% for test)

All another chance(by default) work properly, i think, but not sure

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can you add this Angeli Devious Expansion? >>>> Angeli Devious Expansion 1.5

there was only an option to replace some files from Trapped In Rubber.

but there may also be an option to just add an vink box for your Deviously Cursed Loot.

 

 

 

 

*edit*  So I just had a self bondage event go off and it put me in angeli's stuff.  Is this already integrated?  Honestly I'm really not sure how exactly it all works.  I'm very good at making the mods I download play nice together, but I know nothing of modding itself...

 

Angelii's stuff isn't integrated in Cursed Loot and likely will not, but the self-bondage code looks in your inventory for any (non quest) devious device you could wear and thus is able to pick up devices from other mods even if Cursed Loot otherwise doesn't know about them. I could easily filter items and use only "officially supported" ones, but in that particular case I don't think there is anything wrong with it.

 

 

 

 

 

well just hoping, i guess later?

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i found an armor that would fit nicely into this mod!   http://modtype.doorblog.jp/archives/46589833.html

 

 

It is actually here: http://www.nexusmods.com/skyrim/mods/70573/?

 

but yes! that is awesome, and a proper closed hood that does not look like a bag over the head :).

 

 

I had a look at the catsuit. It comes with free permissions to use it and has UUNP available, so all I need now is a CBBE bodyslide conversion. If I can find one, this item will go into Cursed Loot with 100% certainty (albeit not in version 5.0, as that's feature frozen for a while now.)

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Hi Kimy, again =) There are bugs in chance of events. I set chance of living harness to 0% but it always trigger.(open door, plant, dead bodies) I enable estrus integration but it didnt work with plants or chest. If set chance of plant attack or estrus to 100% again trigger living harness(all another chance set to 0% for test)
All another chance(by default) work properly, i think, but not sure

I've tested today again. Here papyrus. I try to trigger estrus but when looting plants i see message DCUR Estrus event failure. If enable aradia integration and set chance to find aradia living harness to 0% anyway you loot this harness(only way to disable integration with aradia)

So many errors with estrus in papyrus. Estrus version 1.2

Papyrus.0.log

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So, my char was hit by the damsel in distress trap last night, lol. She has gotten out of the armbinder and the cage but hands is still locked in shackels. Now what? Nobody i ask wants to remove the arm shackels. I tried to find some clues in the readme but nothing. Help, help i say!


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So, my char was hit by the damsel in distress trap last night, lol. She has gotten out of the armbinder and the cage but hands is still locked in shackels. Now what? Nobody i ask wants to remove the arm shackels. I tried to find some clues in the readme but nothing. Help, help i say!

 

Try to escape from them yourself, it takes a Hand Restraints key which you can find in... well, all the usual places you'd find keys. After that there's leather bindings which kind of fall off on their own after awhile, you find a "sharp item" from just walking around that you can cut them with.

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I'm having a problem with the Damsel in Distress quest. I've removed everything, but the quest still isn't completed and I'm still finding its special keys everywhere. I think it might be waiting for me to remove the special vaginal plug, but that never equipped in the first place, and I can't seem to find it via console.

 

Still having this problem. Finding the quest id through console was a trick, it wouldn't show up if I searched by name, I had to search for "quest" and scan ALL the questnames. I was able to setstage 1000 which completed the quest and removed it from my log... but I'm still finding the special Damsel in Distress keys EVERYWHERE. I'm starting to think I need to call this savefile a wash and start over.

 

Bit of possible troubleshooting info though, it may be that the missing DiD plug wasn't equipped was because I already had a Daedric plug held in by chastity piercings and a locking bar. Those piercings have shown odd behavior before. So when the Damsel in Distress quest was finished overhauling my new equipment, it kept the Daedric plug.

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So, my char was hit by the damsel in distress trap last night, lol. She has gotten out of the armbinder and the cage but hands is still locked in shackels. Now what? Nobody i ask wants to remove the arm shackels. I tried to find some clues in the readme but nothing. Help, help i say!

 

Try to escape from them yourself, it takes a Hand Restraints key which you can find in... well, all the usual places you'd find keys. After that there's leather bindings which kind of fall off on their own after awhile, you find a "sharp item" from just walking around that you can cut them with.

 

You mean a normal restrain key for the arm shackels? 

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So, my char was hit by the damsel in distress trap last night, lol. She has gotten out of the armbinder and the cage but hands is still locked in shackels. Now what? Nobody i ask wants to remove the arm shackels. I tried to find some clues in the readme but nothing. Help, help i say!

 

Try to escape from them yourself, it takes a Hand Restraints key which you can find in... well, all the usual places you'd find keys. After that there's leather bindings which kind of fall off on their own after awhile, you find a "sharp item" from just walking around that you can cut them with.

 

You mean a normal restrain key for the arm shackels? 

 

 

I do not. The Damsel in Distress quest has its own special keys that you'll start seeing in containers and from alchemy foraging. There's a different key for each region of the body, "Hand Restraints", "Head Restraints", "Leg Restraints" and "Body Restraints". These keys are destroyed when used. The quest also has a special trap of its own that destroys what keys you may be carrying, so use 'em when you get 'em.

 

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