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Darkening Demise

Immersive First Person View Issue

During certain animations like Arrok Cowgirl for example, the camera is messed up. It'll view into the player face/head or off in another direction. I play as a male so I'm not sure if it affects other saves or what.


Mod: Immersive First Person View 1.9 by h38fh2mf


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Mind getting a screenshot? Just what exactly qualifies as "Another direction" in this case?


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Instead of the normal POV the camera is off to the side or all the way around into the player's face. So normally you'd face what's in front of you, but in some animations you look off to the side or into the player itself instead. The view changes depending on the animation.


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Oh. I'm surprised first person is even supported during the animations, personally.


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Nothing? Darn. Really would like to figure this out so I can view things normally again. Just using IFP and stopping is like going bounce back to static breasts. It's not possible. :P


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Looks like that mod has many issues. Avoiding. Guess I should've posted this under Sexlab Tech Support to get help. It seems female players have no issue, then again they're on top so it appears to affect the one on bottom when Arrok Cowgirl is playing, other animations are affected too like (oh what's it called) Zygn Missionary or whatever. Camera is just all muffed up. Reinstalling the mod again didn't help. Trying new game didn't help either.


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You must have rotation set to 100 during Sexlab animations.


 


Here is a mod that allows you to set up custom profile for this:


 


http://www.loverslab.com/topic/28229-immersive-first-person-for-sexlab/


 


Then make a profile and select "custom 1" in the tickbox selections and make sure it is above idle profile so it will be selected.


 


In that profile reduce both near distance settings to very low, set rotation to 100 and make any other adjustments you would like.


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There's nothing you can do about that other than not using that particular animation in which you face the opposite direction. It's an issue with the animation itself.


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